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Sega, others show interest in acquiring subsidiaries at Atlus’ parent company – report

Friday, 2 August 2013 17:45 GMT By Stephany Nunneley

Bloomberg Japan is reporting that 20 or so companies, including Sega, are interesting in bidding on the various subsidiaries of Atlus’ parent company, Index Corporation, is rumored to be selling off.

According to sources close to the situation, candidates will be picked as early as next week, and the business will be transferred by the end of August.

The report on Bloomberg stated the bid has gone as high as ¥20 billion yen ($201 million), which is ¥5 billion more than what Index estimated.

Back in June, Index Corp was investigated for financial mismanagement, and filed for Chapter 11 bankruptcy in June.

Around the same time, Atlus USA said it was “unaffected” by its parent company’s difficulties.

You can read the Google translated report through the link.

Thanks, Gematsu.

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80 Comments

  1. monkeygourmet

    Would be nice if Nintendo ended up with Atlus and Sega, god they need it for the Wii U.

    #1 2 years ago
  2. salarta

    Oh fuck no.

    Sega has no idea what they’re doing. They were on a good rise back toward relevance with Valkyria Chronicles, Bayonetta and Hyperdimension Neptunia, then they decided those franchises weren’t worth continuing with their involvement in any capacity that matters. They’ve demonstrated they do not deserve good IPs, so they’re the last company that should get any of Index’s stuff.

    #2 2 years ago
  3. Lengendaryboss

    @1
    SEGA and Atlus with Nintendo? Hmmmmm….

    You’re going to have to help me out there.

    On topic: SEGA? God no, don’t get me wrong i admire SEGA: but when was their last big title? Oh i’m sorry when was their last big title that wasn’t exclusive to Japan. Persona 5 would most likely never leave Japan.

    No, just no, no, no, no, no, just no. So i’m with salarta on this one.

    #3 2 years ago
  4. Clupula

    As long as it’s not Nintendo. I’d hate to end up missing out on Persona 5, because it ends up on a system I’ll probably never own.

    While Sony buying it would be nice for me, I would prefer they get to stay as free as possible and develop for whoever they want to develop for.

    #4 2 years ago
  5. Clupula

    The one problem with Sega getting this is that Sega don’t seem to understand the concept of a marketing department for anything that isn’t a Sonic game. They made so many great titles this gen, probably more so than any other third party, period, but no one knew about them. Valkyria Chronicles is still the best game of this gen.

    #5 2 years ago
  6. Lengendaryboss

    Choices i would be comfortable are Deep Sliver, Take Two, Bethesda, 505 Games, Marvelous AQL. Those would be my choices. But first party? no, just no, no, no, no, no, no, no, no, no, no, no, no, no, no, just no: One/two platforms for franchises that are generally multiplatform? No: although there are advantages to that though.

    #6 2 years ago
  7. Dark

    What if Microsoft bought them just for the lulz? :P

    #7 2 years ago
  8. Ireland Michael

    @7 One of two things would happen.

    1) Microsoft would finally end up cementing a small foothold in the Japanese market by creating products with Atlus’s expertise that appeal to the country’s gaming demographic. The Xbox One would be become a mainstay in the Japanese sitting room, and the Japanese gaming market would grow significantly as a result.

    2) The entire company would fall apart due to poor mismanagement and an inability to capitalise on the company’s biggest franchises, and from trying to shape the company into what Microsoft wants them to be instead of allowing them to excel at what they’re good at in the way they’re good at doing it.

    Based on Microsoft’s track record so far with development studios, I’d say that 2) would be the almost guaranteed outcome, and 1) is a delusionist’s impossible dream.

    #8 2 years ago
  9. DrDamn

    @7
    I said in one of the previous threads that MS would have a decent amount to gain. Can’t see them doing it, but it does make some sense if they are serious about trying for the Japanese market again.

    #9 2 years ago
  10. Clupula

    Microsoft can’t buy them. I remember reading an article that said that according to some Japanese law or the other, only companies that are run from Japan (meaning the main branch) are allowed to bid in cases like this. It’s Japan’s way of preventing outsiders from taking them over from within.

    #10 2 years ago
  11. Alernet

    I really hope Nintendo buys them and not Sega. Sega has no idea what they’re doing and probably won’t exist in 5 years.

    #11 2 years ago
  12. Ireland Michael

    @11 I would take Sega over Nintendo any day.

    Having Nintendo own them would inadvertently mean that all their games would end up becoming exclusive to Nintendo only hardware. Not only would that isolate many of the existing fans who have supported them for years, but it would also severely limit the future reach and audience for their games.

