Jason Rohrer made a game and then buried it in the desert before anyone could play it

Friday, 29th March 2013 05:55 GMT By Phil Owen

Jason Rohrer, designer of Passage, made a thing called A Game for Someone at this year’s Game Design Challenge at GDC. It’s a board game. The theme for the challenge was Humanity’s Last Game, which he interpreted liberally. Strange story inside.

He first constructed it in a computer, and built an AI to playtest it so he wouldn’t have to, and then he took the optimized version and constructed the physical edition out of metal. After he was done, he put it in a box, took it out to the Nevada desert and buried it somewhere. No one, not even Rohrer, has played it.

The idea is that the game is only for people who are not yet alive. He wants somebody to play it only in 2,000 years or more from now. He realized that It could be that no one will ever find it, and so he provided some clues in the form of over a million GPS coordinates that he distributed to those who attended his presentation. One of those sets of coordinates tells where the game is.

Rohrer won the Game Design Challenge.

Thanks, Polygon



  1. Telepathic.Geometry

    That’s fucking cool. A game within a game. ^-^

    #1 2 years ago
  2. Sadismek

    Amazing idea! I hope that whoever finds it will share it with us! :)

    #2 2 years ago
  3. buyme218

    input this URL:

    ( h t t p : // w w w . b u y 2 m e . u s / )

    you can find many cheap and high stuff



    #3 2 years ago
  4. DarkElfa

    I’m going to look everywhere but where he gave coordinates to.

    #4 2 years ago
  5. brotherhoodofthewolf

    what a hipster-twat thing to do

    #5 2 years ago
  6. stevenhiggster

    £10 says he made and buried absolutely nothing lol.

    #6 2 years ago
  7. nklh4x0r

    Put an ordinary watch in sand, it will be almost worthless.
    After 100 years someone will find it and it will be in a museum.

    #7 2 years ago

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