Sections

PS4′s architecture offers more customisation than PC, says Cerny

Friday, 12 July 2013 13:17 GMT By Dave Cook

PlayStation 4′s architect Mark Cerny has told VG247 that the console’s “super-charged PC architecture” will give Sony and developers more customisation than they’d find on PC, helping to give the console more room to expand and improve throughout the next-gen cycle.

Speaking with Dave Owen at a recent event, Cerny stressed that PS4 was designed to offer any developer – be it a small indie or a triple-a powerhouse – flexibility and room to create technically proficient experiences.

“We wanted the focus to be on the games that the creative directors wanted to make,” he explained, “rather than the minutiae of the hardware. That’s universal. That’s true whether you’re talking Destiny with their 700-strong team or you’re talking one guy doing everything. They want to focus on the creative vision.

“At the same time we have to balance that out with a rich feature set that they can use in the later years of the hardware. The hardware has to grow over time. That’s why I refer to it as a super-charged PC architecture – there’s more in it than what you find in a PC.

“There are all these customisations, such as what we did to the GPU and other parts of the system to ensure that they would really be these systems that programmers could dig into in year three or four of the console life-cycle.”

Such customisation will allow the PS4 to expand with new capabilities moving forward across the next cycle, both meeting the demands of developers and reacting to new trends within the industry. As the base PS4 architecture will remain largely the same for years, developers will have a long time to get to grips with it, and slowly learn any new facets as they emerge.

Cerny continued, “The developers really have a chance to study that architecture because it doesn’t change for many years. They can learn its secrets and get progressively better performance out of it. Consoles also provide a stable platform.

“This is really important because some developers need five years to create a game. The fact that during that five year period the target hardware doesn’t change really allows them to bring titles to the world that couldn’t exist otherwise.”

What do you make of the console’s PC-like architecture? You can also check out my recent interview with Warframe developer Digital Extremes which, thanks to the PS4′s architecture managed to port its shooter to Sony’s console in just three months.

Stay tuned for our full Cerny interview later today.

Latest

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. The PS4 version […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Disclosure: I […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: tell us what you think of VG247

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site and what you […]

53 Comments

  1. Tavarish

    So all he says is “This is console and games will improve as generation matures!”

    Basic “No shit Sherlock!” -news.

    #1 2 years ago
  2. Francis O

    The PS4 is the greatest thing ever.

    #2 2 years ago
  3. Erthazus

    So far I saw Unreal Engine 4 (1st gen demo) looking worse on the PS4 then on the previous last gen videocard in the PC.

    http://www.eurogamer.net/articles/digitalfoundry-unreal-engine-4-ps4-vs-pc

    So no. More bullshit at eleven with 120 fps on the PS3 from Ken Kutaragi

    #3 2 years ago
  4. MCTJim

    What it boils down to is they made it more PC like this time around. Both consoles are able to do this. Both consoles are closed systems meaning they cannot be upgraded after launch..which means they remain constant…to which I describe the motherboard and the components on it. Firmware tweaks are all done by each manufacturer.

    Of course games will get better as the Dev’s get a better handle on each system.

    @1 couldnt agree more.

    #4 2 years ago
  5. machy

    i compared UC1 with UC3 and i was like :O .. gve it 18 months and ps4/x1 will shine more

    #5 2 years ago
  6. Erthazus

    The only reason why Uncharted 1 looked not as nice as the second or third game is because developers had issues with crappy hardware inside PS3.

    When Uncharted 2 came out it was basically the end for a system power.

    PS4 will be the same. 2 years of decent visuals and stuff, after that it’s going to be outdated and all games will look the same or will be in half assed resolution with low graphics like Battlefield 3 on consoles.

    #6 2 years ago
  7. machy

    @3 that UE4 was run on prototype hardware just to test it don’t speak without known ur facts ”it makes look like a kid”

    #7 2 years ago
  8. melonbuster1

    Is it me or does this guy scream creepy lier

    #8 2 years ago
  9. machy

    ^ur proof ?

    #9 2 years ago
  10. DrDamn

    Does anyone bother reading the article and try and understand it these days before commenting? The point is that whilst they have gone quite PC architecture wise there are enough customisations and extra features that devs (even those with extensive PC experience) will have time to discover and exploit stuff as years go on.

    There are those who would assume that as the architecture is PC like then the performance wouldn’t improve much and all the performance would be instantly tappable (see @3 for an example).

    #10 2 years ago
  11. Aullah

    “PS4′s architecture offers more customisation than PC”

    Thats the funniest thing I heard this week.