    #12 2 years ago
  13. Dragon246

    Not Sega, please. Expect no localizations if that happens. And it probably isn’t. That $.2billion bid is from a big fish. Sega doesn’t have that kind of dough, unless they are planning to go all out.
    Now, for the big fish, I would like for it to not be first parties, which is something only platform fanboys would wish for. It would cut off a large section of Atlus fanbase and wont be good.

    Still .2b is too much for a small pub/dev like Atlus, so its probably someone who is in games industry with lots of spare cash.
    Wait.
    *shudders*MS*shudders*

    #13 2 years ago
  14. Francis O

    Clupula, Sony should buy Atlus?

    Yeah cause Sony has focused so much on their Japanese games development.
    - Mag
    - Killzone
    - Resistence
    - War Hawk
    - Star Hawk
    - Uncharted
    - God of War
    - Infamous
    - Wonderbook
    - Singstar
    - Rachet and Clank
    - Sly Cooper

    Nintendo owning Atlus would be much better, because Nintendo actually cares about Japanese games unlike Sony.

    Sony has their Japanese studios…..MAKE AMERICAN GAMES. Knack & Folklore anyone?

    Nintendo is the best fit because they have the overhead to make Atlus’ games shine. Look at Shin Megami Tensei IV, Shin Megami Tensei X Fire Emblem. These are are quality experiences Atlus couldn’t do without Nintendo.

    Nobody gives a shit that you won’t own a Nintendo system so you wouldn’t be able to play their games. Tough luck, Nintendo fans get screwed all the time when it comes to games. F*cking deal with it.

    #14 2 years ago
  15. Dragon246

    I would like to quote myself-
    “Now, for the big fish, I would like for it to not be first parties, which is something only PLATFORM FANBOYS would wish for. It would cut off a large section of Atlus fanbase and wont be good.”

    Biggest one just entered fray to join an “misguided, arrogant and annoying” one.

    #15 2 years ago
  16. DrDamn

    @14
    Nice rant but he did say someone other than Sony was his preference. Oh and try looking up the output of Sony Japan Studio.

    #16 2 years ago
  17. Joe Musashi

    Francis, I don’t know what you’re even making an argument about this. You told us earlier that two people had told you Nintendo were going to buy Atlus – so that must be an absolute make it an absolute certainty. Right?

    Of the rumoured suitors, I favour Sega. I think they’ve shown themselves to be pretty versatile publishers with good range. They’ve published niche regional titles and stuff with more widespread appeal (Football Manager, for example).

    Also: I can’t for the life of me work out what is wrong with a japanese studio making american games. Partly because games development spans many continents for any number of reasons. And partly because I’m no jingoist.

    JM

    #17 2 years ago
  18. Lengendaryboss

    @Francis
    http://en.wikipedia.org/wiki/SCE_Japan_Studio#Games
    They have a game developed or co-developed each year the majority of them making their way here, so sure focus on the western games and ignore the japanese games just to prove your point as always.

    “These are are quality experiences Atlus couldn’t do without Nintendo.”
    Really? Fanboy spiel as always. That means what?

    “Nintendo fans get screwed all the time when it comes to games.”
    Thats Nintendo fault create a console that is profitable and viable for all third parties and not just themselves and just maybe you wouldn’t get crappy ports. And if your implying that Nintendo has to acquire studios just to get quality games for their customers there is a problem and yes its third party support again.

    “Nobody gives a shit that you won’t own a Nintendo system so you wouldn’t be able to play their games. Tough luck.” Not just him but millions of others on other platforms.”

    “F*cking deal with it.” How did that approach work for that guy who worked for MS?
    Sony, Nintendo and MS are not good for Atlus in different ways but one major reason why? which applies to all.

    #18 2 years ago
  19. DLTDawnlight

    I personally think Namco Bandai is the best company to buy ATLUS. Two of the best known JRPG titans would make a great team-up. And it would not piss off fans of Nintendo and Sony now that ATLUS will appeal to both their hardware which is the flaw with Nintendo or Sony buying ATLUS. Imagine Namco Bandai supporting development alongside ATLUS and Intelligent Systems for SMT x Fire Emblem for Wii U. Also imagine ATLUS assisting Namco Bandai with games in the Tales series.

