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Sega, others show interest in acquiring subsidiaries at Atlus’ parent company – report

Friday, 2 August 2013 17:45 GMT By Stephany Nunneley

Bloomberg Japan is reporting that 20 or so companies, including Sega, are interesting in bidding on the various subsidiaries of Atlus’ parent company, Index Corporation, is rumored to be selling off.

According to sources close to the situation, candidates will be picked as early as next week, and the business will be transferred by the end of August.

The report on Bloomberg stated the bid has gone as high as ¥20 billion yen ($201 million), which is ¥5 billion more than what Index estimated.

Back in June, Index Corp was investigated for financial mismanagement, and filed for Chapter 11 bankruptcy in June.

Around the same time, Atlus USA said it was “unaffected” by its parent company’s difficulties.

You can read the Google translated report through the link.

Thanks, Gematsu.

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80 Comments

  1. monkeygourmet

    Would be nice if Nintendo ended up with Atlus and Sega, god they need it for the Wii U.

    #1 2 years ago
  2. salarta

    Oh fuck no.

    Sega has no idea what they’re doing. They were on a good rise back toward relevance with Valkyria Chronicles, Bayonetta and Hyperdimension Neptunia, then they decided those franchises weren’t worth continuing with their involvement in any capacity that matters. They’ve demonstrated they do not deserve good IPs, so they’re the last company that should get any of Index’s stuff.

    #2 2 years ago
  3. Lengendaryboss

    @1
    SEGA and Atlus with Nintendo? Hmmmmm….

    You’re going to have to help me out there.

    On topic: SEGA? God no, don’t get me wrong i admire SEGA: but when was their last big title? Oh i’m sorry when was their last big title that wasn’t exclusive to Japan. Persona 5 would most likely never leave Japan.

    No, just no, no, no, no, no, just no. So i’m with salarta on this one.

    #3 2 years ago
  4. Clupula

    As long as it’s not Nintendo. I’d hate to end up missing out on Persona 5, because it ends up on a system I’ll probably never own.

    While Sony buying it would be nice for me, I would prefer they get to stay as free as possible and develop for whoever they want to develop for.

    #4 2 years ago
  5. Clupula

    The one problem with Sega getting this is that Sega don’t seem to understand the concept of a marketing department for anything that isn’t a Sonic game. They made so many great titles this gen, probably more so than any other third party, period, but no one knew about them. Valkyria Chronicles is still the best game of this gen.

    #5 2 years ago
  6. Lengendaryboss

    Choices i would be comfortable are Deep Sliver, Take Two, Bethesda, 505 Games, Marvelous AQL. Those would be my choices. But first party? no, just no, no, no, no, no, no, no, no, no, no, no, no, no, no, just no: One/two platforms for franchises that are generally multiplatform? No: although there are advantages to that though.

    #6 2 years ago
  7. Dark

    What if Microsoft bought them just for the lulz? :P

    #7 2 years ago
  8. Ireland Michael

    @7 One of two things would happen.

    1) Microsoft would finally end up cementing a small foothold in the Japanese market by creating products with Atlus’s expertise that appeal to the country’s gaming demographic. The Xbox One would be become a mainstay in the Japanese sitting room, and the Japanese gaming market would grow significantly as a result.

    2) The entire company would fall apart due to poor mismanagement and an inability to capitalise on the company’s biggest franchises, and from trying to shape the company into what Microsoft wants them to be instead of allowing them to excel at what they’re good at in the way they’re good at doing it.

    Based on Microsoft’s track record so far with development studios, I’d say that 2) would be the almost guaranteed outcome, and 1) is a delusionist’s impossible dream.

    #8 2 years ago
  9. DrDamn

    @7
    I said in one of the previous threads that MS would have a decent amount to gain. Can’t see them doing it, but it does make some sense if they are serious about trying for the Japanese market again.

    #9 2 years ago
  10. Clupula

    Microsoft can’t buy them. I remember reading an article that said that according to some Japanese law or the other, only companies that are run from Japan (meaning the main branch) are allowed to bid in cases like this. It’s Japan’s way of preventing outsiders from taking them over from within.

    #10 2 years ago
  11. Alernet

    I really hope Nintendo buys them and not Sega. Sega has no idea what they’re doing and probably won’t exist in 5 years.

    #11 2 years ago
  12. Ireland Michael

    @11 I would take Sega over Nintendo any day.

    Having Nintendo own them would inadvertently mean that all their games would end up becoming exclusive to Nintendo only hardware. Not only would that isolate many of the existing fans who have supported them for years, but it would also severely limit the future reach and audience for their games.

