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Resident Evil 7 not appearing at E3 says source close to Capcom

Friday, 31 May 2013 17:41 GMT By Stephany Nunneley

It looks as though Resident Evil 7 may not make an E3 appearance after all, reports Geimaku.

Earlier this month, a promotional poster “claiming” to be for Resident Evil 7 and sporting a “The War Ends Now” tagline, was purportedly “leaked” onto the net.

Whether fake or not, and we are leaning on the former, a source close to Capcom states a RE7 is not on the cards for the LA Convention Center next month.

Capcom has previously stated that it will be monitoring reaction to Resident Evil: Revelations on consoles and PC before it makes a decision on where the series will head in the future.

Thanks, makta112.

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17 Comments

  1. xxJPRACERxx

    Just forget that franchise and start something new.

    #1 2 years ago
  2. salarta

    “Resident Evil 7 will not appear at E3, so watch for it at E3!”

    I’m pretty sure a different commenter around here at one point linked to evidence that the picture above was really a fanmade mock-up. The picture’s even appeared on GameFAQs as far back as February.

    Anyway, I’m hoping RE7 stars Jill and Claire, and NOBODY from RE6 aside from maybe Sherry shows up in it. If Jill and Claire couldn’t be in RE6 despite it being promoted as this big reunion, with Ada even calling it a “Raccoon City reunion” with Claire nowhere in sight, then everyone in RE6 shouldn’t be in RE7.

    #2 2 years ago
  3. SameeR_Fisher

    Okay good, now give me Dino Crisis Reboot and I will be happy, make it something like RE Remake, so it would be Dino Crisis Remake, WOW.

    #3 2 years ago
  4. Richenbaum

    @2 that I can agree on. it should definitely be Claire’s turn at bat again.

    #4 2 years ago
  5. Rosseu

    I hope they don’t make a 7. I recently bought the 3DS port Resident Evil: Backtracking, and it was annoying as fuck. Jill was very hot but it was still annoying and shitty. That game received positive feedback?

    #5 2 years ago
  6. salarta

    @5: First, if you’re saying you bought the 3DS version of Revelations… Revelations was initially released on 3DS last year, not ported to it from other mediums. The 3DS version was the original, everything else it’s been released on make up the ports.

    Second, it depends on what you’re focusing on. Revelations was very much like the original game when it comes to approach and layout, so I guess if having the game set in a mostly self-contained environment is a problem, then that’s your thing. There’s also fair reason to complain about the controls a little bit, because the controls did make some parts unnecessarily difficult, but it was still quite playable, moreso than other recent RE games. The things that get it so much positive feedback are actually bringing the survival and the horror back to what was supposed to be a survival horror title, making it enjoyably tense and atmospheric.

    The third and final thing is that it has to be admitted, some of the positive reception could be a result of comparison. Revelations is better than RE6, so praising Revelations further reinforces that it’s the direction Capcom should take with the franchise.

    #6 2 years ago
  7. Clupula

    Claire should be able to live her life in peace. She found her brother. Her mission is over. She can stick with the office job she said she wanted after Degeneration.

    Personally, I’d have the next Resident Evil have two totally new protagonists and be a smaller story taking place in the established universe of the game.

    Maybe a young couple stuck in a single building or small town when a sample of the C virus is unleashed by some random terrorist group. There’s no need for war zones or globe trotting. Or even the BSAA to be involved, except in mention. Maybe have a cameo by Jill and Chris at the end of the game or something. But keep it small in scale and keep it within one smaller setting.

    Personally, I would have loved to have seen RE6′s Leon campaign to have been the length of all of RE6 and kept within Tall Oaks.

    #7 2 years ago
  8. Rosseu

    It’s the PS3 version. Yes it was like the original game but just for the first 3 episodes, the rest was RE5 all over with the game throwing 10 to 15 enemies at me in very narrow spaces. So the survival part is: I have to save my ammo for a lot of enemies, or try my luck and dodge which does not always work and knife them.

    I don’t know what direction you’re talking about but if they can make an RE that is as creepy as the first few chapters in Revelations, and keep it that way for the rest of the game and not resort to cheap bombardment of enemies every few minutes then that’d be great.

