Sections

Square financials: Tomb Raider, Hitman & Sleeping Dogs fail to hit sales targets

Tuesday, 26 March 2013 14:22 GMT By Dave Cook

Tomb Raider has sold 3.4 million units in the last four weeks, which is still a failure in the eyes of Square-Enix’s financial report. The company published a grim revision of its expected financials this morning, citing the poor performance of several titles as a key contributor.

I recommend that you check out our first report on Square’s financial revision here, and our report on Square president Yoichi Wada’s resignation as a result. It’ll put the below into context.

Another part of the Square financial report has now surfaced, breaking down sales figures for each of its key releases for across the current financial year. Here’s an excerpt of one presentation slide:

All three games have failed to hit their sales targets so far.

The report continued, “Despite the high critical acclaim, [the games] failed to meet each target. In particular North America sales force as ineffective, ending up with two-thirds of number of units sold in Europe.

“Moreover, price pressure was strong, which forced spending additional channel costs such as price protection.”

Some would say 3.4 million units of Tomb Raider sold in four weeks is good considering the decline in some areas of the triple-a market.

What do you think? Should Square be concerned? Let us know below.

Latest

  • DiRT 3 now available on Steam with “100% less Games for Windows Live”

    Codemasters has announced DiRT 3 has ditched Games for Windows live for Steamworks. All who own the game on PC will be upgraded to the Complete Edition, which includes all DLC at no extra cost. Those who have the GFWL version of DiRT 3 in their Steam Library will now have access to the DiRT […]

  • Here’s the final Club Nintendo Elite Status rewards for North America

    Nintendo has announced the final Elite Status rewards for Club Nintendo members in North America. Those who carry Gold or Platinum status can redeem the following games below: Platinum Animal Crossing: New Leaf Mario Golf: World Tour Mario Kart 7 Mario Party: Island Tour New Super Mario Bros. 2 Yoshi’s New Island Donkey Kong Country: […]

  • Mac beta for Elite: Dangerous has started

    Frontier Developments has announced the Mac beta for Elite: Dangerous is live for those with prior access to the alpha or beta version on PC. More participants are expected to be invited in the future. According to the forum post, a variety of Star port types will be included, which Frontier would “specifically like” to […]

  • Nintendo WonderCon line-up announced along with amiibo tournament

    Those attending WonderCon Anaheim this weekend should stop by the Nintendo booth and get hands-on time with Splatoon and Xenoblade Chronicles 3D and other titles. Along with playtime opportunities, Nintendo will also host the first of several amiibo tournaments. To enter, just show up with your figurine at the firm’s booth to compete in Super […]

  • Here’s what a Fast and the Furious 8-bit game may have looked like

    CineFix has posted a new 8 Bit Cinema entry, and this time The Fast and the Furious series has been given a SNES Racing Game makeover. The series features movies retold as NES and SNES games. It’s perfect timing as Furious 7 releases on April 3. Enjoy. Via Kotaku.

  • Humble Indie Bundle 14 contains some physical merchandise

    Humble Indie Bundle 14 has some rather nice games on offer, including the Travelin’ Pack which contains physical merchandise. You can pay whatever you like and pick up Pixel Piracy, UnEpic and Super Splatters for Linux, Mac and PC. Pay above the average and you will unlock Outlast, Torchlight 2 and La-Mulana for Linux, Mac […]

  • Destiny April Fool’s Easter Egg is colorful and full of dancing

    If you log into Bungie.net today, you will be met with a small Easter Egg which changes the color of your Destiny character and makes it dance. Just log into your profile on the website to see this for yourself. Arekkz Gaming brought this to our attention, and filmed his dancing character in the video […]

  • DeNA hopes Nintendo mobile deal brings in $25 million a month

    DeNA CEO Isao Moriyasu has said he hopes the company’s deal with Nintendo proves to be lucrative enough to bring in $25 million per month. Speaking with Reuters, Moriyasu said a financial target has yet to be discussed, but the company hopes Nintendo game surpass that of DeNA’s Kaito Royale title, which brought in over […]

  • Final add-on for Sunset Overdrive releases today

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, releases today with an all new story, area and weapons. It is free for Season Pass ($19.99) owners or $9.99 for those without a pass through the Xbox Store. You will also notice when heading through the store link a permanent […]

  • Battlefield 4: watch the return of Gun Master mode

    Let’s take a look at Battlefield 4′s new Gun Master mode in action. We already brought you details of the five new free guns available for Battlefield 4, but this is something a little special. Captured in the Community Test Environment, this is Gun Master, the new mode for Battlefield 4. There are 17 ladder […]

