DriveClub has damage effects and day-night cycle, weather on the cards

Monday, 8th July 2013 23:45 GMT By Brenna Hillier

If denting supercars as the sun comes up is your idea of fun, DriveClub has you sorted.

Paul Rustchynsky, Alex Perkins and Col Rodgers of Evolution Studios told PlayStationer that while damage isn’t the focus of DriveClub, it will include damage modelling.

“We’re not making Burnout, but the cars do damage, they deform and all that kind of stuff, so you are effectively scuffing up million pound supercars,” the team said.

The site asked about weather effects like rain or snow, but received a negative answer.

“If there is a call for weather effects, nothing is currently off the cards at this point,” Evolution said.

“The game that you play day one on PlayStation 4 is not going to be the same game you play a year down the line because it will have evolved a lot. We’re keeping the development architecture of the tracks etc very much open. We’re not closing off anything just yet.

“Time of day is something that will be implemented at launch,” the three added.

The studio answered several other questions, confirming dedicated servers; club memberships of two to 12; steering wheel support; that the PlayStation Plus version will be missing some optional premium extras like cars and tracks; a single-player mode; and a lack of off-roading tracks. It’s worth clicking through for a discussion on handling, too.

DriveClub is a PlayStation 4 launch title.

Thanks, Lengendaryboss.



  1. powerbuoy

    If it had soft body physics ( I’d gladly pay triple for it. Unfortunately it won’t.

    #1 1 year ago
  2. SlayerGT

    So I’m starting to see this game isn’t open world??

    #2 1 year ago
  3. CyberMarco

    @1 Is there any game that uses it?

    @2 Was it supposed to be?

    #3 1 year ago
  4. powerbuoy

    @3 – BeamNG’s particular engine is afaik not used anywhere (yet, they’re working on a game though apparently). But Rigs of Rods uses soft body physics (although that’s barely a game :P). SBP is the kind of thing I’m really hoping for with the new generation though. Not just more polygons and pixels.

    #4 1 year ago
  5. CyberMarco


    Yeah, me too. From all the next-gen power, I would like to see better animations and physics in games, make games more real life-y in terms of immersion and expression.

    #5 1 year ago
  6. Fethennour

    @2 DriveClub is a simulation, just like Forza or Gran Turismo. If you’re looking for an open-world racing game, then you’d better take a look at arcade games, like Burnout, or the upcoming title from Ubisoft, The Crew.

    #6 1 year ago

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