EverQuest Next to be revealed at SOE Live 2013 this weekend

Tuesday, 30 July 2013 08:46 GMT By Dave Cook

EverQuest Next developer Sony Online Entertainment will unveil the next instalment of the series at the studio’s SOE Live 2013 event this weekend.

The event will run between August 2-4 in Las Vegas and according to the official schedule, SOE’s EverQuest Next reveal will go down on Friday, August 2 at 12pm EST.

John Smedley and Dave Georgeson will be joiend by the game’s dev team to discuss its many features. The panel will also be streamed live on Twitch, and is followed by more EverQuest Next sessions throughout the weekend.

One looks at the game’s classes, the visual style, the plot, returning and new characters, and much ore. If you want to know all about EverQuest Next then this is the time to do it.

Are you looking forward to the details? let us know below.

Thanks AusGamers.


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  1. JungleJack

    #HYPE! Really wonder what they have in store for us, how it looks, what changed… I’m ready. Klappa.

    #1 2 years ago
  2. DrDamn

    PS4 please :)

    #2 2 years ago
  3. KineticCalvaria

    This game needs to innovate and bring some something new to the table, if it’s just same old quest grinding its gonna die off, people have moved on from that boring generic gameplay now.

    Hoping for something interesting but I’m inclined to believe they’ll play it safe.

    #3 2 years ago
  4. backup

    Sony will bring this to PS4 no need to worry

    #4 2 years ago
  5. Erthazus

    If it will will come to the PS4.

    good bye Everquest franchise. You was cool in the past. Especially the first one but guys above never played it and want casual mmo just for them.

    mKay. your Planetside 2 is already sinking because it is a casual console POS compared to the first game.

    #5 2 years ago
  6. viralshag

    Better get used to it. I think PC only MMOs will be far and few between in future. About time too really.

    #6 2 years ago
  7. Erthazus

    Just because consoles in 2013 can now do mmo’s does not change anything except for the fact that Consoles – are new to the mmo market and it is a niche market for it right now.

    Second and the most obvious one. If mmo game want to fail Hard, they can do a crossplatform feature aka PC/PS4, Xbox, blah-blah.
    It is impossible to make a game like World Of Warcraft or Everquest 2 with 16 button layout (controller) that can’t have console/Macro’s or decent control scheme – fact.

    but you can make shitty and easy Action-Adventure POS like Dragon Quest MMO or DC Universe Online (Which failed hard) which is casual friendly in every aspect of it and “Casual friendly” is the reason right now why MMO market fails to introduce new ideas.

    If you don’t know that. You never played decent MMORPG in the past and you don’t even know what is Everquest.

    #7 2 years ago
  8. Hcw87

    Because it’s so hard for MS/Sony to allow kb/m and restrict them to MMO’s only, right?


    #8 2 years ago
  9. viralshag

    And if they want real success then they’ll open it up to all platforms like most games. Just like most ex-PC exclusive devs and games do now.

    And you don’t need 16+ button MMOs these days, the last thing that sells an MMO these day is hardly how many action bars I’m going to need.

    Sadly, for you, MMOs are for the most part played by casual gamers. You need to have a casual approach with hardcore elements, I don’t think it’s ever been different.

    #9 2 years ago
  10. Erthazus

    @8, M/KB combo is a niche market for consoles and if someone wants to play MMORPG he already know’s where to play it with better visuals and better social aspect to it.

    Even the game like World Of warcraft is very popular with mods which are impossible on consoles.

    there are a lot of things that are impossible on consoles because it is a limited computer device for a genre that is very “open” in it’s nature.

    #10 2 years ago
  11. Dragon246

    Its probably a given that its coming to PS4. It may well benefit from being on a platform that’s not as saturated in mmos like PC.

    #11 2 years ago
  12. Hcw87

    People don’t play MMO’s for their visuals. Just like competitive FPS players actually lower their graphics to get the best FPS possible, with minimal slowdown.

    You being such a ”hardcore” PC gamer should know this. Graphics aren’t everything.

