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“I will never work on a first-person shooter, ever again” says veteran dev

Monday, 22 April 2013 03:33 GMT By Brenna Hillier

SWAT, MAG and SOCOM veteran Charles N Cox has sworn off first-person shooters, admitting that it may be a career-limiting movie but affirming his belief that the games industry “is ready to do better things”.

“Money isn’t an acceptable stand-in for ethical behavior. Just as legality doesn’t equal morality, so too does profit fail to imply ethical superiority. Great, we’re all making these games. Should we? Did we ever ask?”

“Screw it, I’ve been in the business a full, stormy, self-doubting decade and the world can hear me loud and clear: I will never work on a first-person shooter game, ever again. Period,” the former Microsoft, Sony and Sierra staffer wrote in a post on his blog.

Cox acknowledged that action games are among the best-selling and highest-grossing titles the industry produces, and said that the incredible success of shooters has cast a kind of glamour over consumers and developers alike, so it’s unlikely they’ll stop being made and bought any time soon.

“The problem here is that money isn’t an acceptable stand-in for ethical behavior. Just as legality doesn’t equal morality (seriously, it doesn’t, spread the word), so too does profit fail to imply ethical superiority. Great, we’re all making these games. Should we? Did we ever ask?” he wrote. “I had an experience that forced my hand – I haven’t stopped asking since.”

Cox said he was working on a shooter title with an engineer who, thanks to the long hours development demands, had to bring his little girl to work with him some days. If she caught sight of his screen, the engineer would implement a solution of his own devising to remove all traces of violence, telling the girl he was working on a hide-and-seek game. In this way, he was able to shelter her from the very content that was his paying his wages.

“I don’t know how I’d have the courage to do what it took to protect my child from the visible, media-ready horrors we know plague us as humanity every second – and the more insidious, invisible ones like my industry friends experience every day: the fact that deep down inside, we love to shoot people on these giant screens and watch them fall into the dirt,” Cox said of this incident.

“It’s not his response to the situation that I take issue with. It’s that there’s even a situation like this that he feels compelled to respond to – that’s the shame, the ugliness of it.”

The developer said that he knows there’s huge demand for virtual violence and he still very much enjoys shooters himself, but that for a couple of reasons he no longer wants to support this cultural phenomenon. Firstly, he wants to be able to look parents like his engineer colleague in the face and “not to give them some bullshit line about the fascinating duplicity of mankind, and say that I’m honestly working to try to make the world that their children will inhabit a better one”.

Second, having established a new company, 4gency, he’s in the enviable position of being able to make a choice about what kinds of games he works on.

“There’s an amazing amount of innovation just waiting under the surface for us to tackle – and yes, perhaps violence will be some part of it; we are no simple beings. But we as a self-aware species of gamer – and game developer – can evolve to a more varied diet as a start; a one-course feast of blood and shell casings can perhaps sing its last with this generation and never return, a relic, discarded as the cyanide trappings of our adolescent industry and its hopefully brief era of strip mining for the social soul.

“We are ready to do better, and I’m prepared to do my part. No more first-person shooters will come from me.”

Cox’s full post is an absorbing and emotive read; do click through the link above and read it in full to gauge his arguments more completely.

Thanks, Critical Distance.

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22 Comments

  1. TMRNetShark

    As someone who is sick of shooters (except God Mode, that shits addicting)… I think it’s a good move. He wants to make good games. Let him do what he wants.

    #1 2 years ago
  2. Jerykk

    Seems like this is more of an ethical decision than one driven by a desire to innovate. Shooters are indeed getting stale and the market is saturated by them but their gratuitous violence is what offends him.

    #2 2 years ago
  3. salarta

    I think the industry is very much suffering from the problems he just noted. We’ve been seeing franchises reinvented in terrible ways just to make a buck, which is just one of many, many problems in the same vein; it’s just one of the more obvious ones. When we’re seeing protagonists that were once admirable get reinvented to fit shitty stereotypes just because those stereotypes appear to sell more copies of games, we’ve reached a dark, dark point. That’s what this past generation of games has been dealing with. Survival horror franchises changed into action game wannabes, strong and brave female characters made weak and scared, unique and original character designs reworked into cheap knockoffs of the latest fads.

    For most high profile projects, the medium’s lost all semblance of integrity. And the people that actually do give a shit about quality, like Sakaguchi or Kamiya, aren’t getting the opportunities, sales or respect they should be getting.

