Sections

Dragon’s Crown reviews hit, get the scores here

Wednesday, 31 July 2013 21:21 GMT By Stephany Nunneley

Dragon’s Crown reviews have started landing online, and we’ve got a few listed for you below.

The lovely looking Vanillaware title isn’t expected in North America until August 6, but you can get an idea of what critics think of it a few days early.

Slated for PS3 and Vita, fans in Europe will get it later this year.

PS3

Game Informer – 8
Destructoid – 9.5
IGN – 8.5
Polygon – 6.5
Joystiq – 4.5/5
GamesBeat – 9
Meristation (Spain) – 9.2
Kotaku – “Yes”
PlayStation Universe – 9
The Escapist – 6
Digital Spy – 8
RPG Gamer – 8
Dark Station – 8
RPGfan – 8.5
PlayStation Lifesytle – 9
Gaming Nexus – 9.5
The Gamer’s Hub – 4.5/5

Vita

Pocket Gamer – 9
Game Revolution – 4.5/5
RPGfan – 8.8

Latest

  • BoingBoing’s Offworld resurrected as new, diverse gaming blog

    Offworld is back, but not as you know it. Offworld was Boing Boing’s gaming blog, helmed by Brandon Boyer from 2008. Buy 2010 it had been rolled into Boing Boing itself, eventually falling mostly silent and in 2011 Boyer founded new site, Venus Patrol. The brand has languished unused ever since, but Boing Boing’s Laura […]

  • SimCity developer: “EA is actually a great place to work these days”

    The Sims 4 developer Maxis may have been shuttered, but at least one former employee doesn’t have beef with EA and its decision. Although The Sims 4 and SimCity will continue along with the studio’s brand, the flagship Maxis studios has been closed. The closure prompted a resurgence of interest in EA’s acquisitions; there was […]

  • Humble Weekly Bundle goes monochromatic

    The theme of the latest Humble Weekly Bundle is “monochrome” – every game features a black and white aesthetic. Pay what you want for The Bridge (Linux, Mac, PC; Steam or DRM-free), Closure (Linux, Mac, PC; Steam or DRM-free) and Dominique Pamplemousse (Mac, PC; Steam or DRM-free). Cough up more than the average – $4.09 […]

  • Final Fantasy 7′s nine-disc, open-world fan sequel was too beautiful to live

    This Final Fantasy 7 sequel put together by fans shows off just how flexible Squaresoft’s tech was. Final Fantasy 7: Time Guardian was a fan-made sequel to the classic RPG, developed by Japanese indie Rodensoft. What makes it different from other FF7 fan projects is that it was being developed in the same engine as […]

  • Half-life 3 in VR: “We’re not saying no,” says Valve

    Half-life might work in virtual reality, or it might not. That’s Valve’s stance on the matter. Half-life 3 in VR makes perfect sense and should definitely happen, but Valve says it hasn’t made any decisions yet. “We’re not saying, ‘no’ but we don’t know what the right thing is [yet],” Valve programmer Jeep Barnett told […]

  • Why Diablo 3 had such a bad launch

    Diablo 3 is now a byword in disastrous launches for online-only games. How did Blizzard mess it up so badly? Diablo 3 game to us from a developer with experience running one of the world’s biggest massively multiplayer online games – World of Warcraft – and the infrastructure to back it up. So why were […]

  • ID@Xbox: “no problem” if devs can’t sim-ship, says Xbox indie boss

    ID@Xbox boss Chris Charla has said the famous parity clause isn’t as draconian as it sounds. Back when ID@Xbox was first launched, it was said to have a pretty unpleasant caveat: developers had to bring their games to Xbox One first, or simultaneously with other platforms, to be eligible for the scheme. Games released on […]

  • Microsoft working with Sony and Nintendo to combat DDoS attacks

    Xbox Live may be a rival to the PSN and Nintendo Network, but that doesn’t mean Microsoft, Sony and Nintendo can’t work together. Xbox boss Phil Spencer has said that he’s been talking to Sony, Nintendo and other companies about keeping gaming networks stable in the face of DDoS attacks and other malicious activity. Speaking […]

  • Destiny animations are designed to reduce motion sickness

    Destiny developers worked hard to avoid one of the common pitfalls of first-person games – motion sickness. Destiny senior animator David Helsby gave a presentation at GDC 2015 in which he discussed the challenges of animating first-person games. The problem with fist-person perspective is that if the camera bobs naturally as your head does, some […]

  • Xbox One peripherals will work wirelessly with Windows 10 via adapter

    Microsoft has announced a new adapter allowing you to use Xbox One peripherals with your PC. Announced at GDC, the adapter will allow you to use your Xbox One controller to play PC games, without having to have a USB cable stretched between the two. “The wireless devices you use on Xbox One will work […]

  • Pokemon developer, Sega collaboration teased

    Pokemon developer Game Freak is apparently working on something with Sega. The Sega Twitter published the following teaser image this week: pic.twitter.com/12XtR6f9LM — SEGA (@SEGA) March 5, 2015 Game Freak is, of course, the team behind the Pokemon games, and we often forget that it’s independent rather than a Nintendo studio. As such, whatever the […]

  • Rock Band 4 “feels almost like coming home”, says Harmonix

    Rock Band 4 has been a long time coming, and Harmonix is as excited as we are. Or it would be, if that were possible. Harmonix announced Rock Band 4 overnight to massive excitement, especially in the vicinity of me. It’s something we’ve all been waiting for, but no less has Harmonix been waiting for […]

  • Destiny Weekly Update – what’s coming in the pre-House of Wolves patch?

