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Develop Indie Showcase 2013: meet the finalists

Monday, 1 July 2013 08:26 GMT By Dave Cook

Develop in Brighton will host its yearly Indie Showcase next week. VG247′s Dave Cook spoke with each of the ten finalists about their games, and to learn more about the teams behind them.

What does the term ‘indie’ mean to you?

While it’s literally used to bracket independent coders or teams, the name often brings with it several accompanying beliefs.

It implies small teams chasing a dream, an anarchistic view towards the triple-a sector, the creation of unique ideas that would never be allowed to thrive at a big studio, and an artful, almost abstract approach to game presentation.

Given the volume of big studios that wouldn’t be deemed ‘indie’ now breaking off from the publisher route thanks to Kickstarter, mobile store fronts and Steam, it could be argues that the broader definition is shifting, but to many of us, the term ‘indie’ goes neatly in hand with innovation.

That’s what the Indie Showcase is all about. Taking place at the Develop in Brighton conference July 9-11, the event will highlight ten indie projects that deliver fresh ideas, compelling gameplay experiences and most fundamental of all, are simply fun to play.

The shortlisted games were revealed last week, and will all compete for prizes at the show. The Indie Showcase Winner will be chosen by a panel of judges, the Editors Choice Award will be awarded by the gaming press, and the People’s Choice Award winner is chosen by attendees.

Ahead of the showcase I decided to speak with all ten of the winners to get some insight into their games and the people behind them, in the hopes of flagging up new, emerging talent and the indie games you could be playing throughout the rest of 2013.



1: That Dragon, Cancer


By Ryan Green and Josh Larson

http://thatdragoncancer.com

This adventure game is based on the true-life story of Green’s son Joel and his ongoing battle against cancer. “Joel wasn’t supposed to live past his 2nd birthday,” Green explained. “But while his cancer is aggressive and we’re fighting his eighth tumor, he is very much alive.

“When the doctors told us Joel was terminal we had to talk to our sons about things like heaven. My wife told our older boys that Joel was fighting this great dragon called cancer. It’s a dragon that Joel, our doctors and we are unable to slay.”

Green said that the process of creating a game around these events has been one of discovery, and he hopes that players will experience the same rollercoaster of emotions felt by his family. Set largely in a children’s hospital, it’s a point-and-click title at its core; an “interactive retelling” of Joel’s third year as cancer patient, and the struggle he and his parents had to endure.

Along the way players will discover poems, musical arrangements and other uplifting elements within a dreamscape tethered to the hospital ward, each geared towards delivering a message of hope. There’s little in the way of puzzle solving, just a heart-rending tale of faith in the face of death from people who have seen it with their own eyes.

“The thing that’s so great about videogames is that you can experience these themes of hope and struggle and family and grace in a unique and powerful way,” Green concluded. “People are willing to explore these themes in other media, but many of them don’t get the chance to in videogames. If you would like that chance, you should check us out.”


2. Gunpoint


By Suspicious Developments

http://www.gunpointgame.com/

Otherwise known as the game that recently made its development costs back in 64 seconds, Gunpoint is becoming quite popular as of late. Developed by former PC Gamer writer Tom Francis, the game boasts a neat stealth-puzzle mechanic that lets players re-wire levels to confuse enemies and pull off feats of espionage as a spy.

“Gunpoint’s a game for people who like to break into buildings, punch people, and tinker with systems,” Francis told me. “Being able to rewire the electronics lets you invent your own solutions, as simple or convoluted as you like. Some people spend ages rigging a level to trick a guard into trapping himself, or accidentally shooting his friend, or falling through a trap door. If you can’t imagine why anyone would want to do that, you won’t like Gunpoint.”

The game was developed whenever Francis had spare time away from his PC Gamer duties, and in the end it’s turning heads all over the shop. So there’s further proof folks, members of the games press can make for grand game developers too.

3. Tengami

By Nyamyam

http://nyamyam.com/category/tengamigame

Fans of Okami might want to check out this trailer for Tengami, a Wii U eShop game based on a childhood obsession with pop-up books and historical Japanese art. Pop-up books create a sense of wonder with every turn of a page,” Jennifer Schneidereit of developer Nyamyam told me. “We set out to try and capture this feeling and discover what a video game that takes place inside a pop-up book could be like.”

It’s a puzzle game that tasks players with manipulating the paper world to overcome obstacles and Schneidereit explained that much of what you will see in the game started with paper prototypes that were then painstakingly transferred over to the game itself. Making the physical art style on paper was a challenge for the team, but it resulted in the authentic papercraft visuals you see above.

“All throughout development we focused a lot on authenticity and so every pop-up in Tengami could be built as a physical pop-up using paper and glue,” Schneidereit added. “Tengami also has a strikingly beautiful and minimalistic art style that is inspired by Japanese concepts of simplicity and beauty.

