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Sony Japan Studio tasked to create games not possible on other consoles, says dev

Thursday, 18th July 2013 12:32 GMT By Dave Cook

Sony Japan Studio has a long line of innovative and fresh ideas under its belt, and it comes from Sony’s top brass letting its staff come up with whatever they want, according to creative director Gavin Moore.

Speaking with PlayStation Lifestyle, Moore compared the way Sony Japan Studio works to Naughty Dog and Sony Santa Monica Studio.

He explained, “As a developer, Naughty Dog’s mandate is to make AAA blockbusting Hollywood crushing titles, and it’s the same for Santa Monica – whereas our mandate at Japan Studios is to make games that nobody else can see on another console.”

“It’s kind of crazy in our studio because it’s a bunch of insane people coming up with strange ideas,” he added, “We’re kind of left alone to come up with what we want. We’re obviously tracked, we do have green-light meetings and stuff like that, but because we have smaller teams and smaller budgets to work with there’s less risk, so they allow us to be more creative.”

The team is responsible for Puppeteer, Knack, The Last Guy, Echochrome and Rain to name just a few games.

Puppeteer launches on PS3 September 10, and Moore stressed that while PS4 is on the horizon, the studio isn’t ready to up and leave Sony’s current-gen console behind just yet. “It’s important for us that we don’t just drop the console and leave it for dead just because we’ve made another one,” he concluded.

“There are a lot of people that can’t afford a PlayStation 4 yet, or can’t even get their hands on one because Sony can only make so many. It’s important that we keep supporting those PlayStation fans, there’s something like 80 million PS3s – that’s a lot of fans out there that need games. Puppeteer is exactly the sort of game we should be making in my opinion.”

What’s your take on Sony Japan Studio’s output? Let us know below.

Thanks CVG.

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8 Comments

  1. Biscuitpants

    “Moore compared the way Sony Japan Studio works to Naughty Dog and Sony Santa Monica Studio.” lol as if sony santa getto have 100% freedom, maybe if they did they wouldnt have worked on god of shit ascension, by far the worst entry in the game and i thought the psp games were boring

    #1 1 year ago
  2. MFBB

    I dont like it much either but there is nothing wrong with God of War Ascension and sales are ok, it is just to much of the same again.

    Not reaching the sales/success of God of War 3 should show them that it is time to move on after 4 major God of War games.

    Looking forward to see something completly new from Sony Santa Monica.

    Rain looked interesting but Puppeteer/Knack is to childish for me.

    #2 1 year ago
  3. Clupula

    @2 – What it should show is that we don’t want another prequel, we don’t want multiplayer, and we don’t want a kinder, gentler Kratos. What we want is a hyper-violent God of War 4 where Kratos slaughters a different pantheon of gods. I still think the Norse and Egyptian ones are good choices.

    #3 1 year ago
  4. lexph3re

    Clupula did you play Ascension? There was nothing gentle about Kratos in that game. The whole game was based on Kratos not knowing what has happened or what he did after his oath with Aries. It was actually a really good story with solid mechanics that didn’t play more like the same in older versions of GoW.

    Myself and even my once skeptical friends I let borrow the game actually found it to be a great entry and filler into Kratos story.

    #4 1 year ago
  5. Lengendaryboss

    God of War needs to die for a while let the team work on new experiences (And i don’t mean supporting other venues) and come back to it when creativity is at an all new high.

    As for SCE Japan Studio their games are weird and thus has a unique feel to it.

    #5 1 year ago
  6. lexph3re

    What Sony needs to do is merge the world of God of War and Heavenly Sword together and create a wonderfully brutal hybrid game that brings both characters back to life both figuratively and literally

    #6 1 year ago
  7. Lv01

    i cannot wait for rain. looks stunning…

    #7 1 year ago
  8. zoopdeloop

    @2 word

    too many entries and the franchise becomes stale and boring.
    Kudos to Naughty Dog making a new IP (TLOU)hope they don’t get back to Uncharted any time soon.(too many entries on that one too)Many developers must follow.
    Santa Monica,Guerrilla,Sucker Punch to name a few

    #8 1 year ago

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