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Indies mixed on Xbox One self-publishing

Thursday, 25 July 2013 03:37 GMT By Brenna Hillier

In a surprise turn around from its historical policies, Microsoft has announced it will allow self-publishing on the Xbox One. Unsurprisingly, the news has raised both excitement and skepticism among indie developers.

Shack News collated a couple of responses to today’s news.

Monaco: What’s Yours is Mine creator Andy Schatz of Pocketwatch Games said that an open platform is much better, because it gets rid of arbiters of taste, reduces energy expended on pitching games, and negates the need for publishers.

“While I enjoyed working with [publisher Majesco], had self-publishing been an option on the Xbox 360 it would have saved me a lot of trouble in the long run, since my destination platform was in limbo until a year before launch,” Schatz noted.

“If Microsoft doesn’t promote your game, it will still be a gigantic uphill battle to see any sort of meaningful sales,” he added.

TowerFall creator Matt Thorson said self-publishing would make “a huge difference” to him.

“For me, lack of self-publishing makes it very difficult to consider launching on a platform. I’ve never worked with Microsoft, but I’ve heard horror stories from other indies,” he said.

“Fingers crossed they’re aware of the problems and are ready to put in the work to catch up to Sony. They seem to be on the right track with this and the recent removal of the XBLA patch fee.”

But Jennifer Schneidereit of Tengami developer Nyamyam Games was not so ethusiastic.

“Up until now Microsoft have displayed a mentality that excludes independent developers,” she said.

“This makes it difficult for me to trust their motives for reversing their stance now. From my time at Microsoft, I know that company goals and direction change frequently. These new plans might just be a last minute band-aid and we’ll end up with a similar situation to Xbox Live Indie Games, where Microsoft provides a system, but doesn’t give it the support it needs to be successful.”

“Microsoft will have to do a lot more to gain my trust than just changing their self-publishing policy.”

Polygon also spoke to a couple of developers, including Jamie Cheng of Klei Entertainment.

“I think the real test will be the discoverability of the games on the dashboard,” Cheng said.

“The gauge of a healthy channel is the success of the middle – it’s not enough that a few games are hits, there also needs to be a wide base of developers that are making a decent income. This lowers the threshold and allows more developers to jump in and take risks.”

Retro City Rampage creator Brian Provinciano said Microsoft has a way to go to catch up with Sony, saying he has heard that the tools on ffer through self-publishing are quite limited.

“After my experience working with them to release on Xbox 360, I have no interest in even buying an Xbox One, let alone developing for it,” he added.

“The policy changes are great, but they don’t undo the experience I had. I’m not ready to forget what I went through. Working with Microsoft was the unhappiest point of my career. Policies are one thing, but developer relations are another.”

Peter Bartholow of Skullgirls developer Lab Zero Games is also wary.

“I’d need to see the fine print before making any kind of final judgment. After all, these new policies were crafted by the same people that made the last set of awful policies,” he said.

Visit the Shack and Poly links above for more comments from indie developers.

Although The company’s major rival is Sony, one of the more interesting comparisons to make after Microsoft’s announcement today is with Nintendo, which has apparently been doing quite a good job of fostering indies behind the scenes.

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21 Comments

  1. actuallyisnotafox

    allowing self publishing does means more games get to xbox one but the whole dashboard thing, well im sure ad’s of food and cars will take over people seeing indie games anyday.. :/

    #1 2 years ago
  2. dkpunk

    Sounds like these indie devs will only be happy when someone will also sell their games for them. Oh well, can’t make everyone happy. I can’t wait to see how all of these indie games do on the ps4. If something spectacular doesn’t get released I will be very disappointed.

    #2 2 years ago
  3. machy

    xboxOne should go by the name xbox180

    #3 2 years ago
  4. xBASSxMONSTAx

    ^Or better yet. “Xbox -180″ as they have reversed just about everything they mentioned at E3 thanks to the genius Playstation 4. :)

    Now all they need to do is get rid of kinect and they will be in with a fighting chance but until that happens PS4 FTW!

    #4 2 years ago
  5. redwood

    @4 at the end you will still have the 100 $ canyon.

    #5 2 years ago
  6. Genesis1295

    @4 I’d prefer they keep the kinect as it is with the console bundle, the kinect is what differs it too the low standards of the ps4 also a great piece of technology for indie developers to master resulting in what could be a experience that the kinect has yet to achieve X1 ftw.

