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Back on track: Final Fantasy creates head of steam at E3

Friday, 21 June 2013 14:19 GMT By Alex Donaldson

Final Fantasy swapped Versus for XV and showed it has a real future in Los Angeles last week. Alex Donaldson reports on a series reborn.

“When we originally launched the Versus XIII project, we thought that action-based would fit the title. I believe that there is a future for both action-based RPGs and command-based RPGs. It’s not that we’re not thinking of the future of command-based, but we think that this action-based RPG fits FF15.”

Final Fantasy VII is pretty damn famous within gamer culture. One of the best known lines of the game, delivered by walking black stereotype Barret Wallace, embodies Square Enix’s approach to its flagship series over recent years – “There ain’t no gettin’ offa this train we’re on!”

For the best part of a decade now, the series has felt lost. It’s been motoring along the track at speed, yes, much like the trains of the Midgar slums, but the track in question has been one with a muddled identity, and one too obsessed with chasing the success of the quoted game.

This generation’s effort, the Final Fantasy XIII saga, has often felt like it’s been dashing about beneath the shadow of the most successful entry in the series, searching for a soul and an identity. Heroine Lightning was pitched as a female version of Cloud, for instance, and FF13’s combat system was built to mimic the look of FF7 movie Advent Children’s action sequences – all while juggling the turn-based RPG roots and expectations of the series.

Worse, development of the game was a protracted, expensive five-year process. When released, the expensively developed game still split opinion – in large part, I think, due to a lack of an identity unrelated to aping other successful games in the series. Expensive development inspired sequels, too, so assets could be reused – and those also polarized gamers.

Excessive development time and cost combined with modest sales of sequels and the gigantic bungle that was Final Fantasy XIV to leave the company in trouble – something new CEO Yosuke Matsuda admitted and apologized for in an E3 presentation.

“Since the last fiscal year, the news of our earnings call and the change in CEO, I realize we have caused many worries,” Matsuda, replacement for Yoichi Wada, said. “With E3 2013 as our base point, we plan to begin to move forward in a stronger and bigger way.”

And they have, I think. The company clearly hopes that press, fans and investors alike will see their showing at this year’s E3 as a sea change for the company. It’s early days yet, but I’m actually rather inclined to agree, at least based on what we know and have seen so far.

So, here are the headlines: Final Fantasy Versus XIII is now officially Final Fantasy XV, while Kingdom Hearts III is also now in development. Both are coming for both the PlayStation 4 and Xbox One, meaning the game previously known as Versus has lost its intended exclusivity and Kingdom Hearts will make its very first appearance on an Xbox platform.

That news in itself is all pretty exciting. Versus has just about always looked more interesting than the original FF13, and it puts Tetsuya Nomura – a key component of the massively successful FF7 – back at the front and centre of the series.

It was a difficult secret to keep, and many of Square Enix’s own PR team confessed to me they hadn’t seen the trailer until the moment it aired at Sony. “I was so excited I couldn’t get to sleep,” Shinji Hashimoto, Producer on the game, told the press.

Before talking about that game in detail at their E3 presentation, Square Enix wanted to cover that game’s direct predecessor – the upcoming relaunch of Final Fantasy XIV, titled A Realm Reborn.

“We believe that an MMORPG, FF14 contains the heart and soul of the FF series,” Producer Naoki Yoshida told the assembled press. The E3 trailer pushes this agenda – it’s a story-driven piece, filled with snippets of FF staples such as Ifrit, Ultima Weapon and an airship-piloting Cid.

A key announcement for the company was that the title would also ship on PS4 in addition to PS3 and PC – though that version won’t arrive until 2014. As underlined in our previous coverage, the most impressive fact about this reboot is that it is a true do-over; next to none of the original release remains. It’s been an expensive undertaking, and is something the company argue is an example of their new commitment to quality, to getting it right.

Also out soon are remastered HD versions of Final Fantasy X, X-2 and Kingdom Hearts for PS3 as well as the aforementioned third sequel to FF13, Lightning Returns. The latter is described by its producer at a game that will make fans ask “Is this really Final Fantasy?” thanks to a more action-based approach to its combat.