    Destiny guru Arekkz Gaming runs down what Bungie’s mysterious update means – and could mean. This week’s Destiny Weekly Update was kind of light on information, but sometimes even saying nothing is really saying something. What are your theories for what’s coming soon to Destiny?

  • Ashes of the Singularity is “the most advanced RTS ever”, says Stardock

    Stardock has revealed Ashes of the Singularity, a new take on sci-fi RTS. Ashes of the Singularity is described as “not an RTS battle, an RTS war” which sounds pretty exciting. Built on Oxide Games’ Nitrous Engine, Ashes of the Singularity boasts of thousands of units on screen at a time, each with multiple targeted […]

  • Disgaea 5: meet Zeroken and Christo

    Disgaea 5 developer Nippon Ichi has dropped a ton of new information regarding its next RPG. Disgaea 5: Alliance of Vengeance is coming to PS4 in Japan this month ahead of its western launch in northern autumn. Gematsu has gathered all the latest intel on the RPG from a recent Nippon Ichi press release. Head […]

  • Skyworld VR strategy game looks kind of like playing with toys

    Skyworld is a new turn based strategy designed for use with VR headsets. Skyworld comes to us from Vertigo Games, and will be compatible with Valve’s Vive headset. IGN reports Vertigo has worked in close collaboration with the SteamVR project, so Skyworld will support both seated VR and full-room features. Think about that while you […]

  • Link and Ganon battle in new Legend of Zelda fan film

    The Legend of Zelda fans are clearly a very clever bunch. The production values on this Legend of Zelda fan film are through the roof. This is only the teaser, with the full movie from PlayerPiano to follow, and we’re pretty excited. By the way, Netflix is said to be working up a Live action […]

  • Underworld Ascendent backers unlock Lizardmen, more stretch goals available in final hours

    Underworld Ascendent’s Kickstarter has just 15 hours left on the clock, but backers have already unlocked some great stretch goals. One of the latest Underworld Ascendent stretch goal milestones was $750,000. By passing this post, backers have ensured the inclusion of Lizardmen in the final game. Developer Otherside will now add the Dire Grove environment […]

  • Early Access version of MX vs. ATV Supercross Encore lands on Steam

    MX vs. ATV Supercross Encore has landed on Steam Early Access. The game popped up on Amazon last month for PlayStation 4 before Nordic Games had the chance to announce it was reviving the former-THQ property for current-gen. It still hasn’t by the way, to our knowledge. According to information sent over today, the initial […]

  • Avalanche is making sure Mad Max stays “true to the collective body of work”

    Mad Max developer’s Avalanche Studios sat down with Game Informer, as part of its month-long exclusive coverage, to discuss the game’s development and physics-based car combat. In the video below, director Frank Rooke and senior producer John Fuller explain the process of designing the open-world game; how the narrative was fully integrated into the gameplay […]

  • Destiny will get another update before House of Wolves drops

    Destiny got a major update with patch 1.1.1 last week, but Bungie isn’t done. The next major Destiny update will arrive before the House of Wolves expansion. In this week’s Bungie Weekly Update, the developer said it wasn’t ready to share details yet. However, more information will be shared in the coming weeks. The update […]

  • A beta version of Guild Wars 2′s streaming client releasing soon

    ArenaNet has announced a beat version of its streaming client for Guild Wars 2 will be released alongside its upcoming update. How it works is explained in the latest blog post, but in short, it gets players into the game faster, much the same way the streaming client works in World of Warcraft. “Our goal […]

  • Steam storefront updated with Steam Machines, other product pages

    Valve has updated the Steam storefront with a list of various Steam Machines on offer, which range from $460 to $5,000. There is also a store page for the Steam Controller and Steam Link, both of which are out in November for $49.99 each. Steam Machines listed on the service feature a link to the […]

  • Finally, we get a look at Necropolis in action – video

    No longer content with releasing only gifs of Necropolis, Harebrained Schemes has decided to provide a short video. The upcoming third-person action rogue-like with procedurally generated levels is headed to Linux, Mac and PC sometime next year, with a possible console release as well. If you made to PAX East despite the weather, don’t forget […]

  • Super Dungeon Bros will be one of the first cross-play titles for Xbox One, Windows 10

    Another cross-device multiplayer game for Windows 10 and Xbox One has been announced, and it’s Super Dungeon Bros – a “rock-themed, co-op dungeon brawler” from React Games. Super Dungeon Bros tasks four “bros” with raiding underground crypts built by the gods through an ever-changing layout. There, they will be up against “dangerous foes, deadly obstacles, […]

  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

64 Comments

  1. wildBoar

    Eurogamer has been pushing the “feminist perspective” pretty hard recently, I hope they know what they’re doing with this one..