    #12 2 years ago
  13. Dragon246

    Not Sega, please. Expect no localizations if that happens. And it probably isn’t. That $.2billion bid is from a big fish. Sega doesn’t have that kind of dough, unless they are planning to go all out.
    Now, for the big fish, I would like for it to not be first parties, which is something only platform fanboys would wish for. It would cut off a large section of Atlus fanbase and wont be good.

    Still .2b is too much for a small pub/dev like Atlus, so its probably someone who is in games industry with lots of spare cash.
    Wait.
    *shudders*MS*shudders*

    #13 2 years ago
  14. Francis O

    Clupula, Sony should buy Atlus?

    Yeah cause Sony has focused so much on their Japanese games development.
    - Mag
    - Killzone
    - Resistence
    - War Hawk
    - Star Hawk
    - Uncharted
    - God of War
    - Infamous
    - Wonderbook
    - Singstar
    - Rachet and Clank
    - Sly Cooper

    Nintendo owning Atlus would be much better, because Nintendo actually cares about Japanese games unlike Sony.

    Sony has their Japanese studios…..MAKE AMERICAN GAMES. Knack & Folklore anyone?

    Nintendo is the best fit because they have the overhead to make Atlus’ games shine. Look at Shin Megami Tensei IV, Shin Megami Tensei X Fire Emblem. These are are quality experiences Atlus couldn’t do without Nintendo.

    Nobody gives a shit that you won’t own a Nintendo system so you wouldn’t be able to play their games. Tough luck, Nintendo fans get screwed all the time when it comes to games. F*cking deal with it.

    #14 2 years ago
  15. Dragon246

    I would like to quote myself-
    “Now, for the big fish, I would like for it to not be first parties, which is something only PLATFORM FANBOYS would wish for. It would cut off a large section of Atlus fanbase and wont be good.”

    Biggest one just entered fray to join an “misguided, arrogant and annoying” one.

    #15 2 years ago
  16. DrDamn

    @14
    Nice rant but he did say someone other than Sony was his preference. Oh and try looking up the output of Sony Japan Studio.

    #16 2 years ago
  17. Joe Musashi

    Francis, I don’t know what you’re even making an argument about this. You told us earlier that two people had told you Nintendo were going to buy Atlus – so that must be an absolute make it an absolute certainty. Right?

    Of the rumoured suitors, I favour Sega. I think they’ve shown themselves to be pretty versatile publishers with good range. They’ve published niche regional titles and stuff with more widespread appeal (Football Manager, for example).

    Also: I can’t for the life of me work out what is wrong with a japanese studio making american games. Partly because games development spans many continents for any number of reasons. And partly because I’m no jingoist.

    JM

    #17 2 years ago
  18. Lengendaryboss

    @Francis
    http://en.wikipedia.org/wiki/SCE_Japan_Studio#Games
    They have a game developed or co-developed each year the majority of them making their way here, so sure focus on the western games and ignore the japanese games just to prove your point as always.

    “These are are quality experiences Atlus couldn’t do without Nintendo.”
    Really? Fanboy spiel as always. That means what?

    “Nintendo fans get screwed all the time when it comes to games.”
    Thats Nintendo fault create a console that is profitable and viable for all third parties and not just themselves and just maybe you wouldn’t get crappy ports. And if your implying that Nintendo has to acquire studios just to get quality games for their customers there is a problem and yes its third party support again.

    “Nobody gives a shit that you won’t own a Nintendo system so you wouldn’t be able to play their games. Tough luck.” Not just him but millions of others on other platforms.”

    “F*cking deal with it.” How did that approach work for that guy who worked for MS?
    Sony, Nintendo and MS are not good for Atlus in different ways but one major reason why? which applies to all.

    #18 2 years ago
  19. DLTDawnlight

    I personally think Namco Bandai is the best company to buy ATLUS. Two of the best known JRPG titans would make a great team-up. And it would not piss off fans of Nintendo and Sony now that ATLUS will appeal to both their hardware which is the flaw with Nintendo or Sony buying ATLUS. Imagine Namco Bandai supporting development alongside ATLUS and Intelligent Systems for SMT x Fire Emblem for Wii U. Also imagine ATLUS assisting Namco Bandai with games in the Tales series.