Even more action-based, though, is what we’re really here to talk about – the fifteenth main-line entry into the Final Fantasy series. Final Fantasy XV doesn’t just mark a change in terms of Square Enix committing to showing the game and getting it out on time, but also represents a change of direction for the series in general.

In gameplay footage we’re shown at the event lead character Noctis jumps about the battlefield in a manner that appears more fitting for a third person action game such as God of War or Castlevania, and the massive on-screen HUD elements of FF13 are largely absent. At a glance, it looks more like an action game.

This has some RPG fans concerned, but I actually think it’s a rather exciting change. Turn-based battles have struggled to mesh with the action-packed, mainstream vision Square Enix has held for the series in the modern cinematic experience driven age. The end result has been titles like FF13, which ended up failing to fully satisfy either fan base.

It’s an issue that FF15 Producer and Final Fantasy brand director Shinji Hashimoto had to field at E3 – with FF15 taking this approach, what happens to the more traditional systems of FF’s past?

“When we originally launched the Versus XIII project, we thought that action-based would fit the title,” he explained when quizzed. “I believe that there is a future for both action-based RPGs and command-based RPGs. It’s not that we’re not thinking of the future of command-based, but we think that this action-based RPG fits FF15.”

“For people like me, I want the game to be easy to operate – so I’m asking the development team to be a little bit flexible about the difficulty level,” he added – promising to ensure the game will be easily playable for fans of the older, slower-paced games.

Even if a portion of the most hardcore fans of the series are reluctant to stand behind the action-focused approach of FF15, the draw of the footage Square Enix released at E3 is undeniable. As with every year, their booth at the show was defined by a massive cinema-style screen with rows of seating in front of it.

When it aired trailers for games like Lightning Returns or the surprisingly clever Murdered: Soul Suspect, those seated in E3 exhaustion seemed to only partially pay attention – but every time the FF15 trailer came on, people seemed to become mesmerised. More would be drawn into the stand from the walkways, and phones would be raised to film the screen.

“I want you to understand that the FF series is always evolving. It’s always taking on new challenges; this is a positive change.”

It was surreal to see; after years of apathy for the series, people seemed invigorated, excited and interested in Final Fantasy in a manner I haven’t seen since the start of this generation – when FF13 was considered a potentially generation-defining, console war-winning game.

In that sense this is a massive victory for Square Enix, and marks the first time in too long the Japanese side of the company seems to have looped a lasso around what made their past games special. As a massive fan of PS1-era Final Fantasy (9 is my favourite) I couldn’t help but feel a stab of excitement at that trailer – and it’s fantastic to feel again.

It’s worth noting that there are still worries – the gameplay footage shown at the event, less flashily cut than the trailer, is a little less impressive. There are frame rate problems all over, and in places the combat looks dangerously close to the simplistic and I think boring Dynasty Warriors-style battles of Kingdom Hearts.

Even so, things such as an awesome-looking teleport ability, a glimpse of an open-ended in-game map, teases at stealth and underwater gameplay and Uncharted-like set-piece sequences all seem to indicate the game intends to drag the best of Final Fantasy kicking and screaming into the HD, cinematic era of gaming – just in time for the next-gen.

It sounds silly to say considering this game has been in development for some seven years, but it is also early days – it is just reannounced, and hopefully the frame rate improves.

And what of those fans who absolutely can’t stand an action-based title? Shinji Hashimoto wouldn’t be drawn too far, but did essentially say this isn’t the end for that gameplay style.

“The Final Fantasy series always has different systems and mechanics for each title,” he explained. “Each time, the development team for that title reviews the popular gameplay systems. For 15, we have an action-packed game system. That doesn’t mean the next title will be a similar way – but we’re not ready to comment on the future.”

“I want you to understand that the FF series is always evolving. It’s always taking on new challenges; this is a positive change.”

And so the train keeps rolling. As Barret said, there’s no getting off it, especially for Square Enix. Hopefully the tracks are now leading to redemption rather than ruin – fingers crossed.

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19 Comments

  1. bitsnark

    Brilliant article Alex – especially enjoyed the rampant FF7 analogies!

