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Call of Duty: Ghosts won't have branching missions

Call of Duty: Ghosts won't be taking the less-linear route of Black Ops 2's branching missions and choices, as developer Infinity Ward has plumped for the standard corridor format once more.

Speaking with OPM, Infinity Ward's Mark Rubin said, "We don’t have the same branching system [Treyarch] do, obviously. But there is basically this way that, when you are in a mission, you might find something, if you grab it, then something opens up later in a different mission, or something happens later in that mission, that wouldn’t have happened if you didn’t do them”.

He added that these mystery items will pop up “several times throughout the whole campaign”, so just like our source PCGamesN suggested, it's probably intel - mobile phones, laptops and the like.

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Call of Duty: Ghosts

PS4, Xbox One, PS3, Xbox 360, Nintendo Wii U, PC

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Dave Cook avatar

Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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