  • Bloodborne debut tops Media Create charts with over 152,000 units sold

    Bloodborne’s debut was strong in Japan, selling 152,567 copies within three days and landing at number one on the Media Create charts. For the March 23-29 period, seven other titles debuted on the charts, but many were multi-platform releases such as: Sword Art Online: Lost Song, One Piece: Pirate Warriors 3 and Pro Yakyuu Spirits […]

  • Microsoft considered launching Xbox for free, eventually adding Windows

    At one point during the development of the original Xbox, Microsoft considered making the console free. Speaking with GI.biz, Oddworld Inhabitants’ Lorne Lanning said this was the deciding factor when it came to releasing Munch’s Oddysee on the Xbox platform at launch. “At the time, Xbox thought that the core market was going to be […]

  • PlayStation Home servers are now offline

    PlayStation Home has closed its doors, as per a previous announcement from Sony. The servers went offline yesterday morning on March 31. Sony said it was closing the service due to a “shifting landscape” and from September through March 31, free content was offered as a token of gratitude. PlayStation Home is now no longer […]

  • Bloodborne director says ICO renewed his interest in making video games

    When development on Demon’s Souls was in the early stages, things weren’t going to well as From Software had been unable to “create a compelling prototype.” Luckily, Hidetaka Miyazaki stepped in and took over the project. Speaking in an extensive interview with The Guardian, Miyazaki said despite the game’s problems when he found out it […]

  • New Gears of War won’t come to Xbox 360

    The next Gears of War game will be a new-gen-only product. The new Gears of War, currently in development at Black Tusk Studios, is coming only to Xbox One. Here’s Jack Felling, one of the game’s developers, answering a fan on Twitter. @Clayton_117 No sorry, it won't be available on the 360 but it will […]

  • Batman: Arkham Knight PS4 content is a timed exclusive

    The Batman: Arkham Knight PlayStation bonus DLC is a timed exclusive. The bonus content those buying Batman: Arkham Knight on PlayStation 4 will get, may end up coming to other platforms. As is usually the case with these types of DLC exclusivity deals, there’s always a duration. In Amazon‘s listing of the limited edition Batman: […]

  • GTA 5: how to get the Duke O’ Death in GTA Online

    Players have worked out a glitch to spawn Trevor’s infamous Duke O’ Death muscle car in GTA Online. Previously only available in single-player games, the Duke O’ Death is a bonus vehicle for players who upgraded their game save from last gen to new gen consoles. The Duke remained a single-player only vehicle, but now […]

  • StarCraft 2: Legacy of the Void closed beta now live

    The closed multiplayer beta for StarCraft 2: Legacy of the Void is now live. As promised, Blizzard has launched the StarCraft 2: Legacy of the Void multiplayer closed beta. Invites are being sent out now for the beta’s initial phase. During this early phase, players will be able to sample the latest build and the […]

  • You can try Mortal Kombat X DLC characters, even if you don’t own them

    The challenge towers in Mortal Kombat X will rotate in DLC characters, giving everyone the chance to try them before forking out the cash. Mortal Kombat X will bring back the Challenge Towers mode and it’s through this mode that you’ll get to try any of the game’s DLC characters, even if you don’t own […]

  • Battlefield 4: Weapon Crate DLC brings five free weapons, here’s what they are

    The new weapons in Battlefield 4′s upcoming DLC have been revealed. Battlefield 4 is getting a new piece of DLC that adds five new weapons to the game, dubbed the ‘Weapon Crate’ DLC. Reddit user Mainfold managed to grab images of all of them from the latest client. The weapons were added in the latest […]

  • Resident Evil: Revelations 2 now supports online co-op in Raid mode

    Resident Evil: Revelations 2 has received the promised patch that lets you play Raid mode online. Resident Evil: Revelations 2 shipped with Raid mode playable offline only. Capcom promised a patch will launch in March to enable online play, and has made good on this promise. Code Red stages in Raid mode received a difficulty […]

  • Mortal Kombat X: get your first look at Goro this weekend

    Prince Goro, everyone’s favourite four-armed half-human, will be shown off this weekend for the first time. Mortal Kombat X and Twitch will host a livestream this Saturday, April 4. Among the many things that will be shown during the stream, one thing stands out, the first gameplay reveal of Goro. Prince Goro is confirmed as […]

  • Titanfall DLC maps added to regular playlists

    Now that all of Titanfall’s DLC is free, Respawn has added the DLC maps to the regular playlist rotation. Having made all the maps in Titanfall’s DLC packs free on all platforms, developer Respawn is now adding those maps into almost all playlists to improve matchmaking. Here’s programmer Rayme Vinson’s announcement. Now that our DLC […]