    #8 2 years ago
  9. salarta

    @7: More accurately, the office job that the people currently in charge of the Resident Evil series decided she should have, which makes for a convenient excuse to keep her out of future games. And even then, the “office job” they gave her could STILL be worked around for her to star in future games. It’s pure and simple bullshit for Claire to be left out of this stuff, yet Leon comes back over and over.

    If the series gets rebooted without Jill and Claire as main stars (either together or separately) in a main numbered entry, I’m never buying another Resident Evil game. Simple as that. Before RE6, they could have rebooted the franchise or continued it with two brand new characters while leaving the others in the past. Now, it’s too late. They basically gave a slap in the face to two out of four of the most important characters in the whole franchise, and that needs to be made up for.

    You’re going to claim it doesn’t need to be made up for, and if you approach that as purely opinion, then we simply disagree, but I remain resolute that dicking Jill and Claire out of the most important supposed anniversary game for no legitimate reason when the whole world was suffering through a major pandemic means it needs to be made up for. I’m not going to settle for anything less than the two of them getting to star in another main entry. THEN, after that, I’m fine with the franchise moving on or restarting. But not before.

    @8: Thanks for clarifying on what system you got it for. Knowing that is also helpful to know because different versions play differently. And I completely agree with you that the first few episodes were better than the remainder, though I will say that the whole game was so, so much better than RE4 and RE5 were to me (I never played RE6, never will). And I say that having thought very well of RE4, and having felt RE5 was okay. Revelations is the only game of the franchise in the past decade to make me eager to keep playing.

    But, as you said, the controls could use improvement, and I think some of it could be that it was ported over from 3DS. Dodging was annoyingly difficult in many cases. I was never successful with knifing enemies. It takes WAY too long to be able to line up a shot, and the agonizing time it takes to make that work was what made the final boss fight “hard,” not actual difficulty. And I never liked the rush of enemies, ESPECIALLY with the comms officer fight. It didn’t make the fight seem challenging, it only pissed me off.

    I think it did a lot of great things though. I think dodging could be good if it’s fine-tuned. I like the whole idea of scanning for things, and using the scanner to see laser fields. I like the return of puzzles, as simple as they were here. I hated the comic relief team, and I thought Jessica was too hyper-sexualized, but I liked all the rest… even Rachel, who was hyper-sexualized as well, but what little we saw of her personality-wise was interesting to me. There was a certain amount of real horror to her, a glimpse into the terrible sensation of what it’s like for a virus to change you and make you suffer while doing its thing. I would’ve liked to see more of that, and I hope future Resident Evil games take advantage of that.

    #9 2 years ago
  10. zinc

    Gosh, some people take games far too seriously o_0

    Personally I think Capcom should reboot the franchise. Have a young Claire get shipwrecked on an island… Full of pirate zombies… Only a bow to defend herself…

    Surefire hit.

    #10 2 years ago
  11. salarta

    @10: Only works for sales if she’s terrified of even the tiniest threat.

    #11 2 years ago
  12. Clupula

    @9 – Well, I’m sure Capcom would be terribly worried about losing your one sale.

    “Yeah, we took the franchise back to its horror roots and we’ve outsold Resident Evil 6, but…sorry, Salarta didn’t buy a copy, so we’re a failure.”

    I think that’s why Tomb Raider is considered one by Squeenix. Sure, they sold 3.4 million copies, but their real goal was 3,400,001 copy and your one sale is what threw them off.

    They should totally say, “Screw story continuity, screw Claire wanting to no longer have to deal with zombies and endless abominations! Salarta wants her to have to suffer because he’s having a hissy fit that she wasn’t in RE6.” Personally, as a writer, if I were forced to bring her back for an RE7, I’d kill her off, just for the emotional punch it would bring. Kill her off right in front of Chris…and then have Chris die at the end of the game too, so the franchise can only continue with Jill, Leon, Sherry, Jake, and Ada.

    #12 2 years ago
  13. Clupula

    @9 – Also, as someone who hasn’t had a chance to play Revelations, thanks, once again for the spoiler. Of course, Capcom themselves kinda spoiled it by showing the particular skin of what happens to the character you mentioned, but still, thanks for reminding me of a spoiler I had managed to forget about.

    #13 2 years ago
  14. Clupula

    @10 – No, she gets no weapon, except a giant purple Saints Row dildo. And is naked, the entire game. And can only fight the zombies by choreographed danced numbers, with leering camera angles.