    #3 2 years ago
  4. Francis O

    @2 Shooters are getting stale? Shooters have been played out since Call of Duty World at War in 2008.

    I respect his decision, as many shooters offer nothing new, and have the same mechanics as every other shooter.

    Hold the L Trigger, then press or hold the R Trigger. It’s boring, old, and offers nothing new.

    #4 2 years ago
  5. Joe_Gamer

    Wait till we’re playing Manhunt on rigs like this…
    http://www.vg247.com/2013/04/21/virtuix-omni-treadmill-demod-with-oculus-rift-kinect/

    #5 2 years ago
  6. stretch215

    Good. I like fps games, but I like variety a hell of a lot more. Plus, MAG was one of the worst mp shooters I’ve ever played. This guy should stay as far away from fps as humanly possible.

    #6 2 years ago
  7. Bruno

    That’s pretty shockingly ignorant, to act like first person shooters are the only games on the market with graphic violence in them. This sounds more like someone bought into Feinstein’s “murder simulator” rants than a statement about lack of originality. And oh boy he wants to “make the world a better place for our children to grow up in” so he decided to make video games? How revolutionary.

    #7 2 years ago
  8. Mjorh

    What a reasonable decision ! there is no innovation in FPS genre , nice to see someone really understand that !

    #8 2 years ago
  9. YoungZer0

    Okay, let me get this straight, this guy here, has a problem with the fact that videogames for adults are not suited for children. That makes sense.

    Am I the only one who thinks it’s a bigger problem that his colleague had to bring his kid to work?

    And wasn’t SOCOM always a third person shooter? So does that mean he has no problem with working on TPS? Seriously, as much as I’d like to stand behind him and applaud his decision, it’s seems rather ignorant.

    #9 2 years ago
  10. Telepathic.Geometry

    “career-limiting MOVE” /ninja editor strikes again

    #10 2 years ago
  11. karma

    I’ve loved first person shooters since I first saw Doom and the realisation hit me that we could enter a video games world (albeit visually crappy at the time) and experience it through our own eyes. It wasn’t so much the shooting that drew me in, but the use of the first person perspective. I think there is something very immersive about that for a lot of gamers.

    Too bad that most FP games have only focussed on the shooting aspect over the years. Rather than FPS games being about pure unadulterated carnage, I want to see more of them that are slower paced, and engage me with other gameplay mechanics than just shooting.

    #11 2 years ago
  12. viralshag

    Is it really because “we love to shoot people” though? I think this is a real misconception.

    Some of the bestselling FPS games offer terrible story, often what sells them and keeps people playing them is the online multiplayer. What are some of the next bestselling games? Oh right, sports games and things like LoL.

    I think people are mistaking a love for violence with a need for competition. Gaming for a lot of people is instantly better if there is some form of competitiveness.

    Want to shield your kids from violent games? Don’t let them play it and don’t take them to work if that’s what you’re making…

    #12 2 years ago
  13. polygem

    shooters are fun. it works for a videogame. i think the genre must reinvent itself though. look at a game like oddworld for example. make the shooting interesting, mix it up a little with platforming, puzzles and whatnot. we´ve had way too many military, space marine scifi shooters recently. i like these games as well sometimes but the genre really needs to go a different path here and there. the mechanic of a shooting game, the fun when you releoad, the sound and animation of your gun: that stuff is great! devs should learn to put all this in a unique setting though and combine it with fresh elements. surprise the player.

    #13 2 years ago
  14. dotfaust

    @13 it sounded more to me that the man was forced to bring his daughter to work due to the ridiculous “crunchtime” of videogame development and in turn not being able to spend adequate time with his family. Obviously there would be ways to avoid that situation (babysitter, etc) but I’m sure once in a blue moon there would be no alternative.

    On top of that I do feel that violence and traditional videogames do very much go hand in hand, and it’d be great to see more devs break that tradition and make compelling games not focused on violent situations, or at least make these situations feel more emotionally conflicting rather than “blah, I just got a hundred head shots, but I need another hundred to level up!”.

    So in a nutshell, I believe that we do “love to shoot people,” but that state of mind could easily be changed if we (and more devs) gave it a chance.

    And I do agree with you about the multiplayer aspect… I just threw in an argument for the sake of argument. :)

    #14 2 years ago
  15. TheBlackHole

    I’d probably never want to work on FPSs again if I’d been responsible for SOCOM.

