Sections

The story of NeoGAF part one: humble beginnings

Wednesday, 15 May 2013 14:56 GMT By Alex Donaldson

Influential, disruptive and notorious, NeoGAF has been called many things. Alex Donaldson sat down with owner Tyler Malka to discuss the site’s birth, influence and growth over the years.

Tyler Malka likely isn’t a name many gamers are familiar with, and yet he’s a surprisingly influential figure in the video game industry. He’s the sole owner of NeoGAF, one of the most dominant gaming communities online.

In the world of invested gamers with a keen eye for news, NeoGAF is notorious. It counts among its members the likes of David Jaffe and Cliff Bleszinski as well as scores of gaming community managers, media and other industry alumni.

While other corporately-owned forums such as GameFAQs rival it on size, NeoGAF is the largest and most successful independently-owned video games community around.

GAF is a lot of things, but it never provokes an indifferent reaction. Some love it, some hate it. It’s a nightmare source of leaks, one publisher PR manager told me when I mentioned this piece. One fellow journalist described it as a ‘pit,’ and a developer from a major studio said there’s only one thing worse – their official forums.

“If it does not reform itself, it’s eventually going to crumble,” Too Human creator Denis Dyack said in 2008, as his game was slated by the board. He also described the forum as “hurting society and hurting the video game industry.”

I don’t quite agree with that. I rather like NeoGAF.

While its school playground meets old boys club atmosphere sometimes leads down unsavoury paths, the discussion there is often good, and few places seem to capture the imagination of industry figures like GAF.


Silicon Knights’ Too Human was slated on GAF, much to Denis Dyack’s disapproval.

Full disclosure – I’m a member, and I post there. I spend most of my time in a section of the community completely unrelated to gaming – the Doctor Who thread – but that’s one of the beauties of the site. Its scope is broad.

Love it or hate it, NeoGAF can’t and shouldn’t be ignored. It sits at number 30 on the Big Boards Ranking – and that’s despite GAF featuring a closed registration policy that only lets a scant few new members in every month.

More impressive, the site is currently serving some 70 million page views a month to 2.6 million unique users – numbers revealed to me by GAF owner Tyler ‘EviLore’ Malka as we sat down to talk shop for this article. That isn’t even counting the ridiculous server-crashing spikes the site sees during E3 and other major gaming events.

I first met Malka, age 28, on the evening of the final day of E3 2012. It was his first time at the show. I’d been run ragged by a slew of interviews, closed-doors demos and hands-ons, but over dinner I’m still roused from my near-dead state by fascinating conversation about a wide range of subjects, from what it’s like to run NeoGAF to a table-dividing debate about the quality of Mass Effect 3.

In February of this year Malka and I picked up our conversation once more, talking intermittently across a two-month period about what it’s like to be the sole owner of one of the most influential video game destinations going.

Malka himself comes across as smart and incredibly informed individual. Running GAF full-time means that he lives and really immerses himself in the industry, and listening to him explain where he feels coming years may lead is interesting.

He’s currently a Dota-loving PC-focused gamer who admits the only Xbox 360 games he owns are Dance Central titles. Several times our conversation veered off into gaming in general before refocusing on Malka’s mega message board.

Just what is it that makes this forum so much more appealing and successful than its rivals? How did it come to be? How does its single owner handle the pressures of policing and deciding the direction of such a beast? To find that out, we have to look back over a decade, and at a gaming news and review site called Gaming-Age.


Recently, NeoGAF got a hold of Square’s financials before just about every site out there.

A board like any other

Like most video game destinations online, Gaming-Age had its own community forums where users could congregate. Known as GAF – the Gaming-Age Forums – that subsection garnered a particularly dedicated fan base, but at what was arguably the worst possible time.

“In 2000, the dot-com bubble had burst, very little money was being made from advertising, and the man who was running Gaming-Age, Jim Cordeira, had to decide between the main Gaming-Age news and reviews site and the Forum,” Malka explained when asked to tell the story of the genesis of the boards.

“Server resources were limited and they were also at their limit financially. The main site was what he had been entrusted with, and the forum side of the site wasn’t profitable, so he killed it off, but not before securing an arrangement with IGN to have them host the community.”

IGN hosted the site for some time, and the IGN-hosted boards retained their ties with the core Gaming-Age site, though even then GAF was showing signs of its independence. “There was no oversight from Gaming-Age itself, and no hierarchy within the administration,” Malka explained. “IGN was hands-off, only hosting the community and taking the ad revenue.”

