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The end is nigh: why we need a better brand of apocalypse

Thursday, 1 August 2013 11:45 GMT By Dave Cook

The apocalypse hasn’t even happened yet and VG247′s Dave Cook is already bored of it. Is the end of the world being flogged to ribbons or is there life after the downfall of humanity yet?

I was sitting down to write a news story about Tokyo Jungle Mobile last week and upon typing the words ‘post-apocalyptic’ I stopped and realised just how often that term appears in gaming today.

The apocalypse is a hot ticket right now. We’ve had warring comedy films This Is the End and The World’s End releasing just weeks apart, along with a fuck-ton of games based on the downfall of humanity this generation. The recent success of Naughty Dog’s harrowing The Last of Us shows that the subject is still of interest to many.

”If Ubisoft Massive really had the guts it’d close The Division with the end of the world anyway, just to show that sometimes, despite humanity’s best intent disaster cannot be averted and by our very nature we are a self-destructive species.”

What is it about our ultimate demise that appeals to so many people? I think a large part of it is this morbid curiosity we all have where we put ourselves there, right after the bombs have fallen or aliens have slaughtered the populace and we ask ourselves that big question:

“What would I do in that situation?”

Seriously though; if the taps stopped running or the zombie horde rolled into town right now what would you do? There’s a strange, almost sadistic thrill that comes with playing these scenarios out in your mind and I think this is what made the opening moments of The Last of Us both so blunt and memorable.

It’s also why TellTale’s first season of The Walking Dead proved so effective. It showed survivors in the middle of an unfolding cataclysm trying to delay the inevitable, hopeful in the belief that over the next hill they’d find some sort of salvation or cure to the problems at hand.

As the player you witness and try to resolve very real issues like food, water, medicine and figuring out who to trust, while the evidence begins to pile up that in reality, life can never go back to how it used to be. It’s an effective human story told in a world overrun with ghouls, and it shows that post-apocalyptic settings needn’t be heavy with guns to be memorable.

By contrast games like Fallout or Borderlands place you in ruined worlds long after the event and send you off into the wastes armed with many weapons and skills. They’re power fantasies where the every day struggles of humankind don’t really impact your levelled-up warrior, but at the end of the day there’s absolutely nothing wrong with this approach either.

In fact, I really love how Fallout 3 presented the Capital Wasteland, especially the ravaged opulence of downtown D.C. and while you can see evidence of life before The Great War, it’s a series that has largely focused on how humanity advances from that point, instead of looking back in regret. The same goes for Borderland’s Pandora, which has been so abused by corporations that the only thing left to do is survive and rebuild.

The freshly-announced Mad Max from Avalanche Studios looks like it will fall into this category as well, with all of its applications of knees on chin and high-speed car battles. It looks perfectly fun but I think I’m growing slightly tired of this brand of action-packed apocalypse. I want the pathos, I want the human stories and I want to be part of the downfall as it unfolds.

Perhaps the most interesting cataclysmic game I’ve seen in some time is Tom Clancy’s The Division. Sure, it might not focus on a global pandemic, but the premise of a deadly virus spread through tainted dollar bills in New York really appeals. It’s still a shooter but you’re working to contain the apocalypse as it starts to unfold in front of you, and to halt the spread of the disease before it causes America to collapse. That, to me sounds thrilling.

If Ubisoft Massive really had the guts it’d close The Division with the end of the world anyway, just to show that sometimes, despite humanity’s best intent disaster cannot be averted and by our very nature we are a self-destructive species. I’d absolutely love to see that happen. It’d be a bit like the twist ending of Terminator 3: Rise of the Machines without the shit stuff beforehand.

Can you imagine an apocalyptic game that is basically the first half hour of The Last of Us made into a full release? If the story was written effectively it’d leave you constantly wondering if the collapse is about to be halted, but then it’d continually pull the rug out from beneath you.


Once Chance is a perfect example of what I mean. Play it here.

Would your trusted allies turn hostile if they realised that no matter what, the end is coming? Would they eventually betray you to preserve their own well-being? Would you be forced to kill that person if they turned on you? Where would you go? How would you find food? What is your place in this new, twisted place where judicial rule and social decency no longer apply?

To me the most interesting aspect of post-apocalyptic fiction is whenever a character looks back at the days of the big crisis and recalls their struggle to adapt to the savage new world unfolding around them. It’s this brutal transition that appeals to me most, but instead of looking back I’d like to play a game where I actually experience those painful moments as they happen.

