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Next Xbox: report notes DRM, sharing, Achievements revamp

Friday, 26 April 2013 18:52 GMT By Stephany Nunneley

Another day, another batch of Xbox rumors have landed on the Internet.

According to a Polygon source, Achievements are being revamped so that developers and publishers can add more to a game post launch – without DLC if need be.

This will allow developers to “tweak player behavior,” like for example: having them spend more time in certain areas of the game or to help them “get past a difficult spot.” The report also states that the new Xbox could also contain “cross-platform” and “cross-title” Achievements.

There also won’t be a cap on the number of Xbox Live friends a person can have, and supposedly, folks will be able to follow one another – sort of like on Twitter.

Other nuggets gleaned from the report include a video sharing system which will act similar to a DVR and record user gameplay to share on YouTube. Those who feel like sharing their session can go into the video and select highlights to edit. This function can be turned on and off or set up automatically.

The console will also have “some form” of always-on requirement to support apps, streaming video services, and act as a possible anti-piracy tool.

It will also support digital rights management and anti-piracy checks through an Internet connection. This could come in the form of a one-time authentication or a constant connection – depending on the publisher.

Take all this as rumor, as usual, until Microsoft finally announces the console on May 21.

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41 Comments

  1. woe

    Why did you leave this out?

    Under Microsoft’s current guidelines, which may still be changed, the decision of whether a game will require an internet connection to work and if that is a one-time authentication or a constant connection, will be left up to individual publishers.

    #1 2 years ago
  2. Belmont

    I mean no fanboyism. Social features appear very similar to that of PS4(judging by these reports). Trophy ideas are interesting. Yet again nothing hard to implement on every single device out there.

    #2 2 years ago
  3. CyberMarco

    @1 – “It will also support digital rights management and anti-piracy checks through an Internet connection. This could come in the form of a one-time authentication or a constant connection – depending on the publisher.”

    #3 2 years ago
  4. Clupula

    Woe works hard for his money.

    #4 2 years ago
  5. The_Red

    MS giving publishers the OPTION of always-online. Now, when they use it, MS will say publishers chose it, not us. Still, those always-online will have titles will have horrible launch weeks. Imagine if the next COD and BF had the same first week as SimCity and Diablo 3 or most MMOs (Where publisher usually doesn’t have enough servers).

    #5 2 years ago
  6. woe

    @4 Ask your sister

    #6 2 years ago
  7. woe

    @2 The leaked documents from 3 years ago had already mentioned this stuff

    #7 2 years ago
  8. G1GAHURTZ

    Don’t care about the DRM stuff anymore…

    It’s all pointless rumour and speculation.

    People should just learn to wait until the official unveiling.

    #8 2 years ago
  9. DrDamn

    Interesting point on the video capture is being able to turn it on/off and also only enabled for trigger events (headshots for example). Quite nice.

    Publisher decided internet connection requirement is an interesting one. If MS support it I wonder if Sony might also be forced down that route. Though Sony managed to be region free for PS3 (bar one title) and MS went the publisher option route this time around.

    These funky features like video capture, games installing as you play etc I would expect MS to do them better (at least at first). The 360 OS was just so impressively forward thinking. I think Sony have caught up a lot too though. The Vita OS is very nice for a lot of stuff like task switching etc. Be interesting to see how it plays out.

    #9 2 years ago
  10. ninjanutta

    always on internet is total crap..if true,many millions of people without internet would be unable to have the console meaning multi millions of lost revenue for M.S….Never going to happen

    #10 2 years ago
  11. The_Red

    @10
    The problem with always-online is not about people without internet. It’s about all the people WITH internet trying to connect to MS servers to validate their singleplayer games and having to wait in bullshit queues because servers are full.

    #11 2 years ago
  12. Erthazus

    Always Online DRM for a console is just stupid.

    PC is the most connected device on earth and we all know how gamers love DRM.
    windows tried DRM with Windows 7 and 8 activation and how well it was recieved MS? No one gives a F.

    #12 2 years ago
  13. Clupula

    @6 – My sister is not Major Nelson.

