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Pachter: “I don’t think Nintendo is a good investment”

Tuesday, 9 April 2013 08:35 GMT By Dave Cook

Wedbush Morgan analyst Michael Pachter has explained in a new interview why he feels Nintendo will never return to its glory days and why the Japanese giant is no longer a good investment.

Off the bat, Nintendo Life asked Pachter to clarify if he hated Nintendo, to which he replied, “No, I don’t hate Nintendo at all. I think that they have missed several opportunities on the hardware side, waited too long to provide multiplayer options and generally have alienated third party publishers across the board. Each of those missteps is likely to cost them in the next console generation.”

He then shed light on why he feels Nintendo isn’t a sound investment, “I don’t think Nintendo is a good investment, as I don’t see the company returning to its past success with its current products in a more competitive environment.”

Elsewhere Pachter discussed the flagging performance of Wii U, where he likened its lifetime sales closer to the GameCube than the original Wii, “I don’t think that the Wii U can succeed without a lot of third party software support, and don’t see third parties supporting it until it grows its installed base.

“Those things are correlated: a small installed base means less third party support, and the installed base can’t grow without third party support. If Nintendo can somehow convince third parties to develop exclusives and to develop cross platform games for Wii U, it has a chance. However, with games like Battlefield and GTA coming out without Wii U versions, it doesn’t appear that the third party support will be forthcoming any time this year.

“The Wii U is closer to the GameCube (23 million) than to the Wii (99 million). At its current price point, I think it will sell as well as the GameCube. If Nintendo cuts price to $199, it will probably sell better than the GameCube.

“If they cut price to a point below $199, it should sell much better than the GameCube. All of this is dependent upon Microsoft and Sony pricing their new consoles above the Wii U price; if they price below, I think the Wii U is in trouble of underperforming even the GameCube.”

Ouch. What do you think? Does a severe lack of third-party support mean that Wii U could indeed under-perform against even the GameCube? What could be done to reverse the trend? Let us know below.

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46 Comments

  1. unacomn

    Would help if at least Nintendo released some games. Like, any.

    #1 2 years ago
  2. Lengendaryboss

    Ouch this opinion about Nintendo is starting to become more common, but do agree about the alienation of third partner publishers, there is no market for games like Battlefield and GTA on Wii U.

    #2 2 years ago
  3. melonbuster1

    They should have had a Zelda game or a real Mario game but without it you see they are in big trouble. They had a whole year headstart. Now the big boys are coming to play and there is no room for missteps

    #3 2 years ago
  4. Telepathic.Geometry

    It’s weird, it feels like lately Pachter is saying things thta I don’t think are complete and utter horse-shite. Yeah, I think that Ninty is in some deep shit.

    It’s like in a game of chess where you make a couple of serious mistakes that doom you, but it’ll take a while for your opponent to wear you down for the inevitable defeat.

    In the same way, I think Ninty still has some of the best franchises and best devs on the planet, they have fucking sheds of money stored away, they have tonnes of retro games that they could release pretty much any time to print money, and they’re about to launch their uber weapon which NFC Pokemon, which I expect to make them a mint.

    BUT! But, those things are non-renewable resources. They will run out eventually, and Ninty really are in the dark ages when it comes to the tech and the services. I have a lot of confidence in Ninty artists to make up for technical failings with beautiful art, but they’ve really put themselves in a difficult position.

    In short, I think Pachter is right.

    #4 2 years ago
  5. OmegaSlayer

    Bayonetta 2 on this sinking piece of junk makes me a sad panda.
    No way it will sell the 2 millions of copies it sold on 360+PS3 combined.
    It won’t even reach the 1.1 mil sold on PS3.

    #5 2 years ago
  6. Francis O

    Obviously he doesn’t think Nintendo is a good investment, he thinks the Xbox 720 with always online DRM, a TV Tuner, and Kinect is a good investment… because (he and his friends invest in MS)

    @2 I see what you’re saying. But it’s not Nintendo’s fault, EA wanted to run Origin as the Wii U eShop. Nintendo said no, and EA pulled support. EA walked out on the stage at Nintendo’s press conference in 2011 and pledged “unprecedented” support for the system. http://www.youtube.com/watch?v=PH1-FuXk8tw

    Why would they parnter up with Nintendo, if there was no market for games like Battlefield on the Wii U?