That was an arrangement that suited all parties, until IGN decided to shutter the operation where the Gaming-Age forums were located. For a while, GAF and its members became nomads, first migrating to EZBoards and then to a dedicated server as part of the now defunct GameSquad Network.


Gaming-Age was hosted by IGN for a while, but it wasn’t to be.

GAF’s relationship with GameSquad quickly became strained, and the cause was a likely one for any site of that size in need of help and hosting: money. “GameSquad gave us a dedicated server, but a woefully underpowered one, and did everything they could to wring every cent out of the arrangement; Loading GAF with popup ads and malware ads and audio ads,” Malka recalled. “The site regularly slowed to a crawl and users were bombarded with bad ads at the same time. As you can imagine, GAF stagnated.”

It was here, in 2004, after a massive thread caused the database to corrupt, that today’s behemoth of a community very nearly collapsed. “There were no backups since the GAF administration did not have shell access to the server. Everything was lost.” It was a bad end to a rough couple of years for the GAF community, and Malka remembers the mood well.

“The administrative team was weary, after dealing with the constant migrations and subsequently the awful experience at GameSquad. Most of the key figures on the administrative team were resigned to letting GAF remain dead and moving on.”

It is here, at the brink of death and thanks to an enthusiastic teenager that the story of modern NeoGAF truly begins.

Back from the brink

“I was an eager 19 year-old at that point, and had been involved with GAF since 14 and a GAF administrator shortly thereafter,” Malka recalled. “I sprang into action.”

“I sent Jim Cordeira an email asking for his help in creating a news story on Gaming-Age, and he agreed. Being a dirt-poor 19 year-old college student, I had no financial power, but I did have a small but loyal community that would stick around in limbo for a brief while before moving on to browner pastures,” Malka joked.

“I put up a PayPal donation link on my personal domain, with an explanation: that there would be no guarantees, but I would do what I could to use money donated to revive GAF as an independent website.”

At the end of the short donation drive, GAF’s dedicated community had provided Malka with $2000 in donations. It says a lot about GAF’s current success that Malka downplays the number, “GAF was incredibly small compared to today’s NeoGAF, so this was a significant amount,” he told me.

Even with the cash to make it happen, stemming the bleeding of an offline, crashed forum made Malka’s task an undesirable and stressful one, especially for a student with the pressing concern of studying. Every day that passed with the boards down meant the possibility of losing an old face or a potential new one to GAF’s rivals. It was a battle to maintain the momentum of the old, now-dead site.

“I didn’t sleep for a week,” Malka enthused. “You have to understand that it was a ticking clock, that every day the site remained down was a day more people would emigrate elsewhere and not look back.”


PayPal donations showed Malka that the community was willing to support GAF fully.

“I talked to everyone I could within the community and found capable people in various fields who were willing to help out. I recruited a system administrator, coders, graphic designers, all in volunteer capacities, and I researched and learned everything I needed to in order to host and run the site myself.

“I leased a server, bought the software, and coordinated my team, and by the end of that week we had a new GAF online, on reasonably powerful hardware, with no bad ads, and with a Terms of Service that outlined a strict but fair set of user policies.”

The light at the end of GAF’s tunnel was shining brighter than ever – and under Malka and a part-old, part-new moderation team, the beginnings of what is today’s NeoGAF was finally up and running on the popular vBulletin message board software.

The site also remained as GAF, the legacy of its connection to Gaming-Age continuing. While Gaming Age couldn’t afford to host the rapidly ballooning forum, the pair had a common history that both appreciated – and so they remained linked.

In the end it wasn’t internal politics that bought that relationship to an end, but the pressure from outside forces – something most members of the gaming media have experienced at some time or another.

The Birth of New GAF

“In 2006, Jim Cordeira started receiving a significant amount of harassment from big publishers pertaining to leaks and discussions happening on GAF, since we were still linked tenuously in a friendly relationship,” Malka revealed. The connection to GAF was actively harming Gaming-Age, causing publishers to close doors on them, and that put both Gaming-Age and GAF in a more vulnerable position than Malka wanted.

Malka only saw one option – to finally completely break ties with the site that was its parent. It was time for GAF to fly the nest, but the name was too loved not to remain. Taking a cue from IGN, who had previously been ‘Imagine Games Network’ and kept the abbreviation as its name after a buy-out, Malka decided on NeoGAF – New GAF. Here, GAF didn’t stand for anything – it’s just a word.

“The name would be familiar, signify a new era for the site, and was a pronounceable word, all without having to stand for ‘Gaming-Age Forum.’ We had a new identity and Jim would stop being harassed and threatened with blacklisting.”

