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Physical media is a “dead body handcuffed to” next-gen – Codies founder

Thursday, 1 August 2013 23:42 GMT By Brenna Hillier

Codemasters founder David Darling is disappointed by Microsoft’s decision to back down on its original Xbox One licensing policies, which he believes will allow Apple and Google to take over living rooms from traditional consoles.

“It was interesting how the market did pull back with Microsoft. I don’t think Microsoft sold it in the right way – they weren’t strong enough,” the former Codemasters boss said of Microsoft’s plans to pull back from physical media, while speaking with GamesIndustry.

“I don’t think they should have had a physical drive on Xbox One – it’s like having a dead body handcuffed to you. It’s dragging along this dead body and it’s going to slow them down. They’ve let the market pull them back but I think that was a mistake.”

The “mistake”, as Darling sees it, is in letting physical media remain the dominant paradigm, keeping game costs high, and reducing Microsoft’s chances of staying relevant against Apple and Google.

“They’ve given Apple and Google a chance to get into the living room – they’ll come along with new machines and take over the market,” he said.

“Apple has already announced a gaming controller so they’ve got developers starting to think how they can make games for that controller. If they release this new machine with a new App Store then suddenly they’ll have a device in the living room which can steal the market away from Xbox One and PS4.

“It was only a few years ago that people were saying that the iPhone wasn’t a threat to traditional handhelds, but Apple has taken over what you could call the ‘pocket’ market from things like PS Vita and 3DS. The same thing could happen in the home.”

Darling warned that Apple and Google are both dangerous foes; they innovate and move quickly.

“There’s a lot of potential in what those two companies can do in the living room with their technology,” he said, adding, “The price of console games has to drop otherwise they will not be competitive with Apple and Google.”

Physical media is on its way out, Darling added.

“The industry will definitely move in that direction, and I think it will move very quickly. It’s a bit like flipping a coin – at some stage it will just flip.

“It will change in six months and everybody will wonder why it never changed before. There’s no point in distributing physical media when the internet exists.”

Darling isn’t the only one to decry physical media; Assassin’s Creed creator Patrice Désilets said “nobody cares” about it, while Gears of War creator Cliff Bleszinski warned that the industry will suffer as a result.

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23 Comments

  1. _LarZen_

    Watching the live stream with the legend John Carmack live right now and he is saying the same thing. Physical media is going to die sooner then later and MS should not have taken the 180.

    As a digital user for years now I of course agree.

    #1 2 years ago
  2. CraZed

    This guy is an idiot… The main reason those companies haven’t been able to own the living room is because the consoles offer something they don’t… Physical media and digital content.

    Offering consumers a choice is a strength not a weakness. Not to bash his work, but he is speaking directly from his biased position as a for-profit game developer. Digital is here and is a big part of the future of content distribution, but to attempt to do what MS tried to do was suicide and the XB1 pre-order numbers showed that. He and the others that complained about MSs reversal are ignoring the evidence. MS was smart to ditch the DRM stuff and it shows. The preorders picked up afterwards and are going strong.

    I also like how he lauds Apple’s iPhone ignoring the fact that it is losing market share monthly to Android and WP. Sure no one single hand held device sells better than the iPhone yet but it is coming and Google is looking to build another android device…. which at this point hasn’t proven to be near on par with consoles (OUYA, Gamestick, Gamepop, Nvidia SHIELD etc.)

    Physical media is not on the way out… Even today when MP3s are easier than ever to purchase millions of people are still buying CDs. DVDs are still being sold and BluRays are killing it. Heck Sony and Panasonic are partnering for a newer higher density 300GB disc.

    There is not enough security in digital media for the masses of consumers. When services like UV and Flixster etc. all have sunset dates on the digital purchases people will buy them on a disc which not only offers them permanent ownership but superior audio and picture fidelity.

    Get real.

    #2 2 years ago
  3. Beta

    Until internet speeds worldwide are much better, and the isp’s remove download limits, then it would be stupid to launch with no physical drive at all as Darling suggests.

    That would be cutting out the market that can’t get good enough internet to download several gigs of data on a regular basis.

    #3 2 years ago
  4. DSB

    Digital is the future, but that doesn’t make Microsofts model any less flawed. We’re clearly not in a place right now where always online is attractive.

    As soon as someones modem starts flashing red, you have an upset customer who can’t play games, and that’s simply not good enough.

    Sony and Microsoft really only have themselves to blame. They’re chained to the same corpse they’ve been dragging around for the better part of the decade while everybody else was roaring past.