“The in game textures are based off of real Japanese handcrafted papers that give the feeling that you are almost touching and playing with real paper. The technology we used to create the pop-up world of Tengami was also created entirely by us. We spent over a year creating the tools that would allow us to create digital pop-ups that fold like their paper counter parts.”


4. ibb & obb


By Sparpweed

http://ibbandobb.com/

Ibb and obb is a clever co-op game based around a neat gravity-bending hook that sees the world split in two. Above the horizon gravity acts as normal, but anything below this line has its gravity inverted, so players must use portals to flip between both gravity types in order to collect diamonds, dodge enemies and reach exits.

“ibb & obb started out as my graduation project during which I wanted to create a game with a clear original core mechanic,” explained creator Richard Boeser. “I designed the game around the interaction between the players. I chose two player coop, because it fitted the double gravity idea well and it felt like a nice player relation to explore.”

Boeser explained that players must collaborate continuously in order to finish each stage, and and that every aspect of the game is wrapped around his ‘double gravity’ mechanic. He added, “The game is really designed around the two player cooperative play. So if that is your cup of tea and you’re looking for some challenging original puzzles, you should give it a go.”


5. Catch-22


By Mango Down

http://catch22game.com/

You can play Catch-22 on iOS right now. It’s a one-button arcade games that casts you as a dot endlessly rotating around a giant sphere dodging past versions of yourself. It’s actually quite mind-bending as you have to dodge your previous jumps and rolls, not to mention the way the game switches control between your orb and the enemy at a whim. Check out this gameplay trailer to better understand the concept.

“Catch22 is a relaxing and frustrating one-button arcade game in which you have to evade yourself endlessly and reach a (new) high score,” developer Guus Hoeve told me. “Much like an endless runner, this game however poses you with the greatest enemy in existence; you.”

“As you take turns, you’ll switch between two playable characters when you pick up all the coins with your active character (the other being your past). Once you do however, the magic starts to happen as your previous character starts doing what you did in the previous turn, and you’ll now have to evade your own jumps with new jumps.”

Hoeve added that much like the Joseph Heller book ‘Catch 22′, there is no solution to winning the game and crashing into yourself is inevitable. You only have yourself to blame in the end. It’s almost sounds like Dark Souls when he puts it like that. Still, it’s a fresh concept that has been downloaded many times on iTunes so far, and is coming to Android, OUYA, Facebook, PC, Mac and more formats in due course.


6. Drop That Candy


By Greenfly Studios

http://www.greenflystudios.com/project/drop-that-candy

This physics-based puzzler has something of a sweet tooth. As furry woodland critter Gizmo, players must help him gorge on candy treats by breaking them out of vending machines in as few moves as possible. It’s coming out on iOS this August and while it launches with 60 stages, Greenfly will add more themed levels over time.

“We were inspired by the foraging creatures in the film Over The Hedge,” Stephen Morris explained, “and their particular interest in sweets & candy. In our game, Gizmo gets a taste of candy when a family camping in the forest drops a sugary lollipop and begins his sneaky quest into the big city. He hitches a ride on the family camper van and spots a glistening vending machine filled with sugary delights.”

Having worked with freelancers from companies such as Sega, Nestle, Aardman Digital and Disney, Morris explained that while created by an initial team of two people, Drop That Candy has grown in scope, and he feels it’s a game fans of Cut the Rope will surely enjoy.


7. Icycle: On Thin Ice


By Damp Gnat

http://www.dampgnat.com/icycleonthinice

With a studio name like Damp Gnat you can be assured that the premise of Icycle: On Thin Ice is rather mad. The game stars Dennis the naked cyclist and is the brianchild of developer Reece Millidge, who explained the concept to me. “Icycle: On Thin Ice really came from the limitations of Flash eight years ago when I started the original version.

“I simply wanted to do a game that let you traverse over some interesting vector art, but vector was dead slow back then. No moving scenery, no effects and no enemies. So it made sense to place a character into a frozen ice age setting, and who better to empathise with than a shivering naked man on a little bike?”

But in this sequel Dennis is the sole survivor of the human race, and as you can see from this James-Bond inspired teaser trailer, has entered a world of hilarity.

It’s reminds me of XBLA smash Trials, given the game’s penchant for platform-based puzzles, and two-wheeled vehicles, but Millidge continued, “I would probably pitch the game as an absurd platform puzzler, for those who want to see what happens next and for those who feel a little sadistic about post-apocalyptic lovelorn naked cyclists.”


