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Remember Me launch trailer hails Friday’s release

Tuesday, 4 June 2013 16:25 GMT By Stephany Nunneley

Remember Me’s launch trailer is below to get you ready for its release this week, UK people.

Remember Me takes place during the year 2084 in Neo-Paris where a device known as the Sensen allows citizens to digitize their memories – they can then share, trade and sell them.

The company behind the technology, Memorize, is abusing said memories and a group called the Errorists, helped out by former memory hunter Nilin, are looking to bring the corporation down.

Ahead of next week’s release, today on iTunes, Amazon and Spotify and other digital music platforms you can pick up the original soundtrack, scored by Olivier Deriviere.

It was recorded by the Philharmonia Orchestra before being digitally processed and will run you $9.99.

The Dontnod Entertainment action title releases June 4 in North America (today) and in Europe on June 7 for PC, PS3, Xbox 360, Steam, and Games on Demand.

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32 Comments

  1. Gheritt White

    Looks hot, shame about the so-so reviews.

    #1 2 years ago
  2. Tavarish

    I’m waiting for TB’s full “WTf is…” on this game.

    Very restrictive embargo, you can only show 10 minutes of gameplay?, doesn’t yell confidence in product. Personally I can overlook easy-ish combat if game has room for exploring because world does look interesting.

    Edit: “..next week’s release”? It’s this week. Today for US and Fri for EU.

    #2 2 years ago
  3. YoungZer0

    @2: Most reviews have mentioned that the game is very linear with little to no exploration. Even the areas that allow some exploration don’t reward it. No collectables, nothing.

    #3 2 years ago
  4. roadkill

    Linearity would not be a problem if the story is interesting. You don’t watch every movie more than once, any book you read, you don’t do it again, games don’t really need to be different.

    #4 2 years ago
  5. Tavarish

    @4 People expect more interactivity from, well, interactive entertainment like video games. If game is narrow corridor, straight line, with next to no interactions outside of story setting it can be just as big atmosphere killer than too much of freedom.

    #5 2 years ago
  6. TheWulf

    @3

    People fetishise “gamification” and it’s a curse. It means that a game can’t be what it is, it has to meet certain criteria. To the Moon was criticised for the same reason, despite being an incredible experience. I feel that Remember Me kind of falls into the same category as To the Moon in that it doesn’t have a thing for gamification, it just is what it is.

    I think games have spent too long artificially padding things with lacklustre sidequests, “cheevos,” and collectibles. I know Skyrim was utter shit in that regard, as was Fallout 3, and many of Bethesda’s games, to be honest. Fallout: New Vegas had very little in the way of sidequests (it was all tied into the main quest) and was much better for it. Another bad example of padding under the banner of gamification was Dragon Age: Origins which was bloody terrible. Fucking dwarf tunnels. Then there’s Mass Effect 3 which benefited strongly over 2 for having a coherent linear narrative with less sidequests… and really, I could go on like this to prove my point.

    I don’t know, I just feel that people have been programmed to love gamification. Embracing the skinner-box, hugging it for all it’s worth and all that. When I were young, I played games because they were fun, and sometimes because they had interesting stories. I didn’t play games because I had to have that last “cheevo” or collectible, or to fill out that last dull corner of a map.

    If the game provides a memorable experience and tells a good story, that’s all I need. I know people have different needs, but to be honest, damning this game because it’s not a gamification-special filled with sidequests, cheevos, and other padding to artificially extend its length is completely unfair. I’m of the mind that it should be praised for that.

    #6 2 years ago
  7. TheWulf

    @5

    So every point & click adventure is shit, then? The Walking Dead was shit, too? You do realise that’s what you just said. And I hope you understand why that was a really stupid thing to say.

    Plus, if what you were saying is true then The Sims is ultimately the best game ever made.

    #7 2 years ago
  8. salarta

    I think having things to do on the side is a great thing… when it’s done because they want to do it, and it fits the game. How many games do we see that have completely pointless trophies/achievements solely to have more of them listed? A lot of games had “extras” that had no actual value except for the company to be able to say “See, we have extras, you’re getting your money’s worth!”

    Of course, FF13 has to be addressed when I say this. FF13 is heavily criticized, and rightfully so, for lacking in exploration and being too linear. Here’s the thing, it’s a legitimate complaint because the Final Fantasy franchise was founded on exploration, from the very first game up to and including FF12. Though games like FF4 and FF6 may be “linear” in that you’re restricted to a certain area to move about in, those games still provided exploration within those confines. You may only have one entrance and exit in a cave, but there are many areas within the cave to explore, and in many cases there are even hidden or semi-hidden sections.

    Remember Me is a brand new franchise. Because of this, they have freedom to define such things as they see fit. They don’t have to live up to some past game of having sidequests or having a huge sandbox to run around in, it’s exactly however it fits to them.