    I don’t see why GTA wouldn’t be a good fit, or have a market on Wii U. Having a full map on the second screen would help, and the features of the IR and gyroscope could be used for some cool minigames.

    Just release the game, then see how the sales fall, instead of trying to play sales analyst.

    #6 2 years ago
  7. Lengendaryboss

    @5 Interesting, i admire what Nintendo was doing but its makes you wonder if it was a waste of time.

    #7 2 years ago
  8. Lengendaryboss

    @Francis
    I never said it was Nintendo’s fault, but behind the scenes there is a reason.
    Really? Crysis 3 was possible on Wii U, it had to die because business wise is wasn’t a good idea. If Nintendo was more flexible we could be seeing more third party games. Battlefield 4 Coming to next gen and current gen why was Wii U missed out? EA will still support Nintendo through sports games like FIFA. GTA would be a good fit for Wii U you just described the perfect scenario but again there is no market for it. Theres never a market for GTA games on Nintendo hardware: GTA Chinatown Wars never sold the same amounts as the PSP stories ones, why? theres clearly no market Rockstar realise this. Again not saying its Nintendo’s fault just saying the market is no longer there.

    #8 2 years ago
  9. Fin

    Yep, he’s on the ball again.

    The consumers that bought the Wii over PS3 & 360 were casual. Those consumers now play on phones + Facebook. The consumers that bought PS360 won’t buy Wii U.

    Nintendo’s issues in a nutshell.

    Releasing a game like GTA or Battlefield on Wii U simply wouldn’t be worth it. The dev cost + install base aren’t conducive to high profit margins.

    #9 2 years ago
  10. polygem

    i still believe the wiiu will pick up some steam soon. some serious steam. i believe it will get some of the best games on any system. games that will blow gamers and critics away. games for the hall of fame of games.
    i mean look at the hardware – it is as powerful as the ps3. now think of metroid, zelda, smash bros, STARFOX!…the potential because of the graphical/technical improvement is huge, then add the touchpad and nintendos creativity. no doubt people will shit their pants because these upcoming games will be so damn good.
    nintendo are doing pretty good with their handhelds alone too.
    a wiiu pricecut could do wonder though.
    i am not saying they´ve done everything right (i think miiverse is genius though).
    he has a point and i hope that nintendo will learn from their mistakes in the future just like sony did with the ps4 (looks like it).
    nintendo are trying to reinvent games in general, their own franchises evolve all the time while keeping their own spirit, that is awesome and very unique, they always did that. you got to love them for that fact alone imho.

    #10 2 years ago
  11. Bomba Luigi

    Well, there still is the 8 Year old Nintendo Fanboy inside of me. I grew up with that stuff, playing Mario, Zelda and co. over 20 Years now. And 98% of these Games in all those Years where Great Stuff. And when it comes to Games, this Trust in Quality is still here (There are not many Game-Developers with Trust build on 20 Years of Good Games out there).

    But I do think Patcher is right. Some Kind of Gamecube Situation in Terms of Sales sounds right, and the Gamecumbe had more than one Amazing Game and that didn’t really help.
    But I had a lot of Fun with the GC, and I guess I will have it with the WiiU too. But hugh Sale Numbers like the Wii… I really don’t see that. And I don’t see that the WiiU has a long Lifecycle, next Nintendo Console will come more than one Year before the Next MS and Sony Stuff, I guess.

    But Maybe Patcher is wrong, And I too. For a Final Jugdment the Console isn’t long enough out there.

    #11 2 years ago
  12. Francis O

    @ LegendaryBoss and Fin.

    - You guys say it’s not worth releasing it on the Wii U, yet both of you guys have no idea how much it costs to port a game to Wii U, and no idea how much they would have to sell to make a profit either.