The games industry has repeatedly shown that it can effectively create feelings of loss in players without resorting to hammy dialogue or thinly-veiled emotion. Look at the end of Shadow of the Colossus for one. Creating a story like this with maturity and provoking great emotional engagement in players absolutely can be done during an apocalyptic setting.

You can see an absolutely heart-breaking example of what I’m talking about in the compelling Newground flash game ‘One Chance‘, which places you as the only person who can avert the downfall of humanity as it unfolds. I won’t spoil what happens but once it’s over the game blocks your IP address meaning you can’t try again. It forces you to make tough, painful decisions with regularly upsetting consequences

I’d like to see studios take this approach and instil in us the pain of watching a character’s luxuries and loved ones slip away as the world decays around the player. We’d watch it happen reluctantly and slowly slide into a new, brutal form of existence without any say in the matter. I genuinely believe this could form the basis for a truly memorable apocalyptic experience.

Seriously industry; make it happen.

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17 Comments

  1. Talkar

    Nice article, and i would love to see some games take the suggested idea and just run with it.

    Also, damn you Dave for reminding me of Fallout 3 and how it is the second worst Fallout game xD

    #1 2 years ago
  2. GwynbleiddiuM

    ***SPOILERS ALERT***
    —just in case Clupula haven’t played any of these— :-”

    TBH Mass Effect and Dragon Age: Origins did a lot of that. So there are very bright examples of those entanglements you and I crave for Dave, granted not enough. The reason that I really liked KOTOR II – a lot – was in fact the bounds you created with the people around you as you went on to face Darth Nihilus. And how Bastila gave in to the Dark Side when Malak manipulation combined tortures made her into thinking that all is lost why not embracing it. Or in Neverwinter Nights when you lose Lady Aribeth, I felt loss and I felt that a lot during my gaming career, mostly BioWare is willing to do those things even if the the quality of their work has been deteriorating a bit lately.

    BioWare also did a lot with SWTOR’s story, like when you corrupt Jaesa Willsaam, it was the most fun I had in a video game. Or when Malavali Quinn betrays you and he admits that he regrets his treachery but seen that there’s no way you can defeat Darth Baras.

    So there are very great shinning examples out there but it is depressing that the source of these usually is either BioWare or sometimes Obsidian.

    #2 2 years ago
  3. Talkar

    @2
    Those SWTOR moments were pretty good, i agree, but they could be soooo much more. With Jaesa you just force her to kill her master if memory serves me well. How fun wouldn’t it have been if you’d forced her to kill everyone she’s ever cared about? Or even do it yourself and then just watch her crack under the weight of it all and fully embracing the dark side?

    #3 2 years ago
  4. Un-HolyMOTHERofGOD

    It’s too early to read this much. I’ll try again later.

    #4 2 years ago
  5. Dave Cook

    @4 Did that really warrant a comment? :P

    #5 2 years ago
  6. deathm00n

    Great article Dave! And I agree, more games about the apocalypse happening right before your eyes would be nice!

    Talking about apocalypse games, one thing that I always think about is that we don’t have many of them that uses a different timeline, or another place in time. Fallout for example uses a timeline where the tech evolved only to war and people are stuck in the 50s. Dark/Demon’s Souls was some sort of medieval apocalypse. But beside those two universes we don’t have many other examples. I would love to see a medieval world being torned apart by dragons (you may think of skyrim, but with more impact, burned fields, old citys being taken as dragon nests). Or the egypt society being destroyed by their gods. Ancient China and Japan being overrun by their folklore.

    There’s a lot of options to create post-apocalyptic worlds, but we are stuck with the “our age overrun by zombies”.

    #6 2 years ago
  7. GwynbleiddiuM

    @3 Well as far as I remember it was just like that when you were searching for her. You seek everyone she knows and do do evil things with them. It was immensely fun to watch her crack before Nomen Karr, muhahahahhahahaaaaaa… you see it tickles me still. :D

    #7 2 years ago
  8. Dave Cook

    @1 & 6 Thanks guys :)

    #8 2 years ago
  9. bradk825

    @5 that reminds me of friends who like to post to facebook that they are hungry. Nobody gives a flying %^#$& just go eat!

    Anyway, fantastic editorial Dave. I agree that the best stories that really draw me in involve a little pain and sense of loss. If you can make someone feel a sense of loss when they are in real life not losing anything, that’s pro-fucking-ffesional storytelling. I like the “disaster in unfolding” situation better than the “there was a disaster and now there’s us” formula.