    #19 2 years ago
  20. Lengendaryboss

    @Francis
    http://data.whicdn.com/images/58116607/The-awkward-moment-when-you-realize-that-youre-wrong_o_94609_large.jpg

    Would Nintendo allow Atlus to make violent games like Catherine? Because if they do thats one less reason why Nintendo isn’t a good fit.

    http://en.wikipedia.org/wiki/Catherine_(video_game)

    #20 2 years ago
  21. Lengendaryboss

    @19
    Oh i forgot Namco Bandai, they are not a bad choice either.

    #21 2 years ago
  22. Dragon246

    Btw, I would go with Kadokawa, MAQL, Tecmo Koei, in that order.
    All of them have great localization records and have a history of releasing “niche” games without giving in to “bad western sales”.

    #22 2 years ago
  23. Lengendaryboss

    @22
    Ah! My head! i’m forgetting Temco Koei and Kadokawa, good choices as well.

    #23 2 years ago
  24. Clupula

    Oh, poor Francis wet his panties and had a fit because I used the word Sony in a sentence and went against the insider scoop a whole TWO PEOPLE gave him about Nintendo buying Atlus.

    As was said above, only a ridiculous console fanboy like Franny here would want a first party to buy them. But Fran wants to make his whole silly speech on how the company that gives him a full two inches of wood should get them, because, well, because he likes them. Go clean up your knickers, honey, because they’re starting to smell.

    @19 – Namco would actually be a pretty good fit, now that I think about it. They are very RPG friendly and they do support all three consoles. I don’t think I’d want them involved in the Tales series, though, as those have their own dedicated teams, and I don’t want the Japanese equivalent of Activison making fifty teams make fifty different COD titles. I’d rather an Atlus division of Namco focus on Atlus ip’s.

    #24 2 years ago
  25. Dragon246

    Nope, Bamco wont do for me. They suffer from the same “low western sales” syndrome. Still fresh how they haven’t released not a single tales for Vita, alongwith other titles.
    Same for Sega. 3 I mentioned have best record in Japan for localizations, releasing Ragnarok , Killer is Dead, Atelier and many such niche games for western fans. All 3 have recently acquired game devs/pubs, so I am hopeful.

    #25 2 years ago
  26. Francis O

    Nintendo would be the best fit for Atlus, plain and simple. Namco, Sega, and all these other 3rd parties don’t have the overhead to deliver.

    #26 2 years ago
  27. Lengendaryboss

    @Francis
    Edit: never mind

    “Sony has their Japanese studios…..MAKE AMERICAN GAMES. Knack & Folklore anyone?” Two games? Why don’t you go over the huge backlog of games they have developed/co-developed or do they not fit your point so just leave them out?

    Sad Nintendo loving fanboy, there is a limit which you filled to the brim.

    #27 2 years ago
  28. Ireland Michael

    @26 So you want all their games to appear on the 3DS (which will sell) and the Wii U (which won’t sell), completely isolating half the fanbase and limiting the future exposure and sales potential of their titles?

    #28 2 years ago
  29. monkeygourmet

    @15

    You are really quoting someone else’s joke on me without mentioning my name?

    Your balls are shrinking by the second…

    What a gutless snake.

    #29 2 years ago
  30. Lengendaryboss

    @Francis
    “Nintendo would be the best fit for Atlus, plain and simple. Namco, Sega, and all these other 3rd parties don’t have the overhead to deliver.” Why? because the Wii U or 3DS is not in their future mainly? Those third parties deliver they don’t have to be Nintendo which in your books would be a good thing to deliver.

    No they wouldn’t: because of two projects that happen to be on Nintendo platforms that you like so much?

    Would Nintendo allow Atlus to make violent games like Catherine? Because if they do thats one less reason why Nintendo isn’t a good fit.

    Bottomline the big three are not a good choice no matter how much of your fanboy bias says so.

    #30 2 years ago
  31. Clupula

    The whole “Nintendo should buy Atlus” movement (which is an appropriate term for it) basically boils down to, “Let’s prevent other people from playing the games so that they’ll be forced to buy Nintendo systems.” Plain and simple.

    It’s not based on who is the best fit or what would allow Atlus to maintain their integrity. It’s down to pure, unadulterated console fanboyism.

    #31 2 years ago
  32. Joe Musashi

    @31 “The whole “Nintendo should buy Atlus” movement (which is an appropriate term for it) basically boils down to, “Let’s prevent other people from playing the games so that they’ll be forced to buy Nintendo systems.” Plain and simple.”

    I don’t think there’s anything wrong with that.

    People are saying “Platform X needs more games” and spending money, one way or another, to secure content is very powerful leverage for a platform holder.