    I’m getting kinda tired to people, like you guys saying it’s not worth it, without any inside knowledge of cost it takes to port a Wii U game.

    And if that was the case, why bring Assassin’s Creed, Mass Effect, Need for Speed, Deus Ex,Injustice Gods Among Us, The Walking Dead, Ninja Gaiden, Resident Evil Revelations, Call of Duty Black Ops, and all the other ports to the Wii U?

    The cost of porting the game to the Wii U is cheap, and with a little bit of MARKETING, you could get the Wii U version to move a few 100,000 units. 100,000 X 60 = 6,000,000 million dollars minus the shipping fees ect. I doubt any Wii U port costs anywhere near 6 million to develop. I think Ubisoft said it cost around 1 million dollars for a Wii U port. https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&cad=rja&ved=0CD0QFjAB&url=http%3A%2F%2Fwiiudaily.com%2F2012%2F07%2Fubisoft-wii-u-games-cost-less-1-million-port%2F&ei=jN9jUfDBI6vjigKnr4FA&usg=AFQjCNGxbPEGmlbgTJ6TgpNbXONWRJII3g&sig2=qd6nEVNsscAx33DzUdL80g&bvm=bv.44990110,d.cGE

    So technically, using the rough estimate of 100,000 in potential sales, developers could make money. Because every single Wii U launch port broke 100,000 units in sales.

    Just because a developer doesn’t port over something doesn’t mean it wouldn’t be profitable. Some devs are just lazy, or just don’t want to do it.

    - And as for ChinaTown Wars, the game actually sold more on the DS than the PSP, http://www.vgchartz.com/gamedb/?name=ChinaTown+Wars

    - I know these are VGchartz numbers but it’s not like the PSP version of the game blew away the DS version in terms of sales.

    So over 1 million units sold of a DS game isn’t worth releasing? REALLY?

    #12 2 years ago
  13. PC_PlayBoy

    Nintendo games have become nothing but shovelware now. Milking the same old tiresome IP over and over just to make a quick buck.

    The firm just annoy me now due to their backward ideologies.

    #13 2 years ago
  14. GrimRita

    If people listen to this man, they needs their heads examined. Next, he will be predicting that the UK will see ‘SOME’ rainfall during the summer.

    #14 2 years ago
  15. Lengendaryboss

    @Francis
    I was referring to Liberty City Stories and Vice City Stories for PSP selling much better the DS version. But now that you have shown me sales numbers, it only took one of those stories to outsell all versions of GTA Chinatown Wars. As for porting games to Wii U i never said its not worth it, i said there is no longer a market for those games. Publishers expect games on Wii U to sell much more than 100.000 to keep them interested.
    @14 Well this time Patcher is right.

    #15 2 years ago
  16. SplatteredHouse

    I think that the pincer effect that some people predicted from a broader console focus, and the allure of gaming on mobile devices may be coming into play against Ninty. Nintendo really does not have a sound platform strategy, and it can’t compete on price, or convenience with mobile.

    I actually thought this article would include Pachter’s thoughts on Nintendo’s Japanese board structure. The idea to hear him on the Pach Attack, that the setup is almost that of a family run business, that the old guard very much rule the roost and opposition to the chairman is practically unthinkable.
    (0:52 onwards to 6:22 http://www.gametrailers.com/videos/bh15kg/pach-attack—–the-hardware-business-makes-no-sense-for-nintendo- )

    #16 2 years ago
  17. monkeygourmet

    There isn’t room for 3 main consoles in this climate…

    heck, there isn’t really enough room for TWO this coming gen, not with the kind of services MS & Sony want to push…

    Someone is going to bomb hard, and with Nintendo putting themselves in an ‘outside’ position, it won’t be them…

    Sony have a lot of balls going up directly against MS, Apple et all with the PS4, thing is, if they don’t pull it off, it’s going to be a huge fall from grace. The R & D costs of the PS4 will likely not be recouped for at least a year, same goes for MS and the Durango…

    By that time the Wii U will easily be selling at a huge profit and the ‘big hitters’ willb out.

