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LucasArts closed, Star Wars 1313 and First Assault in limbo

Wednesday, 3 April 2013 18:29 GMT By Stephany Nunneley

Disney is closing LucasArts development studio, laying off a reported 150 staffers and according to a representative for the firm, development on Star Wars 1313 along with Star Wars: First Assault is in limbo.

A representative confirmed the news to Game Informer with the following statement:

“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games.

“As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”

While the Game Informer article doesn’t list the number of people affected by the closure, Kotaku is reporting that 150 people have been laid off and Star Wars 1313 along with Star Wars: First Assault have been cancelled.

If the statement given to Game Informer is any indication, it looks as though other development studios will now be able to license the Star Wars IP helping to achieve the “broader portfolio of quality Star Wars games.”

This could pave the way for licenses for studios such as Obsidian, which earlier this year said it had pitched an idea to Disney on the matter.

This also means, that both First Assault and Star Wars 1313 could potentially be picked up by other studios, although nothing official has been said on the matter.

Regarding this subject, a LucasArts representative told Game Informer that “1313 was looking fantastic, the reception has been great,” as were the other unannounced titles the fiorm was working on.

“It just got to a point where from a business standpoint we couldn’t continue developing those internally and keep up with the direction that the company was going,” said the rep.

The representative also indicated that Disney is considering its options regarding currently in development projects. As we surmised above, these could be licensed out to external studios.

“It is worth noting that we are looking for proven external partners who can help us provide video games to our fans,” the reps continued. “We still believe in the video game industry, we still will provide Star Wars games, we’re just looking at different models rather than internal production.

“They’re evaluating everything. There’s always a possibility that it [Star Wars 1313] can still come out via licensing.”

Back in October 2012, Disney acquired Lucasfilm – and Lucaarts – for the reported sum of  $4.05 billion, according to multiple sources.

A representative for Disney, which had been moving away from games development, said that “for the time being,” the deal wouldn’t affect Star Wars: 1313 development, and that development on all projects was “business as usual.”

The first LucasArts game to be released was Ballblazer in in 1984 for Amstrad CPC, Apple II, Atari 8-bit, Atari 5200, Atari 7800, Commodore 64, MSX, NES, ZX Spectrum.

Other great titles from the firm included: Armed and Dangerous, Escape from Monkey Island, Grim Fandango, Lego Star Wars, Maniac Mansion, Star Wars: Battlefront, Knights of the Old Republic, and many more.

The last game released by the studio was Kinect Star Wars for Xbox 360.

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62 Comments

  1. dex3108

    We are so proud that we will layoff 150 people

    #1 2 years ago
  2. Gheritt White

    I bet Activison picks up the license.

    #2 2 years ago
  3. EdNorton

    Star Wars 1313 and First Assault cancelled – http://kotaku.com/disney-shuts-down-lucasarts-468473749

    #3 2 years ago
  4. Stephany Nunneley

    Story is still developing folks. This happened over my lunch so give me a few.

    #4 2 years ago
  5. Edo

    Called it.

    #5 2 years ago
  6. Talkar

    So it has come to this…
    Next this will become Vaders job… http://youtu.be/opplsYSrIHc

    #6 2 years ago
  7. The_Red

    “150 laid off, 1313 and First Assault canceled”

    This is fucking sad. Way to go Disney. First ruin BlackRock and Junction Point studios. Then clone Skylanders and finally kill LucasArts.

    #7 2 years ago
  8. Talkar

    First Atari was the evil of the Gaming world, then Activision, then EA and now Disney has outdone them all.

    #8 2 years ago
  9. OlderGamer

    I still say Acti and EA are the worst. Maybe MS.

    Not because of their products quality or liklyness, but their mad biz skilz. They can sniff an untapped wallet or create a new revenue stream anywhere.

    #9 2 years ago
  10. Sylrissa

    Can’t say I’m surprised to see this happen, but I was really holding out hope things would be different this time around with Disney. sigh.

    #10 2 years ago
  11. YoungZer0

    Fucking Insanity.

    #11 2 years ago
  12. redwood

    the mouse ate it!! the fucking mouse ATE it!!!