    #1 2 years ago
  2. monkeygourmet

    Wow, that’s very high from Destructoid! O_o

    Very much looking forward to this. Can anyone who has played it tell me what the ‘hit detection’ is like? Do the characters feel ‘solid’ or like cardboard cut outs, like in Castle Crashers for example?

    #2 2 years ago
  3. monkeygourmet

    @1

    Probably criticise it, then secretly have a wank about it, then feel guilty and have a shower.

    #3 2 years ago
  4. pilotpsk

    http://www.newgamernation.com/its-okay-to-be-king-dragons-crown-review/

    6.5 / 10

    #4 2 years ago
  5. marijnlems

    @1 and @3 I hope they give it to Ellie Gibson. She’d have a field day. In the meantime we have Danielle Riendeau’s balanced perspective over on Polygon.

    #5 2 years ago
  6. Stephany Nunneley

    @5 Plus it would be hilarious.

    #6 2 years ago
  7. lexph3re

    Escapist video review….Really? Questionable Taste? You can’t tell me you find the games design that distracting

    #7 2 years ago
  8. monkeygourmet

    Also, can you get loot and items in this that actually effect how your character looks?

    Or is it just like Diablo 3 / Castlevania DS. For example, stats change with no visible difference on characters clothing / weapons?

    #8 2 years ago
  9. Lengendaryboss

    This game did better than i expected in reviews, although there are a few off eggs in there ;)

    #9 2 years ago
  10. Ireland Michael

    @7 Its insanely distracting, to the point of being hideous and repulsive to look at. Myself personally, it’s the sole reason I don’t intend to ever touch the game.

    #10 2 years ago
  11. marijnlems

    @5 Exactly! Everything she does is comic gold.

    #11 2 years ago
  12. pandulce1

    #10 Ireland Michael

    “hideous and repulsive to look at” Oh please,… you better not go to a beach. The art in this game is absolutely gorgeous. Some characters might be a bit disproportionate, but it looks fantastic none the less. A lot of care seems to have gone into this game and I hope it sells well.

    #12 2 years ago
  13. OlderGamer

    On my list, a nice reason to turn the PS3 on.

    #13 2 years ago
  14. Sini

    this game is fantastic, probably the best golden axe type game since ever. Had the japanese version for a few days now, crazy good. If moment of weakness happens next week I might just pick up vita to play it on the go.

    #14 2 years ago
  15. FeaturePreacher

    Quite easy to see from the scores the people who liked the game and the chicks looking for a chance to be a victim.

    #15 2 years ago
  16. Ireland Michael

    @12 Please spare the “prude” insinuation. This has nothing to do with the amount of skin showing.

    “…a bit disproportionate…”

    This is far from “a bit” disproportionate. http://media1.gameinformer.com/imagefeed/screenshots/DragonsCrown/amazoni______a____________i_______psd_jpgcopy.jpg

    I find nothing “gorgeous” about the artwork, because I’m so utterly put off by the obscene dysmorphia of the character models and artwork. I find it discomforting just to look at it. It’s practically monstrous.

    @15 Or simply “the chicks” rightly disgusted by the gross dysmorphia of their gender presented in the game. Not that the men are treated much better, mind you.

    #16 2 years ago
  17. MegaGeek1

    @15 – OMG, relax big guy.

    Incidentally, thanks for the picture. Think I’ll go rub one out now.

    #17 2 years ago
  18. YoungZer0

    Ugh, here we go again. Let it go people, nobody is forcing you to play it.

    #18 2 years ago
  19. FeaturePreacher

    @17
    Just saying it’s easy to tell that’s all. But I guess that’s the difference between lady reviewers and other reviewers. Ladies are there to get selectively angry at games with attractive ladies in them while other reviewers just review the game on its merits. Just wait for Soul Calibur 6 to get released to watch this predictable crap happen again.

    #19 2 years ago
  20. Ireland Michael

    @19 “Lady reviewers…”

    Wow…

    Trust me buddy, this has nothing to do with some supposed female jealousy. That’s a pretty damn broad generalisation of an entire gender there.

    #20 2 years ago
  21. pandulce1

    #19 Feature Preacher

    Precisely.

    #21 2 years ago
  22. lexph3re

    @20 not much of a generalization when the 2 lowest scores so far are from women focused more on the women then the actual game. In polygons reviews she practically pwns the game for being a game which in all reality makes pretty much 0 sense

    #22 2 years ago
  23. Ireland Michael

    @22 That says far more about the shortsightedness of the men than anything else.

