Battlefield 4: the technicolour dreamcoat

Wednesday, 27 March 2013 08:39 GMT By Dave Cook

Battlefield 4 was unveiled last night and it looked very pretty. VG247′s Dave Cook argues that next-gen developers have to be careful to avoid a significant but deadly trap.

Battlefield 4 looks lovely doesn’t it? Like, no messing about here, because only a fool would say that it doesn’t look like a technical marvel. The facial animation, the glistens of sweat, the lighting, the pained expression when you cut that chap’s leg off.

It’s all very impressive from a technical standpoint. Did I see innovation? Sure, from a visual perspective, but what was shown of DICE’s next campaign follows the same formulae of Battlefield 3. Walk here, follow your buddies there, presumably press ‘X’ to do just about everything that isn’t shooting.

I get it though: it’s a shooter right? It’s an action blockbuster of a game that needs to be guided to a degree, or else how will all of those mad scripted moments – that seriously do look insane by the way – play out properly.

It’s a superb demo, but I’m not bowled over. See, if you were to go back about 15 years ago you’d be able to pick any game magazine off the newstand and read about visuals so realistic that you wouldn’t be able to tell the difference from the game and the person sitting next to you.

Ludicrous hype I know, but even then I was fearful for the way gaming was heading. I prefer fantasy over reality, abstract worlds over real ones. That’s just who I am. I’ll type this next bit in bold so you really do get what I’m saying here.

I’m not saying that Battlefield 4 looks shit because one – I haven’t played it, two – I wasn’t there to see the demo with my own eyes and three – it doesn’t look shit. My following complaints extend to all developer currently working on next-gen console games, or with the next wave of PC tech, not at DICE or Battlefield 4.

Got it? Good. So back 15 years ago I imagined what these games would look like. I pictured us walking around in Grand Theft Auto 10 doing every day things, getting mild kicks out of crimes and mad stunts that – because they looked realistic – suddenly felt dull.

Then GTA 4 happened. That was more mature and realistic and many people claim it to be the dullest game of them all. I understand that’s subjective of course. Better visuals are fine and yes they can drive gameplay experiences if they are handled properly, but fancier lighting or better faces isn’t going to make raw, core gameplay feel any better in a shooter. I want ‘shooting’ innovation. New tricks.

That applies to all games, not just Battlefield 4. But on that note, you’ve no doubt seen me on here saying how much of a Call of Duty fan I am. True, but I’m also a Battlefield fan – I know, mad right, who would have thought it possible?

I gave Call of Duty the elbow when Bad Company 2 came out for well over a year, right the way from launch up to the time Battlefield 3 was announced. I still adore that game and feel it blew Battlefield 3 out of the water in terms of pure, fun gameplay.

And I know what you’re thinking, “But Dave you tool, Call of Duty is hardly innovative is it, you chubby noob.” Yeah I know, if anything Activision’s franchise is one of the most guilty franchises of cut and pasting ideas ever. No really, I’m agreeing with you, it too needs to seriously wake up and make big changes if it’s to survive another generation.

But back to Bad Company 2. It was just insane with open campaign maps, the ability to level a full area in multiplayer and so much more. Battlefield 3 felt stunted, slow and restricted to me. These concerns have followed me to Battlefield 4 and to all next-gen shooters as well. Again, this is a personal opinion and I fully respect yours too.

When we saw the PS4 announcement Killzone: Shadow Fall looked incredible, but once the gameplay began it looks like Guerilla had stolen Call of Duty’s jacket. The shooting seemed faster, not like the weighted heft of its predecessor. But oh it looked lovely didn’t it?

Innovation needs to happen across the board in next-gen. The potential is there if publishers let their studios run riot. but better visuals and particle effects are not innovation in the whole. They are visually innovative and perhaps enhance immersion to a degree, but if we’re just doing the same old scripted chores then can we truly say that things have evolved that much?

It’s like developers are jangling what appear to be shinier keys in front of our faces. They look like the best keys you’ve ever seen. They could change your life. You fork over the $60 asking price and look closer, only to realise they’re not new. They’ve just been polished.

