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Ryse: Son of Rome – mass combat, dynamic battles

Wednesday, 24th July 2013 16:25 GMT By Stephany Nunneley

Ryse: Son of Rome is a revenge tale in which the player dons the armor of a legionnaire going to war against those who massacred his family. VG247′s Sam Clay was given a first-hand account of the game at E3. Find out more below.

According design director PJ Esteves, Crytek didn’t want the third-person action game to another “lone wolf” title like most games in this particular genre.

Instead, players will work alongside other legionaries in large-scale battles; make sure support is provided; battle formations are performed; and pull off various executions which can be unlocked.

When you participate in large-scale battles, the fight will come to you dynamically as you move around the area. It’s called “Mass Combat” and it allows you to fight in a big battle and you, as the hero warrior will “always be the one tipping the battle.”

“Any time you go into battle you will always be outnumbered, but through your heroics and how well you fight, you will be able to win the main battle,” Esteves.

Crytek’s main goal with the game is to “zero in on the Roman experience,” and while you can button mash ans do “just fine,” it won’t help you actually master the game.

Watch the video for yourself to find out more.

Ryse: Son of Rome is an Xbox One exclusive slated for release in November.

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18 Comments

  1. loci

    You can’t die. All you do is press a button for a more fancy kill move. You can get through the game just with move as it does the basic kill move automatically if you don’t press a button.
    Talk about dumbed down.
    It’s the gaming equivalent of a firework display.
    Lots of noise and visuals to excite & dazzle the idiot “gamer”.

    #1 1 year ago
  2. VibraniumSpork

    I like that video, especially around the 3:00 mark where those Romans seem to have access to an unlimited number of spears that can be summoned from …some kinda collapsible time/space pocket I guess. Neat-o.

    #2 1 year ago
  3. Hcw87

    @2
    Like in every FPS where everyone have unlimited mags to switch out, conjured from their magic pockets?

    Nitpick.

    #3 1 year ago
  4. VibraniumSpork

    @3 True, true ^_^ I’d wager it’s more difficult to hide an innumerable number of mags about your person than it is spears though.

    #4 1 year ago
  5. actuallyisnotafox

    Im sure a lot of people would prefer it if the QTE’s were left out, they work sometimes, but i dunno i would love something more… fluid?

    #5 1 year ago
  6. manamana

    And then they are wondering why the gamemarket needs an overhaul when in fact its a cryengine techdemo which should be free for XB1 users.

    #6 1 year ago
  7. Stephany Nunneley

    @5 He says in the video that what was shown was not a QTE. Somewhere around the 2.30 minute or something – and they have said this before. I know we posted it someplace, so I didn’t want to be redundant.

    #7 1 year ago
  8. laughing-gravy

    This actually reminds me of Spartan Total Warrior on PS2. Game-play wise they seem very similar.

    #8 1 year ago
  9. _LarZen_

    I think it looks freaking awesome! The QTE are finishing moves that you can do, you can just hack away if you like.

    I don’t see anyone complain about that in games like God of War to name just one.

    The graphics looks great and the time area the game is in is really interesting. Cant wait to get my hands on it.

    #9 1 year ago
  10. FuntimeBen

    Yeah. I feel like Ryse was going to be in response to SONY showing another God of War at E3. Look we have one too – but it looks like an underwhelming scripted experience. I now Jeff Cannata thought the game looked great, but I haven’t been convinced yet.

    #10 1 year ago
  11. Irani

    This Game Will Kill Sony , Die Sony Die ….

    #11 1 year ago
  12. Darksider123

    I believe I’ll pass on this one. Other than the technology behind it, it doesn’t do much to make it stand out. Generic, dumbed down and eye-popping visuals is nothing new

    #12 1 year ago
  13. MFBB

    #11 lol a combat action game that is based on quicktime combat?

    The game looks great and could be a great game if they let us fight instead of using quicktime events.

    Make it so that if you attack an enemy and your attack is not blocked/evaded and would kill the enemy, it triggers one of the finishing move animations instead of the normal attack animations.

    So we would still have the cool cinematic combat moves but could actually fight ourselfs, way more fun.

    #13 1 year ago
  14. Professor Zoom

    I hope they’re gonna test the game before releasing it, Crysis 3 was a disaster, I even downloaded it from the marketplace and it was filled with bugs and froze the whole xbox during the single player campaign, it’s been 4 months since the release now and there’s still no updates. So far I wouldn’t recommend Crytek games to anyone.

    #14 1 year ago
  15. Radaway

    It’s not just a hack and slash. Here’s the info the story line- COMPELLING! http://www.puresophistry.com/2013/07/12/ryse-son-of-rome-the-man-ass-is-too-realistic-developer-interview/

    #15 1 year ago
  16. MCTJim

    This game is going to be really good from what I have seen and its an X1 exclusive :D

    #16 1 year ago
  17. freedoms_stain

    The thing is, Roman legionary combat in reality would make for a boring as fuck game.

    They marched up to the enemy in formation, the 1st 2 ranks would throw javelins passed from the back forward until they ran out or the enemy closed the distance, then they would form a shield wall, thrust forward with their shields in unison and stab anything that got close enough to be stabbed, any man that fell would be replaced from behind.

    It was efficient and formulaic, and it worked because the legionnaires were drilled to perform those basic combat maneuvers until they could perform them effectively half dead from exhaustion and their opponents were largely unorganised rabbles whose only real tactic was “Charge!”.

    The actual personal combat skills of Roman legionaries was relatively poor, even among Centurions, they were armed with short swords that were designed purely for heavily muscled men to stab out from behind a shield wall or hack at fingers or limbs that worked their way through the shield wall.

    #17 1 year ago
  18. Agt_Pendergast

    Talk is cheap. Until they show actual video that shows otherwise, it’s still going to be Heavy Rain: Roman edition in the eyes of a lot of people.

    #18 1 year ago

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