    #4 2 years ago
  5. NocturnalB

    I will buy physical media until it is no longer sold. Physical media has always trumped digital in both video and audio quality by a lot and will keep doing so for a long time. I don’t care for the quality of my HD game/movie/music to go down simply because my net speed isn’t top notch.

    Gaming publishers and devs can complain all they want but the all-digital age isn’t going to happen until the ISP’s make it happen.

    #5 2 years ago
  6. Christopher Jack

    Bullshit. No one is forcing publishers to continue selling games on disks, they do so because it continues to sell. We the consumer will decide when physical media dies and Microsoft’s 180 is only proof that the time is not now. Removing the disk tray now will only negatively impact overall sales- not everyone is ready to go digital only and although not everyone will ever be ready, it’s clear that the majority agree for now.

    #6 2 years ago
  7. DSB

    @6 Publishers have virtually no incentive to sell discs to anyone. It nets them a profit of tops 40% (an unlikely maximum – 20% is more likely) off the sale, whereas they get 70% through digital.

    Digital obviously takes care of used games in the process, so I don’t see why anyone would look at that and say “I’d love to throw away 30-50% of my earnings to pay for trucks, plastic and shelf space at Gamestop”.

    #7 2 years ago
  8. Christopher Jack

    @7, I didn’t say that profit margins weren’t better. Also if they had no incentive to sell disks they wouldn’t sell them.

    #8 2 years ago
  9. DSB

    @8 It’s because they’re forced to. Sony and Microsoft own both of the major consoles on the market, so they had the privilege of completely ignoring what was going on in the world around them.

    They’re making money off their license either way, so it seems they felt they didn’t have to care. But publishers are the ones who are paying the price for that.

    Publishers had the choice of saying goodbye to 20%, or dealing with it.

    #9 2 years ago
  10. Malmer

    Nothing stops MS nad/or Sony to release a console without bluray later down the road when the market is more ready for it.

    #10 2 years ago
  11. Phoenixblight

    Physical is 60% of the games sold once they start bringing in a infrastructure that does exactly what the PC market does you will see it dip even more.You will see it with what the PS4 and Xbox One are now offering with Day 1 digital release and play as you download. There is little to no reason to go to a store unless they are offering it for less.

    MS was attempting to force the digital environment and went about it all wrong and their horrible PR didn’t help either.

    #11 2 years ago
  12. Christopher Jack

    @9, Again, they’re not forced to release disks on the consoles, they could just sell them on the store but they CHOOSE not to. The obvious exception are smaller games which cannot sell enough physical copies to turn a profit. Having a disk tray doesn’t mean that publishers are forced to release physical games. I have one on my PC & the only time I buy a retail PC game is when I find a significant special which is quite rare considering how much savings can be found digitally.

    If a publisher can turn a profit selling physical games, it means 2 things: 1) People are still buying physical games. 2) Publishers will continue selling physical games. When #1 stops happening #2 will too. Removing the physical equation isn’t enough to move everyone who buys physical into the digital realm.

    @11, Pretty much. Exactly what irritated me when MS fans boasted about Xbone originally being like Steam. Steam has embraced the digital only future in a way that appeases everyone. Except retailers.

    #12 2 years ago
  13. sebastien rivas

    I have nothing against digital media but I must say I prefer physical and on top of it with a manual.

    Now digital or physical will have very little impact into traditional next gen consoles and anything google/apple would like to market.
    The reason is simple digital media can already be purchased on console. Perhaps it is not the case for all titles but MS/Sony already know what card to play.
    Now on the other hand, it is true that lenghty deving project and cost is a real hurdle to keep price attractive.
    This is an issue I elevated a couple of weeks ago whereas it takes too much time and manpower to create AAA. It does not come from lack of creativity or anything of that sort but I must say DCC software (max/Maya/Softimage…) and game engine from scratch and also editing game engines have a very long way to go to compete with length of 1 man job game in term of time, effort versus cost and so price tag.
    Again I suggest Autodesk and major editing game engine to push boundaries so game content and gameplay creation flaws better and faster. That does not mean better integration between software but let’s face it. There are sides of DCC assets that could be cut down dramatically if software were written for 3D gaming industry alone . I would also suggest major 3D editing game engine companies to do the same especially at coding level to achieve more flawless editing.
    Lots of work at hand, it is possible but doing nothing thinking everything is fine. I am not scared of google/Apple taking over the world of gaming but again these 2 very basic level of DCC and game engine (scratch/Editing) will not do any good to traditional 3D gaming industry if too little is achieved.