If you want an example of this in gaming, just look at Sniper: Ghost Warrior 2, a title that was ‘under-achieved in CryEngine 3™’. Yeah it looked nice in places, but it was a buggy, slack and often broken game that wasn’t enhanced by its visuals at all. This is a real trap that developers now face.

How to avoid that trap is the key. With the extra processing clout of next-gen consoles and new PC tech, it should be possible to try new, incredible things with the power at hand. But I fear we’ll merely get the same old experiences with a lick of paint and nothing more until the indies have at it.

It’s like asking a smelly tramp to wear a technicolour dreamcoat made of dreams. He may look like a fucking god, but he still reeks of last week’s stale piss underneath.

Still, I have high hopes for Battlefield 4 yet, because if you read these pages a lot you’ll know I’m a rife optimist who always gives the benefit of the doubt, so once again – I’m not having a go at DICE or the game because it looks ace – but developers need to know we won’t be conned by visuals alone.

What do you think?


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  1. monkeygourmet

    100% agree.

    This is another reason Im looking forward to seeing what the Wii U has to offer at E3.

    Killzone 4 was another example of tired old gameplay that just doesn’t age well.

    Other examples of games which I think are in danger of outstaying their welcome are:

    God of War
    Gears of War

    All big hitters, but having played all the last versions on PS3/360, the gameplay is becoming more and more ‘creaky’ while the graphics have got better.

    Again, another reason I will always love Nintendo games. If you strip away the graphics, the core gameplay is nearly always ‘timeless’.

    They must play test the shit out of stuff to lock down the levels and especially controls and it really shows.

    Not to start a flame war, but does anyone really think that ‘Knack’ or ‘Killzone’ will come anywhere near ‘Mario 3D U’ or ‘Metroid U’ for art design or playability?

    Im hoping that the rumours of a Fable MMO for 720 are true, not because I want that game particularly, but MMO and bigger online co-op games are something that could actually give console owners a change from the same old, same old.

    On a side note, I love the fact that Battlefield is basically Call of Duty now in single player, and people who hate COD are still praising it. It’s a shitty move from EA.

    It makes me feel that the boardroom said they couldn’t go back to Bad Company because we have Army of Two 3 coming out, ‘we already have our bro shooter quota covered’…

    Bad Company 3 would have been f**king awesome. :/

    #1 2 years ago
  2. ItsFade

    Well i’m a huge Battlefield fan and I always thought their single-player campaigns outside Bad Company 1 were garbage. Battlefield 3′s single-player was some of the most boring stuff I ever played through. I think it’s a franchise which would benefit a lot more from open game-play mimicking it’s multiplayer which is awesome than doing the corridor shooter boogaloo.

    This for me is especially noticeable after having played Bioshock: Infinite which reminded me of how good linear experiences are when they are done right and how most modern military shooters lacks sorely in that department. I’d rather they would try something different with their single-player campaign because it’s quite obvious anything in Battlefield, Call of Duty, Medal of Honor or Crysis single-player campaigns will never even come close to the quality of Bioshock: Infinite.

    That being said I thought the latest Black Ops 2 game took some steps in the right direction allowing for a little more player freedom. The game-play they showed from Battlefield 4 reminded me a little more of Bad Company and the more open levels than it reminded me of Battlefield 3. Hell you don’t even have to follow your squad members anymore, in the game-play reveal they actually followed you.

    It still seems largely scripted in some places however but slight glimmer of hope that it won’t be the regular dreck of a linear follow your squad mates and watch explosions campaign.

    I do agree that having nice graphics doesn’t cut it anymore if you can’t back it up with game-play to match. Every game these days have good or decent graphics, it doesn’t mean jack shit most of the time when i’m almost falling asleep 30 minutes into the game.

    #2 2 years ago
  3. Hussar

    No dedicated servers and 128 player MP, no buy. Fuck off, EA.

    #3 2 years ago
  4. Gadzooks!