    #12 2 years ago
  13. viralshag

    Better visuals? Other than GW2, there’s hardly an MMO out there that’s exactly cutting edge in terms of visuals.

    #13 2 years ago
  14. Erthazus

    @9, “And if they want real success then they’ll open it up to all platforms like most games. Just like most ex-PC exclusive devs and games do now.”

    they already did it with mmo’s and these mmos are sinking. Planetside 2 is sinking. Every crossplatform mmo is sinking.

    “And you don’t need 16+ button MMOs these days, the last thing that sells an MMO these day is hardly how many action bars I’m going to need.”

    You are a niche then. Because Action bars for a MMO is better then Action-Adventure POS games like Terra with exception of World Of Tanks. But it’s not a mmo, it’s a Arena based multiplayer with F2P elements.

    “Sadly, for you, MMOs are for the most part played by casual gamers. You need to have a casual approach with hardcore elements, I don’t think it’s ever been different.”

    that’s why you nevr played vanilla WoW and especially Everquest. As i said it. Everquest for example was very hard. Especially the first game and it was the most popular mmo back then until WoW came out.

    #14 2 years ago
  15. Erthazus

    @13, You don’t know mmos’ End of story. For your info, Guild Wars 2 graphics wise is absolutely nothing special like the first one when they came out. Low res textures and low res models.

    Funny thing. Everquest 2 when it came out was graphically freakin impressive and only small percentage of players could max it out. Game was future proof.

    @Hcw87. “People don’t play MMO’s for their visuals. Just like competitive FPS players actually lower their graphics to get the best FPS possible, with minimal slowdown.

    You being such a ”hardcore” PC gamer should know this. Graphics aren’t everything.”

    are you high or what? I play my games mostly in 40-60 fps with the best graphics. The one who lowers graphics to “pixel model” are cybersport guys and I saw that only in one game: Quake 3 Arena that’s it.

    Do you really believe that once I will play Battlefield 4 on the PC with 64 players on it I will… make my graphical options LOW?

    Are you high man?

    #15 2 years ago
  16. viralshag

    Yeah, “back then”, when MMOs were actually popular to the masses. Rather than the almost niche genre they’ve become. You can hold on to glory days and apply it to the present all you want but sadly you’re living in the past.

    Please, point me in the direction of a better looking MMO than GW2. More people are playing on the PC with a pad hooked up to their TV. If you think MMOs aren’t going to be made with the pad/console in mind you’re deluding yourself.

    Not all will be cross-platform, pad enabled but I’m willing to bet that a lot will be made with that in mind.

    #16 2 years ago
  17. DrDamn

    I played Everquest back in the day. I spent a day playing and finished off worse than I started. I had a hot key for “TRAIN TO ZONE!!!”. I spent hours logged in stood in the lagfest market area selling my stuff. It was a tough and rewarding game, but this accessibility drive is about making the games attractive to a wider range of people, not consoles. WoW was so popular because it removed a lot of the grind and inaccessibility of EQ. WoW has continued to make the game more accessible as time has gone on. This is all on PC, console is not even involved here.

    The original EQ style is the niche, and EQ:N is not going to be like that regardless of whether it’s coming to the PS4.

    On whether you can get depth without a k/b and mouse? Of course you can. Too many associate depth with a check list of features and options. Depth is not about numbers, depth is about strategy, the ways you can approach things and do things. Depth is not 50 different guns/abilities if there is no tangible difference in use or place to use them.

    You could implement a hotbar quite nicely with the PS4 touch pad. Touch the pad and move to position and press to action. It’d get quite quick and intuitive after a while.

    #17 2 years ago
  18. zonkerman

    Conversations here appear a bit silly to complain of PS4 and no keyboard or mouse. The PS4 has USB ports so there is a very good chance that Sony will support a wireless keyboad and mouse which would work with the transmitter plugged into the USB ports. I think the bigger problem for the game if it were on a console would be the limitation of your TV screen resolution. There’s no comparison to resolution of today’s HD TV to a really good PC Video card and monitor running at something like 2650×1440. Unless perhaps if you can afford one of the new ultra HD TVs but who knows if those will take off. I like playing an mmo on a PC with a high res monitor because it allows you a whole lot of room to place all those extensive display options like buttons, icons, stat windows, group windows, etc. and yet still have plenty of room to see the game you are playing without covering the playing field.

