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LucasArts closed, Star Wars 1313 and First Assault in limbo

Wednesday, 3 April 2013 18:29 GMT By Stephany Nunneley

Disney is closing LucasArts development studio, laying off a reported 150 staffers and according to a representative for the firm, development on Star Wars 1313 along with Star Wars: First Assault is in limbo.

A representative confirmed the news to Game Informer with the following statement:

“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games.

“As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”

While the Game Informer article doesn’t list the number of people affected by the closure, Kotaku is reporting that 150 people have been laid off and Star Wars 1313 along with Star Wars: First Assault have been cancelled.

If the statement given to Game Informer is any indication, it looks as though other development studios will now be able to license the Star Wars IP helping to achieve the “broader portfolio of quality Star Wars games.”

This could pave the way for licenses for studios such as Obsidian, which earlier this year said it had pitched an idea to Disney on the matter.

This also means, that both First Assault and Star Wars 1313 could potentially be picked up by other studios, although nothing official has been said on the matter.

Regarding this subject, a LucasArts representative told Game Informer that “1313 was looking fantastic, the reception has been great,” as were the other unannounced titles the fiorm was working on.

“It just got to a point where from a business standpoint we couldn’t continue developing those internally and keep up with the direction that the company was going,” said the rep.

The representative also indicated that Disney is considering its options regarding currently in development projects. As we surmised above, these could be licensed out to external studios.

“It is worth noting that we are looking for proven external partners who can help us provide video games to our fans,” the reps continued. “We still believe in the video game industry, we still will provide Star Wars games, we’re just looking at different models rather than internal production.

“They’re evaluating everything. There’s always a possibility that it [Star Wars 1313] can still come out via licensing.”

Back in October 2012, Disney acquired Lucasfilm – and Lucaarts – for the reported sum of  $4.05 billion, according to multiple sources.

A representative for Disney, which had been moving away from games development, said that “for the time being,” the deal wouldn’t affect Star Wars: 1313 development, and that development on all projects was “business as usual.”

The first LucasArts game to be released was Ballblazer in in 1984 for Amstrad CPC, Apple II, Atari 8-bit, Atari 5200, Atari 7800, Commodore 64, MSX, NES, ZX Spectrum.

Other great titles from the firm included: Armed and Dangerous, Escape from Monkey Island, Grim Fandango, Lego Star Wars, Maniac Mansion, Star Wars: Battlefront, Knights of the Old Republic, and many more.

The last game released by the studio was Kinect Star Wars for Xbox 360.

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62 Comments

  1. dex3108

    We are so proud that we will layoff 150 people

    #1 2 years ago
  2. Gheritt White

    I bet Activison picks up the license.

    #2 2 years ago
  3. EdNorton

    Star Wars 1313 and First Assault cancelled – http://kotaku.com/disney-shuts-down-lucasarts-468473749

    #3 2 years ago
  4. Stephany Nunneley

    Story is still developing folks. This happened over my lunch so give me a few.

    #4 2 years ago
  5. Edo

    Called it.

    #5 2 years ago
  6. Talkar

    So it has come to this…
    Next this will become Vaders job… http://youtu.be/opplsYSrIHc

    #6 2 years ago
  7. The_Red

    “150 laid off, 1313 and First Assault canceled”

    This is fucking sad. Way to go Disney. First ruin BlackRock and Junction Point studios. Then clone Skylanders and finally kill LucasArts.

    #7 2 years ago
  8. Talkar

    First Atari was the evil of the Gaming world, then Activision, then EA and now Disney has outdone them all.

    #8 2 years ago
  9. OlderGamer

    I still say Acti and EA are the worst. Maybe MS.

    Not because of their products quality or liklyness, but their mad biz skilz. They can sniff an untapped wallet or create a new revenue stream anywhere.

    #9 2 years ago
  10. Sylrissa

    Can’t say I’m surprised to see this happen, but I was really holding out hope things would be different this time around with Disney. sigh.

    #10 2 years ago
  11. YoungZer0

    Fucking Insanity.

    #11 2 years ago
  12. redwood

    the mouse ate it!! the fucking mouse ATE it!!!