    #6 2 years ago
  7. MrWaffles

    Being discoverability the second biggest issue to tackle, Microsoft could go the “honest” way and offer in-dash marketing packs for indies at launch.

    “We’ll give you this many banners, you’ll appear on X part of the indie showcase weekly…” whatever. Something guaranteed for every indie.

    OR

    There’s also the possibility to implement some kind of “big brother” ad-hoc publisher support. In this case, Publishers (the guys with the cash) can buy these in-dash marketing packs FOR the indie games they believe will sell, then get a cut from sales”.

    Some sort of reverse affiliate marketing where the big guy is actually the one working for the little one (and making money on it of course).

    Indie devs will have to opt-in for this kind of scheme, but it seems lilke a viable alternative if you ask me.

    Do you think Microsoft will be up for something like this? Probably not, but they seem to be changing their monolithic stance on gaming lately.

    Give me a call, Ballmer.

    -Waffles

    #7 2 years ago
  8. gomersoul

    Playstation plus is a great way for indie games to get noticed, just look at thomas was alone. MS will never want to offer their customers that kind of value and that is why no matter how many shitty policies they reverse they will always be second best

    #8 2 years ago
  9. viralshag

    I think #2 has it spot on and that’s my problem with some indie devs and self-publishing. They want complete independence but then it’s almost as if they want someone else to help them sell their game?

    #9 2 years ago
  10. Froseidon

    I’m probably gonna get a bit of hate for this comment, but this just makes me think that indies are more picky than they can afford to be. I mean, they disliked the fact that there was no self-publishing in the first place, and now there is, they’re still skeptical.

    I dunno, its probably just me thinking some indies seem to want everything handed to them (emphasis on the *some*) and I know there would have been past bad experiences with Xbox, but surely they could look at this more as an olive branch than a slap.

    #10 2 years ago
  11. viralshag

    @10, Well I definitely agree with you. There must be so many real indies that just get on with making their game and suck it up.

    I sometimes think a lot of people must go in thinking they’re going to have the next big hit and somewhat deserve all the help/promotion they need when in truth, they might just have a mediocre game that simply won’t sell no matter how much you promote it.

    #11 2 years ago
  12. Froseidon

    @11 – Yeah, although it can never hurt to help the indie devs. One of the quotes in the article mentions discoverability, which the 360 had, to an extent, with the indie tab on the marketplace.

    I think having an indie section on the dashboard of the X1 may please more indies, however, I just don’t think that its indies that will win the next-gen, as some of them believe.

    I might be missing something a bit more about this self-publishing stuff. In fact, there is no might about it, as I will not have as much insight as the actual indies will, but still, I just don’t feel indies are as important as they’re currently made out to be.

    That said, some indies can really take off, and then a fantastic game that inspires many other carbon copies or “twists” follow, and it can be good for the market (I.e – Minecraft).

    #12 2 years ago
  13. viralshag

    @12, No, I would agree with you on that too. I don’t really “get” the big thing with indies. While some of the games can be fun, a lot of them are throw-away experiences for me – and I’m not trying to say that in a negative way. Like mobile games they’re something I might do for a bit when I’m bored and then I’ll leave them be.

    I believe that all a strong emphasis on indie games on console will do, is create a much more similar situation to mobile gaming and an app store. Loads of games? Yes. Loads of crap? Yes. Lots of innovation? Probably not. Lots of copying? Probably so.

    Maybe because I’m not a big fan that is the reason I don’t see indies as the future of gaming. It’s all just my opinion, if I’m wrong so be it.

    #13 2 years ago
  14. Froseidon

    @13 – There is one point I have to disagree on, kind of. And that is your innovation point. I feel that indies definitely innovate (I can use Minecraft as my example again :P), as we have never seen a game like Minecraft before. That was my part of disagreement. Now I can also agree with the point that some companies will then copy Minecraft’s idea (as they have done) and then the innovation starts to become stale.

    I can see indies as important, like they’re a cog in the machine that is the gaming industry, however, I feel that said machine can run without that cog, albeit, a little cranky and noisily.

    Maybe, like you, I don’t give them enough credit as I’m not big user of indie games myself.

    #14 2 years ago
  15. viralshag

    @14, Oh I definitely didn’t mean it in a way that there won’t be any innovation at all. I know there is and I’m sure there will be more. I just mean in the grand scheme of things, some people act like every indie dev and game is going to revitalise the industry with whatever new idea they have.

    While in some cases that definitely holds true, I see a lot of indie devs going backwards and making “classic” games with maybe a modern twist but often seem to rely on nostalgia to sell the game.