    #18 2 years ago
  19. Erthazus

    @viralshag, “More people are playing on the PC with a pad hooked up to their TV.”

    show me statistics of this bullshit and then we will talk.

    “Please, point me in the direction of a better looking MMO than GW2. ”

    Firefall, Terra, Lineage Eternal. Guild Wars 2 graphically looks unimpressive. Yes, it is not awful because designers did most of the job but technically it’s not impressive.

    “If you think MMOs aren’t going to be made with the pad/console in mind you’re deluding yourself.”
    you are deluding yourself being a stupid console fanboy. That’s for sure. If the game is made on a console and then ported to the PC then sure. That’s true.

    but most of the MMO games are not going this way. Just because Planetside 2 did this (SOE is owned by Sony that makes POS4) does not make it a standard.

    “Yeah, “back then”, when MMOs were actually popular to the masses. ”

    they are popular to this day. WoW is still the most played MMO with subs, World Of Tanks, Runescape, Guild Wars 2 and so on and on.
    Inf fact, MMO’s are The Most Popular genre on earth right now.

    #19 2 years ago
  20. Erthazus

    @DrDamn, great comment. I agree with you. But when WoW launched it was actually hard for the most of users and it was really interesting back then.
    Everything else about the WoW “casuall friendly” future I agree completely but there is still a big chunk of content that is still hard for most of the users. Like Raids.

    #20 2 years ago
  21. viralshag

    @19, Show me stats of the assumption being false. All I can say is I doubt that one of the biggest distributors of PC games, Steam, wouldn’t introduce a Big Picture mode for nothing. It’s becoming the norm for almost all PC games (where applicable) will have pad support as default.

    What’s funny is FireFall and Tera are games that are pad compatible. Along with DCUO, TSW, Planetside 2, Dust514, Defiance and Star Trek Online to name a few MMOs off the top of my head.

    And I game on the PC more than anything else actually, and I happily use a pad for most of it. You just sound like a sad PC fanboy who’s losing his hardcore platform to the masses of people like me. Gutted for you.

    #21 2 years ago
  22. DrDamn

    But think about what makes an MMO for you? Then give me a solid reason why that has to be done with a K/B + Mouse. I think the PS4 touchpad could come into it’s own in this sort of application. You can still have the vast majority of what makes a current MMO good with a PS4 pad and some good customisation.

    #22 2 years ago
  23. sebastien rivas

    @ 14

    I agree, challenges is a necessity in mmo but also by which it should not especially/only constitute creating a RAID or full group to overcome a hurdle.
    in my humble opinion, the more tree skills, the more gameplay mechanics, the more combo finisher, the more little icons to be on screen the better I feel.
    1)I do not want to be the same as others, hence I feel unique.
    2)Making a decision upon multiple choices is a basic rule of RPG from day 1 of it’s creation and it works well because “I think so I am”.
    3)The more diversity, the more enchanting it gets. Although there need to be strong visual consistency.

    If anything MMO should take vision into not complicating choices but multiplying choices to create this diversity that no one think s/he wants but truly personalize the played character.

    Right now I play a MMO that is more of an arena. I hear player talk time to time and something stomped me one day whereas one was saying meh all class are not the same, a couple are strong regardless of the skill tree and others you have 1 or 2 specific builds at which you can survive.
    I am firm believer of assymetric balance but to me either way the devs did not understand what they were creating or the purpose of this solution still escapes me.
    I for one do not look online for best build etc… but I must say that by assymetric balance I mean where conditions occur suc as A beats B, B beats C, C beats A. It has nothing to do with A kill B etc… but encouraging play styles.