    #19 2 years ago
  20. Lengendaryboss

    @Francis
    http://data.whicdn.com/images/58116607/The-awkward-moment-when-you-realize-that-youre-wrong_o_94609_large.jpg

    Would Nintendo allow Atlus to make violent games like Catherine? Because if they do thats one less reason why Nintendo isn’t a good fit.

    http://en.wikipedia.org/wiki/Catherine_(video_game)

    #20 2 years ago
  21. Lengendaryboss

    @19
    Oh i forgot Namco Bandai, they are not a bad choice either.

    #21 2 years ago
  22. Dragon246

    Btw, I would go with Kadokawa, MAQL, Tecmo Koei, in that order.
    All of them have great localization records and have a history of releasing “niche” games without giving in to “bad western sales”.

    #22 2 years ago
  23. Lengendaryboss

    @22
    Ah! My head! i’m forgetting Temco Koei and Kadokawa, good choices as well.

    #23 2 years ago
  24. Clupula

    Oh, poor Francis wet his panties and had a fit because I used the word Sony in a sentence and went against the insider scoop a whole TWO PEOPLE gave him about Nintendo buying Atlus.

    As was said above, only a ridiculous console fanboy like Franny here would want a first party to buy them. But Fran wants to make his whole silly speech on how the company that gives him a full two inches of wood should get them, because, well, because he likes them. Go clean up your knickers, honey, because they’re starting to smell.

    @19 – Namco would actually be a pretty good fit, now that I think about it. They are very RPG friendly and they do support all three consoles. I don’t think I’d want them involved in the Tales series, though, as those have their own dedicated teams, and I don’t want the Japanese equivalent of Activison making fifty teams make fifty different COD titles. I’d rather an Atlus division of Namco focus on Atlus ip’s.

    #24 2 years ago
  25. Dragon246

    Nope, Bamco wont do for me. They suffer from the same “low western sales” syndrome. Still fresh how they haven’t released not a single tales for Vita, alongwith other titles.
    Same for Sega. 3 I mentioned have best record in Japan for localizations, releasing Ragnarok , Killer is Dead, Atelier and many such niche games for western fans. All 3 have recently acquired game devs/pubs, so I am hopeful.

    #25 2 years ago
  26. Francis O

    Nintendo would be the best fit for Atlus, plain and simple. Namco, Sega, and all these other 3rd parties don’t have the overhead to deliver.

    #26 2 years ago
  27. Lengendaryboss

    @Francis
    Edit: never mind

    “Sony has their Japanese studios…..MAKE AMERICAN GAMES. Knack & Folklore anyone?” Two games? Why don’t you go over the huge backlog of games they have developed/co-developed or do they not fit your point so just leave them out?

    Sad Nintendo loving fanboy, there is a limit which you filled to the brim.

    #27 2 years ago
  28. Ireland Michael

    @26 So you want all their games to appear on the 3DS (which will sell) and the Wii U (which won’t sell), completely isolating half the fanbase and limiting the future exposure and sales potential of their titles?

    #28 2 years ago
  29. monkeygourmet

    @15

    You are really quoting someone else’s joke on me without mentioning my name?

    Your balls are shrinking by the second…

    What a gutless snake.

    #29 2 years ago
  30. Lengendaryboss

    @Francis
    “Nintendo would be the best fit for Atlus, plain and simple. Namco, Sega, and all these other 3rd parties don’t have the overhead to deliver.” Why? because the Wii U or 3DS is not in their future mainly? Those third parties deliver they don’t have to be Nintendo which in your books would be a good thing to deliver.

    No they wouldn’t: because of two projects that happen to be on Nintendo platforms that you like so much?

    Would Nintendo allow Atlus to make violent games like Catherine? Because if they do thats one less reason why Nintendo isn’t a good fit.

    Bottomline the big three are not a good choice no matter how much of your fanboy bias says so.

    #30 2 years ago
  31. Clupula

    The whole “Nintendo should buy Atlus” movement (which is an appropriate term for it) basically boils down to, “Let’s prevent other people from playing the games so that they’ll be forced to buy Nintendo systems.” Plain and simple.

    It’s not based on who is the best fit or what would allow Atlus to maintain their integrity. It’s down to pure, unadulterated console fanboyism.

    #31 2 years ago
  32. Joe Musashi

    @31 “The whole “Nintendo should buy Atlus” movement (which is an appropriate term for it) basically boils down to, “Let’s prevent other people from playing the games so that they’ll be forced to buy Nintendo systems.” Plain and simple.”

    I don’t think there’s anything wrong with that.

    People are saying “Platform X needs more games” and spending money, one way or another, to secure content is very powerful leverage for a platform holder.