    #12 2 years ago
  13. Belmont

    1313 looked really cool and promising. You idiots !

    #13 2 years ago
  14. zinc

    So although Disney owns the Star Wars franchise, all the games will be developed externally?

    Might this be a good thing? Obviously not for the staff affected at LucasArts, but in the sense of more Star Wars games being made…

    #14 2 years ago
  15. Froseidon

    I never really liked Disney in the gaming sector due to hating Kingdom Hearts (I mean, Disney characters do no belong in a game). This just reinforces that hate.

    #15 2 years ago
  16. GrimRita

    This is bad for gaming really. I feel really sorry for those losing their jobs and as for Disney – they never have and never will understand game development.

    #16 2 years ago
  17. Dark

    Fuck Disney!!!

    #17 2 years ago
  18. Erthazus

    But who cares? their last games were trash.

    #18 2 years ago
  19. aleschusta

    It won’t be good for the staff, but for us, it will be great. The games will be done external and they will launch more games, including Republic Commando 2, Battlefront 3 and many others.

    #19 2 years ago
  20. Hellhound30x

    Its kinda funny… first they say, that they’ll license out Star wars for better quality, and not just a couple sentences later, they say they are proud of the talent they had at Lucas arts? WTF?

    Hate to say it, but it was inevitable!

    #20 2 years ago
  21. Phoenixblight

    LucasArts made a really stupid decision by saying only they will make games internally when there is more money(and better games) to be out by licensing. THis decision is what caused them to lose 150 people. Disney is right in this case but 150 jobs is quite a loss.

    #21 2 years ago
  22. grizzlycake

    A giant has fallen. I still long for a new batch of quality adventures they put out during the 90s.

    #22 2 years ago
  23. Stephany Nunneley

    post updated

    #23 2 years ago
  24. YoungZer0

    @14: Well, if you look at it from this perspective then yes, it could mean more Star Wars games and especially good Star Wars games.

    Still a lot of people lost their jobs here.

    #24 2 years ago
  25. NeoSquall

    Holy shit!

    #25 2 years ago
  26. OnionPowder

    Please sell the LucasArts IPs to the developers that created them Disney! DoubleFine should be the rightful owners of Full Throttle and Grim Fandango

    #26 2 years ago
  27. mistermogul

    Sad times, LucasArts made some amazing games…

    #27 2 years ago
  28. MadFlavour

    Obama and Cartman are to blame.

    Should have let the Chinese have the license.

    #28 2 years ago
  29. makan.net

    disney just don’t cancel obsidian’s WIP project.maybe kotor 3

    #29 2 years ago
  30. Chockster

    Because licensing out Disney IPs has resulted in some excellent games, hasn’t it?

    Wait, what?

    #30 2 years ago
  31. Lewis247

    OH MY FUCK WHY DON’T THEY REALISE IF THEY ACTUALLY RELEASE GOOD GAMES PEOPLE WILL PLAY AND BUY THEM AND ACTUALLY PRAISE THEM FOR IT.

    LucasArts for a long, long time have been so fucking incompetent when it comes to releasing games. The license has literally been dragged through the mud.

    We NEED games like 1313 and Jedi Knight and Battlefront. Not Star Wars Kinect or *barfs* the clone wars republic heroes.

    Seriously why did they release shit like that?

    GOOD GAMES FOR FUCK SAKE, MAKE THEM.

    #31 2 years ago
  32. Beta

    Holy crap!

    And 1313 was looking quite promising based on the limited footage released. Especially compared to TFU2. Damn it Disney!

    Hope everyone finds re-employment soon.

    #32 2 years ago
  33. CaptPierce

    So glad they’ll outsource First Assault and 1313 are still intact largely. Those are some great looking games I’m looking forward to. Only think said about this affair is those who lost their jobs really. I hope those 150 or so find new ones soon. :(

    Other than that, I’m glad the studio itself went the way of the dodo. They haven’t released a quality game in years.

    #33 2 years ago
  34. CaptPierce

    @32 It’s still coming out, just been put on hold because of this. :) They’ll probably license it to another developer or what have you business wise.

