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Xbox One online check-in takes kilobytes, not megabytes, Spencer says

Thursday, 13 June 2013 08:22 GMT By Dave Cook

Xbox One’s daily check-ins will take a matter of kilobytes, not megabytes according to Microsoft Studios’ corporate vice president Phil Spencer. The exec has re-iterated that phone tethering is a viable option for those with shaky internet, and he has stated again that if you don’t have online access, then Xbox 360 is the console for you.

Speaking with GameInformer, Spencer said of online check-ins, “It’s kilobytes, not megabytes. You can also set your console to always have the latest bits in a standby state.” Later, Spencer was concrete, “If you have no ability to connect to the Internet, the Xbox One is not the console for you.”

Spencer’s Xbox 360 line follows yesterday’s statement from Microsoft’s Don Mattrick, who said that if you aren’t online then the company has a product for you. It’s called the Xbox 360.

Since then the internet has reacted negatively towards Mattrick’s seemingly bullish attitude on the matter, something Spencer was happy to address in his interview, “I know Don. He’s been in his industry for decades.

“He started as a game developer with his own studio. For it somehow to get twisted that Don doesn’t care about gaming, as someone who knows the man, I know that is not him. He does care about the gamers.”

Are online check-ins really a big concern, or are we all just imagining negative outcomes, as Mattrick suggested yesterday? Let us know below.

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40 Comments

  1. Aullah

    At this point… who cares?

    #1 2 years ago
  2. mistermogul

    Yes we are imagining “negative outcomes” because this is a negative situation.

    “He does care about the gamers.” He obviously doesn’t care about gamers enough…

    “It’s kilobytes, not megabytes” The file size is not the concern here. It’s the fact that the file has to be checked every day…

    I hate the way these execs try and pass the problem to seem like something else. Stop treating us like idiots MS.

    #2 2 years ago
  3. sithsylar

    Damage control in 3.2..1….. GOOOOOOO

    #3 2 years ago
  4. Kabby

    Balls to your daily check ins.

    #4 2 years ago
  5. Djoenz

    Its not a big concern tbh, however every retailer should inform customers beforehand. Microsoft must explicitly put a informative text on the package.

    The One must be Online. Stay connected.

    #5 2 years ago
  6. Beta

    “If you have no ability to connect to the Internet, the Xbox One is not the console for you”

    Still strikes me as a stupid thing to say. In a way this is basically saying “Go buy a PS4″ :P

    In any case, instead of trying to justify the online check why not just scrap it? Nobody likes it, and Sony is launching without it. Makes it look like MS doesn’t trust their customers.

    #6 2 years ago
  7. sithsylar

    @6 The hardest thing for any company is saying they were wrong and yeah i doubt that will happen…

    #7 2 years ago
  8. Beta

    @7 It probably won’t no.

    #8 2 years ago
  9. CyberMarco

    Yeah Spencer, I’ll get a PS4 instead.

    #DealWithIt

    #9 2 years ago
  10. GoingPostal13

    I doesn’t matter if it’s only a single bit. The fact I have to seek Microsoft’s permission every 24 hours to play the games I (will not) purchase is the issue.

    #10 2 years ago
  11. monkees19

    “If you have no ability to connect to the Internet, the Xbox One is not the console for you.”

    Translation: We’re moving forward without you AND I hope you like watching trailers for games you’ll never be able to play.

    Enjoy last place Microsoft. You may be going the way of Sega on this one.

    #11 2 years ago
  12. Ireland Michael

    And yet not a single answer so far explains *why* its necessary to do it in the first place.

    #12 2 years ago
  13. coloredlense

    To answer the articles question: Yes it is a big deal when you are being asked to fork over $500 for what would have been primarily used as a Game Machine, not an entertainment center streaming media SAT TV/Cablebox. I have those already, don’t need to pay $500 for what would essentially be a BluRay player if Xbox Live goes out as it has done in the very recent past, or servers fail, or my shaky internet is unable to send packets to whatever server they are using (whereever that may be).

    I’m not going to pay M$ $500 just to have a bluray player. I have a blurray player, it cost $99. I wanted an upgraded game system, not a 360. Microsoft made the decision (easy). They said we have a device for people who’s internet is shaky. It’s called the PS4.