    JM

    #32 2 years ago
  33. Ireland Michael

    @32 It used to be. I don’t think the gaming landscape is like that half as much as it used to be though, not anymore. Exclusivity is no longer a guaranteed barometer for qualify and inventiveness, and multi format games rule the roost now. I don’t think the average casual gamer honestly gives a crap about exclusivity.

    If Atlus ended up on Nintendo only hardware, it would probably see great sales on 3DS, but absolutely abysmal sales on the Wii U. Many of their titles are already heavily entrenched on competing formats, and I don’t think there is anywhere near enough demand for their stuff that people would get a Wii U *just* to play their games – not enough for it to be profitable anyway.

    #33 2 years ago
  34. Sini

    If nintendo weren’t dumb they would buy em, since thier third party support is lackluster. Since they are dumb, let’s hope sony will pick up em up and not microsoft.
    persona 5 exclusive and made from the ground up for vita = game changer./

    #34 2 years ago
  35. Ireland Michael

    @34 It wouldn’t be anything even remotely close to a game changer. It might sell a decent number of units, and shift a few extra Vitas, but thats about it. Lets not over-exaggerate the value of the company. They release some great games, but there are still incredibly niche

    #35 2 years ago
  36. monkeygourmet

    @31

    It’s not a ‘movement’, that’s you trying to put a mildly negative spin on it. Good work.

    What it is, is looking at who may buy and who could profit from that. Nintendo are in a great position to do this and it would help them a lot. Saying that, I don’t think it would actually happen.

    That potential just makes you butt hurt because some of your boner making franchises might appear on a machine that makes you flaccid.

    In other words; Your penis would be in turmoil if this happened…

    #36 2 years ago
  37. Joe Musashi

    @33 It still is. Its significance may not be what it was, but it’s still very important leverage and extremely influential with a significant percentage of the demographic. Bayonetta 2, Titanfall etc.

    There’s absolutely nothing wrong with securing such content in that manner. The mindshare alone is very potent stuff. It’s business.

    If Atlus ended up on Nintendo only hardware, it would probably see great sales on 3DS, but absolutely abysmal sales on the Wii U

    So? If Nintendo own them, that’s their choice to make. You or I may prefer a different outcome but we’re not the ones making decisions. ;)

    For what it’s worth I agree with your forecast. But what’s not to say that some amazing new IP comes out of such a collaboration that eclipses the appeal of Pokemon? I’m pessimistic but I can’t rule out the possibility entirely!

    JM

    #37 2 years ago
  38. Lengendaryboss

    @15
    That wasn’t aimed at Monkey but someone-else: although you numbered the wrong person.

    My mistake.

    #38 2 years ago
  39. Ireland Michael

    @36 You know I’m platform agnostic, but even I think this would be a bad idea for Aflus. The last thing the company needs is a smaller audience for their games.

    @37 I like Atlus’s stuff, but I don’t think it’s anywhere near big enough, even in Japan, to carry that kind of leverage and weight. Much like the fact that even though Bayonetta is one of my favourite games ever made, I honestly don’t think the sequel is going to be a system seller for anything more than a small handful of people.

    “So? If Nintendo own them, that’s their choice to make. You or I may prefer a different outcome but we’re not the ones making decisions.”

    I would rather see Atlus have a healthy long term future, and the realistic business logistics of it all are far more important than my personal preferences and biases as a gamer… a concept Francis doesn’t seem to understand.

    “what’s not to say that some amazing new IP comes out of such a collaboration that eclipses the appeal of Pokemon?”

    The fact that its Nintendo, for one. Nintendo plays it so safe nowadays that they makes the “Safe Cross Code” look like a cautionary tale of negligence in companion.

    #39 2 years ago
  40. Clupula

    @36 – First you talk about Dragon’s balls and now you’re talking about my penis. I’m not a Freudian, but…

    #40 2 years ago
  41. Clupula

    I would rather see Atlus have a healthy future, and the realistic business logistics of it all are far more important than my personal preferences and biases as a gamer

    You and I don’t agree on much, but when you’re right, you’re right.

    #41 2 years ago
  42. monkeygourmet

    @38

    I thought you aimed that at me?

    No biggy if you did, but makes it even more funny if you didn’t as @Dragon got a little semi-on over you bashing me.

    It’s something he wouldn’t do directly (god help he gets reported to Pat), but he loves stirring other people like Clup up to target other posters. Then he disappears when things get rough.

    Poly knows the drill.