    #23 2 years ago
  24. wildBoar

    It’s an art style, not a statement. This whole thing that’s been going on is starting to remind of the Mohammad cartoon, someone drew a pair of gigantic tits on a cartoonish character in THEIR game, whoop de doo.
    I can understand that it doesn’t suit everyone’s tastes, neither should it have to, but to get angry or offended by it? Just dumb, end of story.
    I’m gonna go scream at people in Twilight forums now. Cya.

    #24 2 years ago
  25. YoungZer0

    @23: It doesn’t. If they don’t have a problem with the art-style then they don’t have a problem with it. They are not short-sighted because of that. They just don’t care. A lot of reviewers don’t mention the soundtracks of certain games, are they shortsighted because of that? No. They just don’t care and I can respect that.

    Can you?

    #25 2 years ago
  26. Ireland Michael

    @24 I’m not “offended” by it. I just find it repulsive to look at.

    @25 I can respect that *they* don’t care, sure.

    They’re not me.

    #26 2 years ago
  27. lexph3re

    Considering a group of girls I know have said they love the art style and can’t wait to play the game regardless of the exaggerated cleavage. I think the people being short sighted are the ones that focus ONLY on the appearance of select things.

    #27 2 years ago
  28. Ireland Michael

    @27 Lord forbid different people within the same subgroup has different opinions.

    #28 2 years ago
  29. lexph3re

    No ones saying no one can have a differing opinion. But, considering you have people butchering this games score for something so trivial and practically negating the core concept. It would be identical to if people said they hated the core of Mario because he saved a prince instead of a princess.

    #29 2 years ago
  30. YoungZer0

    @28: I wonder if you’d have the same opinion about those reviewers if they would’ve taken points away from a videogame because there was violence in it?

    #30 2 years ago
  31. Ireland Michael

    @29 The whole point of a review is judging something based on what the writer considers its positive and negative qualities. The artistic design of the entire game is hardly trivial, and these particular reviewers happen to think its negative enough to detract from the overall quality of the game.

    We should be commending people for having vastly different views, not criticising them now. I happen to agree with the negative views, but that doesn’t mean I think the high scores are “wrong” either. They just view it differently.

    @30 If the violence was unnesecarry and added nothing to the experience of the game? Sure.

    As an example, its one of the (numerous) reasons I think the God of War games are terrible – it’s violence is juvenile, and graphic purely for the sake of being graphic. God of War 3′s flesh ripping, muscle tearing death moves were so violently unappealing to me that it made me feel physically ill to my stomach.

    In the end, it added nothing positive to the overall experience of the game. Much like I think the hideously deformed body shapes of the characters in this game add nothing positive to it.

    #31 2 years ago
  32. manamana

    Okay, the bodys are disproportioned. Male and female. some might be offended by it, some not. But as a matter of fact, the game has amazing 2D artwork. Amazing. And we even haven’t touched gameplay yet.

    #32 2 years ago
  33. Dragon246

    While I respect differing opinions on a game, giving a game a lesser score just cuz it had “proportions” that the reviewer had a bone to pick with sounds like the feminist crap which is as annoying as those PETA campaigns.
    Now, can someone deduct some points from all shooters for showing gore, AC for whale hunting, Mario for tanooki suits, and virtually every game ever for such things?
    Its amazing how some sites are filled with “LOL JAPAN” comments on pages of games like this, when they will move along to play some shooters.
    Difference in culture guys, if you cant take it, just look the other way.

    And the game just looks beautiful with those art. I cant think of a western game as beautiful as this made up of only $1million.

    #33 2 years ago
  34. fihar

    A beautiful painting of say, someone tearing the pages off a Bible/Qoran, is still a painting of someone tearing the pages off a Bible/Qoran.
    Should we gave it a pass just because it’s somehow better than a Rembrandt?

    Michael’s viewpoint is harsh, but fair. I don’t agree with him but I can see where he’s coming from.
    You guys can’t berate him for having a modicum of integrity.

    This is DmC all over again.

    #34 2 years ago
  35. OlderGamer

    The thing is to dismiss someones review or even point of view simply because they are female(said reviewers), is to say that without a doubt it is understandably justifiable that they should have that pov because after all they are female. Follow me?

    I mean to say, that if you can say that their reviews are bias because they are female, you are admitting that said art style is offensive to the majority of women. Or at the very lest, the ones doing the reviews in question. I think there is credence there. There is also a game that looks like it will play great and be fun to play. A kind of game that not only do I enjoy, but one that we so infrequently see released that I am willing to look beyond the said art work in order to play it.

    I agree it is beyond stupid looking.

    While some might call it charm, I have to ask myself, wouldn’t a less misshapen art style also have played the same way? So, other then cause a ruckus and garner excess attention for itself, what was the purpose behind the style to begin with?

    Is it that big a of a deal?

    No, I don’t think so.

    Is it going to turn off some gamers to the game(male and female)? Yes, I think so.

    #35 2 years ago
  36. Ireland Michael

    @34 Thank you. I appreciate that. I’d like to think I do.

    Of course, the argument could be made that the painting of someone tearing a page from the bible is a work of art… and it technically is. The question is whether its *good* art.

