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Super Smash Bros. 3DS and Wii U won’t contain a storymode or cutscenes

Thursday, 25th July 2013 14:35 GMT By Stephany Nunneley

Super Smash Bros. Wii U and 3DS won’t have a storymode or cutscenes, according to creator Masahiro Sakurai.

Speaking in his bi-weekly column in Weekly Famitsu, Sakurai said the reason the latest iteration in the fighting series will skip out on theses extras, is due to the cutscenes being uploaded on the Internet.

“Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet,” Sakurai said. “You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I’ve decided against having them.”

Instead, video sequences will be spread around and include introductory videos for the Villager, Mega Man, and Wii Fit Trainer lady. Characters can also be customized to an extent, and will alter character performance. Customizations from the 3DS version being transferred over to the Wii U version is also being considered.

While the game won’t include a story mode either, the 3DS version will include a feature acting as a “separate mode from the standard versus play,” and both versions of the game will include different stages.

The 3DS version comes with portable game-themed stages, and the Wii U version contains home console game-themed stages.

You can thank Kotaku for the translation.

Super Smash Bros. Wii U and 3DS is out next year.

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26 Comments

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  1. stealth

    Bad reporting from this site like usual. He never said no story, he said no subspace emissary. He said it will include a story

    #1 9 months ago
  2. hitnrun

    Wow, what a dumb reason.

    The proportion of actual Super Smash Bros players who would hunt down footage of cutscenes in advance would be – what? Liberally, I’d go as high as 1%.

    It’s not like it’s MGS4 or something where you can “play” the game on Windows Media Player and you have legions of filmy-eyed fans looking to do so.

    #2 9 months ago
  3. Stephany Nunneley

    @1 Then take it up with Kotaku which translated it and failed to provide a link to where I could find it myself and get Google to translate it. Sometimes we have to rely on the source given.

    #3 9 months ago
  4. Dave Cook

    @1 As usual? Don’t be a dick.

    #4 9 months ago
  5. Lengendaryboss

    @1
    Shut up and say your points nicely.

    PS: Are you stealth from CVG?

    #5 9 months ago
  6. RaisinBran

    @1: Do you understand Japanese?

    #6 9 months ago
  7. KineticCalvaria

    @1, some people are so anal!

    :)

    #7 9 months ago
  8. Fin

    ” I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I’ve decided against having them.”

    /eyeroll

    Though at the same time, never trust a quote that’s not in the person’s native language.

    #8 9 months ago
  9. KineticCalvaria

    @8, hate to be the one to tell you this but you don’t need to use emotes in real life. :)

    #9 9 months ago
  10. jldoom

    If the quote is correctly translated, that sounds like a really LAZY excuse to cop out of working on a story mode. That’s such a cheap excuse it’s not even funny.

    #10 9 months ago
  11. OlderGamer

    Don’t know about anyone else but I play games for the fun and enjoyment of playing. Not to “rewarded” with an in game engine cutscene. Seems silly.

    And @1..really? If you don’t enjoy this site, move along. Don’t lash out like that, these folks work hard to keep you informed.

    #11 9 months ago
  12. Lengendaryboss

    @10
    http://img.pandawhale.com/70039-its-not-even-funny-gif-Jared-L-lEDy.gif

    #12 9 months ago
  13. deathm00n

    @12 Are you the official funny gifs and images man now Lengendary? :D

    #13 9 months ago
  14. Lengendaryboss

    @13
    Whenever it fits ;)

    #14 9 months ago
  15. stealth

    But I will say this. He gave a lame ass reason. Subspace emissary was terrible and needed to go. But that reason is bad.

    #15 9 months ago
  16. tilinelson2

    More like “Too expensive to develop cutscenes that look good on Wii U (HD), and we all know people buy this game based on the characters it has, so why even try?”

    #16 9 months ago
  17. TheWulf

    :C

    B-bu-but… the story modes of these kinds of games are so ridiculous that it becomes half of the point!! See Marvel vs Capcom (any of them) as an example.

    Are Nintendo losing touch now, too?

    #17 9 months ago
  18. TheWulf

    @1

    “One major detail he covered was the exclusion of a story mode and CG cutscenes and his reasons behind it.”

    From the Kotaku article.

    Also, background storyboards for each character does not constitute a story.

    #18 9 months ago
  19. TheWulf

    @9

    Except this isn’t real life, it’s the Internet, and the only thing we have to convey body language are things like emotes. That’s why I tend to use them occasionally.

    One of the biggest problems with the Internet is, indeed, the lack of body language. You can’t tell whether a person is angry, or just sad, being serious or not, and so on. Body language factors more into proper communication than most people realise.

    And since we’re not telepathic (yet) and we can’t beam our emotions at each other, this is why the Internet tends to be such a sociopathy-fest, since people are often misunderstood.

    Interestingly! This is why the Geth were such a fascinating prospect in Mass Effect, they were a living Internet. And Synthesis pretty much gave them the ability to access and process the emotions of organics via a galactic consensus. Currently, we’re pretty much becoming the Geth, there’s a lot of hivemind/Cult of Popularity shenanigans going on, and people are losing the ability to communicate properly.

    In fact, speaking at length and passionately about something is even considered bad! Imagine that. I do that a lot.

    Proper communication is something that matters to me, and the Internet doesn’t do that well. So sometimes we just have to work around the inefficiencies.

    #19 9 months ago
  20. KoojoPanda

    This is just absurd….Nintendo has gone off the deep end.

    #20 9 months ago
  21. Lengendaryboss

    @19
    http://images5.fanpop.com/image/photos/27800000/Oh-shit-abandon-thread-random-27872671-848-480.gif

    @20
    http://24.media.tumblr.com/tumblr_m6egzzfsya1r9owjqo1_500.gif

    Gif happy ;)

    #21 9 months ago
  22. Alernet

    I got my fill in Brawl. I played kind of liked it better in Melee anyways.

    BTW everyone, no story doesn’t mean no adventure mode or single player mode you stupid fucks. He’s said this in several interviews already.

    #22 9 months ago
  23. KineticCalvaria

    @19, maybe just say ‘I rolled my eyes at this’?

    I was joking anyway, stop taking everything so seriously lol.

    Oh and fell asleep whilst reading your wall of text, yet again :) zzzzzzzZZzzZZzzz.

    #23 9 months ago
  24. Fin

    @19

    “I rolled my eyes at this”.

    Automatically makes me think the person is a tool.

    #24 9 months ago
  25. MrWaffles

    Nintendo: “fuck, someone uploaded a video of Super Mario 64… guess we’re not doing any more Mario games!

    #25 9 months ago
  26. TheWulf

    @21

    Whyyy does that gif URL require scripts to view it? I’m dubious, honestly.

    @24

    Eh. That’s a kneejerk reaction because you can’t judge a person’s intelligence by a single sentence. In fact, that actually reflects badly on you, since you are, in effect, judging a book by its cover. And those who judge books by their covers are often superficial and impulsive.

    I tend to judge a person by their opinions and how erudite they are. If a person has meditated upon and considered their opinions carefully, then I’m able to say with a degree of certainty that such a person has not only intellect, but the wisdom to actualise their intellect properly.

    So take that as you will.

    #26 9 months ago