    That’s like saying that I’d never work on adventure games again after helping develop Leisure Suit Larry.

    (for clarification, I didn’t).

    #15 2 years ago
  16. dotfaust

    @16 lol

    #16 2 years ago
  17. _LarZen_

    There are to many shooters and to many bad ones. So this is good news…

    Now if other developers did the same, maybe we would start seeing more interesting games more often.

    #17 2 years ago
  18. Cobra951

    As the more insightful comments above indicate, the motivation behind Mr Cox’s decision is political, and has nothing to do with the staleness of the genre. He is free to follow his beliefs, of course, as long as he doesn’t try to impose them on others.

    #18 2 years ago
  19. Lengendaryboss

    Praise the lord, one less FPS :D

    #19 2 years ago
  20. theevilaires

    Never say never ;)

    #20 2 years ago
  21. atavax

    I am glad to see that his objection is over the violence more then the genre. I love the genre and i see a lot of potential in it, i think its ready for non violent titles. We don’t need blood and gore. Shootmania is an example, but there are probably a plethora of ways of reducing or eliminating the violence and keeping them fun, challenging, and engaging.

    #21 2 years ago
  22. RocknRolla

    Shooters getting better and better :) keep em coming DICE! but COD go to sleep bitch..

    #22 2 years ago

Comments are now closed on this article.

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    Konami is teasing a Metal Gear Solid thing called “The 1984 Collection.” The Metal Gear Solid Facebook page posted this image about an hour ago: The caption reads, “Step back into the 80′s with our new MGS collection coming very soon! Stay tuned!” This is supposedly in reference to the clothing line that was announced […]

  • Portal, The Simpsons, Jurassic World & Scooby Doo packs listed for Lego Dimensions

    Lego Dimensions is likely getting a few unannounced content packs. One of which is themed around Valve’s Portal. A set of unannounced content packs for the upcoming Lego Dimensions have been revealed by US retailer Walmart. The listings include packs for The Simpsons, Scooby Doo and Jurassic World, and most interestingly, Portal. The listings have […]

  • This is the most authentic recreation of GTA 2 in real life ever

    Affordable drones have many uses. Most of them are not nearly as exciting as recreating GTA 2 in real life. I am surprised it took us this long, but someone has finally captured footage using a drone that resembles the protagonist’s experience in the classic GTA 2. These aren’t just shots of cars from a […]

  • PlayStation 4 sales reach 2m in the UK

    Sony has sold 2 million PlayStation 4 consoles in the UK, faster than it did with the PlayStation 2 – the company’s best-selling machine in the country. MCVUK is reporting that as of last weekend, 2 million PlayStation 4s have been sold in the UK. The data is based on GfK Chart-Track estimates. This makes […]

  • H1Z1 gets female characters, skin colour options planned

    In an effort to improve diversity in the game, H1Z1 developer has added female characters. Female survivors can now be found throughout the world of H1Z1. Developer Daybreak added the new feature in a patch released last Friday. You will be able to choose a female avatar in the main game and in Battle Royale. […]

  • Possible teaser site for Castlevania creator Koji “IGA” Igarashi’s new game opens

    Either Castlevania creator Koji “IGA” Igarashi is working on a soon-to-be-launched Kickstarter for his new game, or someone is pulling an elaborate prank. At PAX Prime last year, during Keiji Inafune’s Mighty No. 9 panel, a flyer was handed out to attendees that showed what appeared to be a 2D game of some sort with […]

  • Destiny weekly reset for May 5: Heroic and Nightfall strikes detailed

    Tuesday is here and Destiny’s weekly reset is also here. Bungie announced that your weekly Destiny grind has now begun. The Nightfall and Heroic strikes are now live too. This week’s strike is Winter’s Run. Rainbow burn is back for the Nightfall, which means you do more damage with all elemental weapons, but also receive […]

  • PC version of Project Cars delayed in Australia due to severe weather

    Recent weather conditions in Sydney, Australia are responsible for a slight delay of the PC version of Project Cars in the country. Sydney recently suffered from storms that caused flooding in some areas. One of those is the place where publisher Namco Bandai was storing PC copies of Project Cars. The stock was “severely damaged,” […]

  • Twitch’s new process makes it easier for streamers to appeal flagged content

    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]