Xbox One is both mainstream multimedia hub and gaming consoles, Avalanche Studio’s chief creative officer Christofer Sundberg has stressed, explaining that if Microsoft where to call the console a pure gaming device it would lose the interest of mainstream media.
Speaking with Edge, Sundberg said, “Microsoft has said that it wants to make the Xbox One an entertainment center. If it was dubbed the ultimate gaming machine at this point, Microsoft would lose the attention of general media.
“This way, they are grabbing mainstream attention first and can focus entirely on gamers at E3. After that they’ll have both in their grasp. The Xbox is and has always been a gaming platform, and I don’t see that changing with the Xbox One.”
Sundberg also applauded Xbox One’s connectivity across separate devices. He continued, “More connectivity is obviously fantastic. It enables us to develop online features that enhances the open world gaming experience without limiting players by having to stay connected.
“I think Journey and The Walking Dead were great examples on how to use connectivity to make the experience more interesting, with the anonymous connection to other players in Journey and the decision feedback in The Walking Dead.
“We were a little late using all the fun metrics we’ve gathered from Just Cause 2, to make the game better and interesting for our fans, but in futures game we are using player patterns to a larger extent.”
Yesterday Sundberg shed light on Avalanche’s experience of developing on Xbox One, calling it an impressive machine in the process. Check out what he said here.
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