  • First ever Star Wars Battlefront gameplay to drop April 17, 6:30 pm UK time

    The first footage of Star Wars Battlefront will be shown at 6:30pm UK time on Friday, April 17. Everyone will get their first look at gameplay footage of Star Wars Battlefront during a panel on Friday, April 17. The panel will be hosted by EA at the Star Wars Celebration, which takes place in Anaheim, […]

  • Battlefield Hardline patch coming soon, fixes TDM spawns, reduces flinch, more

    Battlefield Hardline is due for a patch soon and most of the fixes and changes have been finalised. A lot more details have been revealed about Battlefield Hardline’s next patch. We previously learned about a few of the balance changes, and it appears most of them are now in place. The patch is currently in […]

  • Silent Hills website no longer carries the Kojima Productions logo

    Konami has removed the Kojima Productions logo from the official website of Silent Hills. The official website of Silent Hills/P.T. does not show the Kojima Productions logo any more. As you can see in the before and after shots above, only the Fox Engine logo remains. This comes after Konami removed the Kojima Productions name […]

  • Bloodborne patch 1.02 fixes Lunarium Key progression bug, removes item dupe glitch

    Bloodborne has received its first update post-launch. Update 1.02 fixes the infamous progression bug and removes the item duping glitch. Some Bloodborne players suffered a nasty bug that prevented them from progressing further in the game if they partook in a multiplayer session in the Forbidden Woods. An item needed to progress further in the […]

  • PS4 suspend/resume feature messes with GTA Online play

    Rockstar has acknowledged a problem with rest mode on PlayStation 4 and GTA Online. The latest update to the PS4 is messing with GTA Online, causing players to enter freemode on their own. The system’s rest mode allows users to suspend a game and power down, to later power back up and resume playing where […]

  • Watch: 10 of the best plays from Call of Duty Championship 2015

    Headshots, killstreaks, jumpshots and more: check out 10 of the best plays from the Call of Duty Championship 2015. Team Denial may have come out on top at the Call of Duty Championship 2015 but there were three whole days of awesome matches, as 32 teams went head-to-head to win part of the $1 million […]

  • Hostile Takeover add-on pack for Tropico 5 out now on Xbox 360

    The Hostile Takeover add-on pack for Tropico 5 is now available for Xbox 360 and it comes with three different scenarios. Along with the three stand-alone scenario’s Generalissimo, Joint Venture and Mad World are three new buildings for all game modes: The Asylum, Fast Food Joint and Defense HQ. There are also three avatar accessories, […]

54 Comments

  1. Erthazus

    3.4 and 3.6 is bad? Then gaming industry is in big trouble.

    #1 2 years ago
  2. larzarus

    What were the particular expectations for each title?

    #2 2 years ago
  3. Jet Black

    3.4 Million in 1 month, surely thats amazing, no!?

    #3 2 years ago
  4. stealth

    when those games dont make as much profit as a game like bravely default its a issue of budget and cost

    the japanese games are keeping this company afloat

    unit sales are irrelevant and dont matter

    budget and cost matter much more to profit

    #4 2 years ago
  5. Jet Black

    Those totals don’t include Digital Downloads either…

    #5 2 years ago
  6. sh4dow

    A damn shame that Sleeping Dogs didn’t sell better. Although close to 2 Mill. doesn’t seem THAT bad to me…

    #6 2 years ago
  7. Jet Black

    Here’s the full PDF: -

    http://www.hd.square-enix.com/eng/news/pdf/130326slides.pdf

    #7 2 years ago
  8. Clupula

    Honestly, none of the three held any interest for me.

    I can’t help but think the Eidos acquisition was a bad idea. I mean, if Eidos was in a position to be purchased in the first place, wouldn’t it stand to reason that relying almost 100% on those games to keep your bigger company afloat was not particular smart?

    #8 2 years ago
  9. Bashtee

    Sleeping Dogs is saleswise a disappointment. I expected way more than that. A real shame. People don’t know what a good game is anymore. Hitman did better, but still not as good as it should. Damn… Really disappointing.

    #9 2 years ago
  10. Clupula

    @9 – I played the demo for Sleeping Dogs, but it just didn’t do anything for me. I found myself more interesting in breaking the legs of random NPCs than doing any of the actual missions.

    #10 2 years ago
  11. Jet Black

    @Clupula

    What else would square have if it wasn’t for Eidos products? Final Fantasy? Dragon Quest? Kingdom Hearts? All of those three sales at retail have tanked lately, Final fantasy is no longer the title it once was…
    Looks like taking Eidos on was a wise decision, I think Square’s forcasts were very unrealistic. Remember Square also owns the “Thief” property too.