    #15 2 years ago
  16. VibraniumSpork

    @14 I think a good frame of context for Indies is what happens in cinema. The blockbuster directors pretty much all show their skills first with smaller independent films made to a tight budget with limited means and minimal distribution. But the important thing is that the bigger studios keep an eye out and ear out for these guys, and there’s a thriving independent cinema scene (festivals, art house cinemas etc.) that gives these films a decent platform to get themselves seen.

    Just like you might not like hanging around with neckbeard hipsters in a trashed-out 1-screen cinema to find the next up-and-coming Director, you might not want to play some old-school 8-bit looking game found nearer the bottom of a PSN/XBL bestsellers list. But give it a year or two and the guys who made that could well be presiding over your next AAA title. That’s why it pays to look after Indies, especially if you’re Microsoft, Sony or Nintendo.

    #16 2 years ago
  17. MCTJim

    Once again, they are whiners and complainers. Here, we removed the patch fee…whine….ok we will let you self publish….whine some more. THey are not entitled to anything and anything Sony/Nintendo or MS gives you is a gift free and clear..whats next…we want the spotlight on our game and for you to sell it for us…my goodness the entitlement attitudes of some of these devs.

    #17 2 years ago
  18. viralshag

    @16, While I’m not saying you’re wrong (because I have no idea what the truth is) but I don’t get that impression from the games industry.

    I think while some talented people might get picked up I get the impression that if you are a successful indie dev, you’re going to stay that way because at that point you’re pretty much a successful and self-employed dev. Why would you work for someone else?

    If there’s examples of indie devs jumping from indie to AAA, I’m simply not aware of it. It seems like they complete one project and start on the next.

    #18 2 years ago
  19. bradk825

    @17 indeed, I read this guy’s comments about wanting his game promoted, which to me sounds a lot like something a publisher is supposed to do. In other words they DO want a publisher, they just don’t want to pay them.

    #19 2 years ago
  20. Drewidian

    What I’m hoping to see now is some of those indies develop for unique experiences for not just the XBox One, but to see some of those weird and unique Kinect tools and games we saw in beta for the last version. Since every XBox One will have a Kinect and indies have the ability to self publish and eventually test with their own XBoxes, it will be interesting to see what students and games ideas will come from the dev community. I could easily see universities building labs and even classes around the XBox One to pilot new experiences in ways that will never happen for the PS4. Either way it should be interesting to see how this pans out.

    #20 2 years ago
  21. revolting

    The Nyamyam lady had it right. Trust really is the main issue here, for me at least. Is there anything short of the ridiculous name that they haven’t done a complete 180 on at this point?

    I don’t like bashing microsoft for the sake of bashing it, nor sony; I have always been in equal favour of both, and played and played an equal number of games on 360, ps3 and pc too this generation. I have no interest in favouritism; I just go where the games are and choose each game’s platform depending on which one I personally feel is more appropriate. Prior to E3, I was torn as to which new console to get first; inevitably I was going to end up with both, it was just a matter of which I get first. But following the shambles that was the MS revelation presentation and largely uninteresting E3 presser, then the endless stream of half truths and complete policy reversals, significant figures abandonning ship, and the completely unfocused, schizophrenic nature of the machine itself, I have the bitterest taste in my mouth when it comes to the xbone, having never had an issue with the brand before, and infact leaning towards that one as my first next gen console before this nonsense all started happening. They really have dropped the ball big time, for me.

    It’s all a matter of trust. I just don’t trust them at all, now. After all these mixed messages and constant changes, who knows what the fuck you’re actually buying, at this point? It could change at any time, as they’ve demonstrated time and time again, completely on a whim and/or as the competition dictates. How can anyone trust that? In the space of a couple of months, I’ve gone from decades of being a completely unbiased gamer to a completely pc/ps4 man. And this annoys me, because there’s absolutely no need for it.

    At this point, I don’t actually want an xbone any more. They’ve actively driven me away. Of course, if a must have exclusive comes along, then I will potentially change my mind, but at this point, there really aren’t any. It’s going to take a hell of a lot more than a handful of indie games that I can play for less grief elsewhere to get me back on board. Goodbye Microsoft. I was happy to give you money, once, but now I’m not.

    #21 2 years ago

Comments are now closed on this article.