    I think some of the best stories that get labeled post-apocalypic are actually the apocalyse-in-progress.

    I hope to see more of a return to great, original storytelling soon. There have been some stale, recycled ideas out there lately. There are a significant number of gamers who need those deep stories to stay interested, myself included. Yes, I play the rinse and repeat games too, like CoD, for the gameplay and to play with friends, but when I game alone I need a good story to draw me in. My favourite novels are ones that contain strange events and strange consequences. (Currently about 25% into John Dies at the End and loving it)

    @4 Go back to bed.

    #9 2 years ago
  10. Digital Bamboo

    I can vaguely remember, as a young boy, watching a TV movie in which the people were so helpless, so desperate in their post-apocolyptic world that it was actually a bit disturbing to watch. I have no idea what it was, as I can only remember ruins, hiding, and some sort of terrible threat, but it sprang to mind when reading this.

    It was much lower budget than this: http://www.youtube.com/watch?v=MOFsOA9VsBk but I found that trailer interesting.

    There are plenty of post-apocalyptic possibilities waiting to be tapped in books. Even though they are technically alternate history novels, several of Cherie Priest’s Clockwork Century books–like Boneshaker & Ganymede–are begging to be made into games for any number of reasons (not the least which of being that they have strong female leads).

    Anyway just trying to say that there is no shortage of fresh apocalyptic stories, and no reason why any of us have to suffer through another I Am Legend.

    #10 2 years ago
  11. Cobra951

    Nice article. Right you are. The apocalypse games and movies are coming out of our ears by now. I much prefer the Fallout 3 and Borderlands approach to that of The Walking Dead and The Last of Us, though I don’t mind the more depressive path now and then, if the game is truly worth it. I don’t so much think of the former as power fantasies as I do control fantasies. You are in control of yourself and your destiny, and you have a fully fleshed-out world in which to live it. The games where mere survival is a constant challenge tend to force you down a narrow path, where all you can do is react, very seldom act. That gets tiresome for me rather quickly. In contrast, I can live in Bethesda’s worlds for months of real time.

    #11 2 years ago
  12. sh4dow

    You know, I agree with the core of this article but… “despite humanity’s best intent”? Really? I know (of) only a couple of humans where I would dare to speak of “best intentions”. And their behavior is in NO way mirrored by humanity by and large. “Humans” as a whole are such egoistic, greedy and brutal animals that speaking about “best intentions” when referring to them just seems ridiculous to me.

    Which is why while I actually agree with the article when it comes to what I would like to see from games, I’m not sure it it would be such a great idea overall.

    Why?

    Well, I am very much reminded of Game of Thrones. I have a love/hate relationship with that show (or rather with its viewers…) because I found the first episode so brutal and lacking in hope that I actually stopped watching after that. But while I stopped watching the show, I still had a tremendous amount of respect for it for what I felt was a brutally honest portrayal of a medieval setting.
    So… to sum up… I found it perfect because it shocked and disgusted me so much that I didn’t even want to find out what happens next.

    And then I went online and checked out why other people loved it and what they said.

    “This show is so awesome, men are still real men!”
    “Yeah, rape that bitch!”
    “That’s how you deal with criminals”

    And many, many more like that.
    In fact, I didn’t find a single comment from somebody who was upset by the bleakness of it all. Just some who were repulsed because of the violence. Which I find to be on a similarly shallow level as the quotes above.

    I actually even got to work on the show for a while and… virtually all of my male co-workers only referred to Daenerys as “broad”, “hot slut” and so on. Objectifying a rape victim (on top of it one that has a decidedly natural/cute appearance, unlike Paris Hilton and similar chicks) – that’s the average guy for you. (And before somebody thinks I’m actually male bashing here… no worries, female co-workers weren’t much better…)

    Which just goes to show that you can have great intentions, portray something with shocking realism that is supposed to upset people and make them think. But instead, most might instead get off on it!

    #12 2 years ago
  13. Dave Cook

    @9 & 11 Thank you for reading :)

    And yeah @ 9 I agree that the best stories are those that unfold before the player and both push and pull the player emotionally. More of them please :D

    #13 2 years ago
  14. Un-HolyMOTHERofGOD

    @5 I was joking. God, no one has a sense of humor on this website. I’m outta here. Let me go try Videogamer.com.

