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Killzone: Shadow Fall tech slideshow appears, mentions unnanounced IP

Wednesday, 15th May 2013 08:27 GMT By Dave Cook

Killzone: Shadow Fall was unveiled at Sony’s PS4 reveal event earlier this year, and it looked quite tasty from a tech perspective. But what you didn’t see were the slides that went along with the game’s presentation. The documents have emerged online and are full of technical data on the game, and make mention of another IP in the works at Guerrilla Games.

The slideshow can be found on the developer’s official site, and spools off a wide range of technical jargon and numbers that no doubt mean a lot to the technically-minded gamer.

Here’s a new video presentation of the tech in action – thanks GamesHQMedia:

The presentation also praises how easy the PS4 is to code for, and for how fast the console’s GPU is, although the slides to admit that he team had ‘fights’ with the system’s thread scheduler.

Here’s confirmation of Guerrilla’s new IP:

Let us know what you make of the data below.

Thanks MP1st.

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46 Comments

  1. Erthazus

    and it is still in 30 FPS and looks like a current gen game with PC stuff like 1080p but sloppy AA, filters and ok textures opposed to awful.

    So next gen is going to look the same but this time in 1080p. Great.

    Right now, you can play Metro: The Last Light in 2560×1440 resolution (or 1080p) with Direct X11 high end tesselation and the best lightning and textures to date with SSAO and high end texture filtering up to 16x oh and yeah. 60 frames per second or even more if your rig can do it.

    #1 2 years ago
  2. redwood

    i was gonna say.. “in before erth” but … oh well.. i ‘ll keep trying

    #2 2 years ago
  3. monkeygourmet

    @2

    You can never stop the ERTH QUAKE!!! :D

    But saying that…

    I thought 1080p and 60fps was a given next gen…

    If MS manage that, Sony have ‘lost’ already on all the Digital Foundary stuff. In fact, i don’t see why MS would not just target that, then all multiplats would play better on the 720.

    #3 2 years ago
  4. Erthazus

    “In before Erth” there would be an army Playstation fans so oh well. They are here.

    @3, Actually 60 fps is not a given. It’s not a given even for a PC for MOST of the players.

    but I hoped at least for 1-2 year of 30+ fps. Because Sony says that it’s next gen console is next gen. If it is, why it’s not playing games in it’s first years for 60 fps?

    #4 2 years ago
  5. redwood

    but we shall endure!

    #5 2 years ago
  6. JackThomas

    That tech demo is stunning, bring on the PS4.

    #6 2 years ago
  7. JackThomas

    @1 Agreed, should have been 60 FPS for next-gen at least.

    #7 2 years ago
  8. EdNorton

    I wonder what the new IP is. But still, Shadow Fall looks great judging by that demo.

    #8 2 years ago
  9. Erthazus

    http://images.eurogamer.net/2013/articles//a/1/5/5/8/5/1/6/Killzone_006.png – I can’t see how this is stunning. Low res textures and shadows does not exist in this world and look at their faces. They are the same.

    #9 2 years ago
  10. JackThomas

    @9 – you’re basing it off one image?

    #10 2 years ago
  11. redwood

    @9 don’t buy it than :)

    #11 2 years ago
  12. tezzer1985

    I love how unsatisfied most gamers are, that’s the reason the industry isn’t looking to good.

    Whenever anything is announced, people talk shit about it, gaming culture has lost it’s spark in the way we use to champion games.

    Killzone is a series that has always been technically great, even the PSV version looks good…So let them make the game, it’s the first wave of next gen titles, lets hope the game turns out well, and they continue to develop games throughout the next gen, cause the games will only get better.

    #12 2 years ago
  13. Christopher Jack

    They only used 1.5GB? How much do the devs have to work with, 6 or 7GB?

    @12, While self-entitled gamers, such as our good friend Erth here may be annoying but they’re hardly the reason the industry is struggling. Now we could debate the potential of each issue here but it’d derail this thread.

    #13 2 years ago
  14. monkeygourmet

    @13

    or do they…..?

    #14 2 years ago
  15. Erthazus

    @13,
    giant open world with population like in Assassins Creed where each of the person has it’s own face and facial animation with physics all over the place.

    In reality our games has good graphics right now but in physics department games are still not that great.

    there was a first level in Crysis 3 that had realistic ROPE simulation that destroyed any PC on max with the high end videocard like GTX 680. Jut one little rope made all experience on ULTRA in 1080p almost unplayable.

    Physics baby and all your 8 gigs are going to hell.

    #15 2 years ago
  16. Thebeakers

    this game looks beautiful.

    #16 2 years ago
  17. tezzer1985

    @13

    I agree with you. Guerrilla Games are one of the few developers, who I feel push hardware. So I can’t judge off a 10min demo, I have faith this game will be great on a technical level.

