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Daylight: PS4 footage shows gameplay, procedurally-created world

Tuesday, 2nd July 2013 09:54 GMT By Dave Cook

Daylight developer Zombie Studios has shown the horror game running on PS4. The procedurally-generated game was originally billed as an episodic release, but creative director Jared Gerritzen has explained that the team plumped for a full release on Sony’s platform in a new video interview.

The game is running in Unreal Engine 4, and is coming to PS4 and PC in 2014. What do you think?

Thanks GamesHQMedia.

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9 Comments

  1. dex3108

    Why would somebody use a compass inside a building? Am I missing something XD?

    #1 1 year ago
  2. JackThomas

    I guess the protagonist doesn’t know his way inside the building? It is a horror game… he’ll be going to places where he hasn’t been.

    #2 1 year ago
  3. dex3108

    And why should he/her use a compass? And how compass can help in closed space? :D Not to mention that game would be better without any orientation device.

    #3 1 year ago
  4. JackThomas

    Yeah but most horror games being released nowadays don’t have any device so I guess they’re trying to differentiate themselves.

    #4 1 year ago
  5. TheBlackHole

    This looks distinctly current gen.

    And a bit dull… procedurally generated gameplay is fine, providing those elements are part of a more structured framework. But using it as the primary structure of the game?

    Mmm. Not convinced yet.

    #5 1 year ago
  6. mojo

    i dont usualy bitch about the graphics, but.. this?
    this looks mediocre even for current gen..

    #6 1 year ago
  7. BrahManDude

    the lighting is good but the textures are subpar and some screen tearing but i hope it’s not generic

    #7 1 year ago
  8. Kieran

    looks boring tbh !!

    #8 1 year ago
  9. deathm00n

    Doesn’t matter how it looks, it’s from the guy who paid the iron price for his beard lol

    http://www.youtube.com/watch?v=71H69yDZ6W4

    #9 1 year ago

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