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Indies mixed on Xbox One self-publishing

Thursday, 25 July 2013 03:37 GMT By Brenna Hillier

In a surprise turn around from its historical policies, Microsoft has announced it will allow self-publishing on the Xbox One. Unsurprisingly, the news has raised both excitement and skepticism among indie developers.

Shack News collated a couple of responses to today’s news.

Monaco: What’s Yours is Mine creator Andy Schatz of Pocketwatch Games said that an open platform is much better, because it gets rid of arbiters of taste, reduces energy expended on pitching games, and negates the need for publishers.

“While I enjoyed working with [publisher Majesco], had self-publishing been an option on the Xbox 360 it would have saved me a lot of trouble in the long run, since my destination platform was in limbo until a year before launch,” Schatz noted.

“If Microsoft doesn’t promote your game, it will still be a gigantic uphill battle to see any sort of meaningful sales,” he added.

TowerFall creator Matt Thorson said self-publishing would make “a huge difference” to him.

“For me, lack of self-publishing makes it very difficult to consider launching on a platform. I’ve never worked with Microsoft, but I’ve heard horror stories from other indies,” he said.

“Fingers crossed they’re aware of the problems and are ready to put in the work to catch up to Sony. They seem to be on the right track with this and the recent removal of the XBLA patch fee.”

But Jennifer Schneidereit of Tengami developer Nyamyam Games was not so ethusiastic.

“Up until now Microsoft have displayed a mentality that excludes independent developers,” she said.

“This makes it difficult for me to trust their motives for reversing their stance now. From my time at Microsoft, I know that company goals and direction change frequently. These new plans might just be a last minute band-aid and we’ll end up with a similar situation to Xbox Live Indie Games, where Microsoft provides a system, but doesn’t give it the support it needs to be successful.”

“Microsoft will have to do a lot more to gain my trust than just changing their self-publishing policy.”

Polygon also spoke to a couple of developers, including Jamie Cheng of Klei Entertainment.

“I think the real test will be the discoverability of the games on the dashboard,” Cheng said.

“The gauge of a healthy channel is the success of the middle – it’s not enough that a few games are hits, there also needs to be a wide base of developers that are making a decent income. This lowers the threshold and allows more developers to jump in and take risks.”

Retro City Rampage creator Brian Provinciano said Microsoft has a way to go to catch up with Sony, saying he has heard that the tools on ffer through self-publishing are quite limited.

“After my experience working with them to release on Xbox 360, I have no interest in even buying an Xbox One, let alone developing for it,” he added.

“The policy changes are great, but they don’t undo the experience I had. I’m not ready to forget what I went through. Working with Microsoft was the unhappiest point of my career. Policies are one thing, but developer relations are another.”

Peter Bartholow of Skullgirls developer Lab Zero Games is also wary.

“I’d need to see the fine print before making any kind of final judgment. After all, these new policies were crafted by the same people that made the last set of awful policies,” he said.

Visit the Shack and Poly links above for more comments from indie developers.

Although The company’s major rival is Sony, one of the more interesting comparisons to make after Microsoft’s announcement today is with Nintendo, which has apparently been doing quite a good job of fostering indies behind the scenes.

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21 Comments

  1. actuallyisnotafox

    allowing self publishing does means more games get to xbox one but the whole dashboard thing, well im sure ad’s of food and cars will take over people seeing indie games anyday.. :/

    #1 2 years ago
  2. dkpunk

    Sounds like these indie devs will only be happy when someone will also sell their games for them. Oh well, can’t make everyone happy. I can’t wait to see how all of these indie games do on the ps4. If something spectacular doesn’t get released I will be very disappointed.

    #2 2 years ago
  3. machy

    xboxOne should go by the name xbox180

    #3 2 years ago
  4. xBASSxMONSTAx

    ^Or better yet. “Xbox -180″ as they have reversed just about everything they mentioned at E3 thanks to the genius Playstation 4. :)

    Now all they need to do is get rid of kinect and they will be in with a fighting chance but until that happens PS4 FTW!

    #4 2 years ago
  5. redwood

    @4 at the end you will still have the 100 $ canyon.

    #5 2 years ago
  6. Genesis1295

    @4 I’d prefer they keep the kinect as it is with the console bundle, the kinect is what differs it too the low standards of the ps4 also a great piece of technology for indie developers to master resulting in what could be a experience that the kinect has yet to achieve X1 ftw.