NeoGAF itself still comes in for its fair share of publisher troubles – but we’ll talk more about how Malka deals with some of those later. “I didn’t have any reason to care about publisher blacklisting,” he mentions in passing in his GAF history lesson. “I let them carry out their threats to no effect.”

From 2006 on, NeoGAF has largely remained as it was when Malka finally broke it away from Gaming-Age, only offering minor upgrades to the site. While he has recruited scores of new moderators, updated the rules and policies and grown the hardware and the team behind it, the core of the site has remained the same as when Malka first picked up running it in 2004, something he explains is part of a wider philosophy; simplicity in the site’s design.

Asked how he sees his duty, Malka has a simple goal: to keep GAF growing. Rather than bold new gimmicks or ideas personified by putting a number after the word ‘web,’ his vision is refreshingly simple and has quite obviously been quite successful.

“Keeping NeoGAF minimalist, fast – mostly,” he says, adding that minor concession knowingly, “Completely free of charge, with unobtrusive advertisements, and with an emphasis on heated but intelligent discourse where people had to back up their positions with facts, and where there was no room for bigotry or typical internet shenanigans, all led to steady growth year to year.”


GAF won’t become a review site any time soon, sorry Metacritic.

The Future of NeoGAF

Where next for the site? Expansion is always tempting, especially with success on the scale of NeoGAF. Malka has ideas, but largely intends to take it slow and play it safe to avoid rocking the boat.

“My focus is always going to be on nurturing NeoGAF and ensuring it prospers and continues to grow at a healthy rate – continues to be the, y’know, pre-eminent videogame message board,” he told me.

“I won’t do anything to undermine that – I’m not going to leverage NeoGAF its expense in any way. Beyond that, I have lots of ideas – but running the site takes up a lot of my time to begin with. I’m not going to create a reviews website or anything like that. There’s no unique selling point to a NeoGAF reviews or news website.

“It already is a news and reviews website – it already has the breaking news, and we get thorough impressions for every release that people value more, in some cases, than reviews from major publications. It’s entirely redundant to go down that road. Anything I did do would have to be interesting and different. I am willing to do something like that, and I have some ideas – but I do things very slowly and deliberately.”

A previous effort to give NeoGAF a blog-like front page stalled, failing to gain any real traction with users. The front page remained to help lure advertisers, but once it served its purpose, Malka spiked it.

“I’d put together an interview or some such, I’d get a page or two of comments and everyone would move on,” Malka explained. “My efforts were better spent with building a great moderation team and handling site policy and growing the forum itself.”

That desire isn’t entirely dead, but Malka has a dilemma. Most traditional gaming websites rely on constant contact with video game publishers to obtain access to the news and information they then disseminate to users.


Malka’s going to E3 this year. It’s going to be a busy time on NeoGAF.

If NeoGAF were to have that, publishers may attempt to exert pressure to shape the rules and policies of the forum, especially regarding NDA-breaking and news leaks, on which the membership thrives. Even so, Malka won’t rule out one day expanding the site beyond a message board.

“I’m already blacklisted by who knows how many publishers, so that’s a good start, right? We’ll have to see. I don’t want to dilute the core experience or change what NeoGAF is, so I tread carefully.”

The major changes going on at NeoGAF these days happen on the back end. The site runs on a years-old version of the vBulletin software, and has been plagued with server issues thanks to its growth.

“The software we’re running on isn’t the most efficient, but it has the right feature set,” Malka admitted. “But this old, outdated version of vBulletin is a known quantity – we know how it works and how to address problems with it.

“There were problems, but we’re running on ridiculously powerful hardware right now – I even upgraded again after the Sony conference stuff. We’re at, like 64 cores, 160 gigabytes of RAM and this fast, cloud-based array. It’s still not enough to keep the site up 100% of the time, but we are one of the largest vBulletin sites out there and there are unique challenges along with that.”

With the site hopefully set to be steady through what is going to be a wild trade show season, Malka himself is getting ready to head on a round-the-world trip. “I can run everything remotely, I don’t need an office,” he enthused. “So why be in an office?”

Malka did admit he may make Los Angeles his first stop in June to visit E3. “I have my pass and it is a special year,” he says. Games are still in his heart, after all. Malka and NeoGAF may have secured their space in the collective mind of the video game industry, but the fight for that place wasn’t easy.

Advertisers would refuse to take GAF on board, moderation would become an increasing headache as posts near 50 million, and industry figures could easily cause scandal. On top of that larger companies were circling, interested in taking GAF off of Malka’s hands. Learn all about that tomorrow, in part two of this article.