    JM

    #32 2 years ago
  33. Ireland Michael

    @32 It used to be. I don’t think the gaming landscape is like that half as much as it used to be though, not anymore. Exclusivity is no longer a guaranteed barometer for qualify and inventiveness, and multi format games rule the roost now. I don’t think the average casual gamer honestly gives a crap about exclusivity.

    If Atlus ended up on Nintendo only hardware, it would probably see great sales on 3DS, but absolutely abysmal sales on the Wii U. Many of their titles are already heavily entrenched on competing formats, and I don’t think there is anywhere near enough demand for their stuff that people would get a Wii U *just* to play their games – not enough for it to be profitable anyway.

    #33 2 years ago
  34. Sini

    If nintendo weren’t dumb they would buy em, since thier third party support is lackluster. Since they are dumb, let’s hope sony will pick up em up and not microsoft.
    persona 5 exclusive and made from the ground up for vita = game changer./

    #34 2 years ago
  35. Ireland Michael

    @34 It wouldn’t be anything even remotely close to a game changer. It might sell a decent number of units, and shift a few extra Vitas, but thats about it. Lets not over-exaggerate the value of the company. They release some great games, but there are still incredibly niche

    #35 2 years ago
  36. monkeygourmet

    @31

    It’s not a ‘movement’, that’s you trying to put a mildly negative spin on it. Good work.

    What it is, is looking at who may buy and who could profit from that. Nintendo are in a great position to do this and it would help them a lot. Saying that, I don’t think it would actually happen.

    That potential just makes you butt hurt because some of your boner making franchises might appear on a machine that makes you flaccid.

    In other words; Your penis would be in turmoil if this happened…

    #36 2 years ago
  37. Joe Musashi

    @33 It still is. Its significance may not be what it was, but it’s still very important leverage and extremely influential with a significant percentage of the demographic. Bayonetta 2, Titanfall etc.

    There’s absolutely nothing wrong with securing such content in that manner. The mindshare alone is very potent stuff. It’s business.

    If Atlus ended up on Nintendo only hardware, it would probably see great sales on 3DS, but absolutely abysmal sales on the Wii U

    So? If Nintendo own them, that’s their choice to make. You or I may prefer a different outcome but we’re not the ones making decisions. ;)

    For what it’s worth I agree with your forecast. But what’s not to say that some amazing new IP comes out of such a collaboration that eclipses the appeal of Pokemon? I’m pessimistic but I can’t rule out the possibility entirely!

    JM

    #37 2 years ago
  38. Lengendaryboss

    @15
    That wasn’t aimed at Monkey but someone-else: although you numbered the wrong person.

    My mistake.

    #38 2 years ago
  39. Ireland Michael

    @36 You know I’m platform agnostic, but even I think this would be a bad idea for Aflus. The last thing the company needs is a smaller audience for their games.

    @37 I like Atlus’s stuff, but I don’t think it’s anywhere near big enough, even in Japan, to carry that kind of leverage and weight. Much like the fact that even though Bayonetta is one of my favourite games ever made, I honestly don’t think the sequel is going to be a system seller for anything more than a small handful of people.

    “So? If Nintendo own them, that’s their choice to make. You or I may prefer a different outcome but we’re not the ones making decisions.”

    I would rather see Atlus have a healthy long term future, and the realistic business logistics of it all are far more important than my personal preferences and biases as a gamer… a concept Francis doesn’t seem to understand.

    “what’s not to say that some amazing new IP comes out of such a collaboration that eclipses the appeal of Pokemon?”

    The fact that its Nintendo, for one. Nintendo plays it so safe nowadays that they makes the “Safe Cross Code” look like a cautionary tale of negligence in companion.

    #39 2 years ago
  40. Clupula

    @36 – First you talk about Dragon’s balls and now you’re talking about my penis. I’m not a Freudian, but…

    #40 2 years ago
  41. Clupula

    I would rather see Atlus have a healthy future, and the realistic business logistics of it all are far more important than my personal preferences and biases as a gamer

    You and I don’t agree on much, but when you’re right, you’re right.

    #41 2 years ago
  42. monkeygourmet

    @38

    I thought you aimed that at me?

    No biggy if you did, but makes it even more funny if you didn’t as @Dragon got a little semi-on over you bashing me.

    It’s something he wouldn’t do directly (god help he gets reported to Pat), but he loves stirring other people like Clup up to target other posters. Then he disappears when things get rough.

    Poly knows the drill.