    Games like Zelda and Smash Brothers in HD will shift lots of units of a console that is priced at a budget level compared to the next gen machines.

    Nintendo has won, purely by not fighting the same battle.

    Also, they couldn’t actually do much better with the 3DS if they tried… Selling the machine at profit, games that sell a huge amount and cost little to make… It is printing money as the DS did before.

    Then we have cross platform titles like Smash Brothers coming which will once again boost both platforms.

    The biggest enemy of the 720 / PS4 will be the 360 / PS3. There are going to be a lot of people who don’t think it’s going to be worth forking out $400 – $500 on a machine that mainly has ports of games they can already play for cheaper on their ‘old’ consoles (COD, BF4, AC4)…

    As i’ve said before, I think Nintendo are in ‘hibernation’ mode at the moment with Wii U. After E3, things will kick up a gear.

    Mario Kart/ Metroid will all be coming along with a potential price cut by the end of the year.

    #17 2 years ago
  18. Francis O

    @15LegendaryBoss
    So even though GTA Chinatown Wars sold 1.2 million units, it’s still not worth the developers time to port the game over? How about putting the game on both systems, like they did, and making money off both? Why are you acting like sales are the be all end all. Chinatown Wars sold good on the DS! There is a market for it on there, Since when was 1 million units not worth the time? DS games only need to sell around 10,000K to be profitable.

    I never said it will only sell 100K, I just used it as an example to prove my point that it’s financially worth their time, considering the low cost of making a port. There in the business to make money, why not make more by making a low cost Wii U port? No wonder Square Enix and other companies tanking. Take advantage of all the systems available! If ports cost so low to make, take the extra step to make more money.

    And you didn’t answer my question. Why are Publishers bringing over Assassin’s Creed, Watch Dogs, Splinter Cell, Mass Effect, Injustice Gods Among Us, Resident Evil Revelations, Deus Ex, if there is no market? And how is there no market, if publishers keep on bringing over ports, like I listed above?

    #18 2 years ago
  19. DrDamn

    @Francis
    “you could get the Wii U version to move a few 100,000 units. 100,000 X 60 = 6,000,000 million dollars minus the shipping fees etc.”

    And the manufacturing costs, the marketing costs, the retailer cut, Nintendo fees. It’s also not just about making a profit, it’s whether they could make more profit by putting the resources elsewhere too.

    #19 2 years ago
  20. Lengendaryboss

    I am not saying GTA Chinatowns did bad but when you have an install base of over 150 million plus 3DS owners (BC) against PSP’s 75 Million owners, and when GTA sells better on the one with half that install base, developers know where the market is. 150= 1.2 Million 75= Above 5 Million. It doesn’t matter about being profitable, it matters how much profit you can make from certain hardware. Developers and publishers are looking for the largest market to make their games on. What you fail to understand is developers and publishers want to make loads of money and they don’t want to see small sales figures.

    The reason for third party publishers “bringing over Assassin’s Creed, Watch Dogs, Splinter Cell, Mass Effect, Injustice Gods Among Us, Resident Evil Revelations, Deus Ex”. Is because they are supporting Nintendo thats the obvious answer. Ok answer me this why haven’t publishers brought over GTA, Red Dead, Max Payne, Battlefield, Manhunt, Medal Of Honor, Final Fantasy, MGS and Zone Of The Enders to Wii U?

    #20 2 years ago
  21. Clupula

    You do realize that Mass Effect 3 on Wii U didn’t even break 50,000? And that Madden sold so poorly that EA aren’t going to bring the next edition to the Wii U. Both games that sold in the millions for PS3/360.

    #21 2 years ago
  22. DSB

    The problem with that is that he was saying the exact same thing when the Wii was making a ton of money for investors, which doesn’t make him look like the most accurate guy on the planet.

    At least he’s consistent. If you keep saying the same thing, eventually you might get lucky.

    #22 2 years ago
  23. Francis O

    @Clupula
    Madden was a crappy port of the PS3 and Xbox 360 version that was missing features and modes the other games had, Mass Effect 3 was a older port with no DLC support, all the other ports like, Assassin’s Creed, and even Batman Arkham City did better.

