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Metro: Last Light doesn’t treat you like a moron

Monday, 13 May 2013 17:00 GMT By Dave Cook

Metro: Last Light is a dark, provocative shooter that neither coddles or insults your intelligence. VG247′s Dave Cook plays the final code and explains why it’s a breath of fresh air.

Metro: Last Light

Developed by Ukraine studio 4A Game, Metro: Last Light is the sequel to Metro 2033

While Metro 2033 was based on the book by Russian author Dmitry Glukhovsky, Metro: Last Light is a brand new story set in the same world.

The game’s script and dialogue were penned by Glukhovsky, and will make up part of his next book Metro 2035.

You can read my interview with Glukhovsky – in which we discuss how he wrote the story and more – right here.

Metro: Last Light hits PC, PS3 and Xbox 360 across North America from May 14, and across Europe on May 17.

Narrative in shooters can be hit or miss. On one hand you could try to crowbar sentiment and empathy into a game like Call of Duty, only to obliterate the impact by following it up with yet another bombastic duck-shoot sequence.

Does the hail of gunfire that threads these scenes together water down the plot, or do these tales get in the way of the action? Should these games simply shut up and get back to the wanton slaughter of faceless foes, or is there room for deep stories in the genre?

I’m guessing that the answer would be different for everyone but personally I’ve experienced – actually, ‘endured’ is probably a better word – countless scenes that are supposed to be touching, only to have them crippled under the weight and din of the ludicrous battles that followed.

It worked in Half-Life because of the game’s ambiguity. Most of the story is left up to your imagination, and that is a neat way to tackle these particular problems.

The world is largely what you make it, just like Gordon Freeman is – in essence – a blank canvas for the player to paint his or her characteristics onto.

I’m quite far through Metro: Last Light now but due to many factors I’ve yet to finish it. So this isn’t a review by any means, but I really wanted to touch on the way the game treats you with real respect in terms of both plot and gameplay.

It’s a remarkable thing that delivers real narrative heft, hammering you constantly with its bleak tone, scenes of extreme violence and lack of hand-holding. It’s about time we had another FPS that doesn’t shepherd you every step of the way, or corrodes its own integrity with dialogue that wouldn’t feel out of place in a Jason Statham film.

So we all know that Metro: Last Light is a game about the apocalypse. World War III has turned the planet into an ashen wasteland where radiation has rendered its surface uninhabitable. In Moscow, the populace has taken up residency in the city’s sprawling Metro underground network.

Protagonist Artyom is on a path of redemption, trying to make amends for a terrible deed carried out in the first game – I won’t spoil anything for those who haven’t played it. So off he trots, wading right through the middle of a bubbling civil war between the Metro’s various factions and getting his hands very bloody in the process.

But for all of its harrowing scenes and sense of constant despair, it’s an optimistic game. Life before World War III is scarcely mentioned. Instead, NPCs talk about soldiering onwards, about salvaging what they’ve been left with, about rebirth. You see families with young children enduring their lot in life, and it’s clear that this is – in actuality – an optimistic story.

It’s still as depressing as hell though, but it’s very smart too. The dialogue is clever, there are personal stories to be found everywhere – be it a mother consoling her child after he loses his teddy bear, or people citing Russian poets. These stories are tangible and they are told in a believable tone. As a literary work, – to me – Metro 2033 author Dimitry Glukhovsky has penned a compelling piece in Last Light. Writing is subjective after all.

There are no ‘OORAHS’ or ‘broseph-speak’. Just people with stories; avatars emulating life. You can still kick back and play the game without giving the plot much thought, but you’d be fool to do that as the Metro network is a place you really can invest yourself in if you spend time hearing people out. The end result is that you’ll have a greater appreciation for Artyom’s station in the world as you progress.

It’s a tough place to live, clearly, and this actually translates to the game’s central mechanics too. There’s a notable lack of typical HUD elements. There’s no health bar, no constant ammo counter, no mini-map and best of all, none of those intrusive objective markers, I’m glad that the latter is absent as it’s really becoming an excuse for lazy signposting lately.

