GRID 2 single player lasts 30 hours-plus, says Codemasters

Thursday, 11th April 2013 17:00 GMT By Dave Cook

GRID 2 developer Codemasters has confirmed that its single player campaign is currently clocking in at over 30 hours to full completion during internal testing. The studio has told VG247 that it wanted to buck the trend of weak six-hour campaigns in the market today.

Speaking with VG247 as part of an interview you can read here next week, senior executive producer Clive Moody said of the solo campaign, “It’s massive. Playthroughs at the moment – if you want to 100% the whole game – you’re looking at 30-hours plus for the average gamer to get through that experience.

“That’s doing everything we have to offer, all of the side events, promotional events and challenges as well. It’s a large experience that will keep people busy, and once they’ve blitzed that then online multiplayer is there.”

Senior games designer Ross Gowing added, “We’ve noticed a trend in recent years with some of the supposedly ‘big’ games that were actually six hours long, and we didn’t feel that was sufficient value for money for our fans at all. We wanted to make sure there was so much more for them to do.”

Then of course once that’s done you have a separate multiplayer campaign with many race modes, LiveRoute tracks that offer millions of dynamic circuit combinations and much, much more. You’re going to get a lot of game for your buck at launch.

For a big batch of GRID 2 multiplayer features and new screens, simply click here.

GRID 2 launches on PC, PS3 and Xbox 360 across North American from May 28, and across Europe from May 31. Stay tuned for our full interview next week.



  1. Hcw87

    Racing games have allways been long. Takes forever to complete Forza for example. Not fair to compare it to other genres in my opinion, it’s all about how fast we’ll get bored of racing the same tracks over and over.

    #1 2 years ago
  2. Dave Cook

    @1 Did you see GRID 2′s LiveRoute’s tech demo? It randomises elements of multiplayer tracks on a lap-by-lap basis, so there’s millions of combinations of circuits. It’s mad :D

    #2 2 years ago
  3. SameeR_Fisher

    That is great to hear, even though I am not into racing –aside from Burnout which I used to play on PS2– I hope more developers treat SP this way.

    But I have to ask how long is the SP ?!, I mean without the extra stuff

    #3 2 years ago
  4. theevilaires

    Those visuals look kinda next gen so I’m guessing they are pc shots? But anyway Grid is great.

    #4 2 years ago
  5. fihar

    Easily my most anticipated game of the year (unless that GT6 rumor turns out to be true).
    Still waiting for the official track and car list. I hope Spa and Istanbul Park is still in.

    #5 2 years ago
  6. SplatteredHouse <- tonight's Livestream archived (starts at 6:47)
    May be interesting to you, if you want to see the game being demonstrated and talked about! Subjects covered: Multi-player / RaceNet, Dubai | LiveRoutes, Algarve | GT Race, Paris | Checkpoint

    #6 2 years ago
  7. SlayerGT

    @5 I’m pretty confident GT6 is coming soon. Unless it’s a PS4 title. GTPlanet ran a story about a month ago that was quickly pulled because Sony asked them to. Polphony Digital was already at a car shop in Europe somewhere taking data on cars for a PS4 game. No one else picked it up, and the Facebook pics have taken down.

    #7 2 years ago
  8. sg1974

    That probably means the same races over and over again. Like the last Dirt game.

    No thanks.

    #8 2 years ago
  9. lubu

    without coockpit view i feel like i’m disabled.

    yeah right, GT6 is coming soon: 2040

    #9 2 years ago
  10. HauntaVirus

    It also costs $30 an hour if you want to use more than one car.

    #10 2 years ago
  11. fihar

    God, I hope so.
    Other than that slip-up one of the executives made, I haven’t heard anything about GT6. It’s astounding how PD can’t keep up with Turn 10 even though they’ve been at this longer than them.

    #11 2 years ago

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