    #14 2 years ago
  15. Clupula

    You know, this article brings up my biggest complaint about Dead Space 2. When the game starts, all hell has already broken loose, and I couldn’t help but think that a better opening would have been to show the Sprawl as a living, breathing community before tearing everything to bloody chunks. We never got to see a functioning Ishimura. Seeing the Sprawl at full strength would have made what later happens tragic. I mean, just imagine seeing the nursery filled with light and laughter and, because this is a Dead Space game, you just know something horrible will happen there, but in the back of your mind, most people would then hope they’d never have to return to that area of the game.

    And then just imagine the extra impact of seeing that area again. HUGE missed opportunity, IMO.

    #15 2 years ago
  16. Clupula

    @14 – Usually, it has to be funny to count as a joke.

    #16 1 year ago
  17. sebastien rivas

    I agree with this article but with limited opinion.

    Yes indeed, there is only that much you can do with a genre/ theme and thanks to next gen capabilities that genre and themes survived so far.

    Although Expectation is what’s killing the genre and theme.
    This genre and theme is what it is and nothing more in the simplistic ideal of it a doomsday kill them all and perhaps gore tone to it.

    I for one do not buy all genre theme out there that falls in that category because I know it is a “bis-repetitas”.
    Though I cannot help myself but think and see I will have fun killing nazies on next Wolfenstein installment and to go even further and to make a point I am about to pre-order mad max.
    I know the game is not going to be stellar and I do not expect it to be, yet feeling the mad max world, ambience, vulgar intensity etc attracts me and that is all I expect from it which leaves room to surprises and perhaps good surprises.

    And to go even further than that. What do you expect in this game/ genre/theme.
    Take a look at an article yesterday, something about COD introducing deep story of 2 brothers or something like that. I do not play COD and I am not sure what its content is like for offline gameplay. The jokes that were made out of it are truthful to the eyes of the beholders but it also means is that they do not want to see this happening or with limited increments because they feel there is too little that could help the genre/theme/style.
    So what’s next for doomsday/apocalypse that would make you want to buy?
    A lala land killing mickeys with forks and spoons? “it might be fun actually”.

    But my point is that too many expect just too much such as a dream within a dream for a title. Gamers are not sure what but they sense something more can be done, and that is a great ideal but until you know and release that something that definitely helps the genre/theme then think about it, bring solution and in the meantime do NOT expect more than what it is going to be.

    #17 1 year ago

Comments are now closed on this article.

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    Sony will launch two limited-edition, Bloodborne-themed PlayStation 4 bundles in Japan. Two bundles are available, one in black and another in white, complete with a controller and a headset. The hard disk cover is engraved with the title and the cover shot. Both bundles come with the collector’s edition release of the game, which was […]

  • Best Destiny videos of the week – Xur vs Cryptarch rap battle

    Destiny has once more produced a slew of entertaining, educational and occasionally baffling videos. Destiny players have repeatedly sparked crazes by exploiting the game’s little foibles – Sparrow surfing is one example. This latest one is kind of mysterious; I don’t know how it’s done, or why you would want to, but Hidden Reach has […]

  • The Sims 4 free for 48 hours with Origin Game Time

    The Sims 4 is the latest game to be offered free through Origin’s Game Time promotion. The Sims 4 is now free to download from Origin, granting you a 48 hour window to try it out and see if you want to pay for the full game. The free time starts counting as soon as […]

  • Check out Destiny’s new PvP mode, Doubles

    Destiny Crucible players can enjoy a new kind of PvP action with Doubles. Destiny may not be as PvP focused as some Halo fans were hoping, but Bungie is slowly ramping up Crucible support, starting with better Iron Banner events. Some time ago the developer promised to introduce experimental game modes, and the latest Bungie […]

  • Halo: New Blood novel launching digitally in March

    A new Halo novel will explore the backstory of Gunnery Sergeant Edward Buck. Halo: New Blood is a digital-first short novel launching on March 2. The 60,000 word novel was penned by Matt Forbeck, an award-winning author of many licensed fantasy and sci-fi publications. It’s an all-new story, but fans of Halo 3: ODST will […]

  • Destiny players purchased 1.1 million Ice Breakers last week

    Destiny players know what’s hot, and Exotic sniper rifle Ice Breaker is definitely warm. Destiny vendor Xur offered Ice Breaker for sale last weekend, much to the delight of everyone yet to find this terrific bit of gear. According to the latest Bungle Weekly Update, Xur sold 1,143,320 Ice Breakers. He left the tower with […]

