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Square President Yoichi Wada resigns following financial revision

Tuesday, 26 March 2013 09:43 GMT By Dave Cook

Square-Enix president Yoichi Wada has resigned from his post following the company’s revised financial forecast, published earlier today. Representative director Yosuke Matsuda is expected to be elected into the role following the company’s next meeting in June this year.

Wada’s resignation was posted as part of the Square-Enix financial revision document. You can read it in full here and play catch up on the company’s grim financial revision here.

The report states, “Square-Enix Holding Co Ltd. (the “Company”) expects that the Company’s
representative directors will change. Such change is subject to a resolution by its 33rd annual
general meeting of shareholders to be held in late June, 2013, and a resolution by its board of
directors meeting to be held after the said meeting of shareholders.”

The document adds that the decision of the June election will be made public around “late June, 2013″.

What do you make of the above.

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25 Comments

  1. OmegaSlayer

    Gone is the man who killed Squaresoft.
    A glass of champagne for all the gamers.

    #1 2 years ago
  2. Greek God

    YEEEEEEEEEEEEEEEEEEEEES!!!!!!!!!!!!!!!!
    Now back to glory SE

    #2 2 years ago
  3. Dave Cook

    @2 how do you know this will change anything?

    #3 2 years ago
  4. Greek God

    Because Wada made a lot of stupid decisions this gen.

    #4 2 years ago
  5. Blue Oni

    Good riddance.

    #5 2 years ago
  6. Lengendaryboss

    You guys really think a depature of man can get Square Enix “back to glory”?

    #6 2 years ago
  7. atlans89

    There is 2 left to be rid off.

    #7 2 years ago
  8. Fin

    @6

    If there’s one thing the internet teaches us, it’s that one person is always responsible for an entire company’s problems.
    Get rid of that person -> company returns to being the best evaaaaaaar.

    #8 2 years ago
  9. Gnosis

    @8: This. Because it’s so much easier.

    I’m gonna wait and see. It’s hard to imagine that SE now wondrously starts making incredible games. Rather expect them to keep on going the same way they do now.

    #9 2 years ago
  10. G1GAHURTZ

    My old boss has gone…

    Poor old Wada san.

    #10 2 years ago
  11. Clupula

    Well, this can potentially be great news. This man made bad decision after bad decision and pretty much tarnished the name of Squeenix, who were probably one of my absolute favorite publishers during the Sakaguchi days. I am glad to see him go. I just hope his replacement is not worse.

    Personally, I would have liked to see someone creative, like Nomura, in charge again, but whatever. This is a good first step.

    #11 2 years ago
  12. Francis O

    @11 we can only dream of a man like Nomura stepping into Square Enix’s CEO position. It makes too much sense, so I doubt it would happen. There just going to find a guy who can expand cell phone games more.

    #12 2 years ago
  13. salarta

    A month ago, this would have meant something.

    Now, it’s a case of winning the battle but losing the war. It doesn’t matter who’s running Squeenix, the company’s IPs will get treated worse and worse. The only thing that will change is that now Squeenix knows all it takes is marketing out the ass and spinning a game the right way to get people to buy it no matter how the IP is treated in the actual product.

    They may as well keep him on board at this point. He can’t make things any worse than consumers have shown they want the industry to be. But then, maybe the next person will focus on tearing every IP to shreds, since that’s what the people want. Hopefully we at least get boobs to ogle out of it. No sense doing it half-assed.

    #13 2 years ago
  14. OlderGamer

    The games market changed. Sure wada wasn’t great. But I think it was more that the west became more important and the east couldn’t roll with the changes and keep pace. This isn’t just a SQE problem, it is common JPN problem. My guess is many other people would have done the same type of job Wada did given the same position..

    I think they should lower their aim, stop trying to compete with big budget western games. Aim for the 40usd target, NO DLC(that is important). And also I think SQE should focus more efforts on JPN.

