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Blizzard confirms, details plans for World of Warcraft in-game store

Tuesday, 9 July 2013 14:19 GMT By Stephany Nunneley

Blizzard has confirmed it is looking to introduce an in-game store in World of Warcraft, and will be testing some of the items it will include in the Asian region at the outset.

Speaking on the Battle.net forums, community manager Bashiok said Blizzard is still “pretty early in the exploration process,” stating that due to the in-game items currently on offer the “benefits of an in-game store are pretty clear.”

“We think everyone would appreciate the convenience of being able to make such purchases without having to leave the game, and ultimately that’s our long-term goal for the system, though there’s quite a bit of work involved in retrofitting those existing items into the new system,” he wrote.

“First, we’ll be testing the in-game store with some new kinds of items we’re looking into introducing (in Asian regions, at the outset) based on player feedback: specifically, an experience buff to assist with the leveling process, as well as an alternate way to acquire Lesser Charms of Good Fortune.

“We’ve had a lot of requests from players in different regions for convenience-oriented items such as these, and as with other new ideas we’ve introduced as WoW has evolved—including Pet Store pets, mounts, and more—your feedback plays a hugely important part in determining what we add to the game.”

Bashiok went on to state that it is still “too early in the process” to make any final determinations regarding the firm’s plans, but until things are finalized, the in-game store can be checked out by players once it is implemented on the PTR.

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32 Comments

  1. Tavarish

    Double tipping, fuck yeah!

    #1 2 years ago
  2. CyberMarco

    Yey, World of Warcraft!!!

    http://www.youtube.com/watch?v=oNsMgl9KKIA

    #2 2 years ago
  3. KineticCalvaria

    We all knew this was coming, they are part of Activision after all :).

    Still, can’t believe the cheek, surely they should drop the sub if it’s having an in-game store too.

    So glad I’m sticking with GW2.

    #3 2 years ago
  4. Tavarish

    @3 Blizz wont drop monthly fee, they make way too much profit with them to drop it. They just try make double tipping work and bait in even more profits.

    Yes, they are to make profit. It’s business and all, who knew? Still I personally find such double tipping to be shameful move from any company that runs MMO.

    #4 2 years ago
  5. Tr0n

    Triple dipping (game, sub, in-game).

    #5 2 years ago
  6. dizzygear

    @4 I can see them going for a Freemium model like Aion with monthly benefits like reduced instance CD’s, shorter queue’s, “free” mounts when your subscribed for an x amount of months, etc.

    The reduced instance CD’s alone would make it so you practically need a premium sub if you want to do serious end game stuff.

    #6 2 years ago
  7. hitnrun

    Corporate idiocy at its finest.

    Their shareholders and management can’t accept the decline in revenue from a 9 year old title, so they have to implement a model that will, of course, send remaining players heading for the exits.

    #7 2 years ago
  8. Tavarish

    @5 There is no such thing as “triple dipping” when it comes to MMO’s.

    You pay 40€ for MMO and get 14€ worth of gametime with purchase so it’s very legitimate cost for initial buy in.

    @7 Remaining players wont head for exit, they will head to in-game store and purchase latest mounts. There is nothing wrong with that if they are ok with double tipping model and love shit out of WoW.

    Sure they lose some subs because of double tip model, but I would argue that revenues will go up a lot more than what they will lose in subs.

    #8 2 years ago
  9. Tr0n

    #8 Then it would be 14 € for the game client + 1 month, not 40 €. :) Pretty much every other MMO has a free client.

    #9 2 years ago
  10. TheWulf

    Well, hopefully this will help many WoW fans snap out of their conditioned stupor.

    I think eventually games which are operant conditioning chambers like these will either be illegal or they’ll carry a warning. When people can die playing a game because it’s that addictive by design, then this is something that the law needs to look into.

    This is the problem, it seems that most humans are far too open to operant conditioning, allowing themselves to be drawn into a fabricated addiction. The end result of this is giving a lot of money (one person admitted to five year’s worth in one recent comments section) to one company to feed their addiction. How is that any different than drugs, or having an alcohol or gambling problem? It isn’t.

    I don’t know if this will drive away people, to be honest. But it may cause some who’ve sunken so far down into the swamp of the operant conditioning chamber that they won’t be able to stop spending money on it. They’ll either go broke, or they’ll seek out help to stop spending money. Both of which are going to make fantastic media stories. So… you go, Blizz! I think that Blizzard’s greediness is going to very much be their undoing, which is poetic and just.

    I’m upset that more people aren’t taking a stance against this, though. Operant conditioning chambers leading to very real health concerns. I find it simply disgusting.

    Oh well, like I said, maybe this will lead to a few more people snapping out of it. I really want that. I don’t hate WoW due to it being a bad game (which it is, but that’s not why I feel that way), but I hate WoW after almost having seen a person die from it myself. In my own home. It terrifies me to the core to think that a person can become so long gone after playing a game for just a few months.

    It’s just not on, really.

