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Crytek: graphics “matter,” are “60% of the game”

Friday, 12 April 2013 16:30 GMT By Stephany Nunneley

Crytek CEO Cevat Yerli has said graphics “matter” in a game because it drives gameplay and helps with player immersion.

Speaking with Xbox 360 Magazine, Yerli said graphics make up 60% of a game.

“People say that graphics don’t matter, but play Crysis and tell me they don’t matter,” he said. “It’s always been about graphics driving gameplay. Graphics, whether it’s lighting or shadows, puts you in a different emotional context and drives the immersion, and immersion is effectively the number one thing we can use to help you buy into the world.

“The better the graphics, the better the physics, the better the sound design, the better the technical assets and production values paired with the art direction, making things look spectacular and stylistic is 60% of the game.”

It’s rumored that Crytek’s gladiator game Ryse will be a launch title for the next Xbox console from Microsoft.

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54 Comments

  1. freedoms_stain

    After playing Crysis 2, I think you need to reassess that viewpoint.

    Play FTL, graphics are about 6% of that game.

    #1 2 years ago
  2. G1GAHURTZ

    Define “matter”.

    #2 2 years ago
  3. Eregol

    Matter, generally is a substance (often a particle) that has rest mass and (usually) also volume. The volume is determined by the three-dimensional space it occupies, while the mass is defined by the usual ways that mass is measured. Matter is also a general term for the substance that makes up all observable physical objects

    #3 2 years ago
  4. orakaa

    Hahaha… oh, boy, this guy is funny. Seriously, between him and Cliff Bleszinski, is this “developper trolling day”, today?

    Those guys really need to stop expressing themselves and media should stop relaying their bullsh*t.

    And if graphics are 60% of the game, then I think it tells a lot about the “quality” of their next title, “Ryse”.
    I can already see first hands reactions
    Journalist: “This game has no story and is totally unplayable with Kinect!”
    Cevat: “Yeah… but who cares: it’s BEAUTIFUL!!!”

    #4 2 years ago
  5. Strawb

    @2: I assume he means “matter” like he explains it, i.e. graphics drive the immersion, plus the better graphics, the better the other technical assets are.

    I don’t really agree with his point that graphics basically equal immersion, and are therefore the #1 thing that get you into the world of a game. Plenty of games have horrible graphics by design, and still manage to captivate the player. Graphics being 60% of a game depends completely on the game itself, and is not a set number across the board.

    And unfortunately, in the cases where most of the production value is spent on graphics and other technical avenues, the gameplay seems lacking. So saying that graphics drive gameplay doesn’t seem very accurate to me.

    #5 2 years ago
  6. Zana

    More than graphics alone, I think what really matters is the art direction. I don’t want to play an ugly game.

    #6 2 years ago
  7. MFBB

    Well good graphics…Crysis 3 had those and it still sucked, didnt help at all.

    Rather take a step back on the graphics (dont put so much time/effort in there) and make a better game.

    When i think about the recent years…all those graphics bomb are not in my top 10.

    #7 2 years ago
  8. foofly

    Hmm… tell this to the millions of Minecraft players.

    #8 2 years ago
  9. Erthazus

    ^ Tell them not to install mods that have much better looking visuals/ detailed blocks.

    visuals do matter a lot. Always. If not, we would play NES games only.

    #9 2 years ago
  10. ps4fanboy

    Agree with the guy. Visuals do matter.

    #10 2 years ago
  11. The_Red

    It’s funny how people either say “graphicz are everythinggg!!!!l1!!!” or “graphics don’t matter, gameplay is everything”.

    Well, if it wasn’t for gameplay, the gaming would be nothing AND if it wasn’t for advanced graphics, we would still be playing Pong. BOTH graphics AND gameplay are important and have to be good. As for MineCraft, it’s actually a graphically TAXING game. They couldn’t even run it on 360 and had to downsize everything.

    #11 2 years ago
  12. Beta

    They matter yes. Want to know what else matters Crytek? FUN! Heard of it?

    Otherwise it’s nothing but a glorified tech demo.

    #12 2 years ago
  13. fearmonkey

    Graphics do matter quite a bit, especially if the game is going for immersion. IF the game is not trying to immerse you in the world, then its not required to have awesome graphics.

    That being said, focus on the graphics doesn’t not guarantee a good game, and it has to be properly balanced. I find Crytek games beautiful, but overall I dont find them in my top games ever, so they could be working on the gameplay more.

    #13 2 years ago
  14. BD

    I played Crysis 3 to the end, and I can safely say it was one of the worst games I have ever played.

    Great graphics.

    Awful game.

    I contest the 60% assessment.

    #14 2 years ago
  15. rockman29

    Telltale’s Walking Dead graphics suck completely, but that game drew me in.

    I say Yerli is wrong, as per usual.

    #15 2 years ago
  16. Lord Gremlin

    He’s an idiot. One of the most impressive games I’ve played recently was Persona 3 Portable. As for Crysis… I won’t play 3rd, because first was boring, second was straight up piece of shit and why would I even try the third?
    Jesus, he is an idiot indeed. Movies have awesome graphics. Like always. Some of them are garbage too.