    If you did mean that for me, well, I won’t hold it against you. You’ve always had a balanced view overall.

    I honestly don’t mind any to and fro, but the backstabbing stuff is just pure poison. Trolls like Backup are annoying and actually make me lol sometimes, but undercover trolls fuck p the whole site.

    #42 2 years ago
  43. Ireland Michael

    @40 Hahahaha.

    @41 I’m always right. You just need to embrace the fact more often. =P

    I kid, I kid,

    #43 2 years ago
  44. monkeygourmet

    @40

    Now your just being stupid… If you think I’m trying to shaft you with my comments, your sorely mistaken.

    I’m not trying to pump you for information, but the possibility of Nintendo buying Atlus is quite high. In fact, if they purchased, it would ring a lot of Nintendo fans bells…

    If the deal went sour, Well, no one likes getting jerked around with nothing to show for it!

    #44 2 years ago
  45. Lengendaryboss

    @Monkey
    I’m usually a little more clear when insulting or critiquing someone: i’m up front about that. No it wasn’t meant for you but the person at @19 and thanks i try not to appear one sided like a certain someone above it would make me seem bias and lose a sense of perspective: something i think i mentioned to Dragon when i arrived in the early months.
    http://www.vg247.com/2013/08/02/xbox-one-gpu-speed-and-graphics-driver-receive-upgrades-report/comment-page-1/#comment-518585

    Speaking of trolls there have been a few missing ones on the Sony side, which is always a good thing while it lasts ;)

    #45 2 years ago
  46. Ireland Michael

    @44 It was a joke.

    #46 2 years ago
  47. monkeygourmet

    @45

    Cool, cool cool :)

    Good stuff!

    #47 2 years ago
  48. monkeygourmet

    @46

    As was mine.

    Obviously words like:

    ‘Shaft, pump you, bell, jerked around’, fit so naturally into your vocabulary you didn’t spot them within my post? :)

    #48 2 years ago
  49. Ireland Michael

    @48 I’m Irish. That should answer your question.

    Most people I know talk like that… in casual conversation with their best friends. =P

    #49 2 years ago
  50. monkeygourmet

    @49

    What a shower of bastards… :)

    My grandfather was Irish, Ballymoney whatever that means. I’ve lost track of any clan over the Emerald Isle unfortunatly. :/

    #50 2 years ago
  51. Clupula

    I’m always surprised when I run into people that don’t talk that way with their friends. I remember when my old band did a Southern tour and in a couple places people thought we actually hated one another because of how much of our conversations revolved around fucking each other’s mothers, stabbing each other in the eye, or in the endless “I will shit in your food” jokes from our keyboardist (who was also female, attractive, and Russian, so they were especially stunned by her saying shit (HA!) like that).

    That’s just how we all spoke as friends.

    #51 2 years ago
  52. monkeygourmet

    @51

    Because: Manners and placement

    I’m fully with you. I curse like a mother fucker and have always had that relationship with friends / family.

    But, I know when to ‘turn it off’ (I know that’s not rock n roll). I have this inbuilt thing of respecting elders, no matter how fucked up they are. Kind of annoying some times (if some old dude / gal is a prick), but I’m always resptful or try to help.

    Plus, I’m always polite if in a new group.

    I fucking hate it when some asshole try’s to dominate the room with an emo standoffish attitude just for the sake of it…. Always challenge those assholes…

    #52 2 years ago
  53. Ireland Michael

    @52 The Unites States of Political Correctness.

    #53 2 years ago
  54. monkeygourmet

    @53

    Exactly…

    The United States of what’s happen’ now…

    http://m.youtube.com/watch?v=shf8Evt4SKU&desktop_uri=%2Fwatch%3Fv%3Dshf8Evt4SKU

    #54 2 years ago
  55. salarta

    Nintendo getting their hands on Atlus or any of its properties would be a terrible situation.

    It’s not even just about accessibility from multiple platforms. Nintendo has been regressive and restrictive lately. The Last Story, Xenoblade and Pandora’s Tower almost didn’t get released in the United States because Nintendo of America had at one time deemed them unworthy of localization. It took a massive online campaign to get that to change. Nintendo also region locks their systems, which prevents people from being able to import games they want to play if their branch decides to be dickish and not bring the games they want over.

    In addition, we have two glaring faults that have revealed themselves since Wii. The first is that Nintendo dictates what companies making games that they publish are allowed to do with their work. The Last Story was originally going to be much darker before Nintendo told them it was too dark and to make it lighter. Atlus’ IPs are too dark for Nintendo, so if Nintendo owns them, there’s a damn good chance they’ll be forced to get rid of their trademark dark appeal just to fit what Nintendo demands of their Disney-like brand.

