Star Wars: Battlefront developer DICE is a good fit for the franchise, what with all the previous troop, vehicle and flying warfare seen in its Battlefield series over the years. However, complacency will not cut it, says EA’s Frank Gibeau, as the studio will be pushing innovation a much as possible.
First, if you missed the Battlefront E3 trailer, do yourself a wee favour and watch it here.
Speaking with IGN, Gibeau discussed the dream pairing of DICE and the Battlefront series, “Battlefront is a vehicle experience, it’s a character experience. DICE has proven, in how they develop Battlefield, as far as being able to do air, land, sea combat, all the way up to F-18s fighting.
“They’ve been able to demonstrate through the Frostbite tech and through their design capabilities and talent that they can create these huge, epic set-piece wars. That’s kind of the dream of Battlefront. Hoth, the battle of Hoth. You’ve got space, you’ve got the surface, you’ve got infantry, you’ve got AT-ATs. That’s the table stakes that they come in with. They know how to do that. They’re really good at it.”
Gibeau stressed that Star Wars: Battlefront will not just be a re-skinned Battlefield however, and continued, “But [DICE isn’t] just going to ape what we’ve seen in the past. They’re going to bring their own sensibilities and design ideas. We want to innovate. We want to try new things,” and added, “From our perspective, it’s capturing that epic, Star Wars, all-out huge scale. That’s what we’ll go after.”
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