    #13 2 years ago
  14. fearmonkey

    I suspect that we will see this kind of thing on the PS4, as I would bet money that EA and Acitivision are involved with this decision.

    Remember a few years ago when the rumor was that Call of Duty would require a subscription, and Pachter even came out saying its going to happen. Well, this is essentially forced subscriptions.
    A call of duty game could only be online, no used sales, so to play its about the new purchase. I am betting Sony will have something like this as well. This would also help with bringing MMO’s to the consoles.

    For EA, Fifa, Madden, and all those Sports titles will probably be like this as well.

    Ubisoft might try doing it on Assassins creed as well.

    New IP will probably not have this happen though.

    This is very anti-consumer, driven by the large publishers, and I hope that there is a backlash on those games that try and incorporate it.

    #14 2 years ago
  15. KAP

    @14

    Essentially what your stating is this DRM news is getting so on your tits that you’d wish it on PS4 gamers too lol
    Hey bud, just grin and bare it, you’ll be buying into this dreadful idea. While PS4 owners won’t.

    It’s funny how these comments via this news is hardly negative.. So funny.

    #15 2 years ago
  16. CyberMarco

    “This could come in the form of a one-time authentication or a constant connection – depending on the publisher.”

    If this is true, I can’t see, let’s say EA implementing always-on connection for FIFA on the XBOX and not on the PS4, it would be an instant fail for Microsoft, unless EA implements those features on the PS4. We’ll have to wait and see, less than 4 weeks…

    #16 2 years ago
  17. ps3fanboy

    yet again more proof that xbox are getting always on drm…. enjoy taking it up the bum again xbox suckers, hahahaha!

    #17 2 years ago
  18. Bruno

    you think that’s bad? what about how the ps4 has a usb anal probe that needs to be inserted at all times to keep the unit powered up? I just said it on the internet and you can’t disprove it, therefore it’s true.

    #18 2 years ago
  19. Templar_Dante

    Do we edge closer into a new generation of DLC? namely, Burger King/Pizza Hut/Mountain Dew/ Doritos Achievements? I hope not. Given the fact with Dashboard ads MSFT found a way to nickel and dime the weary gamer, surely the worst is yet to come whenever any new avenue is ventured into when the bottom line and financial possibilities rules the roost.

    Sad day for gamers,
    I picture, Horse Armour 2.0 at the start of next gen.

    #19 2 years ago
  20. miaouss

    I hate achievements, that kind of stuff is good for 12 years old.

    #20 2 years ago
  21. Djoenz

    Ads might be acceptable if they were solely about games etc. not useless shit that has nothing to do with gaming.

    #21 2 years ago
  22. Telepathic.Geometry

    Not sure I like this achievements/trophies changing business. Make your mind up and fuck off I say. It would be nice to let the gamers delete achievements/trophies though, or maybe let them choose to display certain achievements/trophies…

    #22 2 years ago
  23. polygem

    @19,20,21,22: i couldn´t agree more!

    trophies and achievments are here to stay. many gamers seem to like them – i don´t – that´s ok, but i would prefer to play my games without them. seriously. if i can´t do that, i would at least like to get a little control over this system, i would like to decide if i want to make them visible to everoyne, or just friends, or only myself or noone at all. i hope we will get these options on the ps4 and/or nextbox. i really do. it´s not the end of the world -the trophies and all- but i just like my games pure. just like fries. no ketchup or mayonnaise for me…salt and vinegar is a different story though ;)

    ads are only tolerable if DIRECTLY related to gaming. that does not include headphones, coke, pizza and so on. if ms will keep going that route they can truly fuck themselves and i really really hope gamers will show them that they went too far…

    #23 2 years ago
  24. Telepathic.Geometry

    @polygem: I strongly suspect that there will be options this time around to a) choose who can see your trophies; b) choose when your trophies pop (i.e. immediately, after you quit your gaming session, etc.) c) delete certain trophies so you can go and collect them again if you’re replaying a title; d) disable them completely.

