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Braid, Retro City Rampage devs praise Sony, condemn Microsoft

Wednesday, 10th April 2013 00:21 GMT By Brenna Hillier

Two independent developers have said they’ve had a much better experience working with Sony than Microsoft in getting their games into the hands of console gamers.

Braid creator Jonathan Blow told Wired that Microsoft’s approach to independent developers is to “put you through as much pain as you will endure in order to extract whatever [it] feels like this week”.

“Microsoft treats independent developers very badly,” he said, not for the first time.

Blow’s next game, The Witness, was featured during the PlayStation 4′s announce; he said later that Sony didn’t throw cash at him to lure him onstage, but rather that he simply likes the new console and the team at Sony.

Meanwhile, Retro City Rampage creator Brian Provinciano said that Microsoft actually cancelled his game’s launch after the developer made public comments about how difficult the Xbox Live Arcade release process is. He was forced to resubmit, negotiate for six months and bring in a publisher in order to secure release – which was then fluffed on microsoft’s end.

“Someone made a mistake and released it on XBLA for $10 instead of $15, so most of the copies sold earned one-third less off the top,” he said in an email.

Sony, on the other hand, has “been incredibly supportive and promoted the game very well,” he said.

“It’s received a generous amount of promotion at no cost to me, from [advertisements] on the PS Store to events such as E3 and even having it playable on kiosks at every Walmart, Best Buy, GameStop, Target and Future Shop across North America. Never in my wildest dreams would I have expected this to happen.”

Provinciano also heaped praise on the Vita’s development kit, which was distributed free to indies, saying it is one of the easiest he’d ever used.

Sony has been very public about its push to secure indie games for PlayStation 3, Vita and PlayStation 4 over the past few years; Nintendo’s started making similar noises, too.

“Both Sony and Nintendo actively listen to feedback from developers and make improvements,” Provinciano said.

Thanks, IGN.

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12 Comments

  1. CPC_RedDawn

    Microsoft don’t care as long as they sell to the Kinect user and sell a bazillion copies of Zumba, Kinect Sports, Dance Central etc.

    They dont want indie games, they want a few big triple A titles, and tons of shovelware like the titles mentioned.

    #1 2 years ago
  2. Richenbaum

    as opposed to the ps3 with it’s vastly different library and hardcore motion wand or what?

    #2 2 years ago
  3. OlderGamer

    Take that …and that Microsoft…

    Now the Herp Derp folks ….

    #3 2 years ago
  4. Richenbaum

    you mean like NO WAY NINTENDOS IS THE BESTS!

    #4 2 years ago
  5. Gheritt White

    Blimey, they’ve certainly not been doing very well PR-wise lately, have they?

    #5 2 years ago
  6. DSB

    What have they done well at, really?

    #6 2 years ago
  7. Richenbaum

    The answer is unclear. Please ask again after uninstalling Windows.

    #7 2 years ago
  8. DSB

    I’m much more likely to be uninstalling Vista than I am to be uninstalling Windows 8, so I think that’s a pretty moot point.

    Microsoft could fuck up a business selling icewater in the sahara at this point.

    #8 2 years ago
  9. actuallyisnotafox

    i feel like this is honestly true, ive never liked microsoft, theyre just asshats ._. if this continues im surely going with sony next gen :/

    #9 2 years ago
  10. zinc

    While its certainly nice that Sony have indie devs singing their praises, are those games really going to lure 360 gamers away from their HaloCodBox?

    #10 2 years ago
  11. roadkill

    Wow! So Microsoft are being d**ks on all fronts and not just with Windows 8. It’s sad to hear that.

    #11 2 years ago
  12. DrDamn

    @10
    I don’t care if this sort of approach lures gamers from the 360 to PS4, I care about the games I get to play. If it equals more and better quality games of the sort I enjoy then it’s good. This is something both Sony and MS need to do to make their platforms a good place for the cream of indie titles. They can and need to distinguish what they offer indie developers in terms of distribution in comparison to PC and Mobile.

    We’ve also got quite a skewed perspective here. If you asked Notch about his experiences then you’d get a different view too.

    #12 2 years ago

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