    Fans can apologise for a lot of things, but knowing that their game had a mother so addicted that she let her children die? Well, if they’d be apologists for that and try to brush it under the mat, they’d be nothing more than subhuman monsters.

    #10 2 years ago
  11. Ireland Michael

    You can tell who the people here are who don’t actually play the game.

    This is simple an in-game store for stuff that is already available outside of the game in the Blizzard store, such as mounts and pets, which you are under no obligation to buy, and add no gameplay benefit to your character whatsoever.

    Something like double experience points is just a quicker way to level. The levelling in WoW is already designed in a way level you past the zones you are long before you finish the quests anyway. 90% of WoW’s development is spent on the endgame content. So again, there is little reason to actually buy it. It’s entirely optional.

    @11 People are responsible for themselves. If a person dies playing a video game, the problem isn’t with the video game. It’s with the person. If a mother was so obsessed with a game as to allow her child to die, then she was a terrible mother.

    I don’t need to “snap” out of anything. I’ve never had any problem taking weeks or months away from the game entirely at my own whim. The game is designed in such a way now that its extremely easy to catch up to the end game if you stop playing for a while.

    #11 2 years ago
  12. TheWulf

    I don’t really care. I just want this game to go away for the loss of human life it’s caused and nearly caused.

    #12 2 years ago
  13. DSB

    @11 Sure, but why should quicker leveling cost money?

    People already pay for the code on a monthly basis, so why should they pay extra just to have an automated system switch a few numbers?

    It’s just another case of money for nothing. It’s a product they’re selling because they can get away with it, not because it has actual value.

    #13 2 years ago
  14. Ireland Michael

    @13 Which is exactly why you don’t *have* to buy it.

    The levelling as it is speeds you through the zones, giving you just enough time to experience the quests before letting you either head to another zone, or finish up the quests there. It doesn’t *need* to be any faster.

    If other people want to get to get to end game faster, let them. I for one enjoy the journey getting there.

    #14 2 years ago
  15. DSB

    @14 Choice isn’t really an argument for or against something, and it really does nothing to explain why it wouldn’t be implemented by default.

    The reality is this:

    - You pay 60-80 dollars for the game+expansions
    - You pay 12 dollars a month for sub (may have been lowered, it was 12 when I was playing)

    So after people have committed maybe hundreds of dollars to your franchise, you really want to charge them for switching a few numbers and making their game a bit easier?

    Like you said, leveling is the bane of any Warcraft player. You want to max out your character and get to the real meat. I think it would be a nice gesture, and a decent way of honoring the people who spend possibly hundreds of dollars just to play a game.

    To me it just reeks of a corporation starting to pillage a flagging series, and get as many bucks as they can before it’s over. Either that or they’re going F2P, in which case it would be a lot less abrasive, since you wouldn’t be paying them 60+ dollars just so they can sell you even more non-products.

    It’s a classic EA maneuver in my opinion.

    #15 2 years ago
  16. Hybridpsycho

    So many stupid comments in these posts.

    They’ve had this kinda mini-transactions for a LONG while. There are just a few and you DO NOT have to in any way buy these things. The only difference now is that they’ll be IN-GAME and not on the website.

    There’s a reason Guild Wars 2 failed, it sucked and it’s F2P model is horrible (so stop praising it).

    Also, I don’t currently play WoW and I don’t plan on doing so, so don’t pull a crappy “fanboy” card on me.

    #16 2 years ago
  17. GwynbleiddiuM

    @TheWulf, Oh, you again! ranting strong about WoW. Have you been treated badly in the game by players that it made you into this vindictive little angry boy who can’t stand the fact that WoW is alive and well? Or is it because your favorite of all times, GW2 failed so miserably that people rarely even mention it thesedays when they talk about MMORPG?

    Either way, you are biased, and because of that what you say carries no weight. You just a spiteful wow hater and we all know haters gonna hate. You take rare instances of bad conduct by others as if it is a wide spread disaster. Idiots are everywhere, just because there are examples in a gaming community you shouldn’t act like they’re all to be blamed.

    #17 2 years ago
  18. Tr0n

    #16 Lol, you serious? GW2 is very successful. ArenaNet puts out free (yes, free) updates every 2 weeks and the player base is steadily increasing.

    WoW players can only dream about support like this. :)

    #18 2 years ago
  19. Ireland Michael

    @18 WoW has been getting new, very meaty sized content updates every 2 / 3 months without fail since the new expansion’s launch. New content is being released faster now than it ever has in the game’s history, to the point where, personally, I can barely keep up.

    I have no problem with people playing other MMOs, and I play others myself, but the grass is most certainly not greener on the other, whatever you want to believe. All these games have their good points and bad.

    #19 2 years ago
  20. Tr0n

    Yeah, well updates every 3 months for a game you have to pay for monthly vs. free updates every two weeks for a game you only buy once = there’s no comparison really.

    Also, WoW has been out since 2005 and GW2 will only be one year old in August.