    I won’t deny the artwork of Dragon’s Crown, on a purely technical level, is superb. Creatively? Not so much. It’s derivative, uninspired, and realises on lazy titilation. I find the artwork of a game like Dust: An Elysian Tail far more pleasing to the eye.

    @35 The easiest way for many people to establish the worth of their own opinion is to resort to attacking the character of the person with the conflicting opinion. It’s far easier to undermine the integrity of another’s right to an opinion than it is to argue the validity (or lack thereof), of it.

    By painting the other person in a negative light, it’s elevates your opinion above there’s… if you’re above them in character, surely your opinion is above their inferiority as well?

    Criticise the logic of someone’s reasoning, not their personality. The moment you start doing so, you’ve already lost the argument.

    t’s why I respect your posts a lot here. You stick to the topic, and don’t resort to cheap arguments or constantly insulting people who don’t agree with you.

    #36 2 years ago
  37. Vice

    Now port it to PC, I wanna check it out. …For science.

    >.>

    #37 2 years ago
  38. polygem

    i like the visuals of this game in general but i would have prefered a different character design as well. i can even understand if a review score is influenced by it. it can easily be seen as offensive and it should be called out like that in a review if you feel offended by the game while you´re playing it. it should show in the scores as well then, sure. totally legit imo. if you cannot get over things like that it could easily ruin the whole fun for you and that what makes a 9 game turn into a 6 game.
    to me it looks like a quality game with some controversial art design.
    i will buy and play it but to me it has a bitter aftertaste as well…

    #38 2 years ago
  39. redwood

    @ireland Michael why you no like boobies! :P. Just kidding….. But that”s interesting because I fund dust’s artwork rather bland… It doesn’t have the sexualization of dragon ‘ s crown but it’ not as well done as say bastion. Now that’s a pretty game :) but all in all it’s your choice buddy..I probably won’t be plating the game either for pretty much the sane reasons as you. Cheeers!

    #39 2 years ago
  40. redwood

    But I still like the sorceress .<3

    #40 2 years ago
  41. lexph3re

    Funny that the fact that I am stating their lower scores as obvious agendas bring looked at as “elevating own personal opinion”. When in fact it’s pointing out a clear agenda against said game. When you have a game that averages in the high 8′s and someone under cuts it 2 or 3 points on a small part of presentation? That’s just ridiculous and I call it as it is.

    The system is running from a 10 point system typically. If I were to see the art of bible tearing the offensiveness aside analyzing it for what the artist is trying to depict. I could still find an appreciation towards said vision. The overly done art style of this game based on dragons mind you is clearly not made to be taken seriously. Due to the proportions of ALL characters, the built like a house guy with 0 waist (besides the art of women) is of course obvious of that.

    I stand by the fact that the 2 reviews given by the women were in fact subjective and agenda based. Which is no different then people who find the PETA rants or anti homo erotic shepards in mass effect to be pointlessly agenda based.

    #41 2 years ago
  42. Ireland Michael

    @43 I would (and have) score down a game if its full of bland, beefcakr macho men with no real personality or identity, because its uninspired and unoriginal. As a man, I find these kinds of characters insulting and misrepresentative of men in general. The difference is that many men *want* that power fantasy.

    Women have every right to do the same, and actually *being* the gender in question gives them more right, not less. Most women don’t want the image their gender is often painted in because they are regularly *treated* just like men these drawings. If someone think they’re not, they need to take their head out of the sand.

    They have a right to be uncomfortable with that sort of portrayal.

    #42 2 years ago
  43. lexph3re

    Would you and others liked it if they kept the Amazonian more politically correct like this?

    http://www.menspsychology.com/sites/default/files/amazon.jpg

    Perhaps the Sorceress that depicts not only empowerment but sex appeal. A standard seen for generations should look more like the wicked witch with the green face and shrouded body?

    Edit: A quick search on Sorceresses both eastern and western https://www.google.com/search?q=Sorceress&bav=on.2,or.r_qf.&bvm=bv.50165853,d.dmg,pv.xjs.s.en_US.seW1cfrvSKg.O&biw=755&bih=741&um=1&ie=UTF-8&hl=en&tbm=isch&source=og&sa=N&tab=wi&ei=1HL6Uc6EK_a-4AP054HYDQ

    This isn’t some crippling portrayal of women that hasn’t been embarrassed. The style is what it is, sure if you don’t have the stomach for it that’s great. But, to make an agenda out of it? That is again pointless and petty.

    #43 2 years ago
  44. Ireland Michael

    @43 Its called personal taste, mate.

    At no point did I say the game shouldn’t exist, or should be censored, or changed, or banned, or anything of the short. It’s a simpe critical,assessment, nothing more.

    Nobody is making an “agenda” of it. Did people ever read the Polygon review? Most of it isn’t even about the portrayal of women. The biggest, main compliant is about game’s repetitive nature, not the fact that it has vastly over exaggerated breasts and overtly sexualised NPCs all over the place.

