Killzone: Shadow Fall tech slideshow appears, mentions unnanounced IP

Wednesday, 15 May 2013 08:27 GMT By Dave Cook

Killzone: Shadow Fall was unveiled at Sony’s PS4 reveal event earlier this year, and it looked quite tasty from a tech perspective. But what you didn’t see were the slides that went along with the game’s presentation. The documents have emerged online and are full of technical data on the game, and make mention of another IP in the works at Guerrilla Games.

The slideshow can be found on the developer’s official site, and spools off a wide range of technical jargon and numbers that no doubt mean a lot to the technically-minded gamer.

Here’s a new video presentation of the tech in action – thanks GamesHQMedia:

The presentation also praises how easy the PS4 is to code for, and for how fast the console’s GPU is, although the slides to admit that he team had ‘fights’ with the system’s thread scheduler.

Here’s confirmation of Guerrilla’s new IP:

Let us know what you make of the data below.

Thanks MP1st.


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  1. Erthazus

    and it is still in 30 FPS and looks like a current gen game with PC stuff like 1080p but sloppy AA, filters and ok textures opposed to awful.

    So next gen is going to look the same but this time in 1080p. Great.

    Right now, you can play Metro: The Last Light in 2560×1440 resolution (or 1080p) with Direct X11 high end tesselation and the best lightning and textures to date with SSAO and high end texture filtering up to 16x oh and yeah. 60 frames per second or even more if your rig can do it.

    #1 2 years ago
  2. redwood

    i was gonna say.. “in before erth” but … oh well.. i ‘ll keep trying

    #2 2 years ago
  3. monkeygourmet


    You can never stop the ERTH QUAKE!!! :D

    But saying that…

    I thought 1080p and 60fps was a given next gen…

    If MS manage that, Sony have ‘lost’ already on all the Digital Foundary stuff. In fact, i don’t see why MS would not just target that, then all multiplats would play better on the 720.

    #3 2 years ago
  4. Erthazus

    “In before Erth” there would be an army Playstation fans so oh well. They are here.

    @3, Actually 60 fps is not a given. It’s not a given even for a PC for MOST of the players.

    but I hoped at least for 1-2 year of 30+ fps. Because Sony says that it’s next gen console is next gen. If it is, why it’s not playing games in it’s first years for 60 fps?

    #4 2 years ago
  5. redwood

    but we shall endure!

    #5 2 years ago
  6. JackThomas

    That tech demo is stunning, bring on the PS4.

    #6 2 years ago
  7. JackThomas

    @1 Agreed, should have been 60 FPS for next-gen at least.

    #7 2 years ago
  8. EdNorton

    I wonder what the new IP is. But still, Shadow Fall looks great judging by that demo.

    #8 2 years ago
  9. Erthazus – I can’t see how this is stunning. Low res textures and shadows does not exist in this world and look at their faces. They are the same.

    #9 2 years ago
  10. JackThomas

    @9 – you’re basing it off one image?

    #10 2 years ago
  11. redwood

    @9 don’t buy it than :)

    #11 2 years ago
  12. tezzer1985

    I love how unsatisfied most gamers are, that’s the reason the industry isn’t looking to good.

    Whenever anything is announced, people talk shit about it, gaming culture has lost it’s spark in the way we use to champion games.

    Killzone is a series that has always been technically great, even the PSV version looks good…So let them make the game, it’s the first wave of next gen titles, lets hope the game turns out well, and they continue to develop games throughout the next gen, cause the games will only get better.

    #12 2 years ago
  13. Christopher Jack

    They only used 1.5GB? How much do the devs have to work with, 6 or 7GB?

    @12, While self-entitled gamers, such as our good friend Erth here may be annoying but they’re hardly the reason the industry is struggling. Now we could debate the potential of each issue here but it’d derail this thread.

    #13 2 years ago
  14. monkeygourmet


    or do they…..?

    #14 2 years ago
  15. Erthazus

    giant open world with population like in Assassins Creed where each of the person has it’s own face and facial animation with physics all over the place.

    In reality our games has good graphics right now but in physics department games are still not that great.

    there was a first level in Crysis 3 that had realistic ROPE simulation that destroyed any PC on max with the high end videocard like GTX 680. Jut one little rope made all experience on ULTRA in 1080p almost unplayable.

    Physics baby and all your 8 gigs are going to hell.

    #15 2 years ago
  16. Thebeakers

    this game looks beautiful.

    #16 2 years ago
  17. tezzer1985


    I agree with you. Guerrilla Games are one of the few developers, who I feel push hardware. So I can’t judge off a 10min demo, I have faith this game will be great on a technical level.

    #17 2 years ago
  18. DrDamn

    “i don’t see why MS would not just target that, then all multiplats would play better on the 720.”