    #11 2 years ago
  12. Tavarish

    @10 Like I said, it’s console and games improve as generation matures. This shouldn’t be news to anyone who have paid any attention e.g. current-gen games.

    99% percent of what he said is just PR hype and 1% is that console part.

    #12 2 years ago
  13. DrDamn

    @12
    In the context of a PC-like architecture though people make the assumption that it is all known from a developers point of view, when actually for both systems it’s not due to the customisations they have made.

    #13 2 years ago
  14. DrDamn

    @11
    And not what Cerny said.

    #14 2 years ago
  15. ps3fanboy

    read and cryen xbots and peecee master raisin… the ps4 is the best!

    #15 2 years ago
  16. Chris8bits

    As long as it can go from powered off to playing a game in less than 1 minute, then consoles still > PC’s for me.

    #16 2 years ago
  17. Odahviing

    Funny how this isn’t posted on NeoGAF yet. If it would say “Xbox One offers more customization than a PC” this shit would be all over the gaf.

    Glad im gonna buy a PC next month.

    #17 2 years ago
  18. Tavarish

    @17 Well PS 4 is Messiah of video gaming and makes other consoles & PC obsolete as gaming platforms on 7th day after release.

    Fact.

    #18 2 years ago
  19. Joe Musashi

    @10 “Does anyone bother reading the article and try and understand it these days before commenting? “

    When you are an instant expert and know more than anyone else then, no, you don’t need to read the article. Duh.

    JM

    #19 2 years ago
  20. Belmont

    He is bascially saying that since a console is a close system, developers can take time to optimize the games and bring more out of it while this huge optimization isn’t possible on PC.

    Was this even worth mentioning Mr.Cerny ?

    #20 2 years ago
  21. DrDamn

    @20
    No he isn’t. He’s talking about customisations made the the PC-like architecture which support this, not it simply being a closed system.

    #21 2 years ago
  22. Tavarish

    @21 Which is just empty speak and hype because in the end it’s just closed system, console, and full power will be tapped into years from now.

    #22 2 years ago
  23. Belazur

    #3 / @Erthazus You are a real genious…..
    You do remember that they (Epic) converted the DEMO to the PS4 in less than a week, for the PS Meeting?
    No wonder it did not look that great.

    Next time, use your brain, my friend.

    #23 2 years ago
  24. MFBB

    I think most of you understand this news wrong.

    Its about how the data is managed/directed in the system, you have more possibilities to control directly what/how stuff is processed.

    You need time to learn about all the tricks and how to handle things the best way with the new consoles.

    Thats also why systems like the PS3 with 254MB Ram/old weak graphic card etc can run games looking so good where a PC with such hardware could do absoluetly nothing with todays games.

    They talked about PC like architecture for the new consoles, but even so it is still something different and thats also why you cant direclty compare the hardware of the Xbone/PS4 with a PC (even with the same hardware, the consoles would be more powerful).

    “architecture offers more customisation” when you have more control over the system, you can get way better results.

    Thats not possible on the PC due to the thousands of different hardware configurations they have to consider when porting/creating a game for PC.

    It would be so awesome if we would all have the same gaming PCs, like 3 models medium high ultra….our games would run so much better and look better.

    #24 2 years ago
  25. DrDamn

    @22
    See @13

    @24
    It’s more than the fact it’s a closed system. It’s about additions and changes to standard PC architecture which people won’t understand how to use yet as well. Consoles used to be very bespoke, individual and reliant on people re-learning to get the most from. Both new consoles are familiar in that known components are used, so this enables devs to more quickly produce something good, but also custom in a number of ways which allows for more improvement over time.

    So if they can combine this … http://i.imgur.com/9k8rFRt.jpg … with significant improvement over time too, then it’s a good thing.

    #25 2 years ago
  26. Tavarish

    @24 Or you know, if utter garbage called “current-gen” would just be slaughtered asap we actually would get better games on PC.

    “Thats also why systems like the PS3 with 254MB Ram/old weak graphic card etc can run games looking so good where a PC with such hardware could do absoluetly nothing with todays games.”

    Quoted part is hardly functional point in my opinion because games and theirs development has been hindered for years now by “so powerful PS 3″. When PS 3 came out PC’s already were on same-ish level and even past it at some aspects, but because industry has sickening need to design everything for lowest performing platform first it causes problems for content development.

    Consoles will always run “same game better” as e.g. same-ish PC because of theirs closed nature, but it doesn’t mean that variety of PC configurations are reason for “shitty looking and badly performing games”. It’s more because for longest time games has been designed for very very out dated platforms and then proceeded to do garbage ports to PC.