    #34 2 years ago
  35. Beta

    I hope it does see release :)

    #35 2 years ago
  36. salarta

    WHAT?!

    No, I’m serious. What the actual fuck. Disney seals the deal to the rights of everything tied to Lucasfilm on December 21, 2012. In THREE MONTHS, Disney thinks they know enough about how Lucasarts and the video game industry operate to SHUT DOWN LUCASARTS COMPLETELY?! They think after a measly three months, of which I can absolutely guarantee they did NOT pour all their attention on the video game industry aspect, that they know with absolute certainty that closing a whole studio and laying off 150 people is the way to go?

    What kind of pompous, arrogant assholes does Disney have working for them?! I don’t care what kind of bottom line they think they’re saving, what kind of analysis they’ve done, this decision is asinine.

    I am very, very seriously considering swearing off future Disney games on the merits of this development alone. If they think that making a buck is so damned important that they think they need to put 150 people out of work without giving them a chance to prove their worth and abilities under new management, then Disney doesn’t deserve the money.

    #36 2 years ago
  37. misieque

    We’ll probably get more iOS/Android shit like Star Wars Pinball or Star Wars Chess instead.

    #37 2 years ago
  38. zinc

    @36, I think that considering Disney has no success in videogames & LucasArts success’s are way behind them, closing a studio that would have sucked money into a game that might not sell, made perfect sense.

    Can you really blame the House of the Mouse for cutting its losses & moving forward with what they do best?

    #38 2 years ago
  39. Gnosis

    Seems to me that they weren’t really interested in making games right from the beginning. If I recall correctly their announcement came before the purchase. Well, I hope those 150 ppl will be able to find new jobs quickly or get collected by other studios.

    #39 2 years ago
  40. salarta

    @38: Yes I can, because they didn’t provide the studio a fighting chance to save itself, nor did they consider that perhaps changing the way they do things or having new management could turn things around. Things can change very quickly and meaningfully if people are given a meaningful advance warning of what the consequences might be, AND it gives them a chance to better prepare for if things still turn out for the worse.

    No matter what kind of severance package the employees get, it’s absolutely no substitute for if they had the opportunity to prove their worth or some warning of what may come. No matter what kind of business logic Disney followed as reasons for shutting the studio down, the people that made this decision are assholes. I hope the person or people that decided to put 150 people out of work today get the exact same treatment they just dished out: laid off with no warning and no chance to turn it around.

    #40 2 years ago
  41. zinc

    ^ No. Disney have the good sense to admit their ignorance when it comes to videogames. They’ve tried & failed befor, so why risk millions again on a struggling studio?

    And those “assholes” you mention, are looking out for the interests of a few thousand Disney employees , so that risk was simply to high.

    Its not nice, but it is what it is.

    #41 2 years ago
  42. salarta

    @41: That’s kind of the point. Disney is ignorant about video games. Lucasarts is not. Disney is dictating that because they as a parent company don’t know how to work the video game market, they need to immediately shut down a studio among the companies they own that has at least some knowledge of the video game market. This is what makes them pompous and arrogant. They have decided that since THEY don’t understand something, they need to completely avoid it, and take apart anything they own involved in it.

    This is like a boss that doesn’t understand how to use a computer deciding that since he doesn’t know how to use a computer, computers are worthless to their work and shouldn’t be used. It’s self-absorbed, arrogant and completely inconsiderate to the employees that might actually know a thing or two about how to use computers to improve the company if given a chance to try things untried before.

    I sincerely have trouble believing that Disney is in such a position that letting Lucasarts continue to exist for one more year would have led to thousands of employees losing their jobs. If they were in a situation that dire, they wouldn’t have bought Lucasfilm in the first place; it would have been too much of a financial risk.

    #42 2 years ago
  43. zinc

    ^Disney has spent millions in the past trying & failing at making succesful videogames. They are not going down that path again.

    It would be ignorant of them to do so.

    LucasArts are far from succesful. It would be arrogant to assume their game would break even, let alone be a huge hit.

    Like it or not, Disney made the right call.

