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Black Ops 2 console update adds new multiplayer game mode, fixes minor problems

Tuesday, 30th April 2013 12:48 GMT By Nick Akerman

Treyarch has released title updates for Call of Duty: Black Ops 2′s PS3 and Xbox 360 versions. The studio not only aims to iron out lingering problems in the popular shooter’s multiplayer arena, it also adds a brand new game mode for a limited time.

The extra mode doesn’t change things too much, in all honesty. An alternative Team Deathmatch selection provides players with 150 points per kill, promoting a quicker journey to accumulating Scorestreaks. Other than this, check out the fixes below.

Xbox 360 Updates:

-Added a limited time game mode to the Bonus Playlist, the Arms Race Team Deathmatch variant awards players 150 score per kill. Let the Scorestreak wars begin.
-Added a post-match Connection Quality survey which will be presented to a sampling of players to assess online gameplay connection quality.

Multiplayer issues addressed:

-Fixed an issue reported by the community where players could get infinite ammo for the Death Machine and War Machine.
-Addressed an issue reported by the community where players may not die when getting stuck with a Crossbow Bolt.
-Fixed an issue reported by the community where the Hunter Killer drones will float around slowly when they miss a target from a certain angle.
-Addressed an issue reported by the community where the frame rate may drop for other players when the host changes their audio settings during a match.
-Addressed multiple issues on Magma where players were able to fall or dive-to-prone in certain lava areas and survive.
-Players can now enter the crouched position while sprinting with the Riot Shield equipped.
-Care packages now appear in blue and orange on the map when Color Blind Assist is enabled.
-Resolved an issue where players and turrets could survive the water rush when in certain areas on Hydro.
-Resolved a UI issue with Tactical Insertion button prompt placement in Split Screen after a Host Migration.
-Resolved an inconsistency with Max Number of Players being displayed incorrectly when backing out of a Public Match search while it is searching.
-Addressed an issue with the Respawn Delay counter overlapping with other on-screen graphics in Split Screen.
-Addressed an issue with League Teams appearing incorrectly when they view another player’s League Team in the Leaderboards.
-Fixed a formatting issue in Leagues Season Final text where the date the player was placed was wrapping incorrectly.
-Overkill challenges will now progress if the player is using an alternate select fire mode.
-Bots will no longer attempt to capture and destroy the Headquarters from outside of the Alien Set Van or the Castle.
-The upper metal plate of a planted Assault Shield now appears in the proper position during a Killcam.
-Fix for the Hellstorm Missile not defaulting to the center of the Vertigo map when it flies in.
-Equipment, Turrets and Guardians are now destroyed when they are thrown or placed into the lava in some areas on Magma.
-Addressed an issue with the Custom and Private Match change team scoreboard not updating in real time when the overlay is on screen.
-Addressed a rapid scrolling issue in the Preset Class Menu.
-Chopper Hunter Field Specialist challenge updated to Aircraft Hunter with a description that reflects the aircrafts that need to be destroyed to complete the challenge.
-Text displayed for “Enemies forfeiting…” increased on Split-Screen to make it more legible.
-Fixed an issue with the last player alive defusing the bomb in Search & Destroy not receiving any defuse points.
-Resolved an issue with signing in and out while a film in loading in Theater.
-The icon to distinguish a Search & Destroy bomb location is now visible to a Codcaster who is spectating the defending team.
-Resolved an issue with attempting to sign into a Twitch account with Dual Play enabled.
-Fixed an issue in the Combat Record where the images would disappear when scrolling off of and on to the Combat Record.
-Fixed an issue in Offline System Link when the host leaves a lobby.