8. Momonga Pinball Adventures


By Paladin Studios

http://www.paladinstudios.com/momonga

Available on iTunes now, Momonga Pinball Adventures stars a flying squirrel who curls into a ball and rescue his kidnapped tribe by bouncing around the world pinball-style. Along the way Momonga teams up with a panda, firefly and mole rat as he rolls across nine worlds in search of revenge.

“Momonga Pinball Adventures is a different take on the pinball genre,” Derk de Geus told me. “Instead of a “regular” pinball cabinet simulation, you play through different levels using flippers. The hero is a flying squirrel, and there’s plenty of exploration, enemies, bossfights – all the good stuff of action-adventure games.”

When the concept began it was coined as an ‘infinite pinball game’, similar in style to infinite runner games, but with a focus on flipping a ball as far as possible. De Geus explained that pinball mechanics were difficult to get right, so the team decided to expand on its idea with something story-based instead.

“We worked incredibly hard on it.” De Geus concluded. “We funded, designed, written, developed and published the game, and we poured all our love into it. I hope it shows. There are some other pinball spin-offs around, but none of them have the epic storyline and level-based approach that Momonga has. I hope we break new ground with it, and I’d love to see more games with flippers in the future.”


9. Ethan: Meteor Hunter


By Seaven Studio

http://www.seaven-studio.com/ethan-meteor-hunter

You can download a PC alpha build of Seaven’s platforming-time pausing-block moving-puzzler. As you can tell, it’s a mix-up of several game mechanics that all roll together into one mind-bending mix. It also stars Ethan, the first live rodent sent into space, as inspired by the 1962 experiment conducted by French aerospace engineering team CERMA.

“Ethan: Meteor Hunter is a game inspired by plenty of puzzle game and arcade platformer,” explained developer Olivier Penot. “In the team, we all loved games such as the Super Mario bros, Rayman or Little Big Planet series.

“All of them have awesome ideas we wanted to see in a single game. Moreover, we wanted our hero to be awesome, and telekinesis is a superpower that makes anyone dream: who hasn’t tried to move the tv-remote with their brain?”

Fans of platform games that bring interesting mechanics to the table will surely enjoy what Ethan has to offer, such as Braid, Vessel and fellow platformers. You can get a better idea by watching this gameplay trailer, which shows off some puzzles in action.

To better explain what kind of game Ethan is, Penot added, “So we’re a fast-paced indie puzzle platformer with a telekinesis feature and physics interaction; so many possibilities. Also, we’re thinking of hardcore gamers and speedrunners.”


10. Epic Eric


By 232 Studios Ltd

http://232studios.com

Launching July 8 on iOS, Epic Eric sees fearless knight Eric swinging, bouncing and leaping his way to rescuing a princess held captive in a tall tower. If you’ve played Super Mario Bros. you may remember the flag-pole Mario slides down at the end of each stage? Well, imagine that but instead, figuring out how to reach each pole is the puzzle.

“Epic Eric is a simple but addictive physics puzzler,” Neil Glenister explained. “Eric is a hapless knight on a quest to rescue the obligatory princess from whichever tower she has managed to get imprisoned in. The path to the top of the tower is littered with cogs, levers, flippers, pulleys, and other bits of machinery intent on bringing Eric back down to earth in a mangled heap should he mistime a swing, slide or bounce between them.”

In order to strike a balance between simplicity and depth, Glenister and his team decided to make Epic Eric a one-button game, where the on-screen obstacles create depth, rather than a reliance on complicated control schemes.

“Development has been a real labour of love,” Glenister continued. “The game was developed over the course of a year with no funding at all and was created using time were able to carve out between other projects and in our own spare time.”

That’s all ten of this year’s Develop Indie Showcase nominations. Now, discuss which ones you think are deserving of the final prizes below, and stay tuned for the winner announcements during the show July 9-11.

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    Lucius 2 has a really fitting release date. Lucius developer Shiver Games has produced a follow-up to the dark tale of an evil child, and it’s coming your way on February 13 – which just so happens to be a Friday. Lucius 2: The Prophecy will set you back $20, and release through Steam. As […]

  • Saints Row 4: Re-Elected PS4 recalled in Australia, incorrect content to blame

    Saints Row 4: Re-Elected has been recalled in Australia due to a mysterious manufacturing issue. An Australian PR representative said that the retail PS4 version of Saints Row 4: Re-Elected has “a serious manufacturing issue” and has been recalled nation-wide. Here’s what we were told (emphasis mine): “A manufacturing issue has caused an incorrectly classified […]

  • The Whispered World follow up now coming to PS4, too

    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]

  • Finally, some screens for Final Fantasy 15

    Patience is a virtue and we finally have our hands on a few gameplay screens from Final Fantasy 15. There’s not a lot of them, but they show the impressive lighting and they’re all gameplay as far as I can tell, so take a look. There is no release date for Final Fantasy 15 as […]

  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]