    Heck, even the guys at Atlus supported the review…

    #44 2 years ago
  45. lexph3re

    Watched the Video Reviews of the women. And their main points were in fact about the presentation of the women. Also, What game isn’t repetitious? Like seriously? All games are repetitious especially RPGS, Shooters, and action games. I honestly can never justify repetition being a flaw in a game because that is all games.

    #45 2 years ago
  46. Ireland Michael

    @5 Even if the video review did, that still doesn’t invalidate their right to consider it a negative attribute of the game.

    Here’s the difference…

    The muscle bound beefcake is targeted at a male power fantasy. The over sexualised sorceress with the giant breasts that literally swing around when she runs? Also targeted at a male fantasy.

    That’s fine, if that’s what you like. Just don’t pretend it’s anything but. And don’t be surprised if a lot of women find it offensive. They have a valid reason to.

    As for repetition… good games keep the gameplay expanding and evolving over the course of the experience. Especially a good RPG. Obviously this particular reviewer felt the degree of repetition was counterproductive to the overall game.

    #46 2 years ago
  47. Sylrissa

    You (and others) can personally dislike the games artstyle all you want, just as I can’t stand modern military shooters, that is down to personal taste.

    But will you please stop talking for my entire gender, will there be plenty of women that dislike this game?, probably, but that is their choice, there are also many that don’t find this art style disgusting or offensive, myself included.

    #47 2 years ago
  48. pandulce1

    #43 lexph3re
    Your post is golden. Well done.

    #48 2 years ago
  49. Ireland Michael

    @47 I never said all women. There’s always exceptions.

    #49 2 years ago
  50. OrbitMonkey

    If women could magically alter their bodies, I doubt there’d be a C cup in sight!

    In that respect I imagine the sorceress is very true to life :)

    #50 2 years ago
  51. wildBoar

    @Ireland Micheal. So like you said before ” I can respect that *they* don’t care, sure.”
    “They’re not me.”
    So you can respect that others feel differently than you then. Then what are you even doing here? We’ve already seen hundreds of forum posts and articles on this subject already, it’s been well established that some people feel this way. Bringing it back up, adds nothing new to the discussion, so unless you feel that others are somehow wrong for feeling differently than you, or that we for some reason should need to hear why you dislike this thing some enjoy, why would you care about what we talk about here? This is a Dragon’s Crown article, when you’ve admitted it’s a difference of taste and opinion: “Lord forbid different people within the same subgroup has different opinions.”

    All it boils down to is you saying “I dislike this, I think this and this is bad.” Of course the others will disagree with you because they feel you’ve offended the thing that they like, but they shouldn’t even have to, it’s just your opinion, and it’s a needless discussion entirely created because you wanted it. No one’s going to change their minds here, it’s just nedless venting and frustration over nothing petty squabbles of opinion and ego.

    The art of Dragon’s Crown groces you out, that’s okay. Fact of the matter is, you still came to this article willingly, clearly, just to tell everyone how much you dislike it, while still admitting that others aren’t wrong for feeling differently.
    To me that’s quite conflicting indeed, and complaining about something being repulsive to you while clearly still chosing to engage it even more so.
    no one’s going to throw DC articles at you or copies of the game, and VG247 ofcourse has the right to write about it.
    Dragon’s Crown doesn’t pander to your tastes, I’m fine with that, we’re all fine with that, that’s the end of the discussion, unless you’re going to tell us we’re somehow wrong for having different tastes than you do.

    I can see you’re off on a tangent right now, but that doesn’t change the fact that this entire argument is purely created for ego-stroking, utterly pointless, and anyone who feels that their opinions are invalidated by anothers (or yours) needs to see they don’t need others to reaffirm their opinion. The same goes for needing to put down others opinions to reaffirm your own.

    #51 2 years ago
  52. Ireland Michael

    @51 Last time I checked, the whole point of a discussion section was… discussion.

    I know, mind blowing revelation.

    Lets discuss the actual topic of the game, instead of resorting to ad hominems. They’re irrelevant.

    At no point have I said the game shouldn’t be discussed, promoted or played though. Just because I don’t like someone doesn’t mean it should be censored.

    #52 2 years ago
  53. wildBoar

    @52 There’s no conclusion to be reached here when all you’ve saying is personal opinion. That’s once more just ego-stroking.
    You talk about hominems but you don’t adress any of my points either, I never said my response was going to take part in the argument, just about how pointless the nature of this argument is in itself.

    “At no point have I said the game shouldn’t be discussed, promoted or played though. Just because I don’t like someone doesn’t mean it shouldn’t be censored.”

    I assume you mean “should”, then what is it that you’re trying to achieve at all then? You’re clearly admitting there’s nothing inherently wrong about the game, all the while indulging this needless discussion about the themes of the game, which like you’ve admitted yourself, are subjective.
    The reason for your argumentation itself, seems rather non-existant or conflicted. The fact that your argumentation is just self-indulgent is quite transparent at this point.

    #53 2 years ago
  54. Ireland Michael

    @53 90% of your post was about me, and criticising my right to an opinion. I don’t waste my time with ad hominem. It’s irrelevant to the topic of the game.