    #6 2 years ago
  7. MrWaffles

    Being discoverability the second biggest issue to tackle, Microsoft could go the “honest” way and offer in-dash marketing packs for indies at launch.

    “We’ll give you this many banners, you’ll appear on X part of the indie showcase weekly…” whatever. Something guaranteed for every indie.

    OR

    There’s also the possibility to implement some kind of “big brother” ad-hoc publisher support. In this case, Publishers (the guys with the cash) can buy these in-dash marketing packs FOR the indie games they believe will sell, then get a cut from sales”.

    Some sort of reverse affiliate marketing where the big guy is actually the one working for the little one (and making money on it of course).

    Indie devs will have to opt-in for this kind of scheme, but it seems lilke a viable alternative if you ask me.

    Do you think Microsoft will be up for something like this? Probably not, but they seem to be changing their monolithic stance on gaming lately.

    Give me a call, Ballmer.

    -Waffles

    #7 2 years ago
  8. gomersoul

    Playstation plus is a great way for indie games to get noticed, just look at thomas was alone. MS will never want to offer their customers that kind of value and that is why no matter how many shitty policies they reverse they will always be second best

    #8 2 years ago
  9. viralshag

    I think #2 has it spot on and that’s my problem with some indie devs and self-publishing. They want complete independence but then it’s almost as if they want someone else to help them sell their game?

    #9 2 years ago
  10. Froseidon

    I’m probably gonna get a bit of hate for this comment, but this just makes me think that indies are more picky than they can afford to be. I mean, they disliked the fact that there was no self-publishing in the first place, and now there is, they’re still skeptical.

    I dunno, its probably just me thinking some indies seem to want everything handed to them (emphasis on the *some*) and I know there would have been past bad experiences with Xbox, but surely they could look at this more as an olive branch than a slap.

    #10 2 years ago
  11. viralshag

    @10, Well I definitely agree with you. There must be so many real indies that just get on with making their game and suck it up.

    I sometimes think a lot of people must go in thinking they’re going to have the next big hit and somewhat deserve all the help/promotion they need when in truth, they might just have a mediocre game that simply won’t sell no matter how much you promote it.

    #11 2 years ago
  12. Froseidon

    @11 – Yeah, although it can never hurt to help the indie devs. One of the quotes in the article mentions discoverability, which the 360 had, to an extent, with the indie tab on the marketplace.

    I think having an indie section on the dashboard of the X1 may please more indies, however, I just don’t think that its indies that will win the next-gen, as some of them believe.

    I might be missing something a bit more about this self-publishing stuff. In fact, there is no might about it, as I will not have as much insight as the actual indies will, but still, I just don’t feel indies are as important as they’re currently made out to be.

    That said, some indies can really take off, and then a fantastic game that inspires many other carbon copies or “twists” follow, and it can be good for the market (I.e – Minecraft).

    #12 2 years ago
  13. viralshag

    @12, No, I would agree with you on that too. I don’t really “get” the big thing with indies. While some of the games can be fun, a lot of them are throw-away experiences for me – and I’m not trying to say that in a negative way. Like mobile games they’re something I might do for a bit when I’m bored and then I’ll leave them be.

    I believe that all a strong emphasis on indie games on console will do, is create a much more similar situation to mobile gaming and an app store. Loads of games? Yes. Loads of crap? Yes. Lots of innovation? Probably not. Lots of copying? Probably so.

    Maybe because I’m not a big fan that is the reason I don’t see indies as the future of gaming. It’s all just my opinion, if I’m wrong so be it.

    #13 2 years ago
  14. Froseidon

    @13 – There is one point I have to disagree on, kind of. And that is your innovation point. I feel that indies definitely innovate (I can use Minecraft as my example again :P), as we have never seen a game like Minecraft before. That was my part of disagreement. Now I can also agree with the point that some companies will then copy Minecraft’s idea (as they have done) and then the innovation starts to become stale.

    I can see indies as important, like they’re a cog in the machine that is the gaming industry, however, I feel that said machine can run without that cog, albeit, a little cranky and noisily.

    Maybe, like you, I don’t give them enough credit as I’m not big user of indie games myself.

    #14 2 years ago
  15. viralshag

    @14, Oh I definitely didn’t mean it in a way that there won’t be any innovation at all. I know there is and I’m sure there will be more. I just mean in the grand scheme of things, some people act like every indie dev and game is going to revitalise the industry with whatever new idea they have.