    1 Side of gamers is to get better, more, and faster, and the whole without a hitch.

    #13 2 years ago
  14. Lord God King

    You can thank conservative, whiny gamers for this.

    #14 2 years ago
  15. SlayerGT

    “I don’t think they should have had a physical drive on Xbox One”

    I felt the same way. It wouldn’t have even needed messaging to fuck up. It would have spoken for itself and been crystal clear. But when Minecraft releases physically and jumps to the top of the sales charts, you understand why MS was incapable of committing. They didn’t have as much to lose with 360, making it a broadband only device when broadband wasn’t the norm. This time, they had everything to lose. The risk was too great.

    I don’t think they had faith in their supporters, the millions that subscribe to their service. You can probably figure it out why that is..

    #15 2 years ago
  16. manamana

    You can thank self-determined gamers to have freedom of choice.

    #16 2 years ago
  17. DSB

    @12 The public was never asking for digital, everybody was betting against Steam in 2004. They were convinced by determined players who wanted to innovate, but consoles never made that commitment. I don’t own a PS3, but the 360 store is a joke.

    That’s why Microsoft are in this mess now, everybody else has long since moved ahead.

    They “choose” not to because it’s not a real choice. It’s not a realistic option to put your games on Microsofts online store, because Microsofts online store hasn’t gone anywhere since 2007. But there’s absoutely no reason why they wouldn’t if it was somehow made into a modern, serious delivery system.

    It’s never going to be a question of forcefully killing physical though. That’s gonna happen automatically once you make a decent online store. Sadly, instead Sony and Microsoft have cultivated their own isolated group of neo-luddites, and now they have to suffer them.

    #17 2 years ago
  18. manamana

    @17 interestingly, I bought more digital since I’ve became a PS+ member. While still miles away from what I think digital pricing should be, the prices are sometimes better than XBL ever was. Plus you had the advantage of free games, which Microsoft also copied from PS+. I thought that XBL was never an alternative and it felt overpriced through and through.

    But PSN and XBL still don’t feel like a service or a nice online store but more of a way to a fast cash in. Steam is still the way to go, *thats* an online store, where the digital future should lead on consoles. But both companies ignored it.

    And still, many games are cheaper in the App-Store than on PSN/XBL …

    #18 2 years ago
  19. Professor Zoom

    #19 2 years ago
  20. Cort

    “Physical media is dead” said lots of well-informed people in 2006, 2007, 2008, 2009, 2010, 2011, 2012 and 2013.

    But don’t worry, keep on at it and – like the doomsayers who predict the end of the world – you’ll be right one day. And then you can crow about your remarkable prescience.

    #20 2 years ago
  21. DrDamn

    @10
    I would love a disc drive free X1 or PS4. Take it out and give me a much bigger HDD.

    #21 2 years ago
  22. mark_t50

    The one thing I don’t understand is why some people who work in the games industry seem to think they are different to other sectors, somehow deserving of special treatment (Oh we don’t want you selling second hand games!), and so set on removing the choice from the consumer.

    Music embraced Digital years ago, yet I can still go into town and buy a CD if I want.
    Movies/TV are embracing digital, yet I can still go into town and buy a Bluray or DVD boxset.
    Most people I know use Kindles, yet I can still go into town and buy a book.

    How about instead of trying to simply remove the choice from the consumer, this industry actually goes about giving people a reason to move over to digital. Start offering competitive pricing, fast and reliable stores that display meaningful content without resorting to ad bombing the customer, assurances and fair play when it comes to digital ownership etc, and most importantly, still offer a choice for those who want to stay with physical media.

    Heck, I’m all digital on PC and have been for nearly 10 years (pricing and retail bailing on PC being the main factor), yet I’m very reluctant on console. Both Sony and Microsoft have some way to go before I trust them with a very expensive digital games library. they need to start by not shutting game servers off after 1 or 2 years play. My big fear is investing in a huge digital games library that will simply disappear 10 years from now when they turn off the server.

    #22 2 years ago
  23. Professor Zoom

    Well, if people still buy discs then I see no reason why you should suddenly go to all download, besides of the ultimate game sales on Xbox Live, I despise that crap, since I then can’t be able to borrow games from my library anymore and 99% of the games I play are from my library and we pay high taxes here in Europe.

    #13 Are you kidding? The manuals are totally useless, they should stop making them, and stop making those large covers, so they can make the games cheaper and keep making digital manuals, but then again, you actually don’t need them at all, 99% of the games I play, is without reading those ugly manuals, there are already in-game tutorials.

    #23 2 years ago

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    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]