    “Shake your butt to ward off the zombies!”

    Now, better with Kinnect.

    #14 2 years ago
  15. Mjorh

    @14LOL!

    I hope they’ve sort of catched on what a mess RE6 was n try to make a real RE experience, i remain skeptical though !

    #15 2 years ago
  16. salarta

    @12: Yes, that is precisely what I was saying, that companies only care about my personal purchase! You have the absolutely correct interpretation of my statement and most definitely are not just exaggerating the shit out of things to make my approach to these issues look dumber than it is! In fact, you’re so right, I bet Squeenix is going to call me up personally any day now to head the next Tomb Raider game.

    I’m one person, but I stand by what I care about, and I say what I stand by. That’s all anyone can really do short of making billions of dollars, starting a company and buying the IP. I’m one person, but I’m not the only person. Mocking my willingness to be vocal about such things isn’t going to change that, particularly since I’ve seen what happens when you’re silent about what you care about and its worth to you.

    Saying “screw story continuity” to mock my caring about respecting the past is laughable because that’s what they’ve been doing for years now, especially in games like Umbrella Chronicles where they change parts of old games to suit their whims. No, it’s not screwing story continuity in ANY way for Claire, as part of TerraSave, to be in a camp helping to oversee aid efforts over an outbreak when one occurs and she’s once again caught in the middle of one. That is just one of MANY potential scenarios for her to return, the only limitation to whether or not they happen is if you have something personally against the character or her continuing to be worth a shit to the franchise like she should.

    And yeah, sure. Kill off Claire. You do that. And enjoy your little step in killing off the franchise in the process. There’s a reason all the characters that have died in RE4-6 plus the films were brand new characters, with the exception of Wesker, and even his having been killed off is a big thorny issue. Besides, why kill off Chris and Claire? Why single them out? Is it… because you have something against them personally? What makes them more worthy of being killed off than any of the other characters? Why wouldn’t Leon get killed off after going on so many missions, as you would expect in a real life situation that chances of continuing to live drop with each mission you go on at such high risk levels? Why wouldn’t Ada Wong get killed off, with all the dirty secrets she’s been involved in and the companies she’s tied to undoubtedly wanting to get rid of the risk she poses of their secrets getting out?

    I don’t want any of the main characters to get killed off because it’s completely unnecessary. Even though I abhor Ada Wong for being put on a pedestal in RE6 while Jill and Claire were needlessly left out of the game, I still don’t think she should be excised from the franchise. Each character brings something to the table, and instead of being asshats and obsessing over their fanboy favorites of Chris, Leon and Ada, Capcom should be using ALL of their characters. The only reason I “obsess” over Jill and Claire is because Capcom basically went out of their way to dick them over in RE5, Degeneration and RE6, first by making them look like complete failures in need of the men around them to save them and make them better (RE5, Degeneration), then by refusing to acknowledge their worth to the history of the franchise (RE6). Revelations was a step in the right direction, even though they just “had” to force Chris into it. I’d do the EXACT same thing if the shoe was on the other foot, and Jill and Claire were plastered in everything while Chris and Leon got dicked out of fair depiction and representation relative to their history and worth to the series.

    Jill and Claire back as leads in a main numbered entry, and Rebecca, Barry and Carlos should all return as well. More characters exist than the “sainted” Chris, Leon and Ada, it’s time for Capcom to acknowledge it. They’re not writing Shakespeare, they’re writing B-movie grade material. There’s no excuse.

    @13: I’d be concerned about the “spoiler” I said there if it wasn’t for Capcom spoiling it themselves constantly in their marketing of the game. I knew that “spoiler” before I even played the game or looked up information online about it. There are other real spoilers I could have said.

    #16 2 years ago
  17. theslavicsociopath666

    In Resident Evil 7, I’m just hoping for a more horror-type gameplay. In Resident Evil 7, I would like to see Helena as a main character, single player. I enjoyed her with Leon’s campaign in RE6, so it would be great to see her back. One thing that I don’t think Capcom should do is make multiple storylines. Keep it like RE4, and just have a main story. Maybe Helena’s mission is to extract new information on the c-virus, and while there, a whole plot unfolds. (Not sure of the story, I’m not a creative writer.) She fights evil bosses, and even her mutated sister, Debra, could come back (as a new deformed species, just to change it up).

    #17 2 years ago

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    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]