    @Lengendaryboss
    “It doesn’t matter about being profitable it matters how much profit you can make from certain hardware. Developers and publishers are looking for the largest market to make their games on. What you fail to understand is developers and publishers want to make loads of money and they don’t want to see small sales figures.”

    - Like I said before, you don’t know the costs, or profit margin of making a game on the DS, for you to bring up or say “small sales figures” is stupid. It’s about profits and development costs. And without another direct GTA to compare the more realistic ones too, your point is moot, because GTA Chinatown wars on DS out sold the PSP version.

    So let me guess this straight, developers are going to “support” Nintendo with some ports…even though there is “no market” for those games? Why? There’s no market?

    More like…There is a market, developers aren’t going put a game on Wii U just for the hell of it. They put it on there, because they know it can be PROFITABLE.

    And to answer your question. Not every game is going to come to the Wii U. Red Dead is really old, I mean 2010. The team is probably busy working on newer games. So some developers, might not have the extra time to create a Wii U version. But thats not my point. My point is saying games like Battlefield and GTA don’t have a market on Wii U is false. Cause other games, like Watch Dogs and Assassin’s Creed, do have a market on Wii U. It’s a viable way to make more money.

    Some developers are just lazy. They could make more money like Ubisoft is doing on Wii U, but choose not to.

    ***Batman Origins*** will be coming to the Wii U as well as PS3 and Xbox 360…..but there’s no market right?

    #23 2 years ago
  24. ps3fanboy

    i think nintendo is getting more and more desperate now… there is no games out for the wii-u. all they have done so far…

    1. asking its customers to wait
    2. giving away dev kits for free
    3. doing wiimote charges that should have been from the get go
    4. released useless cut down version of the wii that no one wants
    5. done remakes of a few older titles

    on top of this we have YET another ‘i told you so’ from mister Pachter himself..

    the writing is on the wall, it is gonna be software only for nintendo in the future.

    #24 2 years ago
  25. Djoenz

    @Francis

    Your mentions about sales on 3DS has nothing to do with the WiiU imo. One is a console and the other a handheld.

    3DS does better than WiiU but the hardcore multiplatform titles do shitty on WiiU just acknowledge it already.

    #25 2 years ago
  26. Lengendaryboss

    @Francis
    You don’t seem to be looking deeper into my points. Lets leave it as that for the moment.

    #26 2 years ago
  27. polygem

    Polygem: “I don´t think Pachter is a good analyst”

    #27 2 years ago
  28. Francis O

    @25- I didn’t talk about the 3DS….”3DS does better than WiiU but the hardcore multiplatform titles do shitty on WiiU just acknowledge it already.”
    Exactly what does that mean? Assassin’s Creed, Mass Effect play find on Wii U.

    @26 Legendaryboss

    Sure, but you’re sidestepping my question. Why are developers bringing games like Assassin’s Creed Black Flag, Watch Dogs, and Batman Arkham Origins to Wii U, if there is “no market” for those games? Are publishers going to lose money on those ports?

    #28 2 years ago
  29. OlderGamer

    How come none of you guys seem to pick up on what he really said?

    Price Price Price Price.

    I been saying it all along. The system needs a deep price cut. I don’t know when or what level of price cut it will have, but it needs one.

    Just stick this in the back of your minds. If XBnxt comes out at 500usd+ it will end up in the same boat. This is a price sensitive market. Games are only a part of it, the trigger point for most consumers is: How Much Does It Cost?

    Most people will look at the new systems and think that their current systems already play Netflix, Hulu, stream videos and play games etc. Why should they spend alot of money to buy a new system that does the same thing? Plus that whole generational graphic jump…not a big deal to most people. Not at all. I am predicting that a lot of the market stays put right were they are till these things are all 250usd to 300usd. Or less. I don’t think the games matter as much as we might think.

    Price Price Price Price.

    #29 2 years ago
  30. viralshag

    @29, because that is only a part of the problem he sees. The Wii had a huge install base but still lacked some of the main third party games. He is saying a price cut will increase the user base but without third party support it would still be out of its league in some respects. A non-competitor.