Artyom’s flashlight will run out of juice over time, and it doesn’t simply recharge on its own. Instead you have to find a safe spot and whip out his battery device and pump it up manually. If you want to see where you need to go next you have to equip Artyom’s compass, leaving him open to attack unless you’re careful.

It’s a hard game too, with hidden treasures – both in the form of loot and NPCs tucked away – down roads less-travelled, and it never once treats you like an idiot. I recently wrote a blog about a hidden area I found off the Metro line, in which a young woman is almost raped.

If you save her in time you don’t get an achievement, and there is no loot reward. She just curls up in a ball and cries. I found it strange at the time. But that’s how it would happen in real life, and while it may seem like a small scene, it challenged my pre-conceived notion of game design and reward mechanics.

This is a bold game that will absolutely challenge your perception at many junctures. It can surprise, shock, upset and scare you all in one chapter, but most important of all it will entertain you. Thoroughly.

So if you’re sick to the back teeth of the way some genres and franchises seem to deliver more explosions and chest-beating bravado, than brain cells and provocation, then I implore you to play Metro: Last Light. It may be murky and at times downright sad, but it’s given me hope that shooters aren’t turning into mindless run-and-gun exercises.

Alongside BioShock: Infinite, this – to me personally – deserves a place as one of the best-written shooters of the generation. The streamlined core gameplay is, sadly, cause for another debate entirely. But then again I’m yet to finish the game, so maybe this is something worth returning to once I’ve beaten it?

Let us know what you think if you check it out when it releases on PC, PS3 and Xbox 360 across North America from May 14, and across Europe from May 17.

Disclosure: To assist in writing this piece, Deep Silver sent Dave a copy of Metro: Last Light on Xbox 360. No merchandise or advertising was offered or accepted.

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19 Comments

  1. Lincks_RUS

    *_*

    #1 2 years ago
  2. YoungZer0

    Yep, Day-1 for me. Gonna buy it for PC, hope my rig can still handle it. I loved the first Metro. You could compare the atmosphere only to the STALKER series. IMO it even surpassed the series by a mile. It simply does so many things right when it comes to narrative. The atmosphere is as thick as it gets, there is no hand holding and the difficulty is just right.

    IMO, it’s everything the Bioshock series is not: Show, don’t tell. The writing is sharp, especially in the russian version. The world and the people in it feel real. They talk about their needs, their situation, the world before and philosophy.

    There is a certain scene from the first Metro I won’t forget. I just entered base of the Neo Nazis and the first thing I heard were two fascists talking to each other. Now, what could they talk about? Probably how they are superior to everyone else of course!

    But you didn’t find that here. Your curiosity and exploration is rewarded, not just with more ammo/money, filters and the chance of a better ending but with things that made the world and its characters more believable.

    Those fascists talked about their families and what would happen to them if they would die here. How they can’t expect the “Sturmbannführer” to take care of their families.

    I went from “Oh yeah, fucking Nazis to kill!” to “I have to do everything I can to avoid a fight with those guys.”

    I remember giving a little boy a piggyback ride to his station, listening to his perspective of the world. The world is so bleak, it’s surprising how cheerful a kid can be. Some of the things he said made me smile, because of how innocent and naive they sounded. Even little things seemed to amaze him. Yet they didn’t put him there just so you have a comic relief. This is a “real” kid and it lost someone, naturally that experience impacted it.

    I don’t even remember if the book had the kid in it, but I’m glad he was in the game.

    Anyway, I can’t wait for the second installment in the series.

    #2 2 years ago
  3. Bomba Luigi

    Nah, sorry, but these “Please pay to unlock difficult Mode” makes me feel like an Idiot when I buy this Game. Really don’t care anymore if the Game itself is good or not, was never really sure if I want that Game or not.