    But yeah, I can’t honestly remember the last time I was as excited for a FF title as I am now with FF XV.

    It must be the Nomura-effect or something :D

    #1 2 years ago
  2. tezzer1985

    All main line FF games have been very good RPG’s in my opinion, I have enjoyed every single one…FF9 is also my favourite.

    #2 2 years ago
  3. Sini

    meh dont care for this action crap in ff games. Turn base combat in ff13 was the only thing i liked about the game, and they’re taking it out now

    #3 2 years ago
  4. Takeshi

    Great read. Every article concerning Final Fantasy XV = I gobble that shit up. Now I just hope we won’t have to wait until 2015 or something for a release date. Maybe they’ve waited so long to announce it so exactly won’t have to wait for years to see it.

    I do wonder how far they are with XV. I mean, we’ve seen outside areas in other trailers.

    I’m truly happy for SE. I want them to do well with their upcoming releases. Yeah, Kingdom Hearts III and FFXV. Now if they could just also get that Type-0 localization going as well.

    It’s either VIII or IX for me. Just because they don’t get as much love as VII. :D

    #4 2 years ago
  5. Zana

    “I want you to understand that the FF series is always evolving. It’s always taking on new challenges; this is a positive change.”

    Which is why the series was never really “out” of tracks… This choice of words is annoying. FFXIV 1.0 was their only failure and they made up for it already.

    #5 2 years ago
  6. salarta

    It’s nice that the Final Fantasy series is finally getting back on track with FF15. FF12 was a fairly good game, but it still wasn’t as promising and inspiring as FF10, the last FF game that was really able to pull that off. And FF13 doesn’t even really count as a Final Fantasy game, it’s just the names of things and bastardized Final Fantasy concepts slapped into an idea for a brand new IP, which is a long-running problem with Motomu Toriyama and the crap he makes.

    There’s a difference between evolution and mutilation; FF15 so far looks like genuine evolution.

    Whether the gameplay is action-based or turn-based is nowhere near as important as the atmosphere, concepts and themes of Final Fantasy. So far, FF15 is capturing all three.

    #6 2 years ago
  7. LordDjinn

    This game better deliver Square Enix, ive been so disappointed with your Final Fantasy Brand lately.. the darn 13 series.. >:/

    #7 2 years ago
  8. hitnrun

    @6 “slapped into an idea for a brand new IP”

    That’s what’s so mystifying to me about FF’s direction over the last 10 years. They obviously can poop these settings out in an afternoon. They’re just a mishmash of cool ideas loosely stemming from the same steampunk base.

    The “Final Fantasy” in the title already sells the game far better than continuity. Why does every FF need to be the base for a half-decade of spin-offs and sequels?

    #8 2 years ago
  9. deathm00n

    And that’s why Final Fantasy is one of the greatest series that exists, every new game is almost completely different from the predecessor, even in XIII series: XIII is different from XIII-2 wich is different from Lightning returns. Hate it as much as you will, XIII never broke the series, it sold a lot and a lot of people like it, it’s the second best game in the series for me, behind only VIII. XV is looking awesome, it’s reason enough for me to buy a PS4 the day the game releases. Say what you want, but you don’t play Final Fantasy for the gameplay or the story or the graphics, you play it because it always mix all these things in a way no other series can.

    #9 2 years ago
  10. salarta

    @8: The main reason Squeenix seems to think every FF needs to result in half a decade of spinoffs and sequels is that before FFX-2, fans of a particular installment constantly clamored for sequels to their favorite installments. They loved the worlds presented, they wanted to see more of those worlds.

    Unfortunately, the Squeenix that got their hands on actually making sequels was the one that doesn’t give a rat’s ass about quality, only about doing whatever they think it takes to sell more copies of a game. That’s how we ended up with FFX-2, 3rd Birthday, FF4:TA, and all of FF13 (I’m only covering the Japan side, otherwise there would be more games to cite). Now, when they make a game, they immediately decide every single game automatically needs to have sequels and spinoffs planned for it, solely because in the past, fans were dying to see more. They also figure that since making a sequel means they can re-use art assets from games they already made, it’ll be cheaper and quicker.

