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The end is nigh: why we need a better brand of apocalypse

Thursday, 1 August 2013 11:45 GMT By Dave Cook

The apocalypse hasn’t even happened yet and VG247′s Dave Cook is already bored of it. Is the end of the world being flogged to ribbons or is there life after the downfall of humanity yet?

I was sitting down to write a news story about Tokyo Jungle Mobile last week and upon typing the words ‘post-apocalyptic’ I stopped and realised just how often that term appears in gaming today.

The apocalypse is a hot ticket right now. We’ve had warring comedy films This Is the End and The World’s End releasing just weeks apart, along with a fuck-ton of games based on the downfall of humanity this generation. The recent success of Naughty Dog’s harrowing The Last of Us shows that the subject is still of interest to many.

”If Ubisoft Massive really had the guts it’d close The Division with the end of the world anyway, just to show that sometimes, despite humanity’s best intent disaster cannot be averted and by our very nature we are a self-destructive species.”

What is it about our ultimate demise that appeals to so many people? I think a large part of it is this morbid curiosity we all have where we put ourselves there, right after the bombs have fallen or aliens have slaughtered the populace and we ask ourselves that big question:

“What would I do in that situation?”

Seriously though; if the taps stopped running or the zombie horde rolled into town right now what would you do? There’s a strange, almost sadistic thrill that comes with playing these scenarios out in your mind and I think this is what made the opening moments of The Last of Us both so blunt and memorable.

It’s also why TellTale’s first season of The Walking Dead proved so effective. It showed survivors in the middle of an unfolding cataclysm trying to delay the inevitable, hopeful in the belief that over the next hill they’d find some sort of salvation or cure to the problems at hand.

As the player you witness and try to resolve very real issues like food, water, medicine and figuring out who to trust, while the evidence begins to pile up that in reality, life can never go back to how it used to be. It’s an effective human story told in a world overrun with ghouls, and it shows that post-apocalyptic settings needn’t be heavy with guns to be memorable.

By contrast games like Fallout or Borderlands place you in ruined worlds long after the event and send you off into the wastes armed with many weapons and skills. They’re power fantasies where the every day struggles of humankind don’t really impact your levelled-up warrior, but at the end of the day there’s absolutely nothing wrong with this approach either.

In fact, I really love how Fallout 3 presented the Capital Wasteland, especially the ravaged opulence of downtown D.C. and while you can see evidence of life before The Great War, it’s a series that has largely focused on how humanity advances from that point, instead of looking back in regret. The same goes for Borderland’s Pandora, which has been so abused by corporations that the only thing left to do is survive and rebuild.

The freshly-announced Mad Max from Avalanche Studios looks like it will fall into this category as well, with all of its applications of knees on chin and high-speed car battles. It looks perfectly fun but I think I’m growing slightly tired of this brand of action-packed apocalypse. I want the pathos, I want the human stories and I want to be part of the downfall as it unfolds.

Perhaps the most interesting cataclysmic game I’ve seen in some time is Tom Clancy’s The Division. Sure, it might not focus on a global pandemic, but the premise of a deadly virus spread through tainted dollar bills in New York really appeals. It’s still a shooter but you’re working to contain the apocalypse as it starts to unfold in front of you, and to halt the spread of the disease before it causes America to collapse. That, to me sounds thrilling.

If Ubisoft Massive really had the guts it’d close The Division with the end of the world anyway, just to show that sometimes, despite humanity’s best intent disaster cannot be averted and by our very nature we are a self-destructive species. I’d absolutely love to see that happen. It’d be a bit like the twist ending of Terminator 3: Rise of the Machines without the shit stuff beforehand.

Can you imagine an apocalyptic game that is basically the first half hour of The Last of Us made into a full release? If the story was written effectively it’d leave you constantly wondering if the collapse is about to be halted, but then it’d continually pull the rug out from beneath you.


Once Chance is a perfect example of what I mean. Play it here.