    Just shows you how better ArenaNet has setup their development and update/patch pipeline compared to pretty much any other MMO out there.

    #20 2 years ago
  21. Ireland Michael

    @20 I disagree.

    I enjoy Guild Wars 2, but there really isn’t half as much to do once you reach max level. WoW’s updates are much larger in scope, and add far more things for me to do over the same span of time.

    I feel like I’m getting continued value for my money.

    #21 2 years ago
  22. GwynbleiddiuM

    @20 Because you have nothing to do in GW2 if they stop updating it. The game doesn’t even have an end game, you do exactly what you were doing while leveling, doing event’s or doing PVP.WoW has a formula that works for its audience. And even though there’s a wider gap between content patch a lot of people won’t/can’t go through all of it.

    The content argument is hilarious tbh, the content Blizzard adds with every update is much bigger than anything NCSoft does in the same time frame.

    #22 2 years ago
  23. Tr0n

    @22 This only shows you haven’t been in the game lately. Guild Wars 2 updates are pretty large if you consider how fast they are putting them out.

    Since release they have added new PvE and PvP maps, new events, new dungeons (Fractals), new rewards systems, new mini games like Super Adventure Box, new jumping puzzles, a ton of new items and armor, new features like custom arenas, spectator mode, guild missions, revamp of achievements and network code,.. the list goes on.

    Saying that GW2 doesn’t have end game pretty much tells me you don’t understand the game or the developer. There is no end game, because the game never ends. It’s always evolving, hence the name “living world”.

    You load up the game and there’s always something new to do, not just old content that you run over and over for a chance to get a good item drop.

    #23 2 years ago
  24. DSB

    @20 Guild Wars 2 does have a nice pipeline, but it’s still losing players a lot faster than WoW.

    http://www.escapistmagazine.com/news/view/122516-Guild-Wars-2-May-Be-The-End-Of-The-Franchise

    #24 2 years ago
  25. Ireland Michael

    “@23 Since release they have added new PvE and PvP maps, new events, new dungeons (Fractals), new rewards systems, new mini games like Super Adventure Box, new jumping puzzles, a ton of new items and armor, new features like custom arenas, spectator mode, guild missions, revamp of achievements and network code,.. the list goes on.”

    So… exactly like WoW then, just in smaller chunks?

    “Saying that GW2 doesn’t have end game pretty much tells me you don’t understand the game or the developer. There is no end game, because the game never ends. It’s always evolving, hence the name “living world”.”

    Okay, let me rephrase it. They’re next to no character progression.

    #25 2 years ago
  26. Tr0n

    @24 Actually, they are doing pretty good.

    http://www.mmorpg.com/gamelist.cfm/game/473/view/news/page/2/read/27658/Guild-Wars-2-Consistent-Steady-Growth.html

    GW2 doesn’t have a sub, so if the player population drops at times, that’s not a big deal. They can, and it seems they do, come back when new content is available.

    So ArenaNet needs to build good content for the players to enjoy it and play it and not just get their money based on faith that new content will come.

    #26 2 years ago
  27. DSB

    @26 Dropping the price isn’t something you do because you’re selling gangbusters.

    They don’t just need people to come back, they need people to buy in.

    #27 2 years ago
  28. Tr0n

    I’m not saying they’re selling like crazy, but they have a steady growth of new players. ArenaNet’s main income are in-game store sales (cosmetic items, account upgrades and such) which in turn allows them to crank out new updates. A game sale is a relatively small % of that income.

    And seeing that they have multiple teams working on these updates, both small and large, and the fact they’re able to put them out every 2 weeks, is a pretty good indicator that they’re doing just fine. :)

    #28 2 years ago
  29. Tr0n

    @25 “So… exactly like WoW then, just in smaller chunks?”

    Yeah, but free. :)

    “Okay, let me rephrase it. They’re next to no character progression.”

    Lol, what?

    #29 2 years ago
  30. Ireland Michael

    @29 They’re barely any character progression at end game, no sense of team work to overcome challenging content, no real gear or character advancement – what little there in the game is extremely minimal.

    I can’t believe you’re actually trying to pretend this isn’t an issue… the lack of end game content is widely considered the game’s biggest flaw, even amongst its own fanbase.

    “Yeah, but free.”

    It can be as free as it wants, but it doesn’t matter if I’m bored a month in and feel I have nothing to do beyond a few small events (PvP doesn’t interest me) once my character reaches the level cap.

    #30 2 years ago
  31. DSB

    @28 That’s obviously speculation, but I don’t think they’ll be getting 60 dollars out of every user from micro-transactions.

    Personally I felt pretty discouraged from crafting because it was obviously just meant to fill your bags with junk so you’d buy even more space.

    #31 2 years ago
  32. Ireland Michael

    All of this is meaningless anyway, since neither game can do… this!

    http://youtu.be/w9sJ_PWceNs

    #32 2 years ago

Comments are now closed on this article.

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  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]