  • Dragon Age: Inquisition nets GLAAD special recognition award

    Dragon Age: Inquisition has been honoured for its diverse representation by LGBT advocacy body GLAAD. Dragon Age: Inquisition will receive a special recognition award for “the many complex and unique LGBT characters prominently integrated throughout the game”. GLAAD doesn’t normally honour video games (maybe one day, if we ever have enough that deserve it), but […]

  • The Order: 1886 AR game is full of puzzles

    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… pic.twitter.com/4wBGu6xsDc — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]

  • Latest Final Fantasy Type-0 HD video delves more into combat

    Square Enix has released its latest Orience News video for Final Fantasy Type-0 HD, and it provides insight into character combat styles and techniques. In the video you will see the elite combat force of Class Zero going deeper into battle to improve their skills. Combat is party-based and each of the three characters in […]

  • Something really cool happens when you finish Resident Evil HD *spoiler*

    Those who finish Resident Evil HD will be met with a really nice surprise at the end. If you wish to find out what it is on your own, DO NOT head below the break. You have been warned. According to images posted by Reddit user omeganemesis28, a thank you message from Resident Evil creator […]

  • Metal Gear Solid 5: The Phantom Pain release date “should be” announced soon

    A release date for Metal Gear Solid 5: The Phantom Pain “should be able” to be announced soon, according to the latest Kojima Station webcast. New information on the game will also be announced at the Taipei Game Show on January 31, per Game Spark (thanks, Gemtasu). “I know you’ve all been eagerly await for […]

  • Punch-Out!!, more Throwback offerings arrive on Nintendo US eShop

    Nintendo has updated the North American end of the eShop with Punch-Out!!, Citizens of Earth and Part Two of the Throwback Sale. Here’s the entire update: Nintendo eShop releases Punch-Out!! (originally for Wii) – also 50% off until January 29 Citizens of Earth – introductory price of $11.99 until January 27 Breezeblox (Wii) Midnight (Wii […]

  • The Witcher Battle Arena has arrived on the App Store and Google Play

    The Witcher Battle Arena, CD Projekt RED and Fuero Games’ mobile MOBA, has been released. In Battle Arena, two three-hero teams fight it out as they try to capture and hold conquest points. The game features “no pay-to-win elements”, instead it contains a “player-friendly monetization system.” Every item and functionality can be unlocked entirely through […]

  • Second wave of Star Wars titles arrive on GOG, third wave next week

    The second wave of Star Wars titles will arrive on GOG.com today with more coming January 27. Today you can pick up the following: Star Wars: Rogue Squadron 3D (digital distribution premiere) Star Wars Rebellion (digital distribution premiere) Star Wars Empire at War: Gold Pack On January 27, the final three games of this wave […]

  • If Microsoft is serious about PC games, Xbox One should be the real Steam Machine

    Forget the magic space goggles. Maybe Valve doesn’t have the wherewithal to realise PC gaming’s TV dream, but Microsoft holds all the keys. If Microsoft really wants to get into PC gaming full-time, it needs to get around the table with Mr Newell and its platinum chequebook. “It’s time for us to talk about gaming […]

  • Hyperdimension Neptunia Re;Birth 1 releases on Steam next week

    Hyperdimension Neptunia Re;Birth 1 will be released on Steam for PC next week. The PC version of the was announced earlier this month and contains upgraded graphics, runs in 1080p, and has both Japanese and English audio. It will release on January 28 for $14.99. Fairy Fencer F and Hyperdimension Neptunia Re;Birth 2 also coming […]

  • Take a look at the controls and special abilities in The Order: 1886

    The Order: 1886 has a new trailer available that highlights the game’s controls and reveals the two special abilities the main protagonist has at his disposal. The game uses a similar control scheme to other shooters, but just in case you wanted to see more gameplay, we’ve got just the thing. The most interesting parts […]

  • These elderly people are better at GTA 5 than you’d expect

    Do old people get video games? Namely something known for its violence like GTA? Well, you’re about to find out. The latest REACT production sits a few elderly men and women in a room and lets them play GTA 5. The results are not what you’d expect, they start off getting a feel for the […]

  • More major Microsoft titles will be coming to PC

    Microsoft will bring more of its franchises to PC. Following on from yesterday’s big Windows stream, Microsoft has released a full recap on Xbox Wire. In the blog post, the firm hid a small bit of news revealing that Fable Legends will not be the only title to come to PC. “Today we announced that […]