    #14 2 years ago
  15. OmegaSlayer

    For me SquareEnix literally lost his face with the consumers with FinalFantasyXIII going multi and with few support on PS3.
    Many fans started to think the game would have been gimped, delayed and so on (and so it was since Square is still using assets in new games).
    Then they lost their face with Versus, they had the chance to remake VII and put out a KingdomHearts3 and they didn’t.
    The Core studio of Squaresoft has released only 2 games in 7 years for the PS3, the brand they supported more in the last 15 years.
    The console where the majority of their fanbase is.
    That’s how you shoot yourself in the foot.

    #15 2 years ago
  16. salarta

    @15: I don’t think going multiplatform hurt the series or the company, I think the lower qualities of work caused it. Squeenix hadn’t learned the lessons they needed to learn from The Spirits Within: don’t rely primarily on the graphics to sell it, and don’t slap names onto things where they don’t belong. Increasingly over the past decade, Squeenix has been generating ideas for brand new IPs, then forcing those ideas on existing IPs and their characters. It happened with every single product where Toriyama was a director or writer, and lately it’s been cascading over to Eidos too.

    Squeenix also has developed a bad habit of openly lying, making excuses and ignoring criticism unless doing so could ruin the company. Again, mostly projects where Toriyama is involved. The clothes-ripping-off mechanic was for “realism” and not for sex appeal in a game full of sexual innuendo, fetish costumes and a shower scene on the verge of softcore porn. Dungeons “had” to be linear to serve the story, and HD towns “couldn’t” be done on current consoles due to “difficulty.” While Toriyama is the common thread on each actual project, such behavior was ultimately Wada’s fault for allowing a corporate atmosphere where it was not only acceptable but seemingly encouraged.

    #16 2 years ago
  17. Clupula

    @15 – Completely agree. Wada had a weird hard-on for the 360 at the beginning of this gen and it did nothing but create bad faith among their fanbase.

    @16 – Yeah, because Parasite Eve titles never had shower scenes before. Gimme a break. You’re being ridiculous with your weird Aya fetish. You’re like this guy: http://www.avclub.com/articles/the-internet-finally-reaches-its-apex-as-man-marry,94206/

    They’re not real women. Stop complaining about Toriyama besmirching your girlfriend. Personally, I wish the Third Birthday had been on PS3, because I would have bought it day one.

    #17 2 years ago
  18. Lengendaryboss

    @8/9 Good to know. But i personally like some games Square Enix put out like Sleeping Dogs and Tomb Raider (Even though i not a fan of Tomb Raider).

    #18 2 years ago
  19. Clupula

    @12 – Christ, what is going on here?!? You and I are actually in complete agreement about something! I suspect the end is quite near for the world.

    #19 2 years ago
  20. salarta

    @17: My only answer to you is that a naked body is interpreted differently when you’re sitting in an art class to draw from a model, compared to when you’re sitting in front of a computer looking at a pornographic website.

    #20 2 years ago
  21. Clupula

    @20 – Which means nothing. Every Parasite Eve title has had a shower sequence and I don’t recall Aya taking a dildo or another person into the shower with her in the Youtube videos I’ve seen of it, so for you to call it pornographic says more about you than it does about the game.

    Before you click “POST COMMENT,” maybe you should take the time to read your posts and see how much like a jealous boyfriend you sound. Like Toriyama made your sweet, innocent Aya impure and now the wedding is off. And now you hate him because he’s the worstest man ever.

    You are part of the reason why games cannot mature, to be quite honest. Because a scene that would not have been out of place in a mainstream movie or a pay-cable drama show is somehow softcore pornography to you. We can’t ever get past the “Oh no, sideboob is EVIL!!!!” until people like you learn that your own personal hang-ups are the problem.

    Is Mass Effect pornography? You see more of Liara than you do Aya. And there’s even girl-on-girl kissing! Is Heavy Rain pornography? I can guarantee you that you see more in Ethan and Madison’s individual shower scenes than anything in the Third Birthday. Is that porn? Grow up! Seriously!