    The second fault is that Nintendo generally tries to force whatever gimmicks their systems have into use, even if those gimmicks go completely against the game itself. Bayonetta 2 is the example here. Bayonetta’s claim to fame is its gameplay, with button combos, timing, etc. Bayonetta 2 was pushed into adding functionality with the screen controller of the Wii U, and what does that functionality amount to? “Touch here with the stylus to auto-attack.”

    I’m actually dreading how Bayonetta 2 will turn out based on recent Nintendo behavior. I already don’t like Bayonetta given short hair and Jeanne given long hair, but that’s a personal dislike and the creators are certainly allowed to do whatever they want with their own IP. It’s merely noting that things are already off to a rough start for the game being on Wii U and published by Nintendo when it was fucking awesome without Nintendo’s involvement.

    No first party company would be good for Atlus. But if any of them were to pick up Atlus’ properties, the absolute last one I’d want to see anywhere near Atlus is Nintendo. I’d even take Microsoft over Nintendo, and I’ve NEVER bought an XBox and never will. I have more faith in Microsoft treating Atlus’ stuff well than I do in Nintendo.

    #55 2 years ago
  56. NeoSquall

    I call dibs on GungHo.
    They have the money, they have the know-how in both standard and online games, and they also have like-minded studios like Grasshopper Manufacture and Acquire.

    #56 2 years ago
  57. monkeygourmet

    @55

    You sound like you are hard to please when it comes to Nintendo stuff…

    #57 2 years ago
  58. salarta

    @57: I don’t see how being opposed to the things clearly wrong with the way Nintendo does things means that I’m hard to please.

    I want the way the series’ have always been to be left intact, not watered down or fluffified as current Nintendo loves to do to IPs.

    I don’t want gimmicks to be forced onto games when not appropriate just so the company can justify the presence of that gimmick.

    I want to actually be able to play the damned thing if it interests me.

    Even Microsoft could be a safer bet for future playability. Microsoft allows some of their XBox games to come to PC eventually (e.g. Alan Wake). Nintendo bringing it stateside is a guessing game.

    #58 2 years ago
  59. Dragon246

    @56,
    Not a bad choice.

    @58,
    Read the first page. You will understand :D
    If its Ninty and Sony and Kinect you should ignore him.
    And +1. I agree 100%

    Btw, about that debate about devs on that other page, I have to say I liked FF13 and Last Birthday (one of the best games on PSP) very much, so I still don’t get your reasons.

    #59 2 years ago
  60. monkeygourmet

    W@58

    You can’t be upset just because you don’t own the console.

    The gimmick thing doesn’t hold up as the most Nintendo are asking for is off screen play on the Wii U pad. That’s hardly a bad thing.

    3DS games would never be compromised.

    It’s not forced waggle.

    Can you seriously watch this gameplay and say Nintendo made this ‘dumbed down’:

    http://uk.ign.com/videos/2013/06/13/bayonetta-2-gameplay-demo-ign-live-e3-2013

    Your wrong unfortunately. How is the easy mode on touchscreen any different to:

    http://kotaku.com/5342474/bayonettas-easy-mode-lets-you-play-like-a-pro-automatically

    Now if touchscreen was the only way to play, I’d be more inclined to worry.

    Pikmin 3 is a good example. You can play it with: Wii U tablet, Pro controller, Wiimote plus and Nunchuk, off screen on the tablet and also offscreen on the tablet using the Wiimote.

    That’s more control choices than any other console offers, how is that a bad thing? Especially for multiplayer, makes things a lot cheaper.

    Sony used the touch screen in Persona 4 Golden on Vita, it added to the experience IMO but on Wii U or 3DS it’s different right?

    You sound like you would never buy a Wii U / 3DS and are butt hurt about the thought of certain games coming over to the system. That’s not Nintendos fault, that’s your choice.

    Business is business. (Also Nintendo prob won’t buy Atlus so don’t worry)

    #60 2 years ago
  61. dizzygear

    Not fucking Sega. Anyone but those clowns. Sega is run by morons.

    The games will never leave japan and of course they rather sit on them instead of allowing other publishers to bring them to the west because Sega.

    #61 2 years ago
  62. Lengendaryboss

    @Monkey+Salarta
    Altus used the touch screen: third party publisher has nothing to do with Sony? Just like Platinum Games used the touchscreen unsure if Nintendo steps in at all.