    Everyone’s opinions is based on their own personal ego. The difference is how comfortably you can deal with other people’s ego clashing with your own, and how well you can accept a difference in opinion.

    You’re responding to tell me you think the nature of the discussion is pointless? Duly noted. I politely disagree.

    “You’re clearly admitting there’s nothing inherently wrong about the game.”

    I think there’s plenty inherently wrong with the game. People are free to think otherwise. That’s the cool thing about opinions.

    Everything is subjective, even absolute truths.

    #54 2 years ago
  55. Sylrissa

    But the discussion is concerning the art, and art is very subjective, just as taste in Music is, and as such entirely opinion.

    People are very much allowed to have different opinions, but I don’t see anything objectively wrong to have a discussion over, only personal likes or dislikes of the the very subjective art direction they choose to go with.

    #55 2 years ago
  56. Telepathic.Geometry

    I really wish the game didn’t have the typical Japanese sexualisation of women plastered all over it. It really puts me off… I have the same problem with anime and manga. :/

    #56 2 years ago
  57. wildBoar

    Like I’ve said before, all you’re left with is your opinion, which I’m fine with, you can think Dragon’s Crown is as shit as you want,
    but chosing to seek it out and complain about it because you feel differently, bating into tiresome discussions ( you can’t argue that you didn’t think you’d offend people tastes, really )while still pretending to respect difference of opinion, it doesn’t make you any better than all the fanboys constantly screaming at each other at this site.
    I don’t need anyone to feel differently about what I like and dislike however, I’ve pointed out what I wanted to point out. And personally, I’m just glad I don’t have to engage in this tiresome argument because of how other people feel. Far too tiresome for me.
    Personally I think your actions regarding the discussion plays into it, feel free to disagree. When someone drops into a thread just to tell people how they dislike something, I feel it’s obvious that it’s a completely pointless self-indulgent thing to do. But sure, like I said I don’t really care to get dragged into this. ( Also, I can’t believe you resorted to the “everything is subjective” out. I used to use that one when I was 14. It’s also a paradox.. )
    You can have last word and all that. All I know is I’ll be enjoying Dragon’s Crown in a weeks time and some of you aren’t, and some people feeling differently isn’t going to make me feel any differently about it. Have fun arguing.

    #57 2 years ago
  58. OlderGamer

    “All I know is I’ll be enjoying Dragon’s Crown in a weeks time and some of you aren’t, and some people feeling differently isn’t going to make me feel any differently about it. Have fun arguing.”

    Here is a thing tho.

    And THE thing:

    “…and some of you aren’t…”

    Indeed.

    In todays world of ultra graphics, the same intended artistic body of work has a different impact then it did in years past.

    If you take Dragons Crown and compare it to King of Dragons. You have very similar games both in gameplay and in game art. However King of Dragons in both arcades and on SNES couldn’t even come close to the graphic fidelity of DC.

    KoD wouldn’t likely turn off anyone. It wasn’t an issue.

    “…and some of you aren’t…”

    Exactly.

    To create a game that pokes and pushes at sexualization the way that DC does is, in my opinion … misguided at best. Reminds me of a lot of games. DoA comes to mind. And it isn’t just sex, violence(probably an even bigger issue, maybe more important issue) has the same problem. Again , on NES/SNES/MD you killed NPCs in games, but not in the long drawn out and graphic ways that todays games do. Your enemies just flashed, maybe fell down, and vanished.

    My concern, maybe because I am older, is that all of this has lead to a massive desensitization of sex and violence. And don’t fool yourself, it has an impact on youth. We have all read case studies and what not, and many of us will roll our eyes. But isn’t that sort of proof of what I am saying. If you are 30+ years old and think these issues are no big deal or normal..imagine a 12 year kid?

    Sort of a topic for another day, maybe. However I think it ties in, and I know I think of stuff like that when I see certain games. To dramaticly over sexualize this games art and protral was a clear cut choice. Could be a sign of the culture it came from. I would agree with that. I would also agree that with advancments in graphical capabilities the JP devs has little by little been making themselves irrelevant in the west. Remember the day when a high profile JP rpg would be a thing to mark on the calander, stay home for, and replay several times? I do. Now I can’t think of a high profile JRPG that has had tangible success. I am sure they are out there, but I can’t think of any big ones. For most people they are just too Japanese.

    The choice in DCs art design is an example of that. And it comes back to:

    “…and some of you aren’t…”

    …going to buy the game because it puts some people off. Which of course that would be an easy thing to have avoided by reigning it in a bit. Even ever so slightly.

    Pretty sure I will still buy the game. But I might turn a bit red if the wife walks in whilst playing. She won’t be impressed lol. Also to thos guys that claim all of their female friends like the games art(or other games, this subject isn’t new)…ever give thought that maybe those girls like you and don’t want to crap all over a hobey that you obviously are invested in and dedicated to? They could well be young and impressionable, just guessing of course. I can tell you that my wife would have no problem laughing in your face if you tried passing tuff like this off as ok/normal/acceptable.