    Next-gen is most promising gen for gaming on all platforms that ever done. Why? Basically PC architecture means that porting games between platforms (Console PC) shouldn’t be that complicated task anymore which in return gives better performance all around. Also next-gen’s 8 GB of RAM actually gives room for games to develop something else than just polycounts.

    @25 I think people also fail to understand that it’s fucking CONSOLE. No matter what hype PR marketing slang they use about “Hyper charged customized awesomeness with golden rims PC architecture!”.

    Yes, they use PC architecture and yes they have custom build around it. Still it’s console by its nature and they always take time to fully tap into because of customized nature of HW design.

    #26 2 years ago
  27. ArithonUK

    Oh, this guy is a priceless comedian!

    A fixed, non-upgradeable, system that is unlikely to have even selectable configuration options in games! Oh, you joker!

    If I can install MineCraft and write my own mods on the PS4 on the day of its release, all while collecting email and browsing the internet – then I’ll eat my hat.
    You can do those things on any PC, Mac, hell even on a RaspBerry PI! And you don’t need “extra specially modified GPU’s” to do it either.

    #27 2 years ago
  28. Erthazus

    @23, you need a doctor. All demo’s are being made in weeks if not days especially for x86 platform.

    Console fanboys – stupid.

    #28 2 years ago
  29. Joshuatree

    @3 The PS4 Demo with UE4 was created in 3 months with 12 people on a dev kit that wasn’t finished being built several months ago. The first games coming out for UDK4 not even coming out for more than a year from now. Even the Dark Sorcerer Demo from Quantum Dream was only using 4GB of the 7 allocated to them and running on PS3 software and tech because the PS4 kits are still in their infancy. David Cage emphasized that was only it’s first iteration of the process.

    #29 2 years ago
  30. machy

    to all above that comparing PC to PS4 in terms spec u r wrong .. Cerny was talking about the fact that dev will study and improve the tool over years ”just like they do always COD3 on ps360 VS blackOps 2 on PS360 … etc” also it’s helpful to have a stander spec cross the base install unlike the PC

    and in terms of power/cost consoles > PC and that’s a fact #dealWithIt

    #30 2 years ago
  31. Tavarish

    @30 I don’t think anyone is debating the fact that consoles are cheaper and easier to use gaming platforms than PC or that console games will improve over time as devs get familiar with HW.

    So nothing to deal with if you are able to admit that after certain point consoles, current or next, will again hinder development of games in major way for years.

    #31 2 years ago
  32. super3001

    “we have no innovation or new features in ps3.5 so I’ll just state the obvious again and again” says sony man hoping the world dont see they standing still in a fast moving industry.

    no vision. just same old garbage

    #32 2 years ago
  33. Lengendaryboss

    ^ Please troll elsewhere, preferably under a bridge.

    #33 2 years ago
  34. wildBoar

    What we can all gather from this is that Cerney said nothing along these lines and that the header is completely misleading.
    Why make such irresisteble troll bait on this website that suffers exactly from trolls. As a result the comments have a huge disconnect with the actual article, as is the norm in these parts..

    #34 2 years ago
  35. Bowser

    Console master race reporting in!

    #35 2 years ago
  36. super3001

    33

    shut your whining cake hole little girl

    #36 2 years ago
  37. koopa

    I’ve spend about 3500 on my current PC hardware, it a beast but (normal) people don’t have the money to shell out like that. How lame do i look taking my desktop to my friends house. lol. Now how sexy do i look with my ps4 or Xbone:) But on topic, Cerney is the lead architect and also a programmer, he is not a regular PR clown.

    #37 2 years ago
  38. Lengendaryboss

    @36
    Technically i am typing not speaking so your point is incorrect.
    http://media.tumblr.com/tumblr_mdgbgsZ1T01ro2d43.gif :D

    #38 2 years ago
  39. super3001

    38

    i said shut up

    #39 2 years ago
  40. Lengendaryboss

    @38
    Still not talking LOL :D so i can’t shut up.

    #40 2 years ago
  41. super3001

    idiot

    #41 2 years ago
  42. Lengendaryboss

    @41
    Takes one to know one :)

    #42 2 years ago
  43. Kuwabara

    He said in one conference that the ps4 will be easy to develop for and get great results instantly, but challenging to master.They have added new tech to the custom chip that will allow for more than just taking full advantage of the cpu/gpu. Developers will have to study the new tech and next gen features and master most of them to truly get the best out of ps4.

    #43 2 years ago
  44. illuminatusv

    The headline of the article is totally misleading. Instead of the current headline it should be: “PS4 customized architecture may have advantages against normal PC architecture regarding Games”. “May” because it is not proved yet!