    Sadly salarta is right about Nintendo (But MS WTH happened to Rare): will Nintendo let Atlus develop violent games? Its a question i posed to madman Francis it went unanswered. If so i have no objections to Atlus being acquired by either Nintendo or Sony as a last case scenario: both have their pros and cons but MS have you seen the Kinect non sense Rare have been relegated to. But has Nintendo even published an 18-rated game? Bayonetta better be 18 rated.

    @Dizzy
    This.

    #62 2 years ago
  63. monkeygourmet

    @63

    I don’t think it’s a problem.

    There are plenty of niche or violent games on Nintendo systems, Madworld for example.

    I’m not sure on the Last Story changes, I would like to see a link detailing that. I’ve heard of Nintendo stepping in and asking devs to change stuff, Luigis Mansion on 3DS for example. That was more quality control though and it turned out great so IMO was a good idea.

    As long as a game is good, does it matter if its 18 rated or not?

    I hardly think Nintendowould purchase Atlus them get them to change all their stuff. If anything they are more likely to do cross over titles or hopefully hand a franchise to them for re-launch.

    #63 2 years ago
  64. Lengendaryboss

    @Monkey
    It doesn’t matter, but its more in line with the prequel and other reasons.

    The Last Story? http://www.siliconera.com/2012/02/04/the-last-storys-scenario-was-initially-bleaker-than-the-final-game/

    As for Nintendo changing what Atlus would develop: there is something inside of me that expects that.

    #64 2 years ago
  65. monkeygourmet

    @65

    Good read.

    It doesn’t sound that sleazy or oppressive though. Mind you, anything that compromises your original vision is a bit harsh. I would like to think this was more about trying to creates larger audience rather than censorship though.

    Not that thats much better, unfortunatly it’s quite widespread in the industry, Splinter Cell for example. Pure visions are being diluted for the larger audience numbers for better or worse.

    If Last Story had turned out terrible, I would be more unhappy, but, it’s a fine game. Who knows, maybe Nintendos advice helped or maybe it hindered. It’s hard to tell without the knowledge of what the game would be like without their involvement.

    If Atlus were acquired by Nintendo, you would hope they could share tech and knowledge. Shin Megami Tensi 4 on 3DS looks pretty fucking awesome. It doesn’t look like that’s been comprimised.

    #65 2 years ago
  66. Lengendaryboss

    @66
    I don’t doubt Atlus will make great games whenever they go but will they be the games they want to make?

    #66 2 years ago
  67. Dragon246

    @67,
    Just like Rare.
    Wait.

    We will know around Gamescom what will unfold. And it would suck if any first party got them.
    Oh well, internet meltdowns are something to look forward to.

    #67 2 years ago
  68. salarta

    @60: … I OWN a 3DS. I got it the day it launched. And I haven’t used it hardly at all since I got it. And I’ve said in other places that I’m waiting until Wii U has at least 5 games I want and can’t get on another console before I buy it, because Wii and 3DS have proven that buying it right out the gate is a waste of good money.

    As for the rest of what you said, my remarks stand. I don’t have time right now to make counterpoints, but I’m not sure I need them in this case either, since what I said wasn’t really “refuted” in a sense.

    #68 2 years ago
  69. monkeygourmet

    @68

    It sounds like you like RPG’s , has nothing grabbed you on 3DS? It’s a haven for quality games at moment, you must be very hard to please. :)

    I would rather they make games for all systems, but if they are going to one publisher I wouldn’t be upset if it was Nintendo. I think there is good potential with that pairing.

    I’m certainly not worried about control gimmicks. The Wii U pad is perfectly suited to RPGS or strategy titles IMO, it would be a nice fit.

    As for the stories being diluted, well, that’s kind of speculation at this point.

    #69 2 years ago
  70. Ireland Michael

    @69 “you must be very hard to please.”

    Oh man. Monkey, you are the master of understatement right now.

    #70 2 years ago
  71. salarta

    @69: I like all sorts of genres, but my favorite is RPGs. A couple things have interested me about the 3DS, Kid Icarus and Fire Emblem among them, but I wasn’t dying to play either of them. I’m currently focusing on other games and waiting until later to buy them, when I’m actually ready to play them. Chances are that the price will be lower by then as well. Basically, I could have waited to buy a 3DS for another few years after release, which in turn is why I don’t have a Wii U. I learned from the 3DS and the Wii that it’s a mistake to buy Nintendo hardware until there’s a handful of games I want to play already out.