    #58 2 years ago
  59. OlderGamer

    It isn’t a new subject of course. But I do think stuff like this holds the industry back. I think it has been holding the JP industry back in the west for awhile. It isn’t 1993 anymore. Would be nice if things could evolve and mature a bit. Speaking industrywide. I think to some degree it has. Hence why this game will be niche and not set the world on fire with sales.

    #59 2 years ago
  60. absolutezero

    No creative industry has ever “moved forward” by removing things that offended people.

    Punk offended people.

    #60 2 years ago
  61. Clupula

    @60 – Exactly. I always wonder why people who are offended by things like this don’t just go out and make their own art that better represents their values, instead of trying to take things away from the people that enjoy them.

    I’ve done a lot of my creative ventures because I thought stuff that was currently available sucked.

    I didn’t waste my time trying to prevent others from seeing/hearing them, instead. I gave them an alternative.

    #61 2 years ago
  62. Clupula

    Also to thos guys that claim all of their female friends like the games art(or other games, this subject isn’t new)…ever give thought that maybe those girls like you and don’t want to crap all over a hobey that you obviously are invested in and dedicated to?

    I find this argument to be the most sexist of all. To assume that all women feel one way, because that’s the way they’re “supposed to” and that any woman who claims otherwise is a liar. I’ve read this argument several times over the last few days and it’s a pretty disgusting attempt to say that women can’t think on their own, nor have their own opinions.

    #62 2 years ago
  63. OlderGamer

    Hmm, not sure where you fellas are coming from or what you are reading tbh.

    Ok lets tackle the arguments here:

    “No creative industry has ever “moved forward” by removing things that offended people.

    Punk offended people.”

    Right but not everything is punk. Just like not every movie is porn. There is a difference between moving an industry forward and trying to force it into an area that would represent the extremes of said industry. Punk didn’t get on the radio much and it didn’t dominate the charts. It was/is niche. Clearly there is a place for almost everything. Including games that push some peoples comfort levels.

    But you can’t expect the more extreme elements to find the same acceptance as more widely accepted representations. And that is why some movies, some music, some games find themselves the target of some people. And due to such reprecusions retail often adopts a less extreme selection to offer their customers. Walmart won’t stock porn, for example.

    Now I don’t feel that DC is that big of a deal. I still intend to purchase the game myself. But I can see the argument. And I am disappointed of the extreme measure the art style took.

    If the game doesn’t sell well, or has public backlash from female or male, I can understand that.

    It isn’t about one persons point of view being right or being wrong. And I am not attacking anyone or anything. Just pointing out that there is credence to the way some people are reacting and thinking about the game.

    As for Clupula, you have been here long enough to know that I don’t try and speak for anyone. I wouldn’t. I also wouldn’t claim to group everyone into one solid group. There are always exceptions to every rule.

    So to say that ALL Women don’t feel one way is just as bad to claim that all women Do feel a different way. I never assumed anything. But for posters to claim that all of their female friends think something is cool, clearly doesn’t represent ALL Females. I was suggesting that their could be reasons why, esp younger girls, wouldn’t express an opinion different then the one a guy that they looked upto has. Same reasons young girls giggle and laugh at every little joke, funny or not, a guy they like will tell.

    Clearly, however, said females could indeed have no problem with the game, the movie, whatever. Could also be that people tend to gravitate towards other people that share similar points of views. Meaning that indeed, all of your friends might be CoD junkies, for example. But all I was saying is that anyone stating that because all of their female friends see no problem with something like DC, doesn’t mean that all females everywhere feel the same way.

    Can’t have it both ways. Can’t accuse me of over generalizing while accepting someone elses over generalization simply because it reflects your point of view as well. Every one on this planet is a different person.

    But to think that DC doesn’t effect people, maybe even females more then males, is silly. Look at the said female reviewers that adjusted their reviews of said game. Pretty plan to see. You might not like their review, or understand why they feel that way(maybe you think they are making something out of nothing). But it was never the point of being right or wrong. It is an opinion, those can never be wrong. People can be misinformed and form an opinion based on false info. Clearly that wasn’t the case. The females reviewers played the game, reviewed the game, and gave the experience less value due to the sexualization in the games art style. You are free to have a different opinion.

    My entire point of posting was to ask aloud if going with such a style was a wise move in the first place? Wouldn’t the game have played the same way if they had toned it down? Did they understand they ran the risk of alientating some gamers. It is one thing to make a shooter, and accept that not everyone likes shooters, so some folks won’t be interested. It is another thing to create a game that pushes fans of the genera away due to a development/art style choice.

    The idea in most game releases is to sell as many copies as possible. I can’t think of too many chart topping games that set out to push limits and bounderies of socialy accepted norms and still sold millions and millions. By the very nature of a game like that it becomes niche at best.

    #63 2 years ago
  64. leon123

    http://www.geimaku.com/dragons-crown-review/15352/

    8/10

    #64 2 years ago

Comments are now closed on this article.

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.