    #30 2 years ago
  31. OlderGamer

    He said the Wii would flop too. His words ain’t solid. You guys just happen to like what he is saying right now.

    #31 2 years ago
  32. Clupula

    @29 – You have a stunning ability to take something someone says and only extract the tiniest part that agrees with you, and then ignore everything else the person says.

    But I will agree on one thing. Patcher is normally an idiot. If Patcher told me the sky was blue, I’d have to check it myself.

    But as far as this goes, well…a broken clock is right twice a day.

    #32 2 years ago
  33. Lengendaryboss

    @Francis
    Djoenz makes a good point Francis but i am not going to go into that.
    They are supporting Nintendo not aware how their games are going to sell, they are supporting Nintendo because Ubisoft is a big supporter of New Hardware and Warner Bros aren’t aware that their game could possibly do relatively low numbers on Wii U, bottomline i feel they are supporting Nintendo because Nintendo is obviously doing something to court third party publishers to develop for Wii U. What i meant by “no longer a market” not “no market” is that these games are aimed at a audience that is not present on Wii U.

    #33 2 years ago
  34. Djoenz

    @LB

    Seriously Im not a Nintendo basher but he is ignoring facts tbh.
    He takes a smart part of our comments and ignores the most relevant parts.

    That Donkey Kong 3DS game sold sooooo well so he thinks DOnkey Kong for WiiU will sell amazing too. Hes getting succes on 3DS mixed with the succes of WiiU.

    WiiU has a smaller installbase than Wii. Multiplatformtitles didnt sell as well as on Xbox360 or PS3 and with the WiiU it wont be anything different anytime soon.

    Unless they bring out new IP/games asap.

    #34 2 years ago
  35. Clupula

    What Francis doesn’t get is that a lot of these ports were put on the Wii U as tests. I have no doubt Deus Ex is a test. You put a relatively cheap port on the system. You see how well it sells and then you act accordingly. The port doesn’t sell, you have no reason to include the Wii U in your multiplatform strategy. If it does, then you include the Wii U next time. It’s not to figure out.

    And it’s why Ubisoft continues to put games on the Wii U, since Zombi U was probably one of the only third party games that sold to an acceptable level. On the other hand, making a port of any of Rockstar’s games would not be worth it, so no Wii U GTA will be made.

    #35 2 years ago
  36. OlderGamer

    I don’t know Clupula, I agree with the bases of what he is saying. But disagree with the catilyst for moving systems is. I don’t think games alone do it. Just like I don’t think if Halo 5 was a launch game it alone would sell XBnxt systems if the system was 500usd.

    Here is the thing, if I were investing I wouldn’t invest in Nintendo right now. I would invest in say Acti over Nintendo. However I wouldn’t nessicarly want to buy Acti games. Or EA games if you follow my thinking…

    Like one of you guys thinks above that Madden on WiiU was terrible. It wasn’t it was the best, most complete madden I have played in years. But for the same reasons. It didn’t have DLC. Now if I were a board concerned with where I can make the most money, I wouldn’t put Madden on WiiU sans DLC. If I were a gamer looking for the best value, WiiU version is exactly the one I would want to buy.

    Being a great investment and being great for gamers are not always the samething.

    Patcher isn’t talking about the intangables like Fun and or quality or even game experience. He isn’t an analyst working for the gamers in the industry, he is working for a money firm. He works for investers. Those guys are 2/3rds the problem with the industry anyways. They aren’t concerned about those intangables either, they only want to figure out how to make Mo Monies and Mo Monies.

    Sure I like Nintendo games. they are fun, solid, and great game experiences. Imo, ofc. But I am not some sort of loney blind fanboy. Yeah the WiiU is a tail spin. 3DS isn’t. Nintendo isn’t doomed. They will be fine. I did several posts about where I felt that the WiiU would in no way shape or form be able to match the Wiis sucsess. I have also said several times that the system will be more N64 then Wii. But you know what..I liked the N64. It had a lot of great games. And I am ok with that.