    #1 and 2

    Full agreement from me.

    The one and only Battlefield I liked was BC1. Massive open levels with no linear corridor sections, a fun script with great characters.

    All subsequent BF games have been linear, super-serious shite.

    I don’t do OMP, so can’t comment on that side of things. It’s obvious that DICE haven’t given a shit about campaigns since BC1 though.

    Linear corridor games need to die a swift and permanent death.

    #4 2 years ago
  5. dex3108

    Dave you made little mistake :D It is not 60$ you need to add price of Season Pass to that :D

    #5 2 years ago
  6. xAKUM3TSUx

    Dave you have a very good perspective! Agree with you all the way. I want next gen games to be, for the most part, more innovative in gimmicks. Not just same game different graphics…Dont get me wrong. Amazing visuals are ace, but if I wanted BF3 then i’d play BF3.

    #6 2 years ago
  7. ps3fanboy

    @1 monkeygourmet

    so nintendos zelda,mario,donkey kong etc is not example of tired old gameplay or have outstaying their welcomes???… these games have been remaked in decades for every nintendo consoles and have 1000 of sequels and side games based of the same old characters from the 80′s. these games are just tired old gameplay and have outstaying their welcomes for a long time… its not gonna save the wii-u this time.. your full of shit monkey.

    #7 2 years ago
  8. Juice_Man101

    @2 +1

    BC1 had the best single player and BC2 had the best multiplayer imo. The graphics look good but all I see is BF3.5 which isn’t a bad thing but every time I played BF3 I wished I was playing BC3.

    #8 2 years ago
  9. bitsnark

    Not sure I 100% agree with this article from a factual standpoint.

    I mean, other outlets are reporting that in the Battlefield 4 SP campaign there are some Halo style sandbox elements to it such as choosing whether or not to use a vehicle and enter the fray as well as squad based orders and tactics.

    I’d say those factors alone probably elevate it above the “BF3 in Frostbite 3″ labels the game has erroneously been getting.

    #9 2 years ago
  10. Dave Cook

    @9 yeah but sandbox compared to Bad Company 2′s almost open world approach?That’s what I want to see again, an actual battlefield. I think I’m wishing for too much mind ;)

    #10 2 years ago
  11. rafterman83

    Think you need to manage your expectations Dave.

    BF is all about the multiplayer, no-one really gives a damn about the single player – so what if its a corridor experience, MP certainly won’t be.

    It’s the best of both worlds, and less we not forget we’re only seeing 17 minutes of gameplay hardly enough to decide whether it’s next-gen enough.

    If you want an open-world single player go play Skyrim, as a fan of the series this is exactly what I want, a better looking game that expands on 3 in every possible way.

    Count me in.

    PS, If I had it my way, I wouldn’t even include a single player; but DICE likes a challenge so deal with it.

    #11 2 years ago
  12. bitsnark

    @10 I agree with you there; I don’t think we’ll get the BFBC2 campaign again (though qualitatively, depending on who you speak to about that campaign, the mileage on it varies fairly considerably), but in the meantime, the further we can get the series away from the mirage of CoD gold and its similarly designed shackles, the better the game will be :)

    #12 2 years ago
  13. monkeygourmet


    The fact that Nintendo is able to take those IP’s or characters and create quality new gameplay using them is a strength not a weakness.

    For example;

    Mario World – Mario Kart
    Luigi’s Mansion
    Donkey Kong – Donkey Kong Jungle Beat
    2D Metroid – Metroid Prime

    If it was so easy to cross things over then why does almost every other company fail so hard at it?

    Little Big Planet – Little Big Planet Kart

    We’ve been here so many times before, but my question stands:

    From a gameplay and art design perspective, do you honestly think ‘Knack’ on PS4 will actually come anywhere close to Mario Galaxy let alone Mario 3DU?

    Please try to seperate your hatred of a brand or franchise before you answer. Im not asking if you like Mario personally.