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    The next update for Elite: Dangerous is coming next month and it includes a new feature called Powerplay. According to Frontier Developments, Powerplay allows players to participate in an ongoing battle that “enhances every aspect” of the game. Players can become allies with a number of galactic Powers and guide their strategy, pursue objectives in […]

  • Facebook says it’s “too early” to discuss large-scale shipments of Oculus Rift

    Facebook has said it is “too early” to discuss large-scale shipments of Oculus Rift as the VR headset is still in the development stages. Speaking during a call to investors, Facebook CFO David Wehner said the company had nothing to announce regarding the amount of stock it expected to ship. “We have not announced any […]

  • Battlefield Hardline’s first patch and rental server program hits next week

    Battlefield Hardline’s first patch has a release date for both consoles and PC. PC & Console patch and RSP for Consoles coming April 28th. Fixes include TDM spawns and more: http://t.co/BZYJeomPlr pic.twitter.com/27TCiY8hmf — Battlefield (@Battlefield) April 23, 2015 The update will include fixes to Punkbuster, Nvidia DirectX drivers, TDM spawns, contains weapon balance tweaks and […]

  • Modders can now earn money through Steam Workshop starting today with Skyrim

    Valve has introduced a new functionality within Steam Workshop which will allow mod makers to earn money for their creations, starting with Skyrim. The update will allow content such as mods, items, or maps to be sold through Steam Workshop for titles which have the feature enabled. A new “streamlined process for listing” has been […]

  • Play Skyrim for free this weekend on Steam and take 75% off while you’re at it

    Skyrim is free this weekend on Steam providing wanna-be Dragonborns who have procrastinated on wetting their blades with Stormcloak blood the perfect opportunity to give the RPG a try. Head over to Steam and download the game and play for free until April 26 at 1am PDT. The game is also 75% off if you […]

  • Call of Duty: Black Ops 3 “Ember” teaser video released ahead of full reveal

    Activision has released a Call of Duty: Black Ops 3 teaser video titled “Ember” and you can watch it right here. Here’s the video blurb: “In the next 50 years, technological advancements will lead us into a world where only those who risk going too far, will find out how far we can actually go.” […]

  • Dragon Age Keep update includes more customizability and control

    Bioware has updated Dragon Age Keep after listening to community feedback. The update includes more customization and control over heroes, world states, career and more. Players can now customize hero portraits or delete Dragon Age: Inquisition heroes from the Hero section. They can also remove playthrough states from the World State Manager and keep up […]

  • Here’s a look at some Conker community creations in Project Spark

    Conker’s Bug Reunion releases today, and below is a video showing some of the community creations you will be able to download using the creation pack. Project Spark is a free download on Xbox One and Windows 8.1, and you can download the Conker Creation Pack today. It contains 350 assets in order for users […]

  • Rainbow Six: Siege video shines spotlight on the British Counter Terrorist Unit

    Ubisoft has released a Rainbow Six: Siege video which gives you a look at the British Counter Terrorist Unit which features “the best of the Army, Navy, and Air Force.” The firm said that over the next few weeks it will introduce the public to each of the units in the game. Rainbow Six Siege […]

  • Mario Kart 8 DLC and Mewtwo for Super Smash Bros. headline eShop update in North America

    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to Amazon.co.uk and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]

  • Mod-friendly Galactic Civilizations 3 will leave Steam Early Access in May

    Galactic Civilizations 3 will leave Steam Early Access next month for a full release, Stardok has announced. The developer called the game the “largest and most diverse strategy sandbox to date,” as players have a variety of tools such as diplomatic treaties to resource exchanges, and United Planets resolutions to hundreds of research directions for […]

  • Ys 6: The Ark of Napishtim is out next week on PC – here’s the pre-order trailer

    Ys 6: The Ark of Napishtim will be released next week on PC, and today, we have a pre-order trailer for you. The game will be made available on April 28 for $19.99/€17.99/£13.99 on GOG, the Humble Store and Steam. Along with improvements over the original PSP version, it will contain less backtracking, controller support […]

  • Destiny: House of Wolves – full gear set up to level 34 in PvP and PvE, upgrades, more

    The Destiny: House of Wolves livestream this afternoon was chock full of information. Read onward for our full report. According to Bungie, Petra Venj, who serves the Queen, is the main story agent who leads the player through the main series of quests. Players who complete bounties will be able to level up in her […]

  • Destiny: House of Wolves – watch the livestream right here

    Bungie will host a Destiny: House of Wolves livestream at 2pm EDT today, and you can watch it right here. Watch live video from Bungie on www.twitch.tv The stream will introduce the new social space, The Reef, as well as gear upgrade paths. House of Wolves contains new Strike missions, The Prison of Elders three-player […]