    While in some cases that definitely holds true, I see a lot of indie devs going backwards and making “classic” games with maybe a modern twist but often seem to rely on nostalgia to sell the game.

    #15 2 years ago
  16. VibraniumSpork

    @14 I think a good frame of context for Indies is what happens in cinema. The blockbuster directors pretty much all show their skills first with smaller independent films made to a tight budget with limited means and minimal distribution. But the important thing is that the bigger studios keep an eye out and ear out for these guys, and there’s a thriving independent cinema scene (festivals, art house cinemas etc.) that gives these films a decent platform to get themselves seen.

    Just like you might not like hanging around with neckbeard hipsters in a trashed-out 1-screen cinema to find the next up-and-coming Director, you might not want to play some old-school 8-bit looking game found nearer the bottom of a PSN/XBL bestsellers list. But give it a year or two and the guys who made that could well be presiding over your next AAA title. That’s why it pays to look after Indies, especially if you’re Microsoft, Sony or Nintendo.

    #16 2 years ago
  17. MCTJim

    Once again, they are whiners and complainers. Here, we removed the patch fee…whine….ok we will let you self publish….whine some more. THey are not entitled to anything and anything Sony/Nintendo or MS gives you is a gift free and clear..whats next…we want the spotlight on our game and for you to sell it for us…my goodness the entitlement attitudes of some of these devs.

    #17 2 years ago
  18. viralshag

    @16, While I’m not saying you’re wrong (because I have no idea what the truth is) but I don’t get that impression from the games industry.

    I think while some talented people might get picked up I get the impression that if you are a successful indie dev, you’re going to stay that way because at that point you’re pretty much a successful and self-employed dev. Why would you work for someone else?

    If there’s examples of indie devs jumping from indie to AAA, I’m simply not aware of it. It seems like they complete one project and start on the next.

    #18 2 years ago
  19. bradk825

    @17 indeed, I read this guy’s comments about wanting his game promoted, which to me sounds a lot like something a publisher is supposed to do. In other words they DO want a publisher, they just don’t want to pay them.

    #19 2 years ago
  20. Drewidian

    What I’m hoping to see now is some of those indies develop for unique experiences for not just the XBox One, but to see some of those weird and unique Kinect tools and games we saw in beta for the last version. Since every XBox One will have a Kinect and indies have the ability to self publish and eventually test with their own XBoxes, it will be interesting to see what students and games ideas will come from the dev community. I could easily see universities building labs and even classes around the XBox One to pilot new experiences in ways that will never happen for the PS4. Either way it should be interesting to see how this pans out.

    #20 2 years ago
  21. revolting

    The Nyamyam lady had it right. Trust really is the main issue here, for me at least. Is there anything short of the ridiculous name that they haven’t done a complete 180 on at this point?

    I don’t like bashing microsoft for the sake of bashing it, nor sony; I have always been in equal favour of both, and played and played an equal number of games on 360, ps3 and pc too this generation. I have no interest in favouritism; I just go where the games are and choose each game’s platform depending on which one I personally feel is more appropriate. Prior to E3, I was torn as to which new console to get first; inevitably I was going to end up with both, it was just a matter of which I get first. But following the shambles that was the MS revelation presentation and largely uninteresting E3 presser, then the endless stream of half truths and complete policy reversals, significant figures abandonning ship, and the completely unfocused, schizophrenic nature of the machine itself, I have the bitterest taste in my mouth when it comes to the xbone, having never had an issue with the brand before, and infact leaning towards that one as my first next gen console before this nonsense all started happening. They really have dropped the ball big time, for me.

    It’s all a matter of trust. I just don’t trust them at all, now. After all these mixed messages and constant changes, who knows what the fuck you’re actually buying, at this point? It could change at any time, as they’ve demonstrated time and time again, completely on a whim and/or as the competition dictates. How can anyone trust that? In the space of a couple of months, I’ve gone from decades of being a completely unbiased gamer to a completely pc/ps4 man. And this annoys me, because there’s absolutely no need for it.

    At this point, I don’t actually want an xbone any more. They’ve actively driven me away. Of course, if a must have exclusive comes along, then I will potentially change my mind, but at this point, there really aren’t any. It’s going to take a hell of a lot more than a handful of indie games that I can play for less grief elsewhere to get me back on board. Goodbye Microsoft. I was happy to give you money, once, but now I’m not.

    #21 2 years ago

Comments are now closed on this article.

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    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: lowdown on Inferno Crucible, Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]