    #17 2 years ago
  18. DrDamn

    @MG
    “i don’t see why MS would not just target that, then all multiplats would play better on the 720.”

    They won’t target 60fps this coming gen for the same reasons they didn’t this time and the time before. If you target 30fps then your game can look prettier and do more things (physics, AI, not just graphically). Prettiness sells, but so do the other things. We aren’t at the point yet where there is enough power to do everything.

    The perfect example is BF vs. CoD on consoles. BF is about big environments, physics, vehicles, destruction, CoD is about tighter environments and less demands on the physics. CoD can target 60fps but BF doesn’t for those reasons. It’s a trade off and not always about prettier graphics.

    For certain types of game I think 60fps should be the target, but other games still benefit more from a 30fps target on current systems.

    #18 2 years ago
  19. JackThomas

    @13 – they didn’t use 1.5 GB.

    “Killzone Shadow Fall PS Meeting demo using 3GB of RAM for graphics is an eye-opener… and that’s with FXAA (no multi-sampling).” – https://twitter.com/digitalfoundry/status/334397605444468736

    “Killzone uses much more than 3GB of RAM. That’s just the graphics… at least another 1.6GB used elsewhere based on the presentation.” – https://twitter.com/digitalfoundry/status/334568103583285248

    #19 2 years ago
  20. JackThomas

    @15 – how about 32 GB :p That’s how much RAM I’m putting into my new PC build with a Titan. 32 GB overkill or will it allow me to play games very smoothly and what framerate could I achieve with that kind of power?

    #20 2 years ago
  21. DrDamn

    @20
    Your eyes will bleed with the frame rate achieved and you will have a 13% smoother experience, 4.341% more fun and 237% more smugness. (*) Figures are approximate YMMV.

    #21 2 years ago
  22. machy

    @20 that’s a stupid build unless u own 83-4K scream, even so 32GB of ram is just a wast of ur money the biggest game or software out there only req at max 6 GB so if got ur self 12 GB of ram that ‘d be overkill not overdammness like 32

    #22 2 years ago
  23. JackThomas

    @21 well how much in terms of framerate are we talking? I will never have lag and can play games to the absolute max?

    @22 I’m also getting it to do 3D editing in video, etc.

    #23 2 years ago
  24. Erthazus

    @JackThomas, That’s too much money and it’s not worth spending so much.
    I have currently 16 Gb Of Ram and that’s already overkill.

    For Titan and 32 Gb Of Ram memory money better to buy PS4 and decent Rig that will run every game on max in next gen. Lol

    titan videocard is freakin powerfull but it’s overrated. 7x series of geforce will have more power this christmas anyway.

    #24 2 years ago
  25. kadu

    Dear VG247,

    Please give us ignore button when you update the site. This would make reading comments under news sooo much better.

    #25 2 years ago
  26. tenthousandgothsonacid

    @DrDamn – Indeed but the 60fps COD continuously outsells the much prettier 30FPS Battlefield which kind of suggests that publishers and devs are barking up the wrong tree.

    #26 2 years ago
  27. DrDamn

    @TTGoA
    I wouldn’t say BF is much prettier on consoles at least. The trade off is for the scope of environments, destruction, physics, vehicles – nothing to do with prettiness. It’s a different sort of game. It has to come down to 30fps on consoles to be the sort of game it wants to be.

    #27 2 years ago
  28. Rockin a Jack D

    If you want 60+fps gaming across all titles then get a PC!

    Consoles only offer a baseline experience, on the PC the game is the best it can be.

    #28 2 years ago
  29. Joe Musashi

    @3 “I thought 1080p and 60fps was a given next gen…”

    It’s been argued at length that we’ve already got a next-gen system available and it’s been around for a number of months. If that next-gen system isn’t a ‘given’ at delivering 1080p and 60fps then that should be what is setting your next-gen expectations.

    @29 If you want 60+fps gaming across all titles then get a PC!

    I like my PC gaming a great deal. But if frame-rate is your criteria for good gaming then you’ve been missing out on many great games.

    JM

    #29 2 years ago
  30. Rockin a Jack D

    @30

    I don’t ilke Sony or MS IP. So in that regard i’m missing nothing.

    #30 2 years ago
  31. Deacon

    @31 – pretty extreme to say you like NO Sony or MS IP. If that’s honestly the case, what the hell games did you play as a youth? OR… perhaps you’re still a wee nipper?

    #31 2 years ago
  32. monkeygourmet

    @DrDamn & Topic

    I’ve heard what you are saying from a lot of people and understand what your getting at.

    Locked 30fps would be okay(ish), but it would have to include a TON of graphical improvements to warrent it and especially no screen tear.