Gameplay balancing:

-Reverted global spawn influencer change from previous game update due to undesirable side effects.
-Zombies Mob of the Dead issues addressed
-Addressed an issue reported by the community where players would collide with each other and die while riding the gondola.
-Players can now board the plane once it’s been built.
-Fixed an issue in Grief Mode where the Wolf head would freeze after round 5.
-Addressed various zombie pathing issues throughout the map.
-Fixed an issue where character conversations would overlap with each other.
-Fixed an issue where players could not unlock the Juggernog machine that was locked down by Brutus.
-Addressed several exploits involving zombie pathing and the zombie shield.
-Resolved an issue where the game would not end if killed by the Acid Splat.
-Fixed an issue where players could get stuck behind the Afterlife doors.
-Resolved various pathing issues where zombies would not path to players behind open doors.
-Addressed an issue with the electric chairs placing the players underneath the.
-Addressed an issue where the prompt to build the plane would disappear while holding the Tomahawk.
-Addressed an issue with the wins and loss data not updating in the Grief leaderboards.

PS3 game update 1.10

Feature improvements:

-Added a limited time game mode to the Bonus Playlist, the Arms Race Team Deathmatch variant awards players 150 score per kill. Let the Scorestreak wars begin.
-Added a post-match Connection Quality survey which will be presented to a sampling of players to assess online gameplay connection quality.

Multiplayer issues addressed:

-Fixed an issue reported by the community where players could get infinite ammo for the Death Machine and War Machine.
-Addressed an issue reported by the community where players may not die when getting stuck with a Crossbow Bolt.
-Fixed an issue reported by the community where the Hunter Killer drones will float around slowly when they miss a target from a certain angle.
-Addressed an issue reported by the community where the frame rate may drop for other players when the host changes their audio settings during a match.
-Players can now enter the crouched position while sprinting with the Riot Shield equipped.
-Care packages now appear in blue and orange on the map when Color Blind Assist is enabled.
-Resolved an issue where players and turrets could survive the water rush when in certain areas on Hydro.
-Resolved a UI issue with Tactical Insertion button prompt placement in Split Screen after a Host Migration.
-Resolved an inconsistency with Max Number of Players being displayed incorrectly when backing out of a Public Match search while it is searching.
-Addressed an issue with the Respawn Delay counter overlapping with other on-screen graphics in Split Screen.
-Addressed an issue with League Teams appearing incorrectly when they view another player’s League Team in the Leaderboards.
-Resolved an issue where other player’s Combat Records appeared greyed out the first time their Playercard was selected in the Leaderboards.
-Fixed a formatting issue in Leagues Season Final text where the date the player was placed was wrapping incorrectly.
-Overkill challenges will now progress if the player is using an alternate select fire mode.
-The upper metal plate of a planted Assault Shield now appears in the proper position during a Killcam.
-Addressed an issue with the Custom and Private Match change team scoreboard not updating in real time when the overlay is on screen.
-Addressed a rapid scrolling issue in the Preset Class Menu.
-Chopper Hunter Field Specialist challenge updated to Aircraft Hunter with a description that reflects the aircrafts that need to be destroyed to complete the challenge.
-Text displayed for “Enemies forfeiting…” increased on Split-Screen to make it more legible.
-Fixed an issue with the last player alive defusing the bomb in Search & Destroy not receiving any defuse points.
-Resolved an issue with signing in and out while a film in loading in Theater.
-The icon to distinguish a Search & Destroy bomb location is now visible to a Codcaster who is spectating the defending team.
-Addressed an issue where the second player of a Split Screen match would flicker in and out of the stream.
-Resolved an issue with attempting to sign into a Twitch account with Dual Play enabled.
-Fixed an issue in the Combat Record where the images would disappear when scrolling off of and on to the Combat Record.
-Fixed an issue in Offline System Link when the host leaves a lobby.

Gameplay balancing:

-Reverted global spawn influencer change from previous game update due to undesirable side effects.

Thanks to CVG for breaking down the details.

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1 Comments

  1. ps3fanboy

    no word about the most important fix that is needed.. the lag compensation bug. treyarch is a joke…

    #1 1 year ago

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