    And just to note, many military and service families will likely take the PS4 route because places they are stationed, even “first world places” can’t guarantee 24/7 connection to the internet.

    #13 2 years ago
  14. Samoan Spider

    @12 This is the confusing thing for me to. Why have it? If the issue is who is asserting ownership rights over the installation of media on their device, then surely the person with the disc trumps all and needn’t bother going online. Disc checking has been about for a decade and a half so what’s wrong with that solution?

    #14 2 years ago
  15. orren

    @Microsoft:

    You want to use MY hardware.
    You want to use MY internet connection.
    You get something out of it.
    I get nothing out of it.

    That’s called a lease. OK, let’s talk terms. I charge $5 everytime you use my stuff to do your thing. Fair?

    #15 2 years ago
  16. viralshag

    @6, I still don’t really see why that’s such a big deal. If I had no access to the internet there’s a lot of things I wouldn’t buy such as my smartphone, iPad and I probably wouldn’t have invested in my PC as much but I did because of Steam.

    At this point I think trying to fight the always on-line world is pointless as we’re part of the way there and that’s because so many people choose to be constantly connected.

    While I agree it’s stupid to brick a console for not connecting every day, at the same time I don’t see what’s wrong with MS going down the always connected route and if that doesn’t fall in with what you want as a gamer, like you have all said – buy a PS4.

    #16 2 years ago
  17. coloredlense

    @12 @14 – It’s possible they are concerned with people cracking and modding their box. I don’t know this for certain obviously, but it’s the only reason I can see them doing it.

    Ironically, this issue is that got Adam Orth in trouble just a while back, and this dolt is displaying the same cavalier attitude towards this draconian measure. That is, dismissing ~119 million customers in the US and even more potential customers abroad that do not have or cannot have internet access always on or not at all. This on the heals of the release of information by that Snowden guy, with MS and other tech giants implicated. Combined with the always on (because it does update itself while it’s not in use), and the requisite Kinnect. Yeah, they’re doing Sony’s PR/Marketing for them.

    #17 2 years ago
  18. coloredlense

    @16 The problem is, not everywhere in the world is Online (just check Treyarch’s map).

    And lots of people still go to those dark places as a course of business for much longer then 24 hours.

    Hell even some first world countries have issues remaining connected to overloaded systems. Sure it doesn’t matter if you live in NY, LA, Seattle. Very little there might affect your access. But other places, even middle America, may not share that same fortune. It’s a stupid business move, nothing they’re possibly legitimately doing (if its only kilobytes) couldn’t be done when you choose to connect to XBoxLive, rather than forcing you to remain connected.

    #18 2 years ago
  19. dizzygear

    At this point MS should just quit embarrassing themselves and stop talking. They should quietly rethink this whole online authentication bullshit before launching the xbone.

    On the other hand this is MS. They rather punch themselves in the balls over and over than admit they made a mistake.

    #19 2 years ago
  20. viralshag

    @18, Yeah I get that but what I’m saying is that at launch, maybe this just isn’t the console for everyone. And I don’t see what’s wrong with that.

    The only reason right now to get an X1 at launch is either the exclusive/launch titles or to carry on with your Live profile. If neither of those appeal to you, then the choice is obviously PS4.

    Yes it seems stupid to limit your customer base but I think in the long run it’s not going to be that detrimental to MS. I have a feeling next-gen will go just like this gen except Sony will lead on sales thanks to the better price but eventually it will even out.

    #20 2 years ago
  21. TheBlackHole

    @12

    I suspect it has something to do with the fact that once you load your disc onto the xbox you don’t need it anymore, meaning that unless the xbox writes back onto the disc to say that it has been ‘used’, someone else could theoretically install it in exactly the same way.

    Online checks would need to be done to ensure that didn’t happen.

    That’s all guess work on my part though.

    #21 2 years ago
  22. coloredlense

    @20 Well, you may be right (about it not being determinetal to MS). In which case it’s a huge step in the wrong direction for consumer thinking (IMO). However, we have seen this before (Windows 8, ME), and they have ended up spending lots of money for little profit.

    In this case, they have guaranteed themselves to lose customers to the PS4 experience. Simply because those customers absolutely will not take the chance of buying this to be sent somewhere that it becomes only an expensive bluray system. I say that from experience. And for MS to say, “Well you’ll just have to stay with the Xbox 360.” is really unrealistic expectation on Microsoft’s part, and just plain stupid when Sony is there to offer a completely new gaming experience at a lower price, and doesn’t reqire that I connect to play single player games.