Would your trusted allies turn hostile if they realised that no matter what, the end is coming? Would they eventually betray you to preserve their own well-being? Would you be forced to kill that person if they turned on you? Where would you go? How would you find food? What is your place in this new, twisted place where judicial rule and social decency no longer apply?

To me the most interesting aspect of post-apocalyptic fiction is whenever a character looks back at the days of the big crisis and recalls their struggle to adapt to the savage new world unfolding around them. It’s this brutal transition that appeals to me most, but instead of looking back I’d like to play a game where I actually experience those painful moments as they happen.

The games industry has repeatedly shown that it can effectively create feelings of loss in players without resorting to hammy dialogue or thinly-veiled emotion. Look at the end of Shadow of the Colossus for one. Creating a story like this with maturity and provoking great emotional engagement in players absolutely can be done during an apocalyptic setting.

You can see an absolutely heart-breaking example of what I’m talking about in the compelling Newground flash game ‘One Chance‘, which places you as the only person who can avert the downfall of humanity as it unfolds. I won’t spoil what happens but once it’s over the game blocks your IP address meaning you can’t try again. It forces you to make tough, painful decisions with regularly upsetting consequences

I’d like to see studios take this approach and instil in us the pain of watching a character’s luxuries and loved ones slip away as the world decays around the player. We’d watch it happen reluctantly and slowly slide into a new, brutal form of existence without any say in the matter. I genuinely believe this could form the basis for a truly memorable apocalyptic experience.

Seriously industry; make it happen.

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17 Comments

  1. Talkar

    Nice article, and i would love to see some games take the suggested idea and just run with it.

    Also, damn you Dave for reminding me of Fallout 3 and how it is the second worst Fallout game xD

    #1 2 years ago
  2. GwynbleiddiuM

    ***SPOILERS ALERT***
    —just in case Clupula haven’t played any of these— :-”

    TBH Mass Effect and Dragon Age: Origins did a lot of that. So there are very bright examples of those entanglements you and I crave for Dave, granted not enough. The reason that I really liked KOTOR II – a lot – was in fact the bounds you created with the people around you as you went on to face Darth Nihilus. And how Bastila gave in to the Dark Side when Malak manipulation combined tortures made her into thinking that all is lost why not embracing it. Or in Neverwinter Nights when you lose Lady Aribeth, I felt loss and I felt that a lot during my gaming career, mostly BioWare is willing to do those things even if the the quality of their work has been deteriorating a bit lately.

    BioWare also did a lot with SWTOR’s story, like when you corrupt Jaesa Willsaam, it was the most fun I had in a video game. Or when Malavali Quinn betrays you and he admits that he regrets his treachery but seen that there’s no way you can defeat Darth Baras.

    So there are very great shinning examples out there but it is depressing that the source of these usually is either BioWare or sometimes Obsidian.

    #2 2 years ago
  3. Talkar

    @2
    Those SWTOR moments were pretty good, i agree, but they could be soooo much more. With Jaesa you just force her to kill her master if memory serves me well. How fun wouldn’t it have been if you’d forced her to kill everyone she’s ever cared about? Or even do it yourself and then just watch her crack under the weight of it all and fully embracing the dark side?

    #3 2 years ago
  4. Un-HolyMOTHERofGOD

    It’s too early to read this much. I’ll try again later.

    #4 2 years ago
  5. Dave Cook

    @4 Did that really warrant a comment? :P

    #5 2 years ago
  6. deathm00n

    Great article Dave! And I agree, more games about the apocalypse happening right before your eyes would be nice!

    Talking about apocalypse games, one thing that I always think about is that we don’t have many of them that uses a different timeline, or another place in time. Fallout for example uses a timeline where the tech evolved only to war and people are stuck in the 50s. Dark/Demon’s Souls was some sort of medieval apocalypse. But beside those two universes we don’t have many other examples. I would love to see a medieval world being torned apart by dragons (you may think of skyrim, but with more impact, burned fields, old citys being taken as dragon nests). Or the egypt society being destroyed by their gods. Ancient China and Japan being overrun by their folklore.

    There’s a lot of options to create post-apocalyptic worlds, but we are stuck with the “our age overrun by zombies”.