    My quick answer on how to fix WiiU: drop the price, alot.

    Second fix, enable DS/3DS games to play digitaly on WiiU.

    WiiU games will come.

    #36 2 years ago
  37. Francis O

    @34
    Dude, What Donkey Kong game did I say will sell on Wii U? What are you talking about?

    @LegendaryBoss
    Here is the jist of my point LegendaryBoss. Nintendo is doing nothing to court getting games like Batman and Assassin’s Creed on their system. They’re giving away dev kits for free to small developers to get indie games. That’s why the eShop has a lot of indie support right now and in the future.

    Developers are putting those games on the Wii U because it’s cheap, easy, and is low cost. The game is already done on the PS3 and Xbox 360.

    Smart companies would take that chance because it costs about 1 million dollars for a port. All you have to do is sell a few 100K and you have easily made your money back, and more.

    And in this economy, publishers would be stupid to turn down millions of dollars, because their too lazy to port the game. Do the extra work to make more money, or end up like EA and Square Enix

    #37 2 years ago
  38. Richenbaum

    Francis the difference is all the games you keep referring to are ports of games from current systems that are about to be “last gen”. Companies are starting to focus on the next gen now and the wiiu just plain can’t handle games like that. it won’t be long before it’s a lot more work involved than just changing the controls. so why would companies want to waste their time and money dumbing down their own game to run on this outdated system that’s already not doing well?

    and I think you’re a little confused about a few hundred thousand copies sold being a realistic expectation for something like an outdated wiiu port that everyone else already played 2 years ago. Not every game sells millions of copies like GTA/COD/Halo/etc. Most games, even really good ones, that aren’t “AAA” titles, have a hard time selling several hundred thousand copies, and end up being considered failures. The odds are much much worse for an obsolete port to sell that well.

    #38 2 years ago
  39. Lengendaryboss

    @Francis
    “End up like EA and Square Enix” Publishers who both have a franchise that sell over 10 Million units in addition to franchises that sell over a millon units? I am saying that developers and publishers want more than earning back their money, they want the top numbers and thats more possible on PS3 and Xbox360. Square Enix, EA and Activision all want more money, they don’t aim for “a few 100K” try millons. Bottomline it doesn’t matter if Wii U is cheap to port to, publishers want more than “a few 100K”. Sure they get their money back but publishers want more than that.

    #39 2 years ago
  40. NeutralBlade

    Next-gen will start will a zero installed base, just as the Wii U did, but with no backwards compatibility, and possibly a DRM scheme or some sort, for both systems. While I hope this isn’t a case, both companies could go the license route, (meaning the games could be tied to one console, and you would have to pay to play the same game disc on another console), instead of blocking used games. I’ll be glad when this concern is either confirmed or denied with facts, and hope such schemes won’t be implemented. But if such DRM is used, that would leave the Wii U as the only active, DRM-free solution moving forward.

    In my opinion, after the initial boom in sales at launch, next-gen sales will drop off and fall below current-gen sales. Hardware costs, limited software selection, and possibly increased software prices, are the main factors that would cause this, though sales will increase of course, as more software becomes available.

    Next-gen will likely cost between $500 – $600, which at minimum, will be a $150 gap between them and the Wii U. Just look at today’s costs. The current-gen Xbox 360 250GB and Kinect costs $400. The new Xbox and Sony consoles will have similar hardware bundled in as mandatory, integrated accessories. With that being said, releasing either next-gen console below $500, is highly unlikely.

    Doing so would not only put the companies in financial jeopardy, the $400 price point leaves very little room for price cuts on systems that will be active on the market for at least 6 – 8 years. Like with every new console generation, the PS3 and 360 will gradually lose software support and online features, as neither Sony nor Microsoft will support both systems for very long.

    Publishers and developers will need a lot more sales on next-gen consoles, and releasing a current-gen version alongside it, will only cost them more money, and put them at greater financial risk. This is certainly a different era of gaming, so due to competition in various forms, the Wii U alternative will eventually become more profitable than a dual current & next-gen game release For S&M’s two consoles.