    They won’t target 60fps this coming gen for the same reasons they didn’t this time and the time before. If you target 30fps then your game can look prettier and do more things (physics, AI, not just graphically). Prettiness sells, but so do the other things. We aren’t at the point yet where there is enough power to do everything.

    The perfect example is BF vs. CoD on consoles. BF is about big environments, physics, vehicles, destruction, CoD is about tighter environments and less demands on the physics. CoD can target 60fps but BF doesn’t for those reasons. It’s a trade off and not always about prettier graphics.

    For certain types of game I think 60fps should be the target, but other games still benefit more from a 30fps target on current systems.

    #18 2 years ago
  19. JackThomas

    @13 – they didn’t use 1.5 GB.

    “Killzone Shadow Fall PS Meeting demo using 3GB of RAM for graphics is an eye-opener… and that’s with FXAA (no multi-sampling).” –

    “Killzone uses much more than 3GB of RAM. That’s just the graphics… at least another 1.6GB used elsewhere based on the presentation.” –

    #19 2 years ago
  20. JackThomas

    @15 – how about 32 GB :p That’s how much RAM I’m putting into my new PC build with a Titan. 32 GB overkill or will it allow me to play games very smoothly and what framerate could I achieve with that kind of power?

    #20 2 years ago
  21. DrDamn

    Your eyes will bleed with the frame rate achieved and you will have a 13% smoother experience, 4.341% more fun and 237% more smugness. (*) Figures are approximate YMMV.

    #21 2 years ago
  22. machy

    @20 that’s a stupid build unless u own 83-4K scream, even so 32GB of ram is just a wast of ur money the biggest game or software out there only req at max 6 GB so if got ur self 12 GB of ram that ‘d be overkill not overdammness like 32

    #22 2 years ago
  23. JackThomas

    @21 well how much in terms of framerate are we talking? I will never have lag and can play games to the absolute max?

    @22 I’m also getting it to do 3D editing in video, etc.

    #23 2 years ago
  24. Erthazus

    @JackThomas, That’s too much money and it’s not worth spending so much.
    I have currently 16 Gb Of Ram and that’s already overkill.

    For Titan and 32 Gb Of Ram memory money better to buy PS4 and decent Rig that will run every game on max in next gen. Lol

    titan videocard is freakin powerfull but it’s overrated. 7x series of geforce will have more power this christmas anyway.

    #24 2 years ago
  25. kadu

    Dear VG247,

    Please give us ignore button when you update the site. This would make reading comments under news sooo much better.

    #25 2 years ago
  26. tenthousandgothsonacid

    @DrDamn – Indeed but the 60fps COD continuously outsells the much prettier 30FPS Battlefield which kind of suggests that publishers and devs are barking up the wrong tree.

    #26 2 years ago
  27. DrDamn

    I wouldn’t say BF is much prettier on consoles at least. The trade off is for the scope of environments, destruction, physics, vehicles – nothing to do with prettiness. It’s a different sort of game. It has to come down to 30fps on consoles to be the sort of game it wants to be.

    #27 2 years ago
  28. Rockin a Jack D

    If you want 60+fps gaming across all titles then get a PC!

    Consoles only offer a baseline experience, on the PC the game is the best it can be.

    #28 2 years ago
  29. Joe Musashi

    @3 “I thought 1080p and 60fps was a given next gen…”

    It’s been argued at length that we’ve already got a next-gen system available and it’s been around for a number of months. If that next-gen system isn’t a ‘given’ at delivering 1080p and 60fps then that should be what is setting your next-gen expectations.

    @29 If you want 60+fps gaming across all titles then get a PC!

    I like my PC gaming a great deal. But if frame-rate is your criteria for good gaming then you’ve been missing out on many great games.


    #29 2 years ago
  30. Rockin a Jack D


    I don’t ilke Sony or MS IP. So in that regard i’m missing nothing.

    #30 2 years ago
  31. Deacon

    @31 – pretty extreme to say you like NO Sony or MS IP. If that’s honestly the case, what the hell games did you play as a youth? OR… perhaps you’re still a wee nipper?

    #31 2 years ago
  32. monkeygourmet

    @DrDamn & Topic

    I’ve heard what you are saying from a lot of people and understand what your getting at.

    Locked 30fps would be okay(ish), but it would have to include a TON of graphical improvements to warrent it and especially no screen tear.

    I fear if they are only aiming for 30fps, it won’t be long before Digital Foundary don’t start showing games that are ‘next gen’, but where they have pushed the graphical abilities a little too much and we start to see sub 30fps games… Again…

    I mean, Crysis 3 on the 360 / PS3 amoungst many other games were getting to be almost unplayable in places. Jerking, tearing etc…

    I feel if they had opted for 1080p & 60fps (totally possible on relativly modest spec if you ask me), then we would definatly see at LEAST locked 30fps, but with many games also supporting 60fps.

