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F1 2013 would have to be very different game to run on Wii U, says dev

Monday, 15th July 2013 11:52 GMT By Dave Cook

F1 2013 developer Codemasters has suggested that to get the next instalment of its racing series running on Wii U, it would have to be a very different game.

Responding to a fan on Twitter, creative director Steve Hood wrote:

This could pour cold water on hopes for a Wii U version, but well know more once the game is fully revealed today at 2pm.

Thanks Nintendo Life.

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9 Comments

  1. Bam007

    Respect to him for the response. The person asking the question doesn’t care about a shit port, he’d rather the developer fill in the blanks and just release the game to make money.

    The complete opposite many developers and/or publishers.

    #1 1 year ago
  2. monkeygourmet

    Need for Speed looked pretty good on Wii U…

    I wish they would just say:

    “We can’t be arsed…”

    Especially as this is coming out on 360 / PS3 isn’t it?

    #2 1 year ago
  3. Lengendaryboss

    That rules out Wii U and PS Vita. Now i saw six slots so Xbox One, Xbox 360, PS4, PS3, PC and ???

    #3 1 year ago
  4. monkeygourmet

    @3

    Ouya

    #4 1 year ago
  5. OlderGamer

    MG +1

    #5 1 year ago
  6. TrickyAudio

    Special Edition…

    #6 1 year ago
  7. Lengendaryboss

    @TrickyAudio +100 :)

    #7 1 year ago
  8. Metroid455

    @2 yeah agreed, if Ubi-Sama can get Watch Dogs and AC running fine on Wii U and they’re big open world games then I call this as bullshit.

    #8 1 year ago
  9. MrWaffles

    He probably means “very different” when it comes to gameplay.

    Graphics, we know Wii U can handle, but what nintendo expects from a game on the Wii U it’s to have a distinct functionality, using the big pad at full potential.

    EA just has no incentive to either program that in (considering the user base) or they can’t enter a possible shitstorm of just releasing a port and dissapointing a few vocal Wii U owners that expected a unique experience.

    Either case, when publishers don’t release a game, the marketing department goes to work and measure the response on the issue, if they see enough people talking about it (online and offline) they’ll consider the financials and get it out of the door next year.

    -Waffles

    #9 1 year ago

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