    #11 2 years ago
  12. bluemanrule

    Sales expectations were too high for SE. Wada’s departure is due to the underperformance of Japanese-developed games. SE’s western publishing strategy is garnering mindshare to offset the bad moves in FF.

    Wada’s departure comes at the inflection point where SE will turn it all around. His initiatives will propel the company forward in years to come. It’s a shame he will not get the credit he deserves for this. Bad move Square.

    #12 2 years ago
  13. viralshag

    They clearly set themselves unrealistic targets and then set problematic budgets.

    3.4m copies of Tomb Raider sold… how can they say that “failed” considering how competitve games sales are these days?

    #13 2 years ago
  14. G1GAHURTZ

    AFAIK, Sales predictions are usually based on retail estimates, which in turn, are based on sales of competing IPs/general YoY sales, etc.

    Squenix would also have to take sales of their own previous titles into consideration, looking at so-called ‘long tail’ and ‘short tail’ sales performance. By doing this, they can gauge how many they expect to sell, overall, based on initial units sold.

    In short, I don’t think it’s that easy to just assume that they guessed at too high a figure…

    #14 2 years ago
  15. Darth-Bader

    I don’t get it. 3.4 million copies in 4 weeks sounds pretty amazing to me!

    #15 2 years ago
  16. General.Graybush

    3.4 million X $60 = $204,000,000 If development cost were so high that profit levels were not acceptable, then there is an internal management issue at Square Enix. Blue Sky expectations will lead to “poor” financial performance every time. There is no other logical outcome when you set youself up for failure.

    I found Tomb Raider to be one of the best games I’ve had the pleasure to play and will readily recommend it to anyone who enjoys games of that genre.

    #16 2 years ago
  17. Phoenixblight

    @16

    That is the gross sum there are a lot of hands in the cookie jar, retail takes 30% off the top,manufacturing, console manufacturers,etc,etc.

    #17 2 years ago
  18. Mike W

    Yea those seem like good numbers, but apparently they’re not. Something is wrong, most games don’t even sell that much, how the hell is either of those failures?

    #18 2 years ago
  19. Clupula

    @11 – Uh…what Kingdom Hearts console title have they released this gen again? What Dragon Quest console title have they released this gen again?

    And FFXIII was pretty financially successful, even if a lot of people get anal leakage when that game gets mentioned. Even its cheap cash-in sequel was successful for what it was. It’s FFXIV that has been a money sink and from the very moment it was announced, it was seen as a bad idea.

    The lack of profits from their Japanese division comes from THE LACK OF ACTUALLY RELEASING ANY JAPANESE GAMES ON ANYTHING BUT HANDHELDS! It stands to reason that if you don’t sell any of something, you’re not going to make money on it.

    #19 2 years ago
  20. Clupula

    @11 – And “Thief” is another property that will sell about as well as any of these.

    #20 2 years ago
  21. Mike W

    Well I guess TR 2 is a no go.

    #21 2 years ago
  22. zinc

    If these are considered failures, it’s Gamers who are in trouble.

    #22 2 years ago
  23. General.Graybush

    A 30% markup may be a little strong but I don’t have any evidence to counter with. Even so, backing out the retail cut @ 30% leaves you just shy of $143 million, which is leads me back to my original comments. Today’s business models rely to much on the goals of “record” profits for every fiscal quarter. Good solid profits and strong steady growth will build a more solid growth foundation for any business.

    #23 2 years ago
  24. Clupula

    In fact, I’d go so far as to say that Squeenix failed to release its two most anticipated titles for this gen. One was the constantly rumored FFVII remake, which would have sold amazingly and the other was VersusXIII. Both of those titles would have sold better than anything on this list. But one isn’t even a real thing and the other might be being moved to PS4, where it will garner a bit of bad blood by a lot of people who had been anticipating it this gen. All bad decisions by Wada.

    #24 2 years ago
  25. Dragon246

    @19,
    “THE LACK OF ACTUALLY RELEASING ANY JAPANESE GAMES ON ANYTHING BUT HANDHELDS!”
    Completely disagree. They are catering to their Japanese fans who buy most games on handhelds, and most of them are very profitable, like Bravery Default, DQ7 3ds etc.

    Although I am these numbers are good enough (except sleeping dogs). SE is just hiding the fact that their Japanese division is not making money on big console games- FF14 has been a very big money sink, Versus has been on and off again and again. And I am thinking FF13 wasn’t up to snuff in terms of profits also.
    Add to that an entire HD game engine (Cryatal Tools) has been discontinued after just 3 games, another huge money sink.
    Acquiring Eidos is probably the best thing for everyone- Eidos, SE and consumers, the game quality has increased and Japanese pubs generally allow for more experimentation than their western counterparts.