    #21 2 years ago
  22. salarta

    @21: Your suggestion is that a cinematic that heavily emphasizes a woman’s curves, including a close-up of her cleavage and a below side view of her underboob and buttocks (while she visibly rubs her hands over her breasts), combined with several grunts and moans that all culminate in a fogged view of her naked body as she suggestively leans into a glass door, does not come to the very border of softcore porn just because the woman does not cross the line by bringing a dildo or a person in there with her. Bizarre.

    Your post is grounded in exaggeration. You are taking your opinion of me, rather than what I am actually like, and exaggerating it into absurd proportions. And this… accomplishes what? What does that do for you or anyone in the grand scheme of things? If the way Aya was presented in 3rd Birthday matched who she has previously been shown to be, I would have accepted it. That is the simple fact of it, and why I thoroughly enjoyed Bayonetta yet would have balked if it was Aya in that role.

    Your hypothesis is that I am part of the reason games cannot mature, because I refuse to accept seeing existing IPs and characters turned into things they are not and were never meant to be solely because the companies would rather use familiar names and faces to sell more copies than actually create brand new IPs for their ideas. To be willing to accept such premises if they were given as brand new IPs is not enough; true maturity by your implications can only come from forcing changes even if they do not fit. I am not sorry for resisting such radical and unnecessary changes. Using Sesame Street as an example, it is one thing to adapt the show to make Cookie Monster into a better model for kids. It is another thing entirely to cancel Sesame Street as a children’s program and relaunch the entire brand as a hardcore sexual fetish franchise for adults.

    If it is immature to hold enough respect for existing IPs and characters that I will only accept products that demonstrate appreciation and respect for the two, then call me a child. I would rather be an idealistic child than a greedy, narcissistic adult.

    #22 2 years ago
  23. Clupula

    @22 – While I gladly accept the title of Greedy, narcissistic adult, I don’t quite see how not being upset by sideboob in a videogame and a woman rubbing her breasts in a shower qualifies me as that (ever watched a woman in a shower? They do tend to rub their breasts in there because that’s usually the quickest way to clean them, which is what a shower is usually for. If Aya started running her hands between her legs while biting the faucet, I’d be more accepting of your theory, but she does. The most she does is put her hands on the sliding door of her show and look exhausted). I mean, I don’t recall having any part in the production meetings for the Third Birthday, so I’m not quite how that would make me greedy, and unlike Tameem at Ninja Theory, I didn’t turn Aya into myself, so not sure how I’d be narcissistic.

    But whatever, even though you’re overreacting and being a Puritan, it’s completely off topic anyway. Putting a clothes-ripping mechanic into a game did not have a single thing to do with why Wada ended up resigning. You’re just ascribing your own personal distaste of something within a game to a subject that has nothing to do with that.

    People were talking about real reasons for this and then suddenly you started foaming at the mouth about how a fictional character’s PG-13 non-nudity was responsible for ruining the company’s reputation, when in reality, there are other, actually valid reasons that have nothing to do with Toriyama and everything to do with Wada. Hmmm…turning the whole thread into being about yourself…that sounds…

    Why, that’s downright narcissistic!

    #23 2 years ago
  24. salarta

    @23: I was not thinking of you when I said “greedy, narcissistic adult.” I was thinking about the people at video game companies behind several certain projects in recent years. Sorry for not being clear enough about that.

    I was going to leave my prior comment as the last I was going to say on the subject, but I felt I needed to apologize for the unintended slight.

    #24 2 years ago
  25. Vice

    Salarta, shut up… Boobs are good. Sexy characters are good. I enjoyed Tomb Raider with super cute busty Lara A LOT and I has bought it. I will NOT be buying some game with male protagonist, with no eye candy to add to game’s experience. And yes, as gamer who’s been playing and loving both Parasite Eve’s, I can say that it had a shower scene in second game. Unfortunately it didn’t show any real nudity, just some skin…
    In any case, grow the fuck up dude.

    #25 2 years ago

Comments are now closed on this article.

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    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]