    If you did mean that for me, well, I won’t hold it against you. You’ve always had a balanced view overall.

    I honestly don’t mind any to and fro, but the backstabbing stuff is just pure poison. Trolls like Backup are annoying and actually make me lol sometimes, but undercover trolls fuck p the whole site.

    #42 2 years ago
  43. Ireland Michael

    @40 Hahahaha.

    @41 I’m always right. You just need to embrace the fact more often. =P

    I kid, I kid,

    #43 2 years ago
  44. monkeygourmet

    @40

    Now your just being stupid… If you think I’m trying to shaft you with my comments, your sorely mistaken.

    I’m not trying to pump you for information, but the possibility of Nintendo buying Atlus is quite high. In fact, if they purchased, it would ring a lot of Nintendo fans bells…

    If the deal went sour, Well, no one likes getting jerked around with nothing to show for it!

    #44 2 years ago
  45. Lengendaryboss

    @Monkey
    I’m usually a little more clear when insulting or critiquing someone: i’m up front about that. No it wasn’t meant for you but the person at @19 and thanks i try not to appear one sided like a certain someone above it would make me seem bias and lose a sense of perspective: something i think i mentioned to Dragon when i arrived in the early months.
    http://www.vg247.com/2013/08/02/xbox-one-gpu-speed-and-graphics-driver-receive-upgrades-report/comment-page-1/#comment-518585

    Speaking of trolls there have been a few missing ones on the Sony side, which is always a good thing while it lasts ;)

    #45 2 years ago
  46. Ireland Michael

    @44 It was a joke.

    #46 2 years ago
  47. monkeygourmet

    @45

    Cool, cool cool :)

    Good stuff!

    #47 2 years ago
  48. monkeygourmet

    @46

    As was mine.

    Obviously words like:

    ‘Shaft, pump you, bell, jerked around’, fit so naturally into your vocabulary you didn’t spot them within my post? :)

    #48 2 years ago
  49. Ireland Michael

    @48 I’m Irish. That should answer your question.

    Most people I know talk like that… in casual conversation with their best friends. =P

    #49 2 years ago
  50. monkeygourmet

    @49

    What a shower of bastards… :)

    My grandfather was Irish, Ballymoney whatever that means. I’ve lost track of any clan over the Emerald Isle unfortunatly. :/

    #50 2 years ago
  51. Clupula

    I’m always surprised when I run into people that don’t talk that way with their friends. I remember when my old band did a Southern tour and in a couple places people thought we actually hated one another because of how much of our conversations revolved around fucking each other’s mothers, stabbing each other in the eye, or in the endless “I will shit in your food” jokes from our keyboardist (who was also female, attractive, and Russian, so they were especially stunned by her saying shit (HA!) like that).

    That’s just how we all spoke as friends.

    #51 2 years ago
  52. monkeygourmet

    @51

    Because: Manners and placement

    I’m fully with you. I curse like a mother fucker and have always had that relationship with friends / family.

    But, I know when to ‘turn it off’ (I know that’s not rock n roll). I have this inbuilt thing of respecting elders, no matter how fucked up they are. Kind of annoying some times (if some old dude / gal is a prick), but I’m always resptful or try to help.

    Plus, I’m always polite if in a new group.

    I fucking hate it when some asshole try’s to dominate the room with an emo standoffish attitude just for the sake of it…. Always challenge those assholes…

    #52 2 years ago
  53. Ireland Michael

    @52 The Unites States of Political Correctness.

    #53 2 years ago
  54. monkeygourmet

    @53

    Exactly…

    The United States of what’s happen’ now…

    http://m.youtube.com/watch?v=shf8Evt4SKU&desktop_uri=%2Fwatch%3Fv%3Dshf8Evt4SKU

    #54 2 years ago
  55. salarta

    Nintendo getting their hands on Atlus or any of its properties would be a terrible situation.

    It’s not even just about accessibility from multiple platforms. Nintendo has been regressive and restrictive lately. The Last Story, Xenoblade and Pandora’s Tower almost didn’t get released in the United States because Nintendo of America had at one time deemed them unworthy of localization. It took a massive online campaign to get that to change. Nintendo also region locks their systems, which prevents people from being able to import games they want to play if their branch decides to be dickish and not bring the games they want over.

    In addition, we have two glaring faults that have revealed themselves since Wii. The first is that Nintendo dictates what companies making games that they publish are allowed to do with their work. The Last Story was originally going to be much darker before Nintendo told them it was too dark and to make it lighter. Atlus’ IPs are too dark for Nintendo, so if Nintendo owns them, there’s a damn good chance they’ll be forced to get rid of their trademark dark appeal just to fit what Nintendo demands of their Disney-like brand.

