Rage “franchise is not dead,” says id Software co-founder

Saturday, 3rd August 2013 18:07 GMT By Stephany Nunneley

Rage isn’t dead, it’s only resting, according to id Software co-founder Tim Willits.

Speaking with Joystiq at QuakeCon 2013 this weekend, Willits said the team is proud of what it accomplished with Rage, and helped fuel innovations in id Tech 5.

“I’m proud of what we did, I’m proud of the universe that we built,” he said. “The franchise is not dead. We’re not doing anything immediately with it, but when I designed the universe, I designed it in such a way that it would be easy to step back into. I’m still proud that we did something that was different – it wasn’t like the games that we’ve done in the past.

“We really tried to do one engine that worked for everything. It really helps establish a robust tech that, as John [Carmack] said last night, we’re adding stuff into it based on the new consoles, and it’s allowed people to make different games because the technology is flexible and robust and works on everything.”

So, there’s a bright spot for Rage fans, then.



  1. hives

    #1 1 year ago
  2. Judicas

    Best news in ages :D

    #2 1 year ago
  3. soulburner

    That’s great news, I loved Rage.

    #3 1 year ago
  4. tCruzin

    Solid shooter, this is definitely good to hear.

    #4 1 year ago
  5. roadkill

    YOU designed it? By yourself? You fucking asshole! That’s why you’re company is going to shit, it’s because you don’t respect your fellow workers.

    #5 1 year ago
  6. MrWaffles

    ID Needs to hire the folks at Telltale to write their next Rage. The universe works, but the storytelling is lacking.

    Bring some GOOD writers and directors to the table and Rage will kick ass.

    #6 1 year ago
  7. DSB

    They haven’t done anything with it so far. RAGE was fucking terrible.

    #7 1 year ago
  8. Phoenixblight


    “Story in a game is like a story in a porn movie. It’s expected to be there, but it’s not that important.” ~ John Carmack

    You won’t ever get plot or any story as they don’t care for it. Also Rage sucked horribly it was the first game I returned the first week of release. It was a Programmer’s love story.

    #8 1 year ago
  9. fearmonkey

    @8 – How old is that quote there Phoenix?
    I think that quote fit ID’s games back in the 90′s and early 2000′s but not today. It’s one of the big reasons I think they are struggling, they have released only two games since 2004 (Im not including remastered Doom3)

    Rage was fun for me right up to the last chapter, then it was a super letdown, like they hurried up and finished it. The graphics had that pop in which was a bit annoying on the 360 version, but the game was pretty. It was missing a soul though. I think Id would be better off making a Fallout based shooter and having a Bethesda writer help, or better yet hire Avellone from Obsidian.

    #9 1 year ago
  10. Phoenixblight


    He said it after Rage was released.

    You can tell its their philosophy just with Rage, Doom 3. They don’t care for it. Not sure why they even put it in. Rage was horrible because it didn’t have a game but a collection of systems there was no point to the plot, no point to crafting, no point to driving. It was like watching Expendables or Michael Bay film. You want to see pretty effects and eye candy but little to no substance.

    #10 1 year ago
  11. TD_Monstrous69

    Despite its short-comings, I liked Rage, and feel a sequel should be more than in order for it. For it has nothing but massive room for expansion on almost all aspects (except maybe gameplay, which id had down to a science in Rage).

    #11 1 year ago
  12. xxJPRACERxx

    Rage is one of my favorite FPS this generation. I love how id tweak the controls in their games, it feels very direct and satisfying.

    #12 1 year ago
  13. salarta

    Good, because I enjoyed RAGE a lot and never cared one bit about DOOM. RAGE is the franchise I actually want to see more of.

    Though the ending was severely lacking. And I felt like the game was shorter than it should have been, like it needed one more city.

    #13 1 year ago
  14. Major Mayhem 70

    I enjoyed Rage too. Graphically, it left me in total awe. Gameplay was good. Then the PS3 gave me the free download of Boarderlands and I use this game as a prime example that graphics don’t make a game, game play makes a game. Boarders was a better game. I would still buy a Rage sequel though.

    #14 1 year ago
  15. fengato

    Count me as another Rage fan. Looked great, played very well – just needs a fully fleshed out world and harder difficulty. Like #13, I feel nothing for Doom (despite being a child of the 80′s)

    #15 1 year ago
  16. Beta

    I did not enjoy Rage. I wanted to, but I just could not get into it.

    #16 1 year ago
  17. Cobra951

    @8: I prefer games that focus on gameplay rather than story myself. (What I get to do during my playthrough is the most important story to me.) Having said that, Rage did not impress me. I would have much preferred a new Doom, complete with the *lack* of a detailed story.

    I guess what I’m saying is that games without a story can be good or bad. Rage is bad. Minecraft, for one, is good.

    #17 1 year ago
  18. Phoenixblight


    I am pretty much like you though sometimes I can ignore the gameplay if the story is good enough but those are usually the exception not the rule. Rage for me lacked on all fronts except the new tech which made the vistas look fantastic.

    #18 1 year ago
  19. Belmont

    So the spiritual heir to Fallout is not dead. Good news as we wait for another Fallout.
    I’m a bit kidding here. At the end of the day Uncharted(which I absolutely love)is Indiana Jones and so on…
    But I just can’t get over the guy’s quote about story in games, I think perhaps it worked back in the golden era of id,but I don’t think you can cut it now and the type of thing that Rage is, it can benefit from some storytelling and characters.

    #19 1 year ago

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