    Connecting is a problem when you spend a year (or longer) in places like Afghanistan, Pakistan, or Iraq. Or good portions of Africa. People that do this, usually have few entertainment options available in these locations. If they are smart, and a good many of them are, they’re not going to choose limit themselves by buying into Xbox One. It makes no sense, and it makes no business sense not to consider this group of people. It’s a Redmond Bubble, and I really hope it bursts.

    #22 2 years ago
  23. viralshag

    @22, With regards to the “no internet buy 360″ that’s understandable. You can’t really expect them to say “no internet buy PS4″ although that is what will happen if someone wants a next-gen console.

    Also with the connection in difficult countries, it’s true that pretty much bricks the console but that doesn’t seem to be the aim of the One. It very much looks like the console that’s meant to be primarily kept in the living room, always connected.

    I just think next gen they’re aiming their machines at different crowds. To me at least the PS4 seems like the standard gamers console, if I travelled or was more bothered abut offline play it’s an easy choice. The X1 is what it is, supposedly the always-connected media hub for the living room. For me that’s perfect as I don’t travel much and the console will never leave my house and I will never aim to be offline.

    #23 2 years ago
  24. dizzygear

    @23 “The X1 is what it is, supposedly the always-connected media hub for the living room”

    The problem with that is that it tries to compete with the likes of Apple TV to name an example. Which is A: much smaller. B: much cheaper.

    The only difference is that the xbone happens to play games as well. The question is do people who want a multi media hub care enough about games to justify the price and do people who want a game machine care enough about multi media to put up with the xbone’s quirks and price?

    #24 2 years ago
  25. The_Red

    Wow, now they’re defending the always-online / criminal authentication process by resorting to kilobytes vs megabytes? What’s next? You’re gonna talk about benefits of cloud packet sizes?

    #25 2 years ago
  26. viralshag

    @24, I think that’s the real question to be honest. Not so much if they have an actual problem with these practices but if they’re worth it for the price.

    To me the media stuff is standard, I wouldn’t really expect anything less from either console. I have no doubt the initial sales for the X1 will rely on brand loyalty over being the “better choice” or value for money.

    #26 2 years ago
  27. Telepathic.Geometry

    If you want an Xbox One but have no internet connection…

    PS4 is the console for you (not the 360).

    PS4 will be $100 cheaper,
    PS4 will not require internet,
    PS4 will be more powerful (by all accounts),
    PS4 will play most of the same games (and the ones it won’t won’t be playable on 360 anyway),
    PS4 will also play some exclusive games that neither the Xbone nor the 360 will play,
    PS4 will allow resale, game rental and loaning of games to friends just like the 360,
    PS4 will have a swappable hard-disk drive,
    PS4 will have region free games .

    So why the fuck would you downgrade to a 360 when you could just move laterally to PS4?

    #27 2 years ago
  28. viralshag

    @27, Because it’s £150 cheaper? :P

    #28 2 years ago
  29. manamana

    I think that many gamers simply don’t care about always on. It’s more about the DRM that gets in the way. Most CoD gamers will probably buy the XB1 due to Titanfall. And they are connected 24h anyway.

    #29 2 years ago
  30. ogima

    I’m a huge Xbox player and I use it mostly offline. I am really reconsidering switching to the PS4 now – the machine needs to check-in with MS once a day? Seriously, what is up with that? So if our internet goes down for a few days we can’t use our XBOX One for gaming? This is just plain ridiculous!!!

    #30 2 years ago
  31. Dunno

    @16
    Yeah I’m always connected. Totally don’t care about any of that: DRM, 24 hour check and so on. However I won’t allow the company I’ve paid $ 500 to to fuck up my plans if something happens to my connection, their services or something else. I wanna game today (when I want to) and go out with friends tomorrow.

    MS made so simple for me. PS4

    #31 2 years ago
  32. ps3fanboy

    “if you don’t have online access, then Xbox360 is the console for you”

    i think they should change the xbox360 with the ps4 instead… take that micro$haft, LOL!

    #32 2 years ago
  33. stretch215

    This makes my decision a little easier. This literally means it would take less than a minute on 3g, nevermind lte. I charge my phone through my 360 half the time anyway.