    I agree with @ 20
    Wow at the begining was sufficiently hard but I assume Vivendi must have stepped in by waiving a report of a social studies to include 8 to 12 years old; therefore dumbed down and so I left a while after because I have no patience for Raids and already so little to form a group for a dungeon.

    Cheer everyone,

    Yeaahhh Everquest coming back soon :)

    #23 2 years ago
  24. viralshag

    @22, I think the problem comes from some people thinking you do actually need something like 4 action bars with 12 buttons each which just isn’t the case in my opinion.

    In most cases even when you do have that option, a lot of the game still revolves around a rotation that still fits onto one action bar. More skills and talents do not make a game more fun. EDIT: In the sense of what you use at one time – like #23 said, I’m all for a big variety of classes/talent trees that can add diversity between players and their style. (Rift being a good example.)

    While I’m not the biggest fan of GW2′s combat, they proved you can have a minimal approach and still achieve a lot of fun.

    #24 2 years ago
  25. Erthazus

    @viralshag, “Show me stats of the assumption being false.”

    Asking that question is like asking stats about “K/M on consoles”. Because 99% of people play on the PC using MOUSE and Kyboard. That’s the standard and not a lot of games have controller support and not a lot of them will have in the future on the PC because Controller is a niche market for the PC user like M/K is a niche market for consoles.

    Big Picture Mode is a future proof strategy. The same strategy as consoles moves more towards PC side of infrastructure.

    god damn, console fanboyism is over 9000.

    “What’s funny is FireFall and Tera are games that are pad compatible. ”

    Because they are Action type of games. Games like Firefall for example have only 4 action BARS. (4). and it’s simple mechanic already destroyed the game. A lot of people are ging away from it.

    I turned the game off after 2 hours in to it because gameplay was simple as fuck.

    “Along with DCUO, TSW, Planetside 2, Dust514, Defiance and Star Trek Online to name a few MMOs off the top of my head.”

    DCUO, Defiance, ST O and TSW are weak MMO’s. Dust 514 is still in development like Eve Online and we will see how it will go in the future.

    Fact is that Action games with MMO spec is just urgh.

    “And I game on the PC more than anything else actually, and I happily use a pad for most of it. You just sound like a sad PC fanboy who’s losing his hardcore platform to the masses of people like me. Gutted for you.”

    I don’t. Games like Rome:Total War 2, Civilization 5, Company Of heroes 3 and so on proves that PC gaming is alive (even casual POS like Diablo III sold over 14 million units proves that) and PC will continue to have fantastic games, it’s just I don’t want franchises like Everquest to be ruined especially from those people who (!) NEVER PLAYED IT FROM THE START (!)

    #25 2 years ago
  26. viralshag

    I never said PC gaming is dying so don’t get defensive. But if you think the PC isn’t becoming more “casual” to cater to more living room/TV/pad users then you’re just being blind for the sake of it.

    You only have to look at the number of games that support pads now in comparison to a year or two ago to see that it is more and more becoming the norm.

    If you really think that’s false then as I said earlier, you’re just being blind for the sake of it. Why would Valve “future proof” something if they didn’t think there was a future for it?

    Just face it, pad use on the PC is becoming more and more popular. Obviously for games where a KB/B is needed, like TW and Civ, it’s a different matter. That would be like someone complaining about not having a fork to eat soup with.

    And you can throw around the console fanboy nonsense all you like but you just sound like a PC fanboy every time you do. There’s enough people on VG that have me on Steam to know where I do my gaming so you might as well drop that bollocks.

    #26 2 years ago
  27. elem187

    I couldn’t think of anything worse than a MMO on a games console without having a different controller..

    The only console where a MMO could work well would be the Wii U which would be able to mimic the quickly pressed macro’s you have on keyboard/mouse combos.

    I played Everquest on PS2, and it was a NIGHTMARE to play a spell caster.

    #27 2 years ago

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    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

  • Azure Striker Gunvolt 2 in the works for 3DS

    Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

  • Life is Strange Episode 2 not delayed, says developer

    Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

  • First SteamVR game reveal is Job Simulator

    Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

  • HTC, Valve partner for Vive VR headset

    The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.