    I will put it this way. Graphics can amplify good parts of the game. But you need something to amplify in the first place.

    #16 2 years ago
  17. TD_Monstrous69

    The more quotes I see from Cevat Yerli, the more annoyed I grow with this guy. 60% of the game, really? Sure, graphics are important, but last time I checked, if your gameplay, story, sounds, and design suck, it means nothing on how your game looks. For then, all you’ve created is the world’s prettiest piece of shit, kind of like the story for Crysis games.

    #17 2 years ago
  18. G1GAHURTZ

    @3:

    +1

    #18 2 years ago
  19. G1GAHURTZ

    If gameplay = 9, gameplay + good graphics = game score 10
    but
    If gameplay = 9, gameplay + bad graphics = game score 9
    Or
    If graphics = good, + gameplay = 0, game score = 0
    Do while
    Goto line 2
    End;

    #19 2 years ago
  20. Max Payne

    @17 Battlefield 3 SP and MOH approved.

    #20 2 years ago
  21. Battler624

    i assume minecraft has that extreme of graphics?

    #21 2 years ago
  22. SplatteredHouse

    I have played Crysis, and once out was enough to show me that for all the talking, the press, and all else; they couldn’t top the competing Far Cry, in terms of which, and how much I enjoyed playing.

    “It’s always been about graphics driving gameplay.”
    In fact, it’s more the case, that Yerli’s business has always been about graphical majubbins. Gotta sell dem engine licenses… :/

    “Graphics, whether it’s lighting or shadows, puts you in a different emotional context and drives the immersion”

    Microsoft stand at odds with its importance in that statement, because they recently sold Mediaroom to a display manufacturer, prioritising their platform strategy over that concept.

    #22 2 years ago
  23. Cobra951

    @21: Beat me to it. Minecraft is not immersive either, right?

    #23 2 years ago
  24. deathm00n

    Yesterday I was playing The Elder Scrolls 1. Still a good game. I can probably run 50 of them at the same time with my cellphone. So yeah, I don’t think graphics matter so much. Of course, without good graphics your game MUST be very good by itself. But if the game is bad you can try to hide it behind graphics, people will fall for it sometimes.

    #24 2 years ago
  25. TheWulf

    What an absolute moron.

    I mean, I’m sure graphical fidelity matters so much! That’s why To the Moon and Bastion have been two of the most genuinely interesting and poignant games of the last few years, played by myself and my friends. Yep. Sounds legit. Oh wait.

    There are many games out there which have high fidelity but look like arse. Anything CryTek does falls into this category. Then you have low fidelity games which can look incredibly beautiful. I’ll take artistic style and flair over fidelity any day.

    It’s just funny because CryTek games really do generally look terrible.

    #25 2 years ago
  26. Francis O

    Graphics matter to an extent. In Crisis, Graphics matter too much to where it’s detrimental to the game. Crysis 3 sucks balls, the framerate dips are laughable on PS3 and Xbox 360. Even the PC version is just a boring shooter that has zero new ideas.

    So screw this guy, I will not buy you’re games, because all he cares about is graphics. Gameplay takes a back seat at Crytek, I’m more of a gameplay first guy…. then graphics.

    #26 2 years ago
  27. Lewis247

    By that logic then it’s the 40% that Crytek can’t seem to do well or realise matters the most.

    #27 2 years ago
  28. polygem

    Bullshit, good games have been and forever will be about gameplay and great artdesign. graphics are just the cream topping. i do not want some cream on every cake i eat though, sometimes i just want a purer taste as well.

    #28 2 years ago
  29. Quige

    Just finished Crysis 3 and in my opinion they really need to concentrate on that other 40% then. Was very disappointed by the gameplay in Crysis 3, having enjoyed Crysis 2 quite a bit with several play throughs. The stealth + bow started out a good idea but actually sucked a lot of the tension out of the game. Every situation could be dealt with by stealth and shoot arrows. A lot of the upgrades didn’t seem that useful either once you’d put some points into hacking assistance and a couple of others. Not often I don’t go back for another play through but don’t think I will for this one.

    #29 2 years ago
  30. Lengendaryboss

    Oh god i feel like smacking this pompous, arrogant CEO right in the face. Graphics matter, it doesn’t matter if the gameplay is given 40%, i be bored out of mind through playthrough.
    It should be 50/50 or 100/100, basically you provide the best output on all fronts.

    #30 2 years ago
  31. DreamCleaver

    It’s thanks to Crysis’ graphics that made it stand out so much in the first place.

    It’s even more prevalent in Crysis 2 and 3 where the gameplay is adequate, at best. Graphics matter, for Crysis, because it’s the only thing that raises it out of the swamp of mediocrity.

    #31 2 years ago
  32. Eddie Rodrigues

    @30 He didn’t said it was the most important, and “60% of the game” is the combination of all visual effects and the audio (and other things surrounding art) plus physics.