  • Someone is attempting to recreate Dark Souls’ Lordran in Minecraft

    Lordran, the land of the ancient lords will soon be explorable in Minecraft thanks to a passionate modder. Davweed is a talented modder attempting to recreate the entire world of Lordran in Minecraft. Lordran is the land where the entire Dark Souls game is set. The goal is to make it a 1:1 scale of […]

  • Elite: Dangerous is getting Community Goals with update 1.1 – all the details

    Patch 1.1 is Elite: Dangerous’ first major update. Developer Frontier has detailed Community Goals, the big change coming with the patch, and more. We were told last week that big additions are coming with patch 1.1, due in February. Today, we learn in more detail what those features are. Namely, what the developer is calling […]

  • Sunset Overdrive, Skyrim and Dead Rising 3 highlight this week’s Deals with Gold

    A new week, a new set of deals for Xbox Live Gold subscribers and we’ve got the full list. Major Nelson posted the deals which are live now and run through Monday, January 26. Highlights include Sunset Overdrive, Dead Rising 3, Skyrim, Final Fantasy 13-2 and more. Check the full list below. Xbox One Dead […]

  • Survarium: 10,000 FREE Premium account keys to give away

    We have 10,000 codes to give away for MMOFPS Survarium, granting the player a Premium account for 24 hours along with 5,000 Silver coins. Each key gives the player a Premium account for 24 hours along with 5,000 Silver in-game currency. A Premium account gives you 50 percent more experience, income and reputation for 24 […]

  • “I don’t like people thinking we’re doing underhanded, dirty shit,” says Evolve dev

    Despite what it looks like, Evolve developers did not intend to give out the wrong signals when it comes to the game’s DLC plan. Evolve creative director Phil Robb spoke to Destructoid in an interview that was conducted late last year about the studio’s approach to DLC, map packs and more. Robb’s idea is that […]

  • Clock Tower spiritual successor Night Cry gets first screens

    Night Cry is coming along nicely and today we get our first look at it. Ever since the announcement of Project Scissors (at the time) last September, and then the name change to Night Cry, we’ve been waiting to see what the game looks like, especially since it’s developed with mobile platforms in mind. Today, […]

  • Tekken X Street Fighter is still happening, 40 people working on it

    Tekken X Street Fighter is definitely not vaporware. A team of 40 developers is currently working on it, according to director Katushiro Harada. Harada was interviewed by Polygon. In the interview, he touched on many topics, one of which is the status of the seemingly-never-coming-out Tekken X Street Fighter. “It’s very difficult to talk about,” […]

  • From Game of Thrones to Borderlands: all of Telltale’s adventure games rated

    Telltale Games has an impressive back catalogue of licensed adventure games to its name, and we have opinions about all of them. Note that this rundown doesn’t include bundles, the non-adventure games or games published by Telltale but created by other developers. It’s also got a fair bit of speculation in it, since at least […]

  • There is probably a new Battletoads game coming

    If you’ve watched last night’s Windows presentation you knew you recognised that logo on Phil Spencer’s t-shirt. Wearing a t-shirt with a logo of an upcoming game is an antic we’ve come to expect from Xbox boss Phil Spencer now. Based on that, we wouldn’t be alone in predicting that a new Battletoads game is […]

  • Here’s a short, 60fps trailer for DmC: Definitive Edition

    DmC: Definitive Edition has a new video available that shows the game running at 60 frames-per-second. Capcom has put out a short new trailer for the Definitive Edition of DmC: Devil May Cry that takes a look at different stages and boss fights. The video begs to watched in 1080p60 quality, if your connection can […]

  • Xbox One to PC streaming targeting 1080p, 60fps

    Microsoft has revealed that it’s looking to achieve 1080p resolution at 60 frames-per-second when the Xbox One game streaming launches later this year. The question of what final resolution and framerate Xbox One game streaming will operate at was on a lot of people’s minds when the demo was shown. Thankfully, Microsoft’s Mike Ybarra has […]

  • Microsoft is looking at offering PC to Xbox streaming

    Having announced Xbox One to PC streaming as part of its Windows event last night, Microsoft said that making the process a two-way street is on the cards. Microsoft’s Phil Spencer sat down to do a group interview following the Windows event and talked a little bit about the firm’s plans for streaming, including a […]