    I fear if they are only aiming for 30fps, it won’t be long before Digital Foundary don’t start showing games that are ‘next gen’, but where they have pushed the graphical abilities a little too much and we start to see sub 30fps games… Again…

    I mean, Crysis 3 on the 360 / PS3 amoungst many other games were getting to be almost unplayable in places. Jerking, tearing etc…

    I feel if they had opted for 1080p & 60fps (totally possible on relativly modest spec if you ask me), then we would definatly see at LEAST locked 30fps, but with many games also supporting 60fps.

    30fps on some games, especially FPS, is starting to look very ‘last gen’.

    It’s not like MS and Sony have the advantage of TEH HD graffix over SD this time. These consoles are so long in the tooth, we’ve all seen what a 2 year old PC is capable of and PC gaming has exploded since the launch of PS3 / 360, and we’ve all had HD film content for years now.

    I just don’t think the jump is big enough after seeing things like ‘Last of Us’ running on PS3. Getting 1080p over 720p is such a tiny jump IMO, especially if these ‘next gen’ consoles have to last 8 years or so.

    Im really hoping MS can pull me back in, otherwise it’s all aboard the PC train! :)

    #32 2 years ago
  33. DrDamn

    @MG
    But how do you aim hardware at a particular frame rate and resolution? You can’t. Because the trade off is still always available. A platform holder can try and mandate it, but is one hardware manufacturer going to do that when the other doesn’t? What would be interesting is if the output of the game is just bound graphically and not by AI, physics etc, then games to give people the option to scale things back and hit 60fps instead. It’s not going to be possible in all games, but some it should be. With more standard hardware is this more feasible this time round?

    I disagree on the jump. We are going from 720p (upscaled from below that in many cases) to 1080p. That’s a pretty substantial difference in clarity. Particularly this time where a lot of the people upgrading will already have TV’s which can display and exploit that.

    #33 2 years ago
  34. monkeygourmet

    @34

    I fear your being hopeful! ;)

    Especially with this title in particular… It’s going to be almost completly linear and they have a ton of experience squeezing the PS3 for all it’s worth…

    This should be the perfect oppertunity to throw effects, 60fps & 1080p into the mix, especially if the archietecture is so similar to a PC. It makes me feel like the dev kits kept changing while they were in production.

    Saying that, I would still like to see a ‘jungle’ level! :)

    #34 2 years ago
  35. DrDamn

    @35
    “It’s going to be almost completly linear”

    That in a game would help support being able to chose 30fps with pretties or 60fps with smoothness. However from what they’ve said game design is going more down the more free-form approach to levels rather than a strict corridor shooter. Don’t judge it just by the demo we’ve seen. Well not yet anyway. :)

    #35 2 years ago
  36. jmg24bad

    Erthazus does not ever know what he is talking about. I have been on this site for years without saying anything but damn dude.

    He posts and boasts about his rig (if he cares about GAMING at all, he wouldn’t need to) all the time like someone cares.

    Every game without good looking graphics (top end PC graphics) is automatically bad.

    He doesnt understand that people dont care about ROPE physics lol

    #36 2 years ago
  37. Lengendaryboss

    Awesome, i also looked on the Killzone Twitter Page and they said its early days before the New IP is revealed. Killzone Mercenary plus Shadow Fall look good the former is on my day 1 list.

    #37 2 years ago
  38. monkeygourmet

    @36

    See!

    That was a perfect example of to-ing and fro-ing and decent discussion!

    No homophobic insults and we both tolerated each others different opinions!

    We should be the poster child for the new look ‘VG247′! ;)

    #38 2 years ago
  39. Deacon

    ::applause::

    #39 2 years ago
  40. DrDamn

    /bow :)

    #40 2 years ago
  41. mxmassef

    Well killzone is propably just a test before they make the real next gen games :) (maybe)

    #41 2 years ago
  42. TF_PtMaster

    @36 i follow VG247 for 4 or 5 years, almost everyday, and this year was the one i created my account and i must say, i will probably not stay here must longer, because i read comments from 4 or 5 people that screw this website all day.

    I know how difficult is to manage this particularly project, but VG247 please star moderating the comments.

    #42 2 years ago
  43. Rockin a Jack D

    @32

    Nah, Uncharted was Tomb Raider with a cock, Killzone & Resistance are mediocre piss-poor shooters, Wipeout is a poor-mans F-Zero, Heavy Rain is a shite french film stuffed with QTE’s, Gears of War is a meatheaded shooter aimed at teens and Halo is one of the most overrated IP’s in history.

    As i said, i’m missing nothing on Sony/MS platforms…

    #43 2 years ago
  44. Da Man

    Replaying Library in CE is more fun than anything in Killzone series..

    #44 2 years ago
  45. BrahManDude

    I just want to take cover in multiplayer then i am fine with 30 fps Killzone 2 & 3 were the same i think so it don’t matter

    #45 2 years ago
  46. Juice_Man101

    @44
    Name me 10 pc exclusives that aren’t mmos or indie that are worth playing.

    #46 2 years ago

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