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Pacific Rim director thinking about a more robust game adaptation

WWE developer Yuke's has already produced a tie-in game for Pacific Rim, but Guillermo del Toro is interested in something a little more substantial to stand alongside the kaiju-battle-giant-robots movie.

"We are thinking if, God willing, the movie connects with an audience to create a game properly and take proper time, three years minimum, to create a video game that can expand the world," del Toro said at an E3 event at which Polygon stood ready to transcribe the filmmaker's words.

"When you think about other mediums, the mistake Hollywood makes, I think, is to think of these things as a concept that was 1980s, which was ancillary product. In reality, however modest the multimedia thing may be, it should be trans-media. It should really be completing the world that you created in one medium in another."

If it goes ahead, del Toro is determined to be intimately involved.

"I will do it hand-made in the sense that I would get involved in every stage of it, in the same way that the comic book of Pacific Rim was created with very intense supervision because 99% of the time, comic books tied to movies are s**t. So if you want it to be good, you have to be on it. The game would be the same," he said.

Pacific Rim opens in July. I am stockpiling popcorn kernels in anticipation of this event.

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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