    #33 2 years ago
  34. DuckOfDestiny

    I should fucking hope so.

    If it did take megabytes, I’d be worried about what they’re sending.

    #34 2 years ago
  35. DSB

    @29 I don’t see how they could not care. I don’t know anyone that’s online 24/7, 365 days a year. The same can be said for Xbox Live. Everything goes down sometime. It’s like the universal law of the internet.

    There’s definitely room for discussion as to how worried you should be, but what makes this an exceptionally boneheaded move in my opinion is that they’re trading very little gain for a lot of pain. And it’s purely by choice.

    Look at Steam. You have an online check passing once every 2 minutes or so. But the major difference is that I don’t lose my games when it fails, I just lose the online functionality.

    It’s logical, and it means that I obviously want to stay online to get that functionality. And so Valve gets what is virtually an always online platform, and I get the assurance that my service won’t be denied by circumstance.

    #35 2 years ago
  36. NeutralBlade

    I know it’s unfortunate for fans of Xbox game series, but there is really no bright side to any of this; you don’t own or control the large investment you’ll put into MS’ new console. The file transfer sizes will vary, and a lot of data can be transmitted within those kilobytes.

    They want to make you believe that due to the small data transfers, they’re really not doing much; so hey, it’s not that bad, right? I call bs on that.

    What future Xbone adopters should be more concerned about, is that MS continues to defend and support their DRM, rather than consider removing it; they invested in it, and they want to profit from it, so too bad fans. From everything I’ve read so far, they have no plans to do what’s best for the consumer at all.

    If some publishers decide not to block their games, (such as EA), they could easily add a cloud requirement; meaning the game will become always on, 24/7 like SimCity. Always-on functionality is already possible with the Xbone; it’s all built into the Azure system.

    All that talk about increasing the power of the Xbone with the cloud, will require a constant internet connection, and that is the major downside to it all. It would be ok if implemented only on the multiplayer side of things, but publishers will use it for DRM purposes; meaning that game can’t be played offline for any reason, not even the single player side.

    Early adopters really should get a PS4, and wait to see how this whole thing plays out with the Xbone. Giving MS money will just send the wrong message, telling them it’s ok to do what they’re doing. Oh well, I feel sorry for whoever buys into this, but hey, it’s their choice.

    #36 2 years ago
  37. vernboogie

    I have been a xbox live subscriber since xbox live existed.. I own both a xbox 360 and ps3 and I planned on buying both a xbox one and ps4 but I see I will have to cut my live account off and cut ties with ms. During hurricane sandy I lost internet and cable for a little over a week but I never lost power, my cell phone service was crappy too, so the only entertainment I had was my old dvd’s and video games, so basically if this happens again I will not be able to play my $500 xbox one I will have to un hook the console and re hook the 360? How the he’ll does that make sense. I can’t wait to see how ms tries to save itself once the fourth quarter numbers come in and everyone has ran to Sony.

    #37 2 years ago
  38. stretch215

    @36 Don’t waste your time trying to tell people what they “should” do with their money. People are going to buy what they want, regardless of how many passionate walls of text are written. Like me. I am most definitely buying an xbx1, maybe even at launch. Reading all these protests actually makes me want to buy it more.

    #38 2 years ago
  39. NeutralBlade

    @38 MS did enough damage to themselves already. I’m just one of many who voiced their opinion; and I’m entitled to it, thanks.

    #39 2 years ago
  40. Chief

    Great insight to everyone who posted. The fact of the matter here is from what that man just said was blatantly an ef you to everyone whoever believed in Microsoft and what we were led to believe that Microsoft had a nudge on Sony. This truly and utterly shatters anything good I have ever thought about the gaming system and Microsoft in general. The only upside is the cloud storage. Cloud storage tech is a clever way to make the games you play extremely amazing, but to be supervised on how you choose to use your video games. That’s like saying hey man here’s a slice of pizza but you can only nibble on it and be left with an entire piece of pizza staring you in the face not knowing if and when you’ll be able to nibble on it again if ever. Sadly to say I have to refer back to the old playstation controller. Won’t be entertaining the thought of purchasing an xbone. That ship has sailed.

    #40 2 years ago

Comments are now closed on this article.

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    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.