    #6 2 years ago
  7. GwynbleiddiuM

    @3 Well as far as I remember it was just like that when you were searching for her. You seek everyone she knows and do do evil things with them. It was immensely fun to watch her crack before Nomen Karr, muhahahahhahahaaaaaa… you see it tickles me still. :D

    #7 2 years ago
  8. Dave Cook

    @1 & 6 Thanks guys :)

    #8 2 years ago
  9. bradk825

    @5 that reminds me of friends who like to post to facebook that they are hungry. Nobody gives a flying %^#$& just go eat!

    Anyway, fantastic editorial Dave. I agree that the best stories that really draw me in involve a little pain and sense of loss. If you can make someone feel a sense of loss when they are in real life not losing anything, that’s pro-fucking-ffesional storytelling. I like the “disaster in unfolding” situation better than the “there was a disaster and now there’s us” formula.

    I think some of the best stories that get labeled post-apocalypic are actually the apocalyse-in-progress.

    I hope to see more of a return to great, original storytelling soon. There have been some stale, recycled ideas out there lately. There are a significant number of gamers who need those deep stories to stay interested, myself included. Yes, I play the rinse and repeat games too, like CoD, for the gameplay and to play with friends, but when I game alone I need a good story to draw me in. My favourite novels are ones that contain strange events and strange consequences. (Currently about 25% into John Dies at the End and loving it)

    @4 Go back to bed.

    #9 2 years ago
  10. Digital Bamboo

    I can vaguely remember, as a young boy, watching a TV movie in which the people were so helpless, so desperate in their post-apocolyptic world that it was actually a bit disturbing to watch. I have no idea what it was, as I can only remember ruins, hiding, and some sort of terrible threat, but it sprang to mind when reading this.

    It was much lower budget than this: http://www.youtube.com/watch?v=MOFsOA9VsBk but I found that trailer interesting.

    There are plenty of post-apocalyptic possibilities waiting to be tapped in books. Even though they are technically alternate history novels, several of Cherie Priest’s Clockwork Century books–like Boneshaker & Ganymede–are begging to be made into games for any number of reasons (not the least which of being that they have strong female leads).

    Anyway just trying to say that there is no shortage of fresh apocalyptic stories, and no reason why any of us have to suffer through another I Am Legend.

    #10 2 years ago
  11. Cobra951

    Nice article. Right you are. The apocalypse games and movies are coming out of our ears by now. I much prefer the Fallout 3 and Borderlands approach to that of The Walking Dead and The Last of Us, though I don’t mind the more depressive path now and then, if the game is truly worth it. I don’t so much think of the former as power fantasies as I do control fantasies. You are in control of yourself and your destiny, and you have a fully fleshed-out world in which to live it. The games where mere survival is a constant challenge tend to force you down a narrow path, where all you can do is react, very seldom act. That gets tiresome for me rather quickly. In contrast, I can live in Bethesda’s worlds for months of real time.

    #11 2 years ago
  12. sh4dow

    You know, I agree with the core of this article but… “despite humanity’s best intent”? Really? I know (of) only a couple of humans where I would dare to speak of “best intentions”. And their behavior is in NO way mirrored by humanity by and large. “Humans” as a whole are such egoistic, greedy and brutal animals that speaking about “best intentions” when referring to them just seems ridiculous to me.

    Which is why while I actually agree with the article when it comes to what I would like to see from games, I’m not sure it it would be such a great idea overall.

    Why?

    Well, I am very much reminded of Game of Thrones. I have a love/hate relationship with that show (or rather with its viewers…) because I found the first episode so brutal and lacking in hope that I actually stopped watching after that. But while I stopped watching the show, I still had a tremendous amount of respect for it for what I felt was a brutally honest portrayal of a medieval setting.
    So… to sum up… I found it perfect because it shocked and disgusted me so much that I didn’t even want to find out what happens next.

    And then I went online and checked out why other people loved it and what they said.