    If we’re going to say absolutely no game is allowed to be linear or not have sidequests, then we’d have to say that Portal, Portal 2, Alan Wake and Spec Ops: The Line are terrible games.

    #8 2 years ago
  9. Hcw87

    There’s nothing wrong with sidequests, as they can have separate ministories of their own, which is good if you don’t especially care for the main quest (skyrim for example).

    It’s all about immersion and a living world, and you need to have other stuff than going from A to B all the time for that to work. Collectibles like PDA’s lying around explaining the world around you, like in Deus Ex Human Revolution for example. Loved that.

    #9 2 years ago
  10. Tavarish

    @7 Hyperbole much?

    All I stated that too little or too much freedom can ruin atmosphere and experience for person. For e.g. what I fear for Remember Me, based on reviews, is that they have taken too strict and narrow approach of telling story and about world that is all new to you while interaction parts are very simple action and jumping sequences. I just expect that if you are given fresh and interesting backdrop for the story you can actually learn about it.

    Like #9 mentioned DX: HR and all those PDA’s, computers from which you could learn a lot about world you are in just fed into the story, into the experience and into the universe. It created immersion, depth and atmosphere even where game was rather linear with open-ish world hubs. It’s what I expected from Remember Me and would have made it better game, in my opinion.

    #10 2 years ago
  11. salarta

    @10: Maybe something similar to the Deus Ex PDAs would have added to and built upon Remember Me.

    Or maybe it would have proven to be a completely unnecessary and annoying addition.

    I have seen that approach come out extremely poorly for Resident Evil 5, and I have seen heavy criticism of its handling for Final Fantasy 13 as well. For Resident Evil 5, the various documents picked up during the course of the game were a mix of stuffing relevant story information in text that should have been told in the main story, and completely worthless documents that only existed to fluff up the number of documents.

    For FF13, I have seen people complain that those little notes in the game’s database told information that SHOULD have been available in the main game since many parts of the main game made no sense unless you read those database entries first. Also, more rarely, I have seen people complain and suggest that the database entries implied by their nature (not sure how, I didn’t see them myself) that Squeenix was planning to force players to get future games and related material if they wanted to understand what they were playing.

    Even disregarding both, an obvious question arises: what if the player misses one of those PDAs or whatever Remember Me would have?

    There is ample opportunity for a specific game mechanic, even one like those PDAs, to be either a great enhancement that builds the world, or a complete annoyance and waste of programming that only drags the experience down.

    I for one think that if Dontnod didn’t feel it would have done much for the game, then there’s no reason to force it just to provide an artificial sense of providing more stuff to do and get. We have enough of that crap going on with pointless trophies/achievements that only exist to force people to spend time doing stupid things (or even worse, pushing people to buy DLC to get the accompanying set).

    #11 2 years ago
  12. zinc

    A lot of passionate defence coming from peeps who have yet to play the actual game…

    Please enlighten us more, with your interpretation of the vids you’ve watched.

    p.s. That was sarcasm… Please don’t :/

    #12 2 years ago
  13. salarta

    @12: Also a lot of passionate attack from people that have yet to play the actual game.

    Of course, I don’t consider anything wrong with that myself when it’s not trying to say some kind of gameplay mechanic is good or bad, as I think a person can get a good idea of what to expect based on videos, summaries, etc.

    The point is that it’s absurd to tell people looking forward to this game not to defend it just because the game JUST came out and they haven’t had the opportunity to play it yet. What, people criticizing the game while having not played it are supposed to get a free pass to do it without opposition just because that opposition hasn’t had a chance to play it yet either? That’s about as ridiculous as saying a person can’t defend women’s rights unless they’re a woman.

    Though if it counts for anything, I’ll be playing the game in a couple hours from now.

    #13 2 years ago
  14. YoungZer0

    @13:

    “Also a lot of passionate attack from people that have yet to play the actual game.”

    And we all know you would never do such a thing. :?

    #14 2 years ago
  15. zinc

    @14, Yeah I chuckled at that too :)

    #15 2 years ago
  16. salarta

    @14: We also know you would never read the second paragraph! :D

    #16 2 years ago
  17. YoungZer0

    @16: I follow your example and ignore any evidence that would contradict my statement.

    #17 2 years ago
  18. salarta

    @17: Glad to hear it! You follow my example, I follow the example of you and many others, it’s a nice full circle.

    #18 2 years ago
  19. YoungZer0

    @18: So you’re going to play Tomb Raider now. Got it.

    #19 2 years ago
  20. salarta

    @19: Right, and people will stop saying Lara Croft magically sucked all along before the reboot, and all the things I said need to happen to male protagonists before I’ll play that game will occur. :)

    I love how this subject comes up even when I don’t raise it, then the very people that raise it try to pin the blame of mentioning it on me.