    #25 2 years ago
  26. Moonwalker1982

    Yeah, looking at those numbers you’d say it’s not bad at all. Wtf man. Tomb Raider hasn’t even been out for a month yet.

    #26 2 years ago
  27. Phoenixblight

    @23

    That’s just retail. There are other bills they have to pay not to mention marketing. If I remember correctly publishers only see 5 to 10$ per unit sold. You can see why they want to go digital.

    #27 2 years ago
  28. DrDamn

    @23 and @27
    Note the caveats, and this is a very fairly rough breakdown, but it gives you an idea of the splits and various fingers in the pie …

    http://cdn.unrealitymag.com/wp-content/uploads/2011/04/game-pie.jpg

    #28 2 years ago
  29. Edo

    Da fuq?!Those are pretty good numbers,especially for Tomb Raider considering the time that has passed since it was released…ffs I hope this doesn’t affect the sequel…sigh.

    #29 2 years ago
  30. Blue Oni

    Tomb Raider didn’t sell 3.4 million copies.You are spreading misinformation.

    That was what SE estimated to ship so far but obviously the game failed to reach their goals.

    #30 2 years ago
  31. Edo

    @30 Yep,that makes more sense.

    #31 2 years ago
  32. xxJPRACERxx

    Ok, maybe I’m just dumb but why you people are talking like these number are units sold. The title of the column is EXPECTED number, not actual sale number. On that slide there’s no way to know if the actual units sold were close to their goal. That 3.4 million copies is the expected number. Maybe it just sold 2 millions so far…

    edit: Ok, #30 beat me to it (too many tabs opened at the same time, #28 was the last when I posted) So maybe I’m not dumb after all….

    #32 2 years ago
  33. Richenbaum

    #30 is right. The pic here has been cut out from a larger picture with text explaining how those numbers were sales estimates that didn’t get met.

    #33 2 years ago
  34. Mike W

    @30

    You’re right, I misread the information

    #34 2 years ago
  35. Sini

    The reason why he should have been let go long time ago:
    Final Fantasy Versus…. how many years now LOL
    Final Fantasy 14… LOL
    Final Fantasy Type-0… still not released outside Japan.
    and finally Final Fantasy 13.. even worse than 10/12, which was already downhill from 7/8/9.

    #35 2 years ago
  36. viralshag

    Yep, you are correct and I have to admit I read that completely wrong. Even so, 1.5 million in the first month isn’t too bad. 3.4 million is, to me at least, quite a high expectation for a game that isn’t a big name sequel.

    Let’s face it, if devs and publishers are hoping for strong sales based purely on the merit of the actual game, they’re fooling themselves. Games that are genuinely great do not actually make great sales, I don’t think it’s been that way for a long time in this gen.

    #36 2 years ago
  37. Clupula

    @25 – You are wrong about the XIII numbers. It sold more than all three of the games on this list combined.

    @35 – FFXIII is nowhere near as bad as the flaming bag of shit that XII was. And X is my favorite in the series, with IX slightly behind it.

    #37 2 years ago
  38. salarta

    I would have thought “expected units sold” meant that’s the target amount of money they expected to make from each game, not how much they actually made. If that’s how much they made, I would’ve expected them to leave the “expected” out of the heading. You don’t “expect” what has already happened.

    Even if those are the numbers sold rather than numbers they thought they would sell, I’m not surprised that $3.4 million is considered a loss. The first four weeks is where the bulk of the money comes in until the game gets significantly cheaper.

    Also bear in mind that they splashed the new Tomb Raider’s name and image out the ass on every conceivable surface available. I literally could not go anywhere or do anything without seeing the game promoted. Want to look up information on a movie? Game’s plastered on IMDb. Want to watch TV? The commercial’s on at least once per hour. It was literally inescapable, the only way you could have missed it was if you lived in a cave. They even ran contests on deviantart and all these other places just to further forcefully promote the game. Short of breaking into your home and putting ads on your walls, they did just about everything that could be done to make people notice the new Tomb Raider whether they wanted to or not.

    Think about how many people HAD to see the game’s existence whether they wanted to or not. Now add the budget for marketing the game, which must have been astronomical with everything they did. Suddenly, $3.4 million isn’t quite the amazing number it once was.

    I have to say, I didn’t expect this, but hearing the new Tomb Raider is considered a failure by the company in terms of sales goals actually restores my faith in the future of the industry. After a slew of games that increasingly treated their existing IPs horribly for the sake of forcing ideas that should have been for new IPs onto them, this Tomb Raider was the straw that broke the camel’s back for me. It took everything I ever believed in, every hope I had for the medium, and ripped it to shreds. After so many games that treated their source material exactly the same way, as if the very foundations of the IP were some disgusting freak to be stomped on and purged, the seeming success of the new Tomb Raider had literally destroyed my faith in the future for both video games and fiction in pop culture in general.