    The second fault is that Nintendo generally tries to force whatever gimmicks their systems have into use, even if those gimmicks go completely against the game itself. Bayonetta 2 is the example here. Bayonetta’s claim to fame is its gameplay, with button combos, timing, etc. Bayonetta 2 was pushed into adding functionality with the screen controller of the Wii U, and what does that functionality amount to? “Touch here with the stylus to auto-attack.”

    I’m actually dreading how Bayonetta 2 will turn out based on recent Nintendo behavior. I already don’t like Bayonetta given short hair and Jeanne given long hair, but that’s a personal dislike and the creators are certainly allowed to do whatever they want with their own IP. It’s merely noting that things are already off to a rough start for the game being on Wii U and published by Nintendo when it was fucking awesome without Nintendo’s involvement.

    No first party company would be good for Atlus. But if any of them were to pick up Atlus’ properties, the absolute last one I’d want to see anywhere near Atlus is Nintendo. I’d even take Microsoft over Nintendo, and I’ve NEVER bought an XBox and never will. I have more faith in Microsoft treating Atlus’ stuff well than I do in Nintendo.

    #55 2 years ago
  56. NeoSquall

    I call dibs on GungHo.
    They have the money, they have the know-how in both standard and online games, and they also have like-minded studios like Grasshopper Manufacture and Acquire.

    #56 2 years ago
  57. monkeygourmet

    @55

    You sound like you are hard to please when it comes to Nintendo stuff…

    #57 2 years ago
  58. salarta

    @57: I don’t see how being opposed to the things clearly wrong with the way Nintendo does things means that I’m hard to please.

    I want the way the series’ have always been to be left intact, not watered down or fluffified as current Nintendo loves to do to IPs.

    I don’t want gimmicks to be forced onto games when not appropriate just so the company can justify the presence of that gimmick.

    I want to actually be able to play the damned thing if it interests me.

    Even Microsoft could be a safer bet for future playability. Microsoft allows some of their XBox games to come to PC eventually (e.g. Alan Wake). Nintendo bringing it stateside is a guessing game.

    #58 2 years ago
  59. Dragon246

    @56,
    Not a bad choice.

    @58,
    Read the first page. You will understand :D
    If its Ninty and Sony and Kinect you should ignore him.
    And +1. I agree 100%

    Btw, about that debate about devs on that other page, I have to say I liked FF13 and Last Birthday (one of the best games on PSP) very much, so I still don’t get your reasons.

    #59 2 years ago
  60. monkeygourmet

    W@58

    You can’t be upset just because you don’t own the console.

    The gimmick thing doesn’t hold up as the most Nintendo are asking for is off screen play on the Wii U pad. That’s hardly a bad thing.

    3DS games would never be compromised.

    It’s not forced waggle.

    Can you seriously watch this gameplay and say Nintendo made this ‘dumbed down’:

    http://uk.ign.com/videos/2013/06/13/bayonetta-2-gameplay-demo-ign-live-e3-2013

    Your wrong unfortunately. How is the easy mode on touchscreen any different to:

    http://kotaku.com/5342474/bayonettas-easy-mode-lets-you-play-like-a-pro-automatically

    Now if touchscreen was the only way to play, I’d be more inclined to worry.

    Pikmin 3 is a good example. You can play it with: Wii U tablet, Pro controller, Wiimote plus and Nunchuk, off screen on the tablet and also offscreen on the tablet using the Wiimote.

    That’s more control choices than any other console offers, how is that a bad thing? Especially for multiplayer, makes things a lot cheaper.

    Sony used the touch screen in Persona 4 Golden on Vita, it added to the experience IMO but on Wii U or 3DS it’s different right?

    You sound like you would never buy a Wii U / 3DS and are butt hurt about the thought of certain games coming over to the system. That’s not Nintendos fault, that’s your choice.

    Business is business. (Also Nintendo prob won’t buy Atlus so don’t worry)

    #60 2 years ago
  61. dizzygear

    Not fucking Sega. Anyone but those clowns. Sega is run by morons.

    The games will never leave japan and of course they rather sit on them instead of allowing other publishers to bring them to the west because Sega.

    #61 2 years ago
  62. Lengendaryboss

    @Monkey+Salarta
    Altus used the touch screen: third party publisher has nothing to do with Sony? Just like Platinum Games used the touchscreen unsure if Nintendo steps in at all.