    #12 2 years ago
  13. Belmont

    1313 looked really cool and promising. You idiots !

    #13 2 years ago
  14. zinc

    So although Disney owns the Star Wars franchise, all the games will be developed externally?

    Might this be a good thing? Obviously not for the staff affected at LucasArts, but in the sense of more Star Wars games being made…

    #14 2 years ago
  15. Froseidon

    I never really liked Disney in the gaming sector due to hating Kingdom Hearts (I mean, Disney characters do no belong in a game). This just reinforces that hate.

    #15 2 years ago
  16. GrimRita

    This is bad for gaming really. I feel really sorry for those losing their jobs and as for Disney – they never have and never will understand game development.

    #16 2 years ago
  17. Dark

    Fuck Disney!!!

    #17 2 years ago
  18. Erthazus

    But who cares? their last games were trash.

    #18 2 years ago
  19. aleschusta

    It won’t be good for the staff, but for us, it will be great. The games will be done external and they will launch more games, including Republic Commando 2, Battlefront 3 and many others.

    #19 2 years ago
  20. Hellhound30x

    Its kinda funny… first they say, that they’ll license out Star wars for better quality, and not just a couple sentences later, they say they are proud of the talent they had at Lucas arts? WTF?

    Hate to say it, but it was inevitable!

    #20 2 years ago
  21. Phoenixblight

    LucasArts made a really stupid decision by saying only they will make games internally when there is more money(and better games) to be out by licensing. THis decision is what caused them to lose 150 people. Disney is right in this case but 150 jobs is quite a loss.

    #21 2 years ago
  22. grizzlycake

    A giant has fallen. I still long for a new batch of quality adventures they put out during the 90s.

    #22 2 years ago
  23. Stephany Nunneley

    post updated

    #23 2 years ago
  24. YoungZer0

    @14: Well, if you look at it from this perspective then yes, it could mean more Star Wars games and especially good Star Wars games.

    Still a lot of people lost their jobs here.

    #24 2 years ago
  25. NeoSquall

    Holy shit!

    #25 2 years ago
  26. OnionPowder

    Please sell the LucasArts IPs to the developers that created them Disney! DoubleFine should be the rightful owners of Full Throttle and Grim Fandango

    #26 2 years ago
  27. mistermogul

    Sad times, LucasArts made some amazing games…

    #27 2 years ago
  28. MadFlavour

    Obama and Cartman are to blame.

    Should have let the Chinese have the license.

    #28 2 years ago
  29. makan.net

    disney just don’t cancel obsidian’s WIP project.maybe kotor 3

    #29 2 years ago
  30. Chockster

    Because licensing out Disney IPs has resulted in some excellent games, hasn’t it?

    Wait, what?

    #30 2 years ago
  31. Lewis247

    OH MY FUCK WHY DON’T THEY REALISE IF THEY ACTUALLY RELEASE GOOD GAMES PEOPLE WILL PLAY AND BUY THEM AND ACTUALLY PRAISE THEM FOR IT.

    LucasArts for a long, long time have been so fucking incompetent when it comes to releasing games. The license has literally been dragged through the mud.

    We NEED games like 1313 and Jedi Knight and Battlefront. Not Star Wars Kinect or *barfs* the clone wars republic heroes.

    Seriously why did they release shit like that?

    GOOD GAMES FOR FUCK SAKE, MAKE THEM.

    #31 2 years ago
  32. Beta

    Holy crap!

    And 1313 was looking quite promising based on the limited footage released. Especially compared to TFU2. Damn it Disney!

    Hope everyone finds re-employment soon.

    #32 2 years ago
  33. CaptPierce

    So glad they’ll outsource First Assault and 1313 are still intact largely. Those are some great looking games I’m looking forward to. Only think said about this affair is those who lost their jobs really. I hope those 150 or so find new ones soon. :(

    Other than that, I’m glad the studio itself went the way of the dodo. They haven’t released a quality game in years.

    #33 2 years ago
  34. CaptPierce

    @32 It’s still coming out, just been put on hold because of this. :) They’ll probably license it to another developer or what have you business wise.