    This news changes a lot for me. I feel a lot more uplifted and hopeful, that maybe there is hope after all. This news gives me hope that maybe a silent majority truly does have more respect for existing IPs than critical acclaim suggests, and it gives me hope that people are not just sheep that will eat anything if given the “right spin” and enough marketing. And it just may restore my desire to push for female characters being treated better in games, because there may yet be hope of seeing female characters that are treated as just as capable, just as smart, just as strong and just as brave as male characters. I was ready to give up on an issue that started with FFX-2 and reached a fever pitch for me with 3rd Birthday, because what I saw told me that people prefer disrespecting existing IPs and characters, especially female ones, over treating them respectfully.

    Maybe there really is a chance at seeing women treated like equals to men in games, not like fragile inferior creatures. Maybe one day I’ll be able to play another Aya Brea or Lara Croft game where I can admire the protagonist’s wit, strength and courage just as I would with a male character rather than feel sorry for her, or get a few cheap thrills at her showing lots of skin and making sexual puns.

    I’m not saying anything bad about Rhianna Pratchett; unlike Motomu Toriyama, I actually have some respect for her as a writer. Nor am I saying the general IDEA of the new Tomb Raider was bad; if it was a brand new IP, I might have bought it, played it, and maybe even enjoyed it.

    This will probably get a lot of heated replies, and I understand why, but this is how I feel. I don’t think I’ll reply to any replies that are hostile, because I feel very peaceful and calm in light of this news, and don’t want to fight with anyone. And so ends my tl;dr that I felt like I needed to say.

    #38 2 years ago
  39. Clupula

    @25 – Also, you seem to be completely missing the point of why those games are successful on handhelds. It’s because that’s the only place they are being released. You make the games, people will buy the systems to play them on. They were moved to handhelds because they were cheaper to produce than console systems. However, if Dragon Quest IX or Type O had been console titles, they would have been just as, if not more successful than they had been as handheld titles in Japan.

    #39 2 years ago
  40. Cobra951

    If 1.5 millions sold in a month is no longer enough, the game industry really is in trouble. To depend on 3.4 million sales out of the starting gate is asking for failure. How depressing.

    #40 2 years ago
  41. viralshag

    @40, I think that really is the problem. I think companies set too high standards and expectations for sales figures and in turn their “disappointment”, when relayed to the news outlets, has helped grow this negative reaction you often get from gamers who claim games have flopped, failed, or not been successful.

    This gen, more than any other, has turned into a giant sales-cock waving competition and it feeds gamers need for trivial rivalry, who in turn gobble it up all day long.

    I think it’s safe to say the days of enjoying a game for enjoyments sake and congratulating its successes are gone unless there is a broken sales record thrown in somewhere. I’m surprised half the game industry hasn’t quit out of sheer depression.

    #41 2 years ago
  42. Samoan Spider

    @40/41 Yes, this is it. This is also why games get slated yet sell so well. The hardcore just aren’t the customer any more. But the flipside is that we get games that go down really well, yet don’t sell the numbers and appear a ‘flop’ to the publisher yet a success to everyone else. Odd situation we find ourselves in.

    #42 2 years ago
  43. YoungZer0

    @40,41: Yep and yep.

    Also 1.7 Mil. for Sleeping Dogs is hardly a failure. Considering new franchises usually sell poorly. 1.7 is a fantastic number.

    #43 2 years ago
  44. Gheritt White

    @43: Bear in mind these figures don’t even include digital sales.

    #44 2 years ago
  45. ItsFade

    Looks like Square severely miscalculated then because either they invested far too much money into these projects or they got over ambitious in what they expected to see from the profits.

    Tomb Raider is already a success compared to Tomb Raider: Underworld which sold 2.6 million units over 4 months something the new Tomb Raider did in less than a month with an additional 800,000 units sold.

    Sleeping Dogs is a new IP and 1.75 million units sold in less than a year is decent, nothing too good but again it all depends on how much they spent on developing it.

    Hitman: Blood Money the last Hitman game before Hitman: Absolution sold 2.1 million units lifetime sales, Hitman: Absolution did 3.6 million again in less than 6 months.

    So there are a couple of possibilities here, development costs have increased so drastically that even the best selling game in a long standing franchise isn’t cutting it anymore (Hitman: Absolution), Square Enix has a management problem and keeps funneling too much funds into projects or Square Enix has unreasonable expectations from their games to the point where they depend on these expectations to turn a profit due to squandering funds elsewhere.