  • Watch John Romero play Doom

    John Romero made DOOM, and now you can watch him play it, dropping many a delightful gem of insight regarding one of the most important shooters of all time. This video was organised by Double Fine as part of its Devs Play series, a thing I only just discovered and now want to marathon all […]

  • World of Speed has gotten fairly pretty over the past year

    World of Speed has produced a new trailer, showing off the racing MMO’s progress over the past year. Announced one year ago, World of Speed is looking pretty damn shiny now. Check it out in this trailer, which introduces the Mountain Spiral Road location and teases several yet to be revealed. World of Speed comes […]

  • Minecraft user data leaked in plain text – change your passwords

    Minecraft users should change their passwords and those of any accounts using the same log-in details. Minecraft’s user data servers have apparently been compromised, with user names and passwords leaked online in plain text. 1,800 Mojang accounts were affected. The news comes via German source Heise and The Guardian and has been treated quite seriously […]

  • Resident Evil: The Final Chapter will commence filming in August

    The sixth Resident Evil movie is back on track. Resident Evil: The Final Chapter will begin filming in August, having been delayed to accomodate star Milla Jovovich’s pregnancy. In a Facebook post, Jovovich said she’s currently being very mindful of gaining enough weight to ensure a healthy birth for her second child, without the risk […]

  • Nintendo bosses “do not really understand modern gaming”, says former executive

    Former Nintendo executive Dan Adelman has provided frank insight into the Japanese platform holder’s inner workings. Adelman, who was one of Nintendo’s most important developer liaisons, left in August 2014. One of the first things he did was say that Nintendo had issued a gag order on his social media use, and shortly thereafter called […]

  • Sony’s 10% apology discount doesn’t apply to pre-orders

    Sony has updated the terms and conditions of its apology discount to exclude pre-orders. PSN members have been offered a 10% discount voucher as an apology for downtime over the holidays due to DDoS attacks. In an update to the PlayStation Blog announcement post, Sony clarified that you can’t use this for pre-orders. So. That […]

  • 343 to beta test Halo: The Master Chief Collection matchmaking fix

    Halo: The Master Chief Collection is still broken, believe it or not. The next Halo: The Master Chief Collection update is, like most of the others so far, designed to resolve the shooter collection’s ongoing matchmaking woes. 343 Industries is determined to get it right, apparently, as it’s gone so far as to elect to […]

  • Here’s the release schedule for Star Citizen’s story and first-person modules

    Star Citizen lead Chris Roberts has shared release windows for several modules of the space simulation sandbox. Star Citizen was the focus of a BAFTA Masterclass presentation yesterday, during which Roberts outlined the game’s current development milestone goals. Polygon captured the details. The first person shooter, planetside and social elements on the game are expected […]

  • Destiny: Crota’s End Hard Mode has already been beaten

    Destiny’s toughest challenge got extra tough today, but a troop of willing Guardians stepped up to the line of duty. Destiny developer Bungie has verified the identities of the first Guardians to beat hard mode for the Crota’s End raid, which launched earlier today. Bungie User Research has confirmed the World First finishers for the […]

  • All maps and modes for Battlefield Hardline detailed

    A third map and mode has been announced for Battlefield Hardline which means all modes and maps have been revealed. The new mode is Crosshair, a second competitive mode in which a former criminal “turned state’s witness” is on the run. His former buddies, who are criminals, are trying to kill him and the cops […]

  • Alien: Isolation has sold over 1 million copies

    Alien: Isolation has sold over 1 million copies, Creative Assembly and SEGA announced today, and probably in joyous fashion, although PR mails never denote the writer’s mood. The quote included from creative lead, Alistair Hope does sound as though he is super pleased with the milestone. “It has been fantastic to watch the reviews come […]

  • Fable Legends launching on PC alongside Xbox One with cross-platform play

    Fable Legends was announced for PC today during Microsoft’s Windows 10 event, along with the news it would contain cross-platform play with Xbox One. The game will allow you to play with up to four of your friends online across both platforms. A video from the team at Lionhead, which goes into more detail, was […]

  • Parkour pioneer David Belle acted as a consultant on Dying Light

    It has been announced that actor, stunt coordinator and leading pioneer of Parkour, David Belle, consulted on Dying Light in order to bring authentic parkour to the game. According to a press release sent over by Techland, the development team worked with Belle to “verify the depiction of parkour” in the game as well as […]