    #34 2 years ago
  35. Beta

    I hope it does see release :)

    #35 2 years ago
  36. salarta

    WHAT?!

    No, I’m serious. What the actual fuck. Disney seals the deal to the rights of everything tied to Lucasfilm on December 21, 2012. In THREE MONTHS, Disney thinks they know enough about how Lucasarts and the video game industry operate to SHUT DOWN LUCASARTS COMPLETELY?! They think after a measly three months, of which I can absolutely guarantee they did NOT pour all their attention on the video game industry aspect, that they know with absolute certainty that closing a whole studio and laying off 150 people is the way to go?

    What kind of pompous, arrogant assholes does Disney have working for them?! I don’t care what kind of bottom line they think they’re saving, what kind of analysis they’ve done, this decision is asinine.

    I am very, very seriously considering swearing off future Disney games on the merits of this development alone. If they think that making a buck is so damned important that they think they need to put 150 people out of work without giving them a chance to prove their worth and abilities under new management, then Disney doesn’t deserve the money.

    #36 2 years ago
  37. misieque

    We’ll probably get more iOS/Android shit like Star Wars Pinball or Star Wars Chess instead.

    #37 2 years ago
  38. zinc

    @36, I think that considering Disney has no success in videogames & LucasArts success’s are way behind them, closing a studio that would have sucked money into a game that might not sell, made perfect sense.

    Can you really blame the House of the Mouse for cutting its losses & moving forward with what they do best?

    #38 2 years ago
  39. Gnosis

    Seems to me that they weren’t really interested in making games right from the beginning. If I recall correctly their announcement came before the purchase. Well, I hope those 150 ppl will be able to find new jobs quickly or get collected by other studios.

    #39 2 years ago
  40. salarta

    @38: Yes I can, because they didn’t provide the studio a fighting chance to save itself, nor did they consider that perhaps changing the way they do things or having new management could turn things around. Things can change very quickly and meaningfully if people are given a meaningful advance warning of what the consequences might be, AND it gives them a chance to better prepare for if things still turn out for the worse.

    No matter what kind of severance package the employees get, it’s absolutely no substitute for if they had the opportunity to prove their worth or some warning of what may come. No matter what kind of business logic Disney followed as reasons for shutting the studio down, the people that made this decision are assholes. I hope the person or people that decided to put 150 people out of work today get the exact same treatment they just dished out: laid off with no warning and no chance to turn it around.

    #40 2 years ago
  41. zinc

    ^ No. Disney have the good sense to admit their ignorance when it comes to videogames. They’ve tried & failed befor, so why risk millions again on a struggling studio?

    And those “assholes” you mention, are looking out for the interests of a few thousand Disney employees , so that risk was simply to high.

    Its not nice, but it is what it is.

    #41 2 years ago
  42. salarta

    @41: That’s kind of the point. Disney is ignorant about video games. Lucasarts is not. Disney is dictating that because they as a parent company don’t know how to work the video game market, they need to immediately shut down a studio among the companies they own that has at least some knowledge of the video game market. This is what makes them pompous and arrogant. They have decided that since THEY don’t understand something, they need to completely avoid it, and take apart anything they own involved in it.

    This is like a boss that doesn’t understand how to use a computer deciding that since he doesn’t know how to use a computer, computers are worthless to their work and shouldn’t be used. It’s self-absorbed, arrogant and completely inconsiderate to the employees that might actually know a thing or two about how to use computers to improve the company if given a chance to try things untried before.

    I sincerely have trouble believing that Disney is in such a position that letting Lucasarts continue to exist for one more year would have led to thousands of employees losing their jobs. If they were in a situation that dire, they wouldn’t have bought Lucasfilm in the first place; it would have been too much of a financial risk.

    #42 2 years ago
  43. zinc

    ^Disney has spent millions in the past trying & failing at making succesful videogames. They are not going down that path again.

    It would be ignorant of them to do so.

    LucasArts are far from succesful. It would be arrogant to assume their game would break even, let alone be a huge hit.

    Like it or not, Disney made the right call.