    I’d be all for these options because they would make everybody happy.

    #24 2 years ago
  25. polygem

    @TG: i really hope so…

    #25 2 years ago
  26. G1GAHURTZ

    What sort of person gets upset about getting an achievement?

    Small FL having, competition hating sorts, I suppose…

    ‘Oh look, an achievement, because I did something in a game. It makes me sad. I don’t want anyone to see it…’

    You lot make zero sense.

    #26 2 years ago
  27. stretch215

    @26 I was thinking the same thing. I also don’t understand why people are mad about the ads on the dashboard. You know, the ones in a 2″x 2″ square? Hardly a reason to skip a platform, imo. Ads will only bother me if they start putting them in my games.

    #27 2 years ago
  28. CPC_RedDawn

    Can’t wait to watch the live stream (or TV program as its going out live on TV in the USA). I want to watch it because I want to see what they do, and if they do announce an “Always on” DRM for games to work (if its just apps that’s not so bad) but if they do announce it I want to watch the viewers turn off and watch the viewing counter shoot down and watch twitter,facebook, reddit, and forums around the world go completely ape shit and get DDoS’d everywhere with angry fans.

    Or they could not announce it, and focus on Kinect, sharing features, social aspects of the machine, and still watch the viewing figures shoot down with people bored out of their minds!

    #28 2 years ago
  29. Telepathic.Geometry

    @26: Don’t be ignorant man. People not liking cheevos appearing are well within their rights. Me, I like ‘em, but maybe you don’t want the mood breaking distraction in the middle of a game like Journey or Ico, maybe you don’t want your friends to know how far into your game you are, or when you completed whatever portion. Again, me, I don’t care but privacy issues are important if people wanna keep that shit to themselves.

    #29 2 years ago
  30. G1GAHURTZ

    ^ Not a single one of those examples are valid.

    1. On 360, all notifications can be turned off.

    2. If you don’t want your friends to know about your gaming, you can simply unfriend them, or play on an offline account.

    They are nonsensical, as is the dislike of something so easily ignored into insignificance.

    It’s not about being ignorant, it’s about being sensible and rational.

    People who complain about this sort of stuff are lacking in basic logic skills.

    #30 2 years ago
  31. Telepathic.Geometry

    You are lacking in basic logic skills. The two points you have mentioned do NOT address my issues. If you can’t see that then either you’re being deliberately obtuse or you are close-minded.

    #31 2 years ago
  32. polygem

    i don´t hate achievements i just don´t need them. if they stay that´s fine, i don´t mind, i am not complaining. if i could turn them off i will do that and i would love to get that option, that´s all. i want to enjoy the game, i do not need an achievement system for the extra carrot in front of my face or to show off things to my “friends”. i am not upset. just my opinion and yeah i am not into competitive sports, never was, even though i am a sporty guy. i did run some marathons, i swim but i just do that for myself, never run against a timer – i think it is plain stupid. competiton for the fun of it is cool and all but if people are getting too serious it just makes me laugh. the human ego. lol.
    the ads though, they are shit. if people will really tolerate the logical next step of all this (even more ads on a paid service and ingame ads) i am speechless really.
    it will show what type of consumers gamers really are. then they deserve fifa, cod, assassins creed for the rest of their lifes.

    #32 2 years ago
  33. G1GAHURTZ

    @31:

    It’s obvious that you’re not being sincere in stating your non-existent point, so I’m not going to waste my time with your childish behaviour.

    Achievements can easily be completely ignored.

    There’s nothing that you can say that can change that simple fact.

    @32:

    You can turn off all achievement notifications, so that you never have to know that they even exist.

    There’s also absolutely nothing forcing you to look at your achievement record, or anyone else’s.

    If all you want to do is play games, you can turn off all notifications, and set your 360 to boot to game, instead of the dashboard.

    Problemo solved.