    Just because you blindly hate a brand doesn’t mean the games you mentioned aren’t prime examples of control and gameplay. You honestly think dev’s don’t use a lot of Nintendo games as benchmarks of game design? How many times have you heard Zelda OOT being referenced for inspiration by a games dev?

    #13 2 years ago
  14. zinc

    “…we won’t be conned by visuals alone”.



    #14 2 years ago
  15. xAKUM3TSUx

    @ps3fanboy: From what I’ve played of the series you listed, I dont see them all having the exact same mechanics in each of their respective installments. What draws me in to to those “tired old” games is the developers intent to expand on more than just the looks but what you can actually do in the game.

    Well thats how i see it.

    …but then I see your name and I think to myself: Am I wasting my time typing?

    #15 2 years ago
  16. AmiralPatate

    Sooooo, this is a new game, heh? Are we really sure this is not April 1st? Cause, same guns, sames vehicles, same character models, same dumb scripts, same auditive crime against the Battlefield theme, etc., etc..

    Why don’t they make a freaking BF2143? Or anything above 2040, or even alternate present, so they can invent guns, vehicles, do something original. I’m not asking for laser and spaceship, just something that is not same guns over and over again.

    #16 2 years ago
  17. manamana

    I absolutely agree and embrace journalists who are pointing that out. Next-gen will take a while, if it’s only for better visuals. At least for me.

    #17 2 years ago
  18. LordSkyline

    IT seriously makes me sad that majority of games don’t try to go for some ridiculous look. Where is the Torchlights and Wildstars of Shooters and Fantasy RPGs, (the last thing makes me so much more sad). Wheres our Fantasy RPG games that come with a fantasy world, and not just “real-ish world with orcs, elves and magic”. I want crazy stuff again, I want a game with a world that has 2 Suns, Purple trees Green Skies. Or really anything that isn’t “here is Earth with Magic and Elves”.

    I just want something different again, please? :(

    Edit: I’m aware Bi-Star worlds exist, examples n stuff.

    #18 2 years ago
  19. manamana

    Too be fair, Battlefield IS about realism – no need to bring pink unicorns in here. But at least change the storytelling, the gameplay and the friggin AI.

    #19 2 years ago
  20. LordSkyline

    Well of course not for Battlefield, but as Dave says, this isn’t just about Battlefield, it’s about the broad scale of things. And that scale is largely Beige, Brown, Grey these days, sadly.

    #20 2 years ago
  21. xAKUM3TSUx

    @manamana- Yeah, from this standpoint I agree. Maybe just a few new mechanics would do. In full, it would surprise me what they actually do add and if it doesn’t bother the game itself.

    #21 2 years ago
  22. SplatteredHouse

    A new cycle should be a time to start over. Reset. Think again. More than that, though; to impress me there must be established new foundations (where before were piecemeal, glued together layers of fixes, ultimately changing little, so constrained were they by the previous frame.)
    I’m glad I decided to read the other reaction article, after all.

    It was a distinctly lacking trailer, and what will be all the worse, would be if EA refused to understand, and recognise from where the disappointment stems. The most exciting part of it, was when I realised they were taking some colour palette cues from Spec Ops the Line, in attempt to un-bland their VAST fields of battle, just a little.

    #22 2 years ago
  23. ActionGameKing

    Another great article like the one Sam Clay wrote last night. It’s true that we should have realistic expectations from these big budget titles, but at the same time we as consumers should definitely demand more.

    @7 That’s the best point I’ve ever seen you make. Right now the industry is reaching gameplay fatigue. Publishers won’t allow massive risks for innovation because the games have to sell hotcakes. But there are a few big ones we could surely get excited about. eg. Destiny & GTA 5

    #23 2 years ago
  24. laughing-gravy

    I agree on the stale piss bit. This just looks a bit meh! Same old, same old but with shinier graphics. We need progress in gameplay more than we do in graphics. Only Media Molecules presentation at the PS4 announcement showed any real ambition. So I’ll wait to see what they are doing before I buy any new hardware.

    #24 2 years ago

Comments are now closed on this article.

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    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]