    Ever since the “Genesis Does” days, every generation people predict Nintendo’s doom. Sony is at a much higher risk at going the way of Sega, than Nintendo is. And to be honest, we really don’t need two similar systems anymore. Nintendo is an alternate solution that’s good for business, which Microsoft and Sony from a general standpoint, is nearly the same. Even if The Wii U is last next-gen, (similar to the GCN situation), Nintendo will be making a healthy profit in both hardware and software, unlike their competitors.

    #40 2 years ago
  41. Francis O

    @LegendaryBoss – Please inform me on what Square Enix games sell more than 10 million units? And EA has one game that reached that….Battlefield 3.

    And if EA and Square were doing so good with all there millions of units sold. Why did Square Enix and EA both fire there CEO’s and Square announcing a major restructuring of the company? If you think those companies are doing good, you need to type Square Enix into VG247 and see all the BAD news that company is going through. EA is in the same boat.

    I know publishers want more than a few 100K, I just used that number to say that it’s actually worth their time to do it, from a financial perspective. Now, if developers put the time in, they will sell more than a few 100K on Wii U. Monster Hunter 3 Ultimate on Wii U has sold more than a few 100K, and I can bet you Assassin’s Creed and Watch Dogs will sell good too.

    Publishers need to start thinking in the new mindset of today’s economy. Not of the past. If they can make an extra 4-6 million on a Wii U port, they better do it. That’s why you’re seeing Square do Deus Ex.

    And that’s why the Wii U is getting Injustice Gods Among Us, Watch Dogs, Assassins Creed, and Batman. Those publishers understand that every million counts. And if they can get the extra work done for a Wii U port, and potentially make 4 million or more, they should do it.

    #41 2 years ago
  42. Richenbaum

    sure do it while they can before the next gen comes out in a year with games that the wiiu can’t run, that will require complete overhauls to run on an already obsolete system and that no one will want dumbed down ugly ports of anyway.

    #42 2 years ago
  43. OlderGamer

    Pretty close to my thinking too Neutral Blade. But it seems all anyone want to hear at this point is Nitendoz iz Doomez.

    #43 2 years ago
  44. Lengendaryboss

    @Francis
    EA have Battlefield and FIFA (and other sports games) which do extremely well in terms of sales numbers and Sqaure Enix have Final Fantasy Lighting returns, FF ports, Kingdom Of Hearts HD collection which will do well in terms of sales numbers, i doubt Deus Ex Enchanced Edition will do significant numbers.
    Your still not seeing it from the overall perspective. Games like Watch Dogs (Possibly) and Assassin’s Creed sell millons on PlayStation and Xbox Platforms, On Wii U seeing how the audience is not the audience games like those are aimed at its hard to see them breaking a million. Nintendo Land and New Super Marios Bros. U have sold close to two millon, Monster Hunter 3 Ultimate sold 300K, ZombiU sold 400K, Assassin’s Creed 3 Sold 130K, COD Black Ops 2 Sold 170K according to VGChartz. Publishers may have got their money back but they want more than these small numbers, and when they realize this it will be the Wii all over again.

    #44 2 years ago
  45. megaawesome

    Pachter is still talking $hit, because he wants to prove to someone that he can destroy Nintendo. He doesn’t like Nintendo at all and he wants everyone else to follow him or else he calls us idiots and in the gaming minority. B*tch shoke his head when I was excited about the Wii U and 3DS titles coming out, like my focus is on making him happy by denying myself a gaming experience I want.

    I will game on what I want, when I want, who the f*ck are you? Your opinions don’t change what I like, never have never will, I think the older he gets the bolder his hatred gets, and he is really trying to get people to hate Nintendo with him, Pachter’s an OLD a$$ hater. Game on the system you like to game on and shut the f*ck up. Give me your Wii U if its so bad!

    #45 2 years ago
  46. Digital Bamboo

    ^ No need to censor your comments here, (especially if it’s against Pachter) let it fly.

    #46 2 years ago

Comments are now closed on this article.

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    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]