    #43 2 years ago
  44. zinc

    Can’t believe i’m defending Disney… That spoonful of sugar must of been spiked! o_O

    #44 2 years ago
  45. matirishhh

    I’d say someone must have cursed Lucasfilm and Lucasarts…that is why we haven’t seen anything decent in Star Wars universe since Battlefront II…and that also must be the reason why George sold it… This is madness! 1313 looked so awesome! I love Disney BUT!! WHAT DA FUCK?

    #45 2 years ago
  46. Dark

    Avalanche Studios founder claims that Star Wars 1313 needed another two years to be completed

    http://www.dsogaming.com/news/avalanche-studios-founder-claims-that-star-wars-1313-needed-another-two-years-to-be-completed/

    #46 2 years ago
  47. MadFingerz

    “…we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles”

    *Scratches head* If that’s being appreciative…Note to self: Never ever ever provoke Disney’s wrath. Ever.

    #47 2 years ago
  48. ActionGameKing

    Disney is about profits, nothing else.

    #48 2 years ago
  49. xino

    it makes no sense to me!
    they bought the Lucasart and now getting rid of them.
    wtf!?

    #49 2 years ago
  50. Gnosis

    @49: They bought the entire studio. Lucas Arts is only one part of it. The one that is responsible for game development. Otherwise it would be just plain stupid of Disney to invest that much money into something they were going to close anyway. They’d rather try to resell it, to get at least some of their expenses back.

    #50 2 years ago
  51. DevilsAdvocate

    So what’s the point? Truly, what do they have to gain from this?

    #51 2 years ago
  52. Lengendaryboss

    @51 No money having to be wasted on them, most likely the reason. Don’t know why Disney bought them, never even published a single game under the Disney banner and to me it didn’t seem like the match made in heaven.

    #52 2 years ago
  53. TD_Monstrous69

    Kinda sad that LucasArts last developed game released was Kinect Star Wars, but even sadder they’ve closed. My heart goes out to the 150 this move impacts, hope they land on their feet. Also, hope a right partner is found to continue Star Wars 1313, it looked like it had potential to be something really good.

    #53 2 years ago
  54. Phoenixblight

    @53

    Uh Lucas Arts didn’t develop that game, they co-published it.

    http://www.lucasarts.com/games/kinectstarwars/

    LucasArts last developed game was Force Unleashed 2.

    #54 2 years ago
  55. silkvg247

    After Epic Mickey 2 and now the trashing of one of the industries best loved developers.. I think Disney are losing the bloody plot.

    #55 2 years ago
  56. Phoenixblight

    @55

    Not really LucasArts hasn’t developed a good game since pre-2000. Disney is completely right in making money off the license.

    #56 2 years ago
  57. Lengendaryboss

    @55 Well Disney aren’t really experienced in the games section and with the amount of money its takes to fund the games projects they had in development, not guaranteed to be successful/profitable games and sadly in the end it was most likely more cost effective to close them.

    #57 2 years ago
  58. silkvg247

    @56 I didn’t say they were the best, heck I didn’t even say they were good, I said they were loved. It’s a known and established brand which gave us some of the finest games seen by man back in the day. It could have been saved. It could have had TLC. But instead they’ll probably outsource games over to india or something. Hooray for corporations and their shitty greed system.

    #58 2 years ago
  59. Phoenixblight

    @58

    THe brand was already dead and those that made LucasArts have left and made their own studios. Hell I know a few of them and communicate with them daily. Hey if you want something kept for nostalgia thats your business but its not helpful to Disney to keep a studio that hasn’t produced anything good in a decade. Surprised they were kept alive this long.

    #59 2 years ago
  60. Digital Bamboo

    If this results in 1313 not being finished I will be CRUSHED…but not as crushed as the 150 people Disney laid off. I hope they are snatched up by other studios, are able to launch their own indie studios, or otherwise get back to work making games ASAP.

    #60 2 years ago
  61. Phoenixblight

    @60

    Disney has already looked into selling the assets and concept to the game and no one is biting and sources from LucasArts are saying the chances of it getting picked up are slim to none so best bet is to think that its shelved.

    #61 2 years ago
  62. manamana

    Mad World.

    #62 2 years ago

Comments are now closed on this article.

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    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]