    #44 2 years ago
  45. Kalain

    I notice that he was very vague about what these so called ‘Customisations’ to the APU are. As far as I’m aware, AMD can’t do that much different when their current GPU/CPU lines and the X1′s otherwise they won’t have enough time to get the prints out, unless they spend more money to pay other chip fabricators to make them for them.

    #45 2 years ago
  46. DrDamn

    @45
    http://www.gamasutra.com/view/feature/191007/

    There are two pages to the article. That’s not vague. That’s refreshingly open and transparent.

    #46 2 years ago
  47. nollie4545

    @27.

    Got it in one man.

    Why people are excited about this cheapskate AMD APU which no PC buyer would dare specify I have no idea.

    Fact is the GPU core in the PS4 and new Xbox is barely up to the poke of a GTX 580 and the CPU on it is crap.

    #47 2 years ago
  48. CPC_RedDawn

    I completely agree developers will get more and more out of these systems as time goes on. But like others have said its NO WHERE NEAR as flexable as a PC. Being able to change hardware as its progresses is the main killer to this statement. In year 3 or 4 of this consoles supposed 8-10 year cycle will see PC hardware increase in performance tenfold as it has done already over current consoles which for their time were immensely powerful even when compared to PC’s at the time. These next gen systems are nowhere near the power of a PC even a mid range PC with a Quad Core CPU, 16GB RAM, A GTX660/670 or AMD 7850/7870 would destroy these new consoles.

    You are talking about a FAKE 8 core APU clocked at a measly 1.8GHz (or there abouts) and AMD’s architecture has pretty bad single core performance so they will really need to start pushing multithreaded tasks in games to get anywhere near the speed of a gaming PC and CPU performance.

    These consoles are using pretty cheap components, the only expensive item that shocked at lot of people is the GDDR5 unified pool of memory in the PS4. This could very well be its catalyst and could prove to be either extremely efficient in terms of graphics or extremely limiting in terms of CPU performance as it has much higher latency timings then normal DDR3 but much higher bandwidth hence why its used for GPU’s and not as system memory.

    PC’s will always be ahead of consoles, will always be better to customize, the ability to mod games which is more or less impossible on consoles. The only thing consoles have going for them in terms of performance is the optimizations they will get in the years to come. When we talk about optimizations we talk about developers tweaking and essentially CUTTING CORNERS, masking or hiding the LIMITATIONS of the hardware they are working with. Its happened with current consoles so much and for the past three years they really have showed their age.

    #48 2 years ago
  49. DrDamn

    You’re all right of course. He was wrong to say the PS4 was more customisable than PCs. He was wrong to say the PS4 was a more flexible platform. He was wrong to say it will continue to outperform PCs for years to come. He was wrong to say PC gamers like you have inadequacy issues… Oh hold on he said none of those things did he?

    He said they made additions and customisations to standard PC architecture. They did. He said they help. They do. He said a more familiar architecture helps devs get up and running quicker. It does. He said the additions and customisations will be exploited later in the consoles life more. They will.

    That inadequacy thing you all managed by yourselves with the constant misinterpretation and willy waving you feel the need to do in every next gen console performance news item.

    PCs can outperform the new consoles. Guess what, the vast majority know this and don’t give a shit. The bigger question is why do you?

    #49 2 years ago
  50. Dirkster_Dude

    “PS4′s architecture offers more customisation than PC, says Cerny” – While I am all for the enthusiasm people show for the PS4 this statement is nothing more than a load of crap. If he is talking about what he can do with a game based on the customisations offered that will not change then he may have a point, but that isn’t really what he said.

    #50 2 years ago
  51. DrDamn

    @50
    Oh FFS. *He* didn’t say that. Is actually reading what he said too much for everybody? Bitching and moaning about what he didn’t say isn’t apparently.

    #51 2 years ago
  52. backup

    End OF PC Pirates
    PS4>>>>>>>>>>>PC

    #52 2 years ago
  53. Neroist

    @48 Thank you for posting that the “next gen” consoles use an already out dated APU. AMD has already moved on to the Richland architecture. Still the Richland APU sales at $80-$120. and the people that say consoles are best value for money, you are playing @ 24 fps at 780p.

    #53 2 years ago

Comments are now closed on this article.

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

  • Azure Striker Gunvolt 2 in the works for 3DS

    Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

  • Life is Strange Episode 2 not delayed, says developer

    Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

  • First SteamVR game reveal is Job Simulator

    Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

  • HTC, Valve partner for Vive VR headset

    The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: lowdown on Inferno Crucible, Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.