    #43 2 years ago
  44. zinc

    Can’t believe i’m defending Disney… That spoonful of sugar must of been spiked! o_O

    #44 2 years ago
  45. matirishhh

    I’d say someone must have cursed Lucasfilm and Lucasarts…that is why we haven’t seen anything decent in Star Wars universe since Battlefront II…and that also must be the reason why George sold it… This is madness! 1313 looked so awesome! I love Disney BUT!! WHAT DA FUCK?

    #45 2 years ago
  46. Dark

    Avalanche Studios founder claims that Star Wars 1313 needed another two years to be completed

    http://www.dsogaming.com/news/avalanche-studios-founder-claims-that-star-wars-1313-needed-another-two-years-to-be-completed/

    #46 2 years ago
  47. MadFingerz

    “…we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles”

    *Scratches head* If that’s being appreciative…Note to self: Never ever ever provoke Disney’s wrath. Ever.

    #47 2 years ago
  48. ActionGameKing

    Disney is about profits, nothing else.

    #48 2 years ago
  49. xino

    it makes no sense to me!
    they bought the Lucasart and now getting rid of them.
    wtf!?

    #49 2 years ago
  50. Gnosis

    @49: They bought the entire studio. Lucas Arts is only one part of it. The one that is responsible for game development. Otherwise it would be just plain stupid of Disney to invest that much money into something they were going to close anyway. They’d rather try to resell it, to get at least some of their expenses back.

    #50 2 years ago
  51. DevilsAdvocate

    So what’s the point? Truly, what do they have to gain from this?

    #51 2 years ago
  52. Lengendaryboss

    @51 No money having to be wasted on them, most likely the reason. Don’t know why Disney bought them, never even published a single game under the Disney banner and to me it didn’t seem like the match made in heaven.

    #52 2 years ago
  53. TD_Monstrous69

    Kinda sad that LucasArts last developed game released was Kinect Star Wars, but even sadder they’ve closed. My heart goes out to the 150 this move impacts, hope they land on their feet. Also, hope a right partner is found to continue Star Wars 1313, it looked like it had potential to be something really good.

    #53 2 years ago
  54. Phoenixblight

    @53

    Uh Lucas Arts didn’t develop that game, they co-published it.

    http://www.lucasarts.com/games/kinectstarwars/

    LucasArts last developed game was Force Unleashed 2.

    #54 2 years ago
  55. silkvg247

    After Epic Mickey 2 and now the trashing of one of the industries best loved developers.. I think Disney are losing the bloody plot.

    #55 2 years ago
  56. Phoenixblight

    @55

    Not really LucasArts hasn’t developed a good game since pre-2000. Disney is completely right in making money off the license.

    #56 2 years ago
  57. Lengendaryboss

    @55 Well Disney aren’t really experienced in the games section and with the amount of money its takes to fund the games projects they had in development, not guaranteed to be successful/profitable games and sadly in the end it was most likely more cost effective to close them.

    #57 2 years ago
  58. silkvg247

    @56 I didn’t say they were the best, heck I didn’t even say they were good, I said they were loved. It’s a known and established brand which gave us some of the finest games seen by man back in the day. It could have been saved. It could have had TLC. But instead they’ll probably outsource games over to india or something. Hooray for corporations and their shitty greed system.

    #58 2 years ago
  59. Phoenixblight

    @58

    THe brand was already dead and those that made LucasArts have left and made their own studios. Hell I know a few of them and communicate with them daily. Hey if you want something kept for nostalgia thats your business but its not helpful to Disney to keep a studio that hasn’t produced anything good in a decade. Surprised they were kept alive this long.

    #59 2 years ago
  60. Digital Bamboo

    If this results in 1313 not being finished I will be CRUSHED…but not as crushed as the 150 people Disney laid off. I hope they are snatched up by other studios, are able to launch their own indie studios, or otherwise get back to work making games ASAP.

    #60 2 years ago
  61. Phoenixblight

    @60

    Disney has already looked into selling the assets and concept to the game and no one is biting and sources from LucasArts are saying the chances of it getting picked up are slim to none so best bet is to think that its shelved.

    #61 2 years ago
  62. manamana

    Mad World.

    #62 2 years ago

Comments are now closed on this article.

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    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]