    #3 2 years ago
  4. ps3fanboy

    it’s only Deep Silver that treat you like a moron… with their $5 difficult Mode. i don’t accept being treated like a moron, so i am not gonna support this shit!

    if anyone want to play this i strongly suggest you go get it of piratebay. this will send a strong message to the idiots at deep silver that the shit their doing is not accepted.

    #4 2 years ago
  5. Lengendaryboss

    @4
    Lock them up, throw away de key and batton down de hatches it time to drink rum and coke and live de good life of a pirate :D Damn my pirate speak is not so good.

    #5 2 years ago
  6. PEYJ

    @ Dave

    Have you any idea how long the game will be? I haven’t read the article as I don’t want any spoilers (only the length).

    #6 2 years ago
  7. noamlol2

    great article
    i’ve read it all and enjoyed every part of it

    yet i’m still angry over the fact of that 5$/pre-order ranger diffculty mode

    -WHY?
    why do they do this? is 5$ soooooooooo fucking neccesry for them to aquire from loyal metro fans?

    i don’t want to support this but i do want to support 4A games

    and people for the love of god (if he cares)
    don’t pirate their work (4A’s) they have no control over the DLC
    only deep silver has

    and those people who worked their ass off for this game deserve a share

    #7 2 years ago
  8. Clupula

    May be an odd question but can the game be played completely in Russian with English subtitles?

    #8 2 years ago
  9. ps3fanboy

    i’ll pirate the shit out of this game. deep silver is going down!! enuff is enuff!!!1

    #9 2 years ago
  10. YoungZer0

    @8: Not odd at all and yes, you can play it in russian with english subs, just like the first one.

    @9: Shut your fucking face.

    #10 2 years ago
  11. MidlifeAxe

    How much face palming I’m doing as I’m reading these comments referring to this whole $5 situation. You realize that was the retailers, don’t you?

    #11 2 years ago
  12. YoungZer0

    @11: No, they don’t seem to get that.

    #12 2 years ago
  13. cyruz

    I just registered to comment. Well-written article, thanks. I pre-ordered the game many months ago. The EU release date is May 17, which kinda sucks, but I’m sure it’ll be worth it.

    Metro 2033 already had pretty good story-telling. Even if there were some technical shortcomings, it’s still a very great game. With the now added polish additional to a great story, I’m sure I’ll enjoy it very much.

    I’ll be very depressed if I can’t save that women though, that’s messed up.

    @Clupula:
    I believe you can. If you dig around their Twitter page and tweets from the last 2 days, I’m sure you’ll find your answer. They mentioned it and I’m positive you can play it in Russian as well as English, but I’m not sure whether you can switch audio language and subtitle language separately.

    #13 2 years ago
  14. YoungZer0

    “but I’m not sure whether you can switch audio language and subtitle language separately.”

    That was possible in the first game, so it should be possible in the second one as well.

    #14 2 years ago
  15. Vashya

    metro has always been stalker on rails for console babys

    #15 2 years ago
  16. YoungZer0

    I’d like to repeat what so many people still don’t seem to get:

    If you buy the game at launch (retail), you will have the Ranger Mode.

    Also keep in mind that Ranger Mode in the first Metro 2033 was only free for PC. It did cost Xbox users.

    #16 2 years ago
  17. Llewelyn_MT

    @11&12: I’m well aware it’s the retailer’s fault. Therefore I’m not getting it from the retailer. If an independent game studio goes into partnership with a crappy retailer they should blame themselves. These are unfair practices that won’t get support from me. I never preorder, so I will get it one day on Steam sale, thus bypassing the surcharge.

    #17 2 years ago
  18. Clupula

    Cool. I don’t speak Russian, but I’m one of those people who always feels it definitely gets me into a game more when the characters speak the language that they would speak in real life (it’s why I am usually never opposed to Japanese games with European looking characters getting dubbed into English and why I wouldn’t play a dubbed Yakuza game).

    #18 2 years ago
  19. CyberMarco

    Does it have a quick-save feature?

    #19 2 years ago

Comments are now closed on this article.

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    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]