  • FIFA Ultimate Team: week of April 22 team includes Barcelona, Chelsea players

    This week’s FIFA 15 Team of the Week is now available for FIFA Ultimate Team players. Each team member, as with previous weeks, is selected base on the previous weekend’s matches. Here’s the list of players now available: Starting GK: Claudio Bravo – FC Barcelona (Spain) CB: Leonardo Bonucci – Juventus (Italy) CB: Ömer Toprak […]

  • Sony’s Spring Fever Sale winds down with Shovel Knight and Call of Duty discounts

    It’s the final week of Sony’s Spring Fever Sale which means more games have been added to the mix. Shovel Knight, which launches today is one offer, and the rest are all Cal of Duty titles. The Taken movie series is on sale as well. With Shovel Knight available today on PlayStation 3, PS4 and […]

  • Drivers for Xbox controllers, voice messages, more features available in Xbox One preview

    Microsoft has announced new features coming to Xbox One and the Xbox App on Windows 10 through the preview program this month. Some of the new features have been requested by the community for both Xbox One and Xbox One SmartGlass. Here’s what to expect, straight from the horse’s mouth: Xbox on Windows 10 Game […]

  • Total War: Warhammer has been announced for PC, Mac, SteamOS

    Total War: Warhammer has been announced after previous teases from The Creative Assembly touched upon it. The game will contain “gigantic monsters, flying creatures, legendary heroes and storms of magical power.” It is also the first in a trilogy which includes two additional standalone titles and extra content packs. It will feature thousands of warriors […]

  • This video for The Witcher 3: Wild Hunt features a quest from the prologue

    A new video for The Witcher 3: Wild Hunt has been released, showing off the Precious Cargo quest contained in the game’s prologue. The quest tasks Geralt with helping a merchant retrieve a mysterious box from the swamps. The scene looks familiar, but we’ve seen so many videos for the game it’s hard to tell […]

  • Limited public beta for The Elder Scrolls Online kicks off tomorrow on consoles

    The limited public beta for The Elder Scrolls Online: Tamriel Unlimited will launch on PlayStation 4 and Xbox One tomorrow, and Sony has provided details on the tester for those who’ve been invited to participate. The beta test contains the full version of the game and will run from April 23-27, and will start and […]

  • Dying Light debuts in second place on Media Create charts

    Techland’s Dying Light made its debut in Japan lats week, coming in a respectable second place behind Nintendo’s Girls Mode 3: Kirakira Code. The zombie shooter sold 25,530 units on PlayStation 4, while the top earner for the week moved a little over 55,000 units on 3DS. Another western release when landed on the chart, […]

  • Lord of Magna: Maiden Heaven will release in the west this June

    Lord of Magna: Maiden Heaven has been given a release date by XSEED Games, which announced the localization back in February. The title will launch for 3DS in North America on June 2 digitally and through retail. It will be an eShop only title in Europe and Australia when it releases on June 4. A […]

  • This Overlord video teases four new faces of evil

    A new Overlord game is in the works, going by the previous teasing and this video – which teases the possibility of four-payer co-op. Or just four characters to choose from. We don’t know just yet – all we know is the team is asking you to “join the fellowship.” A new entry in the […]

  • GTA movie will star Daniel Radcliffe as Rockstar’s Sam Houser, the BBC confirms

    The GTA movie Game Changer will star Daniel Radcliffe as Rockstar co-founder and president Sam Houser, theBBC has confirmed. The BBC also confirmed Bill Paxton will play Jack Thompson, a role Paxton already confirmed last week when speaking with Deadline. Here’s the synopsis per the BBC: “Conceived for an adult audience, this special 90-minute drama […]

  • Take a look at Etrian Odyssey 2 Untold’s Classic Mode

    Etrian Odyssey 2 Untold’s Classic Mode has received a trailer today. Etrian Odyssey 2 Untold will come with two modes, Classic and Story. Classic Mode was trailered today and in it, you’ll get to make your party by choosing from 13 classes. You’ll be able to customise them too using the character creation tool. Revamped […]

  • Shovel Knight: Plague of Shadows to come with new challenge mode

    Shovel Knight’s upcoming expansion Plague of Shadows will bring with it a new challenge mode. Shovel Knight developer Yacht Club Games has revealed the challenge mode, one of the new additions coming to the game with the free Plague of Shadows expansion. “Are you more into digging than distillation? Already have your Feats book long […]