    Sadly salarta is right about Nintendo (But MS WTH happened to Rare): will Nintendo let Atlus develop violent games? Its a question i posed to madman Francis it went unanswered. If so i have no objections to Atlus being acquired by either Nintendo or Sony as a last case scenario: both have their pros and cons but MS have you seen the Kinect non sense Rare have been relegated to. But has Nintendo even published an 18-rated game? Bayonetta better be 18 rated.

    @Dizzy
    This.

    #62 2 years ago
  63. monkeygourmet

    @63

    I don’t think it’s a problem.

    There are plenty of niche or violent games on Nintendo systems, Madworld for example.

    I’m not sure on the Last Story changes, I would like to see a link detailing that. I’ve heard of Nintendo stepping in and asking devs to change stuff, Luigis Mansion on 3DS for example. That was more quality control though and it turned out great so IMO was a good idea.

    As long as a game is good, does it matter if its 18 rated or not?

    I hardly think Nintendowould purchase Atlus them get them to change all their stuff. If anything they are more likely to do cross over titles or hopefully hand a franchise to them for re-launch.

    #63 2 years ago
  64. Lengendaryboss

    @Monkey
    It doesn’t matter, but its more in line with the prequel and other reasons.

    The Last Story? http://www.siliconera.com/2012/02/04/the-last-storys-scenario-was-initially-bleaker-than-the-final-game/

    As for Nintendo changing what Atlus would develop: there is something inside of me that expects that.

    #64 2 years ago
  65. monkeygourmet

    @65

    Good read.

    It doesn’t sound that sleazy or oppressive though. Mind you, anything that compromises your original vision is a bit harsh. I would like to think this was more about trying to creates larger audience rather than censorship though.

    Not that thats much better, unfortunatly it’s quite widespread in the industry, Splinter Cell for example. Pure visions are being diluted for the larger audience numbers for better or worse.

    If Last Story had turned out terrible, I would be more unhappy, but, it’s a fine game. Who knows, maybe Nintendos advice helped or maybe it hindered. It’s hard to tell without the knowledge of what the game would be like without their involvement.

    If Atlus were acquired by Nintendo, you would hope they could share tech and knowledge. Shin Megami Tensi 4 on 3DS looks pretty fucking awesome. It doesn’t look like that’s been comprimised.

    #65 2 years ago
  66. Lengendaryboss

    @66
    I don’t doubt Atlus will make great games whenever they go but will they be the games they want to make?

    #66 2 years ago
  67. Dragon246

    @67,
    Just like Rare.
    Wait.

    We will know around Gamescom what will unfold. And it would suck if any first party got them.
    Oh well, internet meltdowns are something to look forward to.

    #67 2 years ago
  68. salarta

    @60: … I OWN a 3DS. I got it the day it launched. And I haven’t used it hardly at all since I got it. And I’ve said in other places that I’m waiting until Wii U has at least 5 games I want and can’t get on another console before I buy it, because Wii and 3DS have proven that buying it right out the gate is a waste of good money.

    As for the rest of what you said, my remarks stand. I don’t have time right now to make counterpoints, but I’m not sure I need them in this case either, since what I said wasn’t really “refuted” in a sense.

    #68 2 years ago
  69. monkeygourmet

    @68

    It sounds like you like RPG’s , has nothing grabbed you on 3DS? It’s a haven for quality games at moment, you must be very hard to please. :)

    I would rather they make games for all systems, but if they are going to one publisher I wouldn’t be upset if it was Nintendo. I think there is good potential with that pairing.

    I’m certainly not worried about control gimmicks. The Wii U pad is perfectly suited to RPGS or strategy titles IMO, it would be a nice fit.

    As for the stories being diluted, well, that’s kind of speculation at this point.

    #69 2 years ago
  70. Ireland Michael

    @69 “you must be very hard to please.”

    Oh man. Monkey, you are the master of understatement right now.

    #70 2 years ago
  71. salarta

    @69: I like all sorts of genres, but my favorite is RPGs. A couple things have interested me about the 3DS, Kid Icarus and Fire Emblem among them, but I wasn’t dying to play either of them. I’m currently focusing on other games and waiting until later to buy them, when I’m actually ready to play them. Chances are that the price will be lower by then as well. Basically, I could have waited to buy a 3DS for another few years after release, which in turn is why I don’t have a Wii U. I learned from the 3DS and the Wii that it’s a mistake to buy Nintendo hardware until there’s a handful of games I want to play already out.