    #20 2 years ago
  21. YoungZer0

    @20: To be fair, you’re always two seconds away from mentioning how disrespectful current developers are towards older characters and then one things leads to another.

    It’s a circle. Let’s say you start with Final Fantasy > Square Enix > Aya Brea > Probably Jill Valentine > Lara Croft > Square Enix > Final Fantasy

    etc.

    #21 2 years ago
  22. salarta

    @21: Well what can I say, it’s currently the biggest problem the industry is facing with all these unnecessary reboots and terrible sequel concepts flying around in which most of them come off more like fanfiction. :P Maybe if more companies/developers were respectful to their IPs’ pasts and roots in the process of developing them like Netherrealm was with Mortal Kombat 9, I’d have something else to complain about that takes precedence.

    #22 2 years ago
  23. YoungZer0

    Again, Mortal Kombat 9 is not a reboot. It continues the old story and does the same thing gameplay-wise. Same characters, same mythology, slightly different outcome.

    If that’s a reboot then Batman & Robin is a Reboot of Batman Forever.

    #23 2 years ago
  24. Ireland Michael

    @22 “Maybe if more companies/developers were respectful to their IPs’ pasts and roots in the process of developing them like Netherrealm was with Mortal Kombat 9″

    > talks about game developers respecting the past of franchises.
    > mentions a game where 90% of the cast is killed during its story.

    Franchises are rebooted because they are old fashioned, and because the old design either doesn’t sell or doesn’t interest people anymore. You may want empty cipher action heroes with no depth, identity or humanity to them, but you’re the minority. Nobody wants action heroes anymore. They’re boring and unrelatable.

    @23 It vaguely ties into the original games, but its as much of a reboot as the new Star Trek movies are.

    #24 2 years ago
  25. salarta

    @23: It’s a little bit of both reboot and sequel, but I put emphasis on the reboot portion because reboot is mostly defined by “goes back to the start and tries to freshen it up, maybe do things different.” It left the old games completely canonical AND revived the franchise with new developments augmenting old strengths. Basically, Mortal Kombat 9 did everything right.

    @24: The fact characters died matters… how? Characters dying is not a sign of disrespect toward those characters.

    You’re wrong about the whole empty ciphers accusation, but you knew that already.

    #25 2 years ago
  26. zinc

    ^ Unless their Gordan Freeman. Thats one empty cipher who better not be brought back with an “edgy” drink/drugs/gnome fetish problem :/

    #26 2 years ago
  27. Ireland Michael

    Characters dying is fine, but they literally just randomly slaughtered almost the entire cast near the end of the game for almost no reason whatsoever. Where are they supposed to go from there?

    “You’re wrong about the whole empty ciphers accusation, but you knew that already.”

    No, I’m not. When the Tomb Raider movie went into production, the movie studio openly admitted that they were provided with almost backstory or information about the character of Lara… because there was none. Angelina Jolie herself demanded to have more development added to the character because of that very fact.

    Any identity you have applied to her has been projected on to her by your and was never intended, and that is just lazy design. She had no identity, no motives, no weaknesses or flaws. She was a cipher.

    @26 Yes, but nobody is claiming Gordan has any sort of actual identity to him. He’s literally nothing more than an avatar for the character.

    #27 2 years ago
  28. YoungZer0

    @24: Oh, yes good example. But it’s not as cool as the new Star Trek movie now, is it? The art-direction of the game really confuses me. You have cool characters like Sub Zero and Scorpion and then you have Liu Kang and Johnny Cage, or Sonja Blade. They all look so freaking outdated.

    @25: So it did what basically every sequel should do. It’s not a reboot. Even if they want you to believe it. A justifiable reboot should do a lot of things different, otherwise what’s the point of doing a reboot in the first place? Mortal Kombat did need a reboot, what we got instead is the same game we had before but updated, but with a story.

    … if you can call it that.

    We’re only so surprised by how it turns out because sequels are getting so stale. Developers/Publishers seem to be too afraid to do things completely different. Can’t blame them with gamers like you.

    They look the same+, they play the same+, it’s just a different story.

    Witcher 2, now that is a sequel. Everything completely reworked.

    #28 2 years ago
  29. salarta

    @27: http://www.youtube.com/watch?v=-U7_iNIgGjc

    I wouldn’t normally do this, but I’m sick of dealing with this kind of crap, trying to bullshit that everything I’ve said and backed up already by very simple measures is somehow wrong over and over again. I’ve put up with this shit plenty already with other characters in the past. I’ve dealt with this kind of behavior before, I know there is no desire to look at things from another perspective there, so hammering it on is a moot point.

    So, that is my final response to you at this juncture, so I can do better things with my time than argue with someone that prefers to claim something I and many other people respected was never respectable and refuses to see how just because it doesn’t fit the vision of the world they desperately want to be the truth.