    #33 2 years ago
  34. polygem

    sure i can do that already but i would like to see it going a bit further. not using the dash at all really isn´t a good solution btw. not acceptable…but like i said, if those systems stay the way they are now that´s ok, i will do what i am doing now: just not caring much about it. i wont tolerate more (non gaming related) ads though, that´s for sure. i really enjoy playing games on the 3ds and i enjoyed playing on the wiiu while i had it because it lacked achievements. miiverse as an online social system is much better than psn or live. it´s more about sharing things and having fun, less about competition, i personally prefer that style, i understand that some people don´t and that´s ok.

    #34 2 years ago
  35. Telepathic.Geometry

    @33: Dude, why does it have to be all or nothing? Why can’t you see that even if you don’t care, other people do. You are suggesting that we either have them switched on alway, you can’t control when they pop or who can see them OR we switch them off completely.

    That opinion is too extreme. Like them or not, achievements and trophies are popular with a lot of gamers. There are sites dedicated to tracking the stats and displaying your hardest earned victories. So naturally people would like options.

    YOU don’t care, YOU are happy with the way they are now, but other people would like them to evolve a bit. Where’s the harm? It’s not like those people are marching the streets or threatening to throw their NextBox out the window if it isn’t updated. What exactly is your objection to updating cheevos? Why must it stay just the way it is now, can you tell me that? Why resist change?

    Don’t say because it’s unnecessary though. Gaming is unnecessary according to non-gamers, and they don’t understand why we game at all. Of course it’s unnecessary but it might be more fun if we could control those things more.

    #35 2 years ago
  36. G1GAHURTZ

    ^ Where exactly did I say that they shouldn’t be updated?

    Which comment?

    #36 2 years ago
  37. Telepathic.Geometry

    Well, you seemed to be saying that people who complain about the way the system is right now are bonkers, but if you’re telling me now that you have no problem with the system being updated then I obviously misunderstood you. Apologies.

    #37 2 years ago
  38. G1GAHURTZ

    No worries. I don’t have any problem with everything being updated, and more choice and options being available.

    Actually, I fully expect that to be the case, and would probably be somewhat disappointed if it’s not.

    If MS just rolled out the same old XBL, with the same old features, I’d probably seriously consider ditching the 720, and going purely PS4.

    All I was saying was that the functionality to make achievements ‘disappear’, for want of a better word, already exists. So, for me, it doesn’t make any sense for someone to say that they have a negative effect on their gaming experience.

    It’s like an instruction booklet in the DVD case of any game. It’s there, and almost every game comes with one, but apart from an old version of FIFA, I don’t think I’ve ever even opened one before. With most games that I’ve bought, I didn’t even take it out of the case.

    So if someone came along now, and complained about instruction booklets, and how they wished that they could buy games without them, because they make games worse, I’d probably say the same thing.

    #38 2 years ago
  39. Telepathic.Geometry

    Cool, we’re on the same page now so. However, the point is to have ‘selective’ deletes. Say I’m playing through a game again and I want to challenge myself to do a stealth run, or a non-lethal run, or whatever, it might be nice to have the trophies pop to let you know you pulled it off.

    Or in my case, there are shit games I started playing and instantly want to sell on, but that trophy list has already popped. Sounds crazy, but I have a long list of games on my trophy list, so anything I could do to unclutter that list by deleting the undesirables would be welcome.

    The instruction booklet analogy works if you have a European one where the booklet comes in several languages, and someone said “I like having the manual, but this thing is a beast, please only include the English manual in the UK and Irish markets please!”. Which I would say is a reasonable request.

    #39 2 years ago
  40. G1GAHURTZ

    I’m not sure about being able to make achievements pop up as many times as you like, although theoretically, the information that you gave in your examples could simply be given in-game. However, I do agree about removing unwanted games from your list.

    You can do that on 360 with games with 0 gamerpoints earned, but any more than that, and you’re stuck with them.

    Having said that, the amount of internet rage potentially being spewed, because ‘MS won’t give me my achievements back after my little brother deleted them’ isn’t a pretty thought.

    #40 2 years ago
  41. polygem

    achievement unlocked: successfully turned off achievement system

    #41 2 years ago

Comments are now closed on this article.

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    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]