    I want to play a game with appealing graphics, be it realistic or cartoonish

    #32 2 years ago
  33. redwood

    i played crisis and the “gameplay” didn’t matter :D

    #33 2 years ago
  34. Da Man

    60 percent? Not 61 or 59?

    Typical marketing for typical isolated nerds.

    #34 2 years ago
  35. malethief

    Not sure where he’s coming from. Graphics add to the game they aren’t the thing that matters most. It’s a factor for some just like gameplay, fun factor, and length are

    #35 2 years ago
  36. jevonski

    aesthetics matter more than graphics.

    #36 2 years ago
  37. f5inglurker

    Crysis graphics were god awful namely because of its art direction, and poor visual fx. I really mean that! It looked like a terrible extended tech demo which more or less is what it was! Honestly ask yourself did you complete the game or uninstall it?

    #37 2 years ago
  38. Djoenz

    Wow it seems lately everything Microsoft related is giving me a bad taste in the mouth.

    #38 2 years ago
  39. DSB

    At least he didn’t tell anyone to deal with it.

    #39 2 years ago
  40. Clupula

    How no one referenced this immediately after he said that, I don’t know. http://www.youtube.com/watch?v=yQXbyeztSe4

    #40 2 years ago
  41. Djoenz

    SE is doing the same with FFXIII style over substance ffs no wonder costs are skyrocketing etc..

    Oh well “Tough titty”.

    I remember Dragon Age the shittest graphics Ive ever seen but as soon as I went for a mage I was in love with that game.

    @40 wahaha omg the graphics are too much

    “Believe it the graphics are there your mind just cant process it xD

    #41 2 years ago
  42. _LarZen_

    “Crytek: graphics “matter,” are “60% of the game””

    And suddenly it made sense why Crytek games are so bad…

    #42 2 years ago
  43. Mjorh

    doesn’t make sense really ! i think it depends on the kind of game ur playin , suppose ur playin a puzzle game , graphic doesn’t matter that much on the other hand if ur playin FPS it matters so much , however not as gameplay ! as i said it depends on genre…

    #43 2 years ago
  44. Clupula

    @41 – I could totally imagine the Crytek CEO watching that video and thinking it was complimentary.

    #44 2 years ago
  45. Djoenz

    @44
    I have to admit though that swamp scene with the frog..I havent seen anything like it before.. Am I missing out? cause that did look freaking delicious.

    #45 2 years ago
  46. Clupula

    @45 – NOW YOU’RE ENTRANCED BY THE GRAPHICS!!!!

    #46 2 years ago
  47. xxJPRACERxx

    Graphics are important to me, I just can’t play play a game with ugly graphics. But gameplay is still the most important thing, it count like 80% of the game.

    PS: It would be nice to see the post # when using the mobile theme.

    #47 2 years ago
  48. OlderGamer

    Tell that to the indie guys. In short, imo, it is thinking like this that creates so much of the same ole crap and stiffles inovation.

    Case in point, the WiiU is a hell of an inovative way to play games. The GamePad dramaticly chnages the way games can be played, and in a good way. But all most gamers see are “last generations grafix”.

    He is right grahpics matter, too much imo. Now I am not looking to go play on a PSx anymore. However, I think too much gets made of a games graphics sometimes.

    #48 2 years ago
  49. ManuOtaku

    For me is 20% graphics 80% gameplay, but i know iam quite a minority here.

    #49 2 years ago
  50. Bomba Luigi

    “People say that graphics don’t matter, but play Crysis and tell me they don’t matter,”

    Its funny, the last Time I played Crysis I realized that Graphic dosn’t matter. It was nice to look at, but booring and stupid when it comes to Gameplay or Story.
    Of Course its good to have good Graphics, of course it can help to provide a better experience, but all the best Graphics are usless when the Rest is bad. Then the Game is just Shit.

    But that is something Crytek never will understand.

    #50 2 years ago
  51. Digital Bamboo

    Graphics matter to a varying degree depending on the game & genre.

    For Crysis games, 60% sounds about right, as they are widely used to show what high-end PC’s can do visually. For countless others…not so much.

    But I’m really having difficulty connecting the dots between better graphics and better sound design. What about games like Xenogears and Nier? They’re not much to look at, but have stunning soundtracks.

    Yerli just needs to add another 30% and he’ll have full-blown Lucasitus.

    #51 2 years ago
  52. monkeygourmet

    I keep going on about it;

    But ‘Mario Galaxy 1/2′ are perfect examples of amazing graphics and gameplay / control.

    Crytek can only dream of creating something even a 1/4 of the quality.

    Mario Galaxy even used old hardware and still ran silky smooth…

    #52 2 years ago
  53. Battler624

    and yet megaman x6 is still one of my top games of all time..
    oh yeah and lets not forget minecraft, its the ultimate graphics right?

    #53 2 years ago
  54. CL4P-TP

    screw graphics. make 100% gameplay 0% graphics. text based gameplay is where its at

    #54 2 years ago

Comments are now closed on this article.

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  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]