    If Atlus properties HAD to be a first party, I’d prefer Sony. But I’d accept Microsoft if it was a choice between Microsoft or Nintendo. Microsoft is more likely to let Atlus maintain its style without being compromised to fit some overarching concept of the system. Nintendo is dead set on maintaining a family and child oriented style, and wanting to cater to families and children is all well and good, but it’s also dangerous to anything that dares to be more mature in scope.

    And when I refer to certain features as gimmicks, I refer to the reason they exist. When the Wii came out, Nintendo touted it as the company putting innovation and experimentation above other concerns. But it’s become apparent with how Reggie Fils-Aime has talked about motion controls as a lateral marketing move, Nintendo’s lacking in graphical power and network capabilities compared to their competitors, and things like the Vitality Sensor that Nintendo is actually doing it because they can’t compete in the traditional ways anymore. They can’t keep up on graphics or online networking, “check out this portable 3D” and “check out this screen on our controllers” is their solution.

    The Atlus IPs being diluted if Nintendo got their hands on them is speculation, but there’s more out there to back that speculation than material that backs the opposite suggestion.

    Nintendo acquiring Atlus would be good for Nintendo IF Nintendo was ready to stop acting like adults don’t play video games too. One of Nintendo’s problems is that the image they try to project of being the video game equivalent of Disney makes their consoles look like they’re not a place for games with mature content (both genuinely mature and “mature” with stuff that’s obsessed with violence and nudity). Atlus would go a long way toward dissolving that image, which would in turn bringing them on a more level playing field with Sony and Microsoft when it comes to content. If they acquired Atlus IPs, then the only thing that would get in the way of Nintendo is Nintendo.

    #71 2 years ago
  72. Ireland Michael

    “Microsoft is more likely to let Atlus maintain its style without being compromised to fit some overarching concept of the system.”

    *chokes on his soda laughing*

    #72 2 years ago
  73. Lengendaryboss

    What the? This is still going on? Ok maybe i will mention the negatives of the big three like i stated before.

    Microsoft:
    -Like Rare they will lose what made them great and unique.
    -Relegated To Kinect non-sense: likely.
    -Relegated To The same franchise (if its a hit e.g. 343?).
    -Limited fanbase.

    Sony:
    -Poor marketing and promotion of Atlus titles.
    -Limited fanbase.

    Nintendo:
    -Yes no matter what someone said: Nintendo’s family friendly approach will hinder certain Atlus titles: one way or another.
    -Limited fanbase.
    -Possibilty of being stuck on a few successful franchises.

    All with one common negative.

    #73 2 years ago
  74. Ireland Michael

    A limited fanbase.

    Exactly.

    Why anyone would wish limited formats on a dev in this day and age is beyond me.

    #74 2 years ago
  75. manamana

    What is beyond me, is why isn’t ATLUS distributing their titles digital? Muramasa and Dragons Crown on PSN would sell pretty good here in Europe. Or don’t they have publishing rights for the olde world?

    #75 2 years ago
  76. sebastien rivas

    I do not know anything about Atlus and their rights to be bought by someone else.
    Though we talk about MS, Sony, and Nintendo. Can’t any AAA buy the rights too? or it is perhaps unconcievable monetary wise? Aren’t any AAA out there that have same ambitions as Atlus?

    Thanks :) ,

    #76 2 years ago
  77. Ireland Michael

    @76 I think there’s a lot of big publishers who could buy them. I don’t know why people are only sticking with the big console makers.

    As far as I know, it has to be a Japanese company. That’s all. It will probably be some big mutlimedia company in Japan that we’ve never heard of it before, who are trying to break into the market and have loads of money to throw around.

    #77 2 years ago
  78. Dragon246

    “That’s all. It will probably be some big mutlimedia company in Japan that we’ve never heard of it before”
    Doubt that.
    Left field idea – Could well be GREE or DeNA. Mobile pubs are raking in the moolah there. Plus Atlus franchises could spawn successful mobile games.

    #78 2 years ago
  79. Ireland Michael

    Now there’s an idea I’d rather not see come to fruition.

    #79 2 years ago
  80. Dragon246

    ^It may well be the best outcome, as any major pub would certainly kill Atlus USA, which handles US pub duties. They should look for a buyer that would lead to least redundancies, if at all.
    Any company which changes hands has the first priority of saving jobs.

    Besides, mobile pubs there arent exactly Zynga levels of bad.

    #80 2 years ago

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    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]