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Microsoft to allow developers to start self-publishing on Xbox 360 as early as August – report

Saturday, 27th July 2013 19:26 GMT By Stephany Nunneley

The Pinball Arcade developer, FarSight Studios, has said Microsoft will allow developers to start self-publishing on Xbox 360 as early as August.

The studio dropped the information in a newsletter that Polygon was privy to.

“Microsoft has just announced that indie developers (like FarSight) can now self-publish on Xbox Live Arcade instead of being required to find publishers for their games,” the newsletter stated. “This means we can bring The Pinball Arcade back to the 360 ourselves, and also opens the door to an Xbox One version of The Pinball Arcade in the future!”

FarSight further stated in the newsletter that the self-publishing program will open in August.

Microsoft said earlier this week it will announced further details on the initiative during gamescom.

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10 Comments

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  1. MCTJim

    What negatives can indie devs complain and whine about now?

    #1 9 months ago
  2. Joe Musashi

    Oh, I’m sure when it comes to folk complaining and whining, Indie Devs are but a minute number of the gaming demographic.

    JM

    #2 9 months ago
  3. G1GAHURTZ

    @1:

    They’ll probably complain and whine that MS isn’t putting their game on every dashboard page available, and spamming gamers with ‘one click to purchase’ buttons.

    #3 9 months ago
  4. MCTJim

    @giga…yup

    #4 9 months ago
  5. Gigabomber

    @3 @4 they already are. Earlier article stated by some people that “now it will be a wasteland” of bad games, hilarious.

    On an up note: pinball arcade is awesome and I am very glad to see it coming back. Constant physics updates and whatnot make it pretty good, even though they do have some of that indie bugginess on some of their tables.

    #5 9 months ago
  6. dkpunk

    @3 Exactly. They won’t be happy until MS sells the game for them free of charge.

    #6 9 months ago
  7. redwood

    @3 @6 well that’s not really a nice thing to say… I mean MS does have a history of rubbing indies the wrong way.. this “ease” of publishing is not really a privilege or a gift. It’s merely a MS playing catch-up to Sony and more importantly iOS.
    But in both cases.. SONY and Microsoft know that the indies don’t really need to put their games on the consoles, because right now iOS/android is where the real money is.
    So no MS has a long way to go before they can say that it’s a great place to publish games for indies. As for sony, the 2500 $ price tag on their dev-kit is stupid as hell.. am sure they are gonna change that to something like MS’s retail-systems-can-be-devkit solution.
    As for the dashboard argument.. they don’t want it on every dashboard page.. they just want to be not put in the same stage as the AAA’s.
    It’s a bit tricky to pull-off honestly cause at one point they don’t want to be on the same stage as the AAAs but they also want to have a fair chance at all the audience.
    Also MS and sony have to make sure that they curate their stores to make sure that the crappy devs don’t bloat the stores with shovel ware.

    #7 9 months ago
  8. Kreion

    @7
    The thing about having a fair stage is that indies will always be up against triple A titles in some way. They’re aware of this and it’s why most good indie devs advertise the strengths of their game against AAA games, like new ideas etc. If an indie dev isn’t aware if that then their marketing was always going to be shit.

    I agree that the stores will hopefully be curated a bit, because there are only so many bad games you can see without being irritated. Though I don’t think Microsoft should be giving them too much support, if your game is genuinely good then it’s likely people will play it. This is not always true, but you have no publisher so you don’t get advertisement. Go spread that info yourself instead of complaining that MS won’t do it for you.

    #8 9 months ago
  9. Diingo

    It’s amazing how much influence Sony has on the industry right now.

    Microsoft is literally following them step by step which is quite sad.

    The shift this entire industry is going through is astronomical in comparison to the generations before (minus the shift of Super Nintendo to N64 visuals)

    #9 9 months ago
  10. MCTJim

    @7 LOL Shovelware…well you are going to need a shovel to get rid of the crapwhere.

    what I still find so amazing is how arrogant SOME indie devs are..like they are entitled to publish their game on MS’s platform…these are the ones that will complain no matter how easy MS makes it.

    #10 9 months ago