    Which is also part of the problem. Their assumptions of what gamers and fans will put up with leads to a lower opinion of them. A REAL sequel to Final Fantasy IV would have been awesome. Instead, it was a load of half-baked crap that lazily recycled old plot devices while purposely undoing major character development from the original game, just to give an excuse to put their moneymakers like Kain on a pedestal to sell more copies.

    It’s also part of why I look forward to FF15. For once since 2003, it looks like all the people with influence on the project actually give a fuck about making a great game that fits Final Fantasy. I need to mention that it’s obvious Matsuno cared about FF12, he had a nervous breakdown and had to be hospitalized over it after all, but it was also clear that the people above him at Squeenix wanted to force their ideas onto his vision, ideas that were based in their idiotic notions of what would make them more money.

    #10 2 years ago
  11. Rosseu

    They better not return to that slow ass combat system FF13 had.

    #11 2 years ago
  12. machy

    FF13 was great and this should have stayed exclusive on ps i fear it may ended up just like ff13 with a lot of hate

    #12 2 years ago
  13. hitnrun

    @10: Interesting. Gaming theory moves so slowly in JRPG-land that I forgot about the old time lobbying for same-world sequels by enthusiastic (unrealistic?) FF fans and assumed the sequels were akin to the mindset that’s currently gripping the western publishers, i.e. “annual sequels/find the next Call of Duty.”

    I’m not as big an FF fan as you, but I was very enthused by that reveal. If nothing else, it killed a hilarious punchline vaporware game and moved the series forward to an actual real next installment in one stroke.

    #13 2 years ago
  14. salarta

    @13: I was seriously starting to refer to Versus 13 as the new Duke Nukem Forever, because that’s exactly what it was turning into.

    Anyway, yeah, I’ve been around for the series since the very beginning, albeit without the full knowledge of Squaresoft’s activities and processes when I was younger. I doubt hardly anyone in the U.S. would have known about how what got ported over as Final Fantasy II was really Final Fantasy IV and so on. I played and loved everything Final Fantasy that I got my hands on, including Final Fantasy Mystic Quest… until FFX-2 came along.

    FFX-2 was the point at which I started seeing the franchise getting treated worse and worse as time went on, and I don’t think it’s a coincidence that the quality started to go downhill as soon as Sakaguchi was no longer around. I don’t think the series absolutely requires his touch, but the kind of crap that’s been going on over the past decade at Squeenix is certainly far beneath the greatness that the series possessed. People, like me, clamored for sequels and spinoffs to their favorite games because they thought Squeenix would continue to not suck. Unfortunately, we got what we asked for, but not in the manner we thought we would get it. Like that oft-repeated tale of wishing for a deceased loved one to come back to life, only for that person to come back “wrong.”

    #14 2 years ago
  15. Mr Sparkle

    They need new character designers. FF games are never bad (they’re expected to be great because of the older classics in my opinion), but they do need a redesign visually. Prettier graphics because of new hardware doesn’t count!

    #15 2 years ago
  16. KineticCalvaria

    Final Fantasy… world of emo’s.

    #16 2 years ago
  17. salarta

    @15: Squeenix’s obsession with having the absolute best graphics imaginable on a platform has to go. Squeenix has been utterly obsessed with the idea that graphics are a required selling point for the franchise ever since FF7 wowwed people with CG and FMVs in a time when they expected video games to be sprites. Graphics aren’t what sell Final Fantasy games, and it’s really sad that Squeenix refused to learn that lesson from Final Fantasy: The Spirits Within.

    #17 2 years ago
  18. sahand

    I’m sure this game is gonna be the best Final Fantasy ever.

    #18 2 years ago
  19. exiled

    “For people like me, I want the game to be easy to operate – so I’m asking the development team to be a little bit flexible about the difficulty level,” he added – promising to ensure the game will be easily playable for fans of the older, slower-paced games.”

    Now what the hell? If you’re going to make an action game, make it a good one. Just because I’m a Final Fantasy fan doesn’t mean I can’t kick Demon’s Souls ass. Are they really just going to serve up a DMC-wannabe “mash button to watch movie” type experience? Bleh…

    #19 2 years ago

Comments are now closed on this article.

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    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]