    “This show is so awesome, men are still real men!”
    “Yeah, rape that bitch!”
    “That’s how you deal with criminals”

    And many, many more like that.
    In fact, I didn’t find a single comment from somebody who was upset by the bleakness of it all. Just some who were repulsed because of the violence. Which I find to be on a similarly shallow level as the quotes above.

    I actually even got to work on the show for a while and… virtually all of my male co-workers only referred to Daenerys as “broad”, “hot slut” and so on. Objectifying a rape victim (on top of it one that has a decidedly natural/cute appearance, unlike Paris Hilton and similar chicks) – that’s the average guy for you. (And before somebody thinks I’m actually male bashing here… no worries, female co-workers weren’t much better…)

    Which just goes to show that you can have great intentions, portray something with shocking realism that is supposed to upset people and make them think. But instead, most might instead get off on it!

    #12 2 years ago
  13. Dave Cook

    @9 & 11 Thank you for reading :)

    And yeah @ 9 I agree that the best stories are those that unfold before the player and both push and pull the player emotionally. More of them please :D

    #13 2 years ago
  14. Un-HolyMOTHERofGOD

    @5 I was joking. God, no one has a sense of humor on this website. I’m outta here. Let me go try Videogamer.com.

    #14 2 years ago
  15. Clupula

    You know, this article brings up my biggest complaint about Dead Space 2. When the game starts, all hell has already broken loose, and I couldn’t help but think that a better opening would have been to show the Sprawl as a living, breathing community before tearing everything to bloody chunks. We never got to see a functioning Ishimura. Seeing the Sprawl at full strength would have made what later happens tragic. I mean, just imagine seeing the nursery filled with light and laughter and, because this is a Dead Space game, you just know something horrible will happen there, but in the back of your mind, most people would then hope they’d never have to return to that area of the game.

    And then just imagine the extra impact of seeing that area again. HUGE missed opportunity, IMO.

    #15 2 years ago
  16. Clupula

    @14 – Usually, it has to be funny to count as a joke.

    #16 2 years ago
  17. sebastien rivas

    I agree with this article but with limited opinion.

    Yes indeed, there is only that much you can do with a genre/ theme and thanks to next gen capabilities that genre and themes survived so far.

    Although Expectation is what’s killing the genre and theme.
    This genre and theme is what it is and nothing more in the simplistic ideal of it a doomsday kill them all and perhaps gore tone to it.

    I for one do not buy all genre theme out there that falls in that category because I know it is a “bis-repetitas”.
    Though I cannot help myself but think and see I will have fun killing nazies on next Wolfenstein installment and to go even further and to make a point I am about to pre-order mad max.
    I know the game is not going to be stellar and I do not expect it to be, yet feeling the mad max world, ambience, vulgar intensity etc attracts me and that is all I expect from it which leaves room to surprises and perhaps good surprises.

    And to go even further than that. What do you expect in this game/ genre/theme.
    Take a look at an article yesterday, something about COD introducing deep story of 2 brothers or something like that. I do not play COD and I am not sure what its content is like for offline gameplay. The jokes that were made out of it are truthful to the eyes of the beholders but it also means is that they do not want to see this happening or with limited increments because they feel there is too little that could help the genre/theme/style.
    So what’s next for doomsday/apocalypse that would make you want to buy?
    A lala land killing mickeys with forks and spoons? “it might be fun actually”.

    But my point is that too many expect just too much such as a dream within a dream for a title. Gamers are not sure what but they sense something more can be done, and that is a great ideal but until you know and release that something that definitely helps the genre/theme then think about it, bring solution and in the meantime do NOT expect more than what it is going to be.

