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Mario Kart 8 dev cites F-Zero as influence, is hopeful for series’ return

Wednesday, 3rd July 2013 11:15 GMT By Dave Cook

Mario Kart 8 developers Hideki Konno and Kosuke Yabuki have shed light on how the game was influenced by F-Zero in a new interview, and have stressed that they’d like to see the anti-grav racing series return one day.

Speaking to French site Gamekult, Yabuki cited F-Zero and Super Mario Galaxy as sources for Mario Kart 8′s new anti-grav mechanics.

He also explained why we haven’t see a new F-Zero announced for Wii U yet, “It has always been a Mario Kart per console, so we wanted to get a new one to have more people interested by our new system. But I also hope that there will be an F-Zero.”

Konno added that he game has been in development for little over a year, and that the team is looking at remote play on the Wii U GamePad, but had nothing further to share at the time. There will also be more kart customisation over Mario Kart 7, and that track sizes will be larger than the last handheld offering.

Thanks NeoGAF.

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6 Comments

  1. Digital Bamboo

    I think the anti-grav features in this Mario Kart pretty much killed any chance that we’ll see a new F-Zero on the U. It’d be too similar. Mario Kart 8 IS basically F-Zero. Ma-ero Kart.

    #1 2 years ago
  2. Ireland Michael

    Wait a second…

    “We’re not bringing back F-Zero because we can’t come up with any new ideas for it.”

    “Mario Kart 8 is inspired by F-Zero.”

    Please excuse me while I go bang my head against the nearest brick wall.

    Repeatedly.

    #2 2 years ago
  3. Lengendaryboss

    @2
    LOL :D

    #3 2 years ago
  4. manamana

    @2 you can keep on banging your head of course but let me sum up: MK8 was inspired by FZ by the anti-grav features. Now that is a given for FZ, because it *is* an antigrav racer.

    So what does it have to do, in your oppinion, with *new* features and new ideas for a new FZ game?

    #4 2 years ago
  5. Hirmetrium

    A new F-Zero needs to be classic, arcadey, and have fully customisable vehicles (so we can build one of those awesomely crazy rocket ships) with pilots having a special skill and a set of interchangable skills.

    Then, maps. Make some beautiful, lush maps based on the legacy set fourth by the SNES and GBA era. And get rid of the BS that made the GC title such a drag (“hey you gotta pay to unlock the next story episode!”).

    It doesn’t need to be special – it just needs to be F-Zero updated and brought to the modern crowd. It’s also an excuse to show off the graphical prowess of the Wii U.

    #5 2 years ago
  6. Ireland Michael

    @4 It was mostly meant in jest. I just think its humorously ironic to claim that they can’t bring back a franchise due to lack of new ideas, but essentially “borrow” an idea to tout as a new feature in another title.

    #6 2 years ago

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