    #45 2 years ago
  46. manamana

    Next-gen game developement on new IPs will be interesting. If well known titles like Dead Space and Tomb Raider need to sell around 4-5m to brake even, the AAA game industry is facing big problems.

    #46 2 years ago
  47. Max Payne

    Maybe its problem because Tomb Raider and Hitman were in development for 4 years instead of 2-3 years ?

    #47 2 years ago
  48. Eddie Rodrigues

    Guys, guys, they just want their millionaire profit margin to be extended, what they got is freaking good, greedy bastards

    #48 2 years ago
  49. Dragon246

    @Clupula,
    And FF13 series costed a hell lot more than these 3 games. They built an entire HD engine for it which is now scrap (luminous will be used). I know FF13 was the fastest selling FF early on, but I am sure its not a smash hit (in terms of sales).
    On handhelds, Japanese devs are handheld focused since they sell in Japan, they are very very cheap to develop and have great profit margins (even 150k is profitable). Wada himself said SE isnt expecting big profits from console biz anytime soon, and his successor would take time to change things.
    And Tomb Raider will reach about 4-5 million, same as ff13 but for smaller cost. And Hitman is more than a million above ff13-2.

    #49 2 years ago
  50. Archon

    When you divide those figures between 3 platforms, then Square is right, that is not good.

    It is never good when you tell investors your company is going to make “X” returns and then revise that figure by subtracting 18 million (based on more than just Tomb Raider).

    #50 2 years ago
  51. Clupula

    @49 – I don’t give a fuck what Wada had to say. Listening to him is what put them in this position in the first place. The sooner they flush the toilet on his legacy, the better.

    #51 2 years ago
  52. noamlol2

    there are microtransactions in the new tomb raider so justise was well served

    #52 2 years ago
  53. Dragon246

    @51,
    No I didn’t mean that.But you have to agree that the new person wont be able to change anything within days, it will take a few years.
    I am hoping the change is for he best. Best of luck to them.

    #53 2 years ago
  54. CodenameD

    Great news!

    #54 2 years ago

Comments are now closed on this article.

  • Survarium launches on Steam Early Access later this week

    Vostock Games’ post-apocalyptic MMOFPS Survarium will launch through Steam Early Access on Thursday, April 2. At present the build offers only the PVP mode, and plans to expand with more variations of gameplay are in the works. The developer stated in its announcement it wanted to work out issues in PVP before offering freeplay and […]

  • Evolve’s latest content update with Behemoth and Observer Mode arrives today

    Evolve’s latest content update releases today, and as previously reported, it contains the playable Behemoth and four new playable Hunters. It also contains the free Observer Mode, and two free maps are available today. The maps are available first on Xbox One and will be available for PC and PlayStation 4 on April 30. You […]

  • Assassin’s Creed: Chronicles India and Russia coming, China episode set for April

    As promised last year, there are more Assassin’s Creed: Chronicles games coming your way. Developed by Climax Studios in collaboration with Ubisoft Montreal, Assassin’s Creed Chronicles: China, the side-scrolling action platformer part of the Assassin’s Creed: Unity Season Pass, will be the first standalone release. Two more will follow. China is the first episode, and […]

  • GTA 5 official PC trailer debuts April 2 in 60fps

    The official GTA 5 PC trailer was supposed to release yesterday, but it looks like Thursday, April 2 will be the big day. According to Rockstar, the video will show the game running at 60fps, and it will be released at 10am EDT/3pm BST. The developer recommends you watch it on the most recent generation […]

  • Dishonored and Never Alone are two of your April PS Plus offerings

    Sony has announced it’s PlayStation Plus offerings for April, with Dishonored on PS3 and Never Alone on PS4 as just two titles too choose from. Other free games for the month include: Tower of Guns on PS4 and PS3, Aaru’s Awakening on both systems, and for the Vita crowd there’s Killzone Mercenary and MonsterBag. The […]

  • Going back to Jade Empire’s universe “comes up pretty regularly” at Bioware

    Bioware has said the idea of going back to the Jade Empire universe is a topic that “comes up pretty regularly” at the office, according to studio manager Aaryn Flynn. Speaking in a reader Q&A on Kotaku, Flynn said there is “always hope” for another Jade Empire, but for the present, the studio is rather […]

  • How to listen to the Vice City soundtrack while playing GTA 5

    Let’s improve Los Santos with a blast of cool 80′s power ballads. We dig the GTA 5 soundtrack. But we also love the Vice City radio stations. Now with the power of music streaming service Spotify on PS4 we can finally combine both. Of course this works for any music on Spotify and any game, […]

  • Completionists could spend over 200 hours in The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is going to be a rather long game. If you are a completionist, you could spend over 200 hours playing the game, according to CD Projekt RED. Answering a question pertaining to game length on Twitter, senior game designer Damien Monnier said if “you do everything” the game will last […]

