Rayman Legends announced for PC, will release alongside other versions

Thursday, 25th July 2013 17:02 GMT By Stephany Nunneley

Rayman Legends will be made available on PC at launch and will ship the same date as the PS3, Vita, Wii U and Xbox 360 versions.

The game will come with around 40 levels from Rayman: Origins via an unlockable “Back to Origins” chapter, will be remastered, and will contain touch-specific features for Murfy on Wii U and Vita.

The game is out on August 30 in the UK and September 3 in North america. New screenshots are below.



  1. Sini

    Wii U exclusive = available on all platforms, with some levels not present in Wii U version.

    #1 1 year ago
  2. Zidane

    Will the PC version feature online co-op?

    #2 1 year ago
  3. Lengendaryboss

    Cutting it a little close Ubisoft but whatever.

    #3 1 year ago
  4. dex3108

    Yes, yes, yeeeeeeeeeees :D

    #4 1 year ago
  5. JPezziX

    OMG! Finally…

    #5 1 year ago
  6. wlodi

    Yeah! It’s not a big surprise, considering Rayman Origins is out on PC, but this is even better – the same date as other platforms from Ubi, wow!

    #6 1 year ago
  7. TheWulf

    I’m not surprised about this, I’m just amazed that they weren’t market savvy to it in the first place.

    The console space has changed, since most kids now play on computers (Minecraft, et al), and consoles are used to play modern military shooters, third person action games, and the like. This isn’t the 16-bit era, any more. So a quirky, cute platformer isn’t going to sell as well to that demographic because it’ll be seen as an affront to their masculinity.

    Perhaps the only consoles that sit outside of this are the Nintendo ones, but Nintendo consoles are an anomaly, they’re like a time warp. I do like Nintendo hardware, too, but the only issue there I suppose is that there’s not much of an installed Western user-base, except for on the 3DS.

    So other than the Wii/WiiU, where are you going to find people who love quirky, cute platformers? The PC audience, frankly. We love this shit. It’s a matter of understanding your demographics, I think, and I believe that I understand them better than most bigger companies. The thing with the PC audience is that we emulate, we emulate a lot. And if you offer us a graphically updated or re-envisioned version of something we’re emulated, we’re going to jump on it.

    That’ll happen because PC users, more than anyone, are going to have recent-ish memories of why those games were absolutely so incredible. When was the last time anyone here played Bionic Commando, Strider, Duck Tales, or so on? And I’ll bet Bionic Commando Re-Armed sold better on the PC (and likely the Wii, if it was released for it) than any other platform.

    I suspect that Rayman games would be seen as “kids shit” on the big boy consoles, and as such it wouldn’t be bought, since the kids already have Minecraft any way.

    So… yeah.

    What Ubisoft needs to understand is that stuff like this and Blood Dragon are going to sell better on the PC because they’re quirky, and because they’re novel, and because they’re not a soporific mainstream snoozefest. And that stuff like Assassin’s Creed doesn’t sell that well not because of piracy, but because it’s just a less interesting, less novel prospect considering the present and past library of games we have open to us.

    The PC user can choose to go and install any game that’s been released since the dawn of time for just about any platform. The only games we’re missing, really, are the exclusives for PS3/360, but that’s it. Everything else is available to us. You have to take this into account when selling games on the PC.

    Indies get this.

    Maybe Ubisoft will get this too when they see how much better this sells on the PC than stuff like Assassin’s Creed. It’s not piracy, Ubisoft. It’s just that PC owners enjoy things like Assassin’s Creed less versus mainstream console owners.

    #7 1 year ago
  8. KTF26

    as expected

    #8 1 year ago

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