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14 Comments

  1. TheLastGuardian

    [removed]

    #1 2 years ago
  2. Patrick Garratt

    I’ve removed that comment. We don’t use the word “gay” in a negative sense on this site, thanks.

    #2 2 years ago
  3. monkeygourmet

    Oh dear! :)

    That lasted at least a day!

    #3 2 years ago
  4. Patrick Garratt

    Any more of it and there’ll be insta-bans.

    #4 2 years ago
  5. daytripper

    That was a great read

    I’ve been posting on there recently and enjoying it

    #5 2 years ago
  6. ps3fanboy

    @1 more of that bad mouthing gays and butts, its outta the door with you for good.

    #6 2 years ago
  7. BlockheadBrown

    Nicely written.

    #7 2 years ago
  8. ps3fanboy

    @7 thanks

    #8 2 years ago
  9. GwynbleiddiuM

    Great read, I always liked NeoGAF, although I always hated them for not approving my membership after a year passed in 2008, I also stopped trying. But I also check that place for first hand news, the only thing that is bothering me is that I can’t post. /sadpuppyeyes

    #9 2 years ago
  10. Joe Musashi

    But what about GAF Gold?!? ;)

    On a more topical note, moderation on GAF is frequently enforced (to any member, no matter how established) and quite effective.

    GAF > Internet > GAF.

    JM

    #10 2 years ago
  11. The_Red

    That was a really nice read. I knew bits and pieces about GAF’s history and troubles but this was something else. Hopefully NeoGAF never becomes a normal gaming site that adheres to NDAs, publisher threats and stuff like that.

    #11 2 years ago
  12. Sini

    Garbage, gamefaqs better in every possibly conceivable way, including trolling nintendo fans.

    #12 2 years ago
  13. Gheritt White

    NeoGAF is, for me, single most important website about gaming on the internet. May it never falter.

    #13 2 years ago
  14. Jim

    Nice article! Considering my name and Gaming Age is all over this article, I may have been able to provide a little more history and insight.

    #14 2 years ago

Comments are now closed on this article.

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  • Exclusivity contract prevents Bioware from revealing Dragon Age: Inquisition DLC release on PS4

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  • LEGO Batman 3 demo, Namco Museum, more added to North American eShop

    Nintendo has updated the North American end of the eShop with a demo for LEGO Batman 3, Namco Museum on Wii U Virtual Console, and various sales. Below is the full update. Nintendo eShop Dot Arcade – Wii U LEGO Ninjago – 3Ds LEGO Batman 3: Beyond Gotham Demo – Wii U Harvest Moon: The […]

  • Square Enix’s Easter Surprise bundle contains five mystery PC games

    Square Enix offering another mystery bundle to customers in the UK, which comes with five mystery PC games for £3.99. As before, customers will be unaware of the games they are purchasing in the mystery bundle, but the bundle contains triple-A titles worth £40 combined. One of Square’s previous mystery bundles contained Tomb Raider, Just […]

  • From Software’s PSone game Shadow Tower coming to PSN

    Shadow Tower, the first-person action-RPG developed for the original PlayStation by From Software, will be released on PlayStation Network. In the 1998 title, players took on the role of a mercenary who has returned home to the Holy Land of Zeptar to find the place has been sucked into the Underworld. He must use the […]

  • PlayStation TV gets price cut in the UK, now £44.99

    PlayStation TV has received a price cut in the UK. After several retailers started offering the console for less than the RRP of £84.99, users on DealSpwn began to wonder whether this is an official price cut, and not just regular deals or stock clearance. Sony later confirmed the new price of £44.99. “Starting from […]

  • Fast & Furious expansion for Forza Horizon 2 is now available, for free

    You can download Forza Horizon 2 expansion Fast & Furious starting right now. Forza Horizon 2 Presents Fast & Furious is available to download now through Xbox Live for Xbox One and Xbox 360. The expansion is standalone, so you don’t need to own Forza Horizon 2 to play it. It’s also free from now […]

  • Fire-based weapons come to PayDay 2 with the Butcher’s BBQ Pack

    The 20th DLC for PayDay 2, the Butcher’s BBQ Pack, is now available on Steam. The DLC will run you $4.99/€4.99 and features: Piglet Grenade Launcher, 12G Steakout Shotgun and Mk1 Flamethrower Molotov cocktails and incendiary ammo Four new masks, patterns, materials and achievements The Butcher’s BBQ Pack is another co-development between Overkill and Croatian […]

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]