    If Atlus properties HAD to be a first party, I’d prefer Sony. But I’d accept Microsoft if it was a choice between Microsoft or Nintendo. Microsoft is more likely to let Atlus maintain its style without being compromised to fit some overarching concept of the system. Nintendo is dead set on maintaining a family and child oriented style, and wanting to cater to families and children is all well and good, but it’s also dangerous to anything that dares to be more mature in scope.

    And when I refer to certain features as gimmicks, I refer to the reason they exist. When the Wii came out, Nintendo touted it as the company putting innovation and experimentation above other concerns. But it’s become apparent with how Reggie Fils-Aime has talked about motion controls as a lateral marketing move, Nintendo’s lacking in graphical power and network capabilities compared to their competitors, and things like the Vitality Sensor that Nintendo is actually doing it because they can’t compete in the traditional ways anymore. They can’t keep up on graphics or online networking, “check out this portable 3D” and “check out this screen on our controllers” is their solution.

    The Atlus IPs being diluted if Nintendo got their hands on them is speculation, but there’s more out there to back that speculation than material that backs the opposite suggestion.

    Nintendo acquiring Atlus would be good for Nintendo IF Nintendo was ready to stop acting like adults don’t play video games too. One of Nintendo’s problems is that the image they try to project of being the video game equivalent of Disney makes their consoles look like they’re not a place for games with mature content (both genuinely mature and “mature” with stuff that’s obsessed with violence and nudity). Atlus would go a long way toward dissolving that image, which would in turn bringing them on a more level playing field with Sony and Microsoft when it comes to content. If they acquired Atlus IPs, then the only thing that would get in the way of Nintendo is Nintendo.

    #71 2 years ago
  72. Ireland Michael

    “Microsoft is more likely to let Atlus maintain its style without being compromised to fit some overarching concept of the system.”

    *chokes on his soda laughing*

    #72 2 years ago
  73. Lengendaryboss

    What the? This is still going on? Ok maybe i will mention the negatives of the big three like i stated before.

    Microsoft:
    -Like Rare they will lose what made them great and unique.
    -Relegated To Kinect non-sense: likely.
    -Relegated To The same franchise (if its a hit e.g. 343?).
    -Limited fanbase.

    Sony:
    -Poor marketing and promotion of Atlus titles.
    -Limited fanbase.

    Nintendo:
    -Yes no matter what someone said: Nintendo’s family friendly approach will hinder certain Atlus titles: one way or another.
    -Limited fanbase.
    -Possibilty of being stuck on a few successful franchises.

    All with one common negative.

    #73 2 years ago
  74. Ireland Michael

    A limited fanbase.

    Exactly.

    Why anyone would wish limited formats on a dev in this day and age is beyond me.

    #74 2 years ago
  75. manamana

    What is beyond me, is why isn’t ATLUS distributing their titles digital? Muramasa and Dragons Crown on PSN would sell pretty good here in Europe. Or don’t they have publishing rights for the olde world?

    #75 2 years ago
  76. sebastien rivas

    I do not know anything about Atlus and their rights to be bought by someone else.
    Though we talk about MS, Sony, and Nintendo. Can’t any AAA buy the rights too? or it is perhaps unconcievable monetary wise? Aren’t any AAA out there that have same ambitions as Atlus?

    Thanks :) ,

    #76 2 years ago
  77. Ireland Michael

    @76 I think there’s a lot of big publishers who could buy them. I don’t know why people are only sticking with the big console makers.

    As far as I know, it has to be a Japanese company. That’s all. It will probably be some big mutlimedia company in Japan that we’ve never heard of it before, who are trying to break into the market and have loads of money to throw around.

    #77 2 years ago
  78. Dragon246

    “That’s all. It will probably be some big mutlimedia company in Japan that we’ve never heard of it before”
    Doubt that.
    Left field idea – Could well be GREE or DeNA. Mobile pubs are raking in the moolah there. Plus Atlus franchises could spawn successful mobile games.

    #78 2 years ago
  79. Ireland Michael

    Now there’s an idea I’d rather not see come to fruition.

    #79 2 years ago
  80. Dragon246

    ^It may well be the best outcome, as any major pub would certainly kill Atlus USA, which handles US pub duties. They should look for a buyer that would lead to least redundancies, if at all.
    Any company which changes hands has the first priority of saving jobs.

    Besides, mobile pubs there arent exactly Zynga levels of bad.

    #80 2 years ago

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    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]