    @28: Yep, tell yourself that. I’m off to play Remember Me.

    #29 2 years ago
  30. Ireland Michael

    @29 “…everything I’ve said and backed up…”

    Here’s something we use to back up our opinions.

    It’s called… “actually playing the game”.

    “…and refuses to see how just because it doesn’t fit the vision of the world they desperately want to be the truth.

    I am probably not the only person right now blinking in wonderment at the (probably unintentional) irony of that sentence.

    #30 2 years ago
  31. YoungZer0

    We’ve heard all your arguments. Plenty of times. Plenty of times.

    We don’t have to agree with them though. Most of us don’t. Live with that.

    I remember there was a time when I actually would agree with you on Jill Valentines fate. But that time has past.

    It’s not your arguments that annoy us, it’s the repetition.

    Every time. The same fucking shit. Over and over again.

    The circle I posted up there? It fits like a glove.

    Oh and btw. Michaels argument is actually pretty solid.

    EDIT: You couldn’t have respected her that much, you only played one game.

    @31: No, you’re not.

    #31 2 years ago
  32. salarta

    Well, so far I can say that whoever claimed Remember Me has no pick-ups/collectibles that give game information LIED. Or at least had no idea what they were talking about. I haven’t even gotten a few minutes into the second stage (first being the basic tutorial stage), and already I’ve run into 1) a TV screen giving some atmospheric backgrounder, and 2) there’s a pick-up called Mnesist memories, 40 in total in the game, that explain the backstory of the game.

    I can’t say much about gameplay yet. Portrayal of Nilin thus far is… iffy. One aspect of one thing does something I’ve complained about other games doing, but it doesn’t belabor the point. I’ll say more some time down the road. Only definitive complaint I have for the time being is that the camera behind her provides an ass shot.

    #32 2 years ago

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    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]

  • Official mod tools for Total War: Attila are now available

    Official mod tools for Total War: Attila are now available and you can grab the new Assembly Kit as a beta through the tools menu via your Steam library. The Creative Assembly said the tools will be “immediately familiar” to modders of Rome 2 and Shogun 2, but the new version is the most “extensive” […]

  • How to get level 34 Ascended Raid gear in Destiny: House of Wolves

    Watch: two videos showing you how to get level 34 raid gear and a shopping list of what you need. One of the big changes that House of Wolves is bringing to Destiny is the chance to upgrade your weapons and gear to level 34. In these videos Arekkz Gaming shows you how to use […]

  • Destiny: House of Wolves puts PvP back in the spotlight

    Destiny PvP players, your time has come to shine. New Crucible maps. New Crucible rewards. And the glorious wonder of Elimination mode. Destiny: House of Wolves puts PvP front and centre. When Destiny was first detailed, one of the things Bungie stressed was that there’d be something for everyone. If you wanted to play solo […]

  • Destiny: Trials of Osiris – everything you need to know in one video

    The Destiny: House of Wolves embargo has lifted, and with so much information floating around pertaining to Trials of Osiris, it can be overwhelming. Thankfully, Arekkz Gaming tells you everything you need to know in one video. In the video above you will be informed of how the 3v3 Team Deathmatch event works, how you […]

  • Destiny: House of Wolves – watch a Trials of Osiris match from start to finish

    With the release of Destiny: House of Wolves looming, players will soon be able to participate in the new 3v3 Team Deathmatch event in The Crucible, Trials of Osiris. Below is a video featuring an uncut, complete match from start to finish. In the video, Arekkz Gaming gives you a breakdown of the mode and […]

  • Wolfenstein: The Old Blood – here’s what your PC needs in order to run it

    Wolfenstein: The Old Blood is out next week, and Bethesda has today released the PC specs for the standalone title. MachineGames has made some tweaks to the system requirements and have included both minimum and recommended specifications. Minimum OS: 64-bit Windows 7/Windows 8 Processor: Intel Core i5-2500 @ 3.3 GHz / AMD FX-8320 @ 3.5 […]

  • Destiny: Trials of Osiris – watch the livestream reveal right here

    Bungie will be showing off Destiny’s new 3v3 Team Deatmatch Trials of Osiris today, and you can watch the Twitch stream right here if you like. It kicks off at 11am PDT/2pm EDT and will feature community manager Deej and design leads Lars Bakken and Derek Carroll. More will be revealed on House of Wolves […]

  • May Xbox Games with Gold: Mafia 2, CastleStorm: Definitive Edition, F1 2013

    Microsoft has announced the free games Gold members will be able to pick up through Xbox Live. On Xbox One, Gold users can download CastleStorm: Definitive Edition for the month,and Pool Nation FX is being offered for an additional month. Starting May 1, Xbox 360 Gold members can download Mafia 2 through May 15, and […]