Unity enters deal with Microsoft for Xbox One, W8 platform support

Thursday, 27th June 2013 21:43 GMT By Stephany Nunneley

Unity Technologies announced today during Build Conference in San Francisco that it has added Xbox One support for Kinect, SmartGlass support to its development tools and has also extended its commitment to Windows 8 the W8 Phone. The Xbox One version of the game engine will also feature cloud computing support, and developers being published by Microsoft Studios will be able to use Unity free. The firm will release the commercial version of its Store Add-on for Windows later this summer, and it will also be waiving the $1,500 license fee for licensed Unity Pro 4 developers as part of its Microsoft deal. Thanks, GI International.



  1. Atmey

    As long it will support other platforms I don’t have an issue.

    #1 2 years ago
  2. jron310

    Unity always doing something right

    #2 2 years ago
  3. Judicas

    Will start praying wasteland 2 and project eternity somehow make their way to xbox one, even if it would be… very odd to play them with a controller

    #3 2 years ago
  4. Kanok

    What about XNA?

    #4 2 years ago
  5. Phoenixblight


    XNA is dead.

    #5 2 years ago
  6. redwood

    here is a bit more clarity on the waiving off of 1500$
    ” On top of that, developers whose games are being published by Microsoft Studios will get to use Unity free of charge.”

    #6 2 years ago

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