Dragon Age: Inquisition – first screenshot released

Wednesday, 26th June 2013 17:37 GMT By Stephany Nunneley

Bioware has released a lone screenshot of Dragon Age: Inquisition. You can have a look at it below. Dragon Age: Inquisition will release in fall 2014 on PC, PS3, PS4, Xbox 360 and Xbox One.



  1. KineticCalvaria

    Definitely improved the graphics, looks decent.

    #1 2 years ago
  2. Froseidon

    Looks like an in engine shot of the teaser trailer :L

    That said, looking forward to this :D

    #2 2 years ago
  3. Joe_Gamer



    #3 2 years ago
  4. _LarZen_

    The people look all the same, Dragon Age the Clone Wars?

    #4 2 years ago
  5. ballz

    there are 4

    #5 2 years ago
  6. Crussong

    @4 Because they are wearing some kind of uniform, you idiot?
    Gamers these days… just complaing every little shit.

    #6 2 years ago
  7. _LarZen_

    #6 Your mamma should slap your face, language son!

    They look 100% identical, not much time used on making them look unique.

    #7 2 years ago
  8. KineticCalvaria

    @7, surprised yours didn’t slap you for stupidity. Like he said its a uniform, of course it’s the same, which is fine as long as their faces are different.

    #8 2 years ago
  9. _LarZen_

    #8 What up with all the anger? What’s wrong with you? I would just expect there to be differences like the belt tied on a other place, damage and scratches on armor etc.

    Nothing game breaking ofc but nice details.

    And certainly nothing worth calling people names over…

    #9 2 years ago
  10. KineticCalvaria

    @9, lol I didn’t call you ‘names’, blimey, you’re not on the playground now son. :)

    #10 2 years ago
  11. Stephany Nunneley

    @5 Those others were posted at E3.

    #11 2 years ago
  12. Crussong

    @9 Like you give a shit when you kill them ingame, going to their bodies “oh look, this one has a little scratch on his armor, awesome!!!1111″

    #12 2 years ago
  13. _LarZen_

    #12 I got a few seconds to look over my victims when I am teebagging them ;)

    #13 2 years ago
  14. Ireland Michael

    @10 Grow up.

    Jesus, the childishness in this comment section is a fucking joke.

    #14 2 years ago
  15. Stardog

    Shame it’s a hack & slasher for children now.

    #15 2 years ago
  16. Clupula

    I guess it’d be too much to hope that the battle system is more like DA:O than DA2.

    #16 2 years ago
  17. Armitage Shanks

    @15 oh i see you have played it?

    #17 2 years ago
  18. KineticCalvaria

    @14, are you serious? Sorry dad. I wasn’t exactly being childish by pointing out that someone else was being childish, seriously stop calling me names? Bit childish… as is telling someone to grow up by the way.

    #18 2 years ago
  19. Blackened Halo

    it looks very good :) im happy :)

    #19 2 years ago
  20. fearmonkey

    The only thing I noticed in the trailer is that Morrigan didnt sound Karen Black, I hope she is in the game.

    #20 2 years ago
  21. Rafa_L

    @9 I think it would be nice to have details like that, it would be cool cause if you found the same set of armor, maybe you could trade the one you wear for another because of aesthetical details. More importantly to me, different body builds would be a nice touch, like skinnier, taller, bigger, etc. Both for NPC and character customization.

    I’m not saying the images look bad or complaining at all, I’m just saying the more details, choices and immersion the better.

    #21 2 years ago
  22. noamlol2

    looks pretty lame

    #22 2 years ago
  23. BrahManDude

    lol what’s with the Illuminati shit i think it’s a bit much

    #23 2 years ago
  24. TheWulf

    Ah, you see?! My life’s work, my Rod of Cloning +13 is a complete success! Rejoice, my clones. Rejoice!

    That was, quite literally, the first thing that popped into my head. Am I the only one who finds it somewhat bizarre when a number of completely identical people are standing right next to each other in a game?

    This is what makes me wish more things had customisation like Champions Online, Saints Row, and similar. Maybe developers could even share resources for this? To be honest, graphical fidelity has little to no worth to me, I don’t care about how high-resolution something is or isn’t. What bothers me is when there’s so little visual variety, it’s not at all impressive.

    #24 2 years ago
  25. TheWulf


    First of all… #6? Good grief. The language I can accept, but when it’s coupled with bad grammar at the same time it doesn’t exactly award you with a great degree of perceived intellectual worth. It’s hard to take someone seriously when they do that.

    Next up, at both of you, I’d have to say that you should think a little more before flinging out insults. Especially if you’re talking to someone who has an artistic eye. What you’re failing to understand is basic anatomy. No, I shouldn’t be praised for this, as that would be like praising Miles Edgeworth for having basic logic.

    Everyone has a different build. Now consider that these suits of armour are designed to be uniform — even then, you have to allow for variances in the body height, weight, and muscle distribution. Due to the fact that they are platemail, you’d actually have to have subtle variations in design to allow for the aforementioned. The only way to avoid that is if these people are actually robots.

    Now if they are robots, I’ll eat my words, then I’ll cheer BioWare on. However, I suspect that this is your usual well-troped fantasy, and as such there are just everyday people in those suits of armour, not unlike you or me. Thus, this is why uniform armour is very bad. Anyone with any talent will tell you that if you have a uniform body type, you have to vary it up with non-uniform clothes. Otherwise you’ll be drawing far, far too much attention to the uniform body types.

    What the people you’re insulting have noticed is exactly what I’ve explained here. It’s just bad design.

    They are clones. Don’t give me the ‘oh, they’re wearing uniform armour’ bull because that doesn’t wash. I explained above that if there was different body types, there would be some variance in the armour design to allow that because of platemail. The identical armour only serves to draw attention to how clonelike they are. They could have gotten away with having identical body types if the armour wasn’t identical.

    Likewise, they could have had identical armour with very different body types, IF they’d modified the armour a little for each particular body type. In fact, that would probably be the cheaper way to do things.

    With all those identical people in identical armours, yes, they are clones.

    #25 2 years ago
  26. TheWulf


    Unless you’re completely blind, then yes, details matter! It all comes down to artistic worth. Why even texture the armour at all? Why even give it a higher number of polys? Why not just have the game look like Minecraft? Your argument is incredibly illogical, because you’d be complaining if the game did look like Minecraft.

    It’s just that I put more worth upon artistic depth rather than graphical fidelity. Everyone has a bloody fidelity fetish these days.

    It’s no excuse though whenever any developer does this. It’s lazy.

    #26 2 years ago
  27. Blackened Halo

    i didnt notice they had removed “III” from the name of Dragon Age: Inquisition

    #27 2 years ago
  28. KineticCalvaria

    @25, stop moaning. It’s such a trivial thing, you won’t notice it in game, it’s just because it’s a screenshot.

    People really do need to moan about every little thing, let’s be honest it’s bioware in the EA years, of course it’s not going to have amazing attention to detail, have you played the first two?

    #28 2 years ago

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