    #17 2 years ago

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    Bioware has said the idea of going back to the Jade Empire universe is a topic that “comes up pretty regularly” at the office, according to studio manager Aaryn Flynn. Speaking in a reader Q&A on Kotaku, Flynn said there is “always hope” for another Jade Empire, but for the present, the studio is rather […]

  • How to listen to the Vice City soundtrack while playing GTA 5

    Let’s improve Los Santos with a blast of cool 80′s power ballads. We dig the GTA 5 soundtrack. But we also love the Vice City radio stations. Now with the power of music streaming service Spotify on PS4 we can finally combine both. Of course this works for any music on Spotify and any game, […]

  • Completionists could spend over 200 hours in The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is going to be a rather long game. If you are a completionist, you could spend over 200 hours playing the game, according to CD Projekt RED. Answering a question pertaining to game length on Twitter, senior game designer Damien Monnier said if “you do everything” the game will last […]

  • Limited edition Batman: Arkham Knight Steel Grey PS4 announced

    A limited edition bundle for Batman: Arkham Knight has been announced which includes a Steel Grey PS4 with a custom design based upon the Rocksteady title. It comes with a matching DUALSHOCK 4 Wireless Controller, the game on Blu-Ray, and exclusive bonus content the Scarecrow Nightmare that’s available to play on PS4. There’s also a […]

  • Super Mario 64 HD project receives takedown notice from Nintendo

    Nintendo has issued a takedown notice for Unity-developed Super Mario 64 HD, the fan project which created an updated version of the first level of the game and allowed users to play it in their browser. It was also downloadable, with no attempts from creator Roystan Ross to monetize the project. Still, the news shouldn’t […]

  • Dying Light players should use “extreme caution” handling Antizin injections tomorrow

    Dying Light players will be able to participate in “something unusual” which Techland says will “radically change the game experience” for one day only tomorrow, April 1. According to the developer, players will need to use “extreme caution” when handling Antizin injections as the latest batch has been sullied with a foreign contaminant. The chemical […]

  • Nintendo of America’s hosting a Nintendo Direct on April 1

    Nintendo of America will be hosting a Nintendo Direct tomorrow, April 1 of all days. The company will be discussing upcoming 3DS and Wii U games. The session will take place at 3pm PDT/6pm EDT/12am CET. Catch a #NintendoDirectNA about #WiiU & #3DS games on 4/1 at 3 p.m. PT. Don’t let the date fool […]

  • How eSports changed Call of Duty

    Betting on eSports for Call of Duty: Advanced Warfare has reinvigorated the biggest game on consoles and turned it into a spectator sport. “We were looking at the eSports scene blowing up. Every year it was getting bigger. Players were maturing and being more discriminating. We had to understand the impact that eSports is having […]

  • Destiny: how does the road ahead look?

    The future of Destiny looks very bright with House of Wolves and Comet releasing this year. But what about next year, and the one after that? Alex has a new video for you that tries to paint a picture of the future of Destiny. He goes over the timeline as we know it based on […]

  • GTA 5 patch 1.09 improves Heists matchmaking

    GTA 5 received a patch towards the end of last week. The patch, version 1.09, brought with it a few improvements to Heists and plenty of other fixes. Rockstar has released patch 1.09 (1.23 PS3 and Xbox 360) for all versions of GTA 5 to help make the Heisting experience better for all. The ‘auto-invite’ […]

  • Diablo 3, Dragon Age: Inquisition, and more make up this week’s Deals with Gold

    Deals with Gold is back for the week of March 30 with discounts on Diablo 3 Reaper of Souls: Ultimate Evil Edition, Dragon Age: Inquisition, The Lego Movie Videogame, and others. Xbox Live Gold members get a few good deals this week to spend money on. A large assortment of The Lego games is on […]

  • GTA 5: parallax occlusion mapping is gone, but framerate is better

    Patch 1.09 for GTA 5 has indeed removed the parallax occlusion mapping effect, but has in turn improved the game’s overall framerate – at least on PlayStation 4. Earlier last week a YouTube video came to light and showed what appeared to be the removal of effects from GTA 5 after applying patch 1.09. The […]

  • The Witcher 3 dev: DirectX 12 may not have impact on Xbox One games resolution

    DirectX 12 may not be the miracle that some are believing it to be, at least not when it comes to improving the resolution of Xbox One ports. Damien Monnier, a senior game designer at The Witcher 3 developer CD Projekt RED has revealed through a Twitter conversation with fans that DirectX 12 may not […]