    30fps on some games, especially FPS, is starting to look very ‘last gen’.

    It’s not like MS and Sony have the advantage of TEH HD graffix over SD this time. These consoles are so long in the tooth, we’ve all seen what a 2 year old PC is capable of and PC gaming has exploded since the launch of PS3 / 360, and we’ve all had HD film content for years now.

    I just don’t think the jump is big enough after seeing things like ‘Last of Us’ running on PS3. Getting 1080p over 720p is such a tiny jump IMO, especially if these ‘next gen’ consoles have to last 8 years or so.

    Im really hoping MS can pull me back in, otherwise it’s all aboard the PC train! :)

    #32 2 years ago
  33. DrDamn

    But how do you aim hardware at a particular frame rate and resolution? You can’t. Because the trade off is still always available. A platform holder can try and mandate it, but is one hardware manufacturer going to do that when the other doesn’t? What would be interesting is if the output of the game is just bound graphically and not by AI, physics etc, then games to give people the option to scale things back and hit 60fps instead. It’s not going to be possible in all games, but some it should be. With more standard hardware is this more feasible this time round?

    I disagree on the jump. We are going from 720p (upscaled from below that in many cases) to 1080p. That’s a pretty substantial difference in clarity. Particularly this time where a lot of the people upgrading will already have TV’s which can display and exploit that.

    #33 2 years ago
  34. monkeygourmet


    I fear your being hopeful! ;)

    Especially with this title in particular… It’s going to be almost completly linear and they have a ton of experience squeezing the PS3 for all it’s worth…

    This should be the perfect oppertunity to throw effects, 60fps & 1080p into the mix, especially if the archietecture is so similar to a PC. It makes me feel like the dev kits kept changing while they were in production.

    Saying that, I would still like to see a ‘jungle’ level! :)

    #34 2 years ago
  35. DrDamn

    “It’s going to be almost completly linear”

    That in a game would help support being able to chose 30fps with pretties or 60fps with smoothness. However from what they’ve said game design is going more down the more free-form approach to levels rather than a strict corridor shooter. Don’t judge it just by the demo we’ve seen. Well not yet anyway. :)

    #35 2 years ago
  36. jmg24bad

    Erthazus does not ever know what he is talking about. I have been on this site for years without saying anything but damn dude.

    He posts and boasts about his rig (if he cares about GAMING at all, he wouldn’t need to) all the time like someone cares.

    Every game without good looking graphics (top end PC graphics) is automatically bad.

    He doesnt understand that people dont care about ROPE physics lol

    #36 2 years ago
  37. Lengendaryboss

    Awesome, i also looked on the Killzone Twitter Page and they said its early days before the New IP is revealed. Killzone Mercenary plus Shadow Fall look good the former is on my day 1 list.

    #37 2 years ago
  38. monkeygourmet



    That was a perfect example of to-ing and fro-ing and decent discussion!

    No homophobic insults and we both tolerated each others different opinions!

    We should be the poster child for the new look ‘VG247′! ;)

    #38 2 years ago
  39. Deacon


    #39 2 years ago
  40. DrDamn

    /bow :)

    #40 2 years ago
  41. mxmassef

    Well killzone is propably just a test before they make the real next gen games :) (maybe)

    #41 2 years ago
  42. TF_PtMaster

    @36 i follow VG247 for 4 or 5 years, almost everyday, and this year was the one i created my account and i must say, i will probably not stay here must longer, because i read comments from 4 or 5 people that screw this website all day.

    I know how difficult is to manage this particularly project, but VG247 please star moderating the comments.

    #42 2 years ago
  43. Rockin a Jack D


    Nah, Uncharted was Tomb Raider with a cock, Killzone & Resistance are mediocre piss-poor shooters, Wipeout is a poor-mans F-Zero, Heavy Rain is a shite french film stuffed with QTE’s, Gears of War is a meatheaded shooter aimed at teens and Halo is one of the most overrated IP’s in history.

    As i said, i’m missing nothing on Sony/MS platforms…

    #43 2 years ago
  44. Da Man

    Replaying Library in CE is more fun than anything in Killzone series..

    #44 2 years ago
  45. BrahManDude

    I just want to take cover in multiplayer then i am fine with 30 fps Killzone 2 & 3 were the same i think so it don’t matter

    #45 2 years ago
  46. Juice_Man101

    Name me 10 pc exclusives that aren’t mmos or indie that are worth playing.

    #46 2 years ago

Comments are now closed on this article.

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    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]