  • Get infinite items in Bloodborne with this duplication glitch

    Bloodborne has a nasty glitch that will let you duplicate all in-game consumables. The glitch was discovered by Kotaku and makes item duplication pretty simple. Note that doing this will trivialise a major part of the game’s challenge and that it will probably get patched soon. For this glitch to work, you’ll need to create […]

  • Destiny weekly reset for March 31: Heroic and Nightfall strikes detailed

    The weekly reset to Destiny’s merchants, strikes, and reputation caps is here. The strike for this week is The Nexus on the Ishtar Sink on Venus. Void burn will be your ally/enemy for the Nightfall. The Juggler modifier is also available on both Heroic and Nightfall. Inferno Crucible mode also returns with Clash, and it […]

  • Motivational Growth is the first non-documentary film to be released on Steam

    Motivational Growth will soon be Steam’s first foray into selling movies that are not based around video games Steam will release its first, non-documentary film later today in the form of Motivational Growth. The film is a sci-fi comedy distributed by Hotline Miami publisher Devolver Digital, who has itself produced other game-centred documentaries before, and […]

  • Metal Gear Solid movie in the works at Sony Pictures

    A Metal Gear Solid film is in the making at Sony Pictures. Deadline is reporting that Sony Pictures has closed a deal to make a film adaptation of Metal Gear Solid. The film will be written by Jay Basu, with Jordan Vogt-Roberts attached to direct. Michael De Luca is said to be heading production. There […]

  • Destiny: Inferno mode returns this week with Inferno Clash

    Inferno mode returns to Destiny this week. This time it’s Inferno Clash. The Inferno playlist will be back to The Crucible rotation in Destiny this week. Unlike last month’s Control, Clash will be the mode variant this time. The main changes Inferno brings to the game is the removal of the radar (mini-map), scoring is […]

  • Bladestorm: how 28 rogue ninja conquered Brittany

    The Hundred Years War wasn’t ended by the superior forces of the French cavalry: it was ninja. Bladestorm: Nightmare Battlefield sim. Take control of dozens of unit types. You play a mercenary, fighting for both France and England, usually at your own discretion. Unit variations liven things up; Lady Lancers replace Knights. Vikings replace Swords. […]

  • First Bloodborne speedrun is in, game finished in under 45 minutes

    Bloodborne has been out for less than a week in most parts of the world and the first speedrun record has already been achieved. YouTuber Oginam_tv managed to finish Bloodborne in under 50 minutes. Of course not without utilising more than his fair share of exploits, including level-skipping glitches, as well as the item duplication […]

  • Advanced Warfare Infection gameplay shows the new map, monsters, extraction mechanic

    We’ve got some new gameplay footage from Advanced Warfare’s Exo Zombies episode 2 – Infection. Arekkz went to L.A. this past weekend and played the new map that Infection brings to Exo Zombies mode in Advanced Warfare. The map is noticeably larger than that of the first episode, with more branching paths you can unlock. […]

  • Hotline Miami collector’s edition is close, 50% already achieved

    The Hotline Miami crowdfunding effort to produce a special collector’s edition is going strong with 50% of the target achieved. Gamer Network’s collector’s edition initiative has announced that funding for the Hotline Mimi Gamer’s Edition has reached 50% of its goal, with just over nine days to go. The collector’s edition is a one-of-a-kind bundle […]

  • Woah Dave will be an extra free PS+ game on PS4 in April

    Indie platformer Woah Dave will be made free to PlayStation Plus members on PlayStation 4 in April, but it’s not part of the month’s main Plus offering. Woah Dave is a “secret” April PlayStation Plus game, according to Sony. The game is a 2D platformer that received positive feedback when it was released on PS […]

  • Mortal Kombat X: three international tourneys announced, $100,000 prize pool

    Warner Bros. has announced a new series of Mortal Kombat X tournaments with a prize pool starting at $100,000. Mortal Kombat X Worldwide Competitive Program is a series of tournaments that kick off in April and allow players from the around the world participation. The tournaments are the Fatal 8 Exhibition Tournament, Mortal Kombat X […]

  • Project CARS to receive a free car every month, starting with the Lykan Hypersport

    The Lykan Hypersport, the supercar featured in one of Furious 7′s action set-pieces, will be a free download for Project CARS owners. To thank the fans for their patience throughout Project CARS development and several delays, developer Slightly Mad will be giving all owners one in-game car for free each month. The first car will […]

  • Leaked Halo Online gameplay shows weapons, maps, and more

    Gameplay from the upcoming, Russia only, Halo Online has leaked online and it looks like a mix of Halo 3 and Halo Reach. Microsoft announced last week that a free-to-play Halo game is in development at Saber Interactive. The game will be available in Russia only, at least on launch. YouTuber Noble, with the help […]

  • Get PlayStation 4 with the PS Camera and The Last of Us for $399

    US retailer Best Buy is offering a free PlayStation Camera with the purchase of The Last of Us PS4 bundle. If you’re in the US, Best Buy is having a very good deal on PlayStation 4 systems at the moment. If you buy The Last of Us PS4 bundle, you’ll automatically get the PS Camera […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC comes to PS4 in May

    Dragon Age: Inquisition Jaws of Hakkon DLC has been given a release window for PS3, PS4, and Xbox 360. Jaws of Hakkon, the first story add-on to Dragon Age: Inquisition was released last week on PC and Xbox One. The release was a complete surprise, as there was no prior announcement. What was also surprising […]

  • Watch Rainbow Six Siege developers stream new gameplay right now

    Rainbow Six Siege developers are about to livestream new gameplay footage. Come and watch with us. The livestream below starts at 7pm UK time/6pm GMT. Ubisoft will be showing new gameplay footage and will talk more about the operator system, which was revealed today. The footage will be from the PC alpha build. Expect more […]

  • Advanced Warfare Exo Zombie Infected trailer shows new weapons, massive enemy

    Call of Duty: Advanced Warfare Exo Zombies episode 2, Infected, has been shown off in a new trailer. The official trailer for Exo Zombies Infected is here with footage of the new gear and new enemies. All of which help set up the mess everyone’s making at Burger Town. John Malkovich and co are dropped […]

  • Rainbow Six Siege collector’s edition comes with a 120-page field manual

    Rainbow Six Siege will be getting a collector’s edition and it comes with a 120-page guide. The Rainbow Six Siege collector’s edition has been fully detailed. It’s called the “Art of Siege Edition” and will be available for PC, PlayStation 4, and Xbox One, priced £65. Here’s what you get: A copy of the game […]

  • Rainbow Six Siege trailer is all about the operators

    Rainbow Six Siege has a new trailer available explaining the operator system. Operators are what makes any Counter Terrorist Unit and you will get to choose each of them individually before assembling a team. Any operator you choose will not be available for others though, so planning ahead will be crucial. The new trailer shows […]

  • Spotify now available on PS3 and PS4, lets you play music in the background

    Spotify has arrived on PlayStation 3 and PlayStation 4. The Spotify app is now available in 42 countries on PSN. The app was part of last week’s firmware update and can be found under PlayStation Music. Anyone can download it, as it doesn’t require PlayStation Plus. You can use your PSN account to subscribe to […]

  • Let’s talk Battlefield Hardline weapon balance

    The weapon balance in Battlefield Hardline is causing a controversy among the players. Are some weapons too powerful, or are other not powerful enough? Westie has been playing Battlefield Hardline since it the day it came out and he has some opinions about the state of weapon balance as it stands right now. Westie also […]

  • UK Charts: Bloodborne enters at No. 2, Battlefield Hardline defends No. 1 spot

    Battlefield Hardline has defended the No. 1 spot in the UK Charts against Bloodborne’s impressive numbers. The UK Charts for the week ending March 28 show Battlefield Hardline continuing to hold the top spot despite dropping 43% in sales. Bloodborne achieved the No. 2 spot and came only 22,500 copies short of becoming number 1. […]

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]