  • Limited edition Batman: Arkham Knight Steel Grey PS4 announced

    A limited edition bundle for Batman: Arkham Knight has been announced which includes a Steel Grey PS4 with a custom design based upon the Rocksteady title. It comes with a matching DUALSHOCK 4 Wireless Controller, the game on Blu-Ray, and exclusive bonus content the Scarecrow Nightmare that’s available to play on PS4. There’s also a […]

  • Super Mario 64 HD project receives takedown notice from Nintendo

    Nintendo has issued a takedown notice for Unity-developed Super Mario 64 HD, the fan project which created an updated version of the first level of the game and allowed users to play it in their browser. It was also downloadable, with no attempts from creator Roystan Ross to monetize the project. Still, the news shouldn’t […]

  • Dying Light players should use “extreme caution” handling Antizin injections tomorrow

    Dying Light players will be able to participate in “something unusual” which Techland says will “radically change the game experience” for one day only tomorrow, April 1. According to the developer, players will need to use “extreme caution” when handling Antizin injections as the latest batch has been sullied with a foreign contaminant. The chemical […]

  • Nintendo of America’s hosting a Nintendo Direct on April 1

    Nintendo of America will be hosting a Nintendo Direct tomorrow, April 1 of all days. The company will be discussing upcoming 3DS and Wii U games. The session will take place at 3pm PDT/6pm EDT/12am CET. Catch a #NintendoDirectNA about #WiiU & #3DS games on 4/1 at 3 p.m. PT. Don’t let the date fool […]

  • How eSports changed Call of Duty

    Betting on eSports for Call of Duty: Advanced Warfare has reinvigorated the biggest game on consoles and turned it into a spectator sport. “We were looking at the eSports scene blowing up. Every year it was getting bigger. Players were maturing and being more discriminating. We had to understand the impact that eSports is having […]

  • Destiny: how does the road ahead look?

    The future of Destiny looks very bright with House of Wolves and Comet releasing this year. But what about next year, and the one after that? Alex has a new video for you that tries to paint a picture of the future of Destiny. He goes over the timeline as we know it based on […]

  • GTA 5 patch 1.09 improves Heists matchmaking

    GTA 5 received a patch towards the end of last week. The patch, version 1.09, brought with it a few improvements to Heists and plenty of other fixes. Rockstar has released patch 1.09 (1.23 PS3 and Xbox 360) for all versions of GTA 5 to help make the Heisting experience better for all. The ‘auto-invite’ […]

  • Diablo 3, Dragon Age: Inquisition, and more make up this week’s Deals with Gold

    Deals with Gold is back for the week of March 30 with discounts on Diablo 3 Reaper of Souls: Ultimate Evil Edition, Dragon Age: Inquisition, The Lego Movie Videogame, and others. Xbox Live Gold members get a few good deals this week to spend money on. A large assortment of The Lego games is on […]

  • GTA 5: parallax occlusion mapping is gone, but framerate is better

    Patch 1.09 for GTA 5 has indeed removed the parallax occlusion mapping effect, but has in turn improved the game’s overall framerate – at least on PlayStation 4. Earlier last week a YouTube video came to light and showed what appeared to be the removal of effects from GTA 5 after applying patch 1.09. The […]

  • The Witcher 3 dev: DirectX 12 may not have impact on Xbox One games resolution

    DirectX 12 may not be the miracle that some are believing it to be, at least not when it comes to improving the resolution of Xbox One ports. Damien Monnier, a senior game designer at The Witcher 3 developer CD Projekt RED has revealed through a Twitter conversation with fans that DirectX 12 may not […]

  • Get infinite items in Bloodborne with this duplication glitch

    Bloodborne has a nasty glitch that will let you duplicate all in-game consumables. The glitch was discovered by Kotaku and makes item duplication pretty simple. Note that doing this will trivialise a major part of the game’s challenge and that it will probably get patched soon. For this glitch to work, you’ll need to create […]

  • Destiny weekly reset for March 31: Heroic and Nightfall strikes detailed

    The weekly reset to Destiny’s merchants, strikes, and reputation caps is here. The strike for this week is The Nexus on the Ishtar Sink on Venus. Void burn will be your ally/enemy for the Nightfall. The Juggler modifier is also available on both Heroic and Nightfall. Inferno Crucible mode also returns with Clash, and it […]

  • Motivational Growth is the first non-documentary film to be released on Steam

    Motivational Growth will soon be Steam’s first foray into selling movies that are not based around video games Steam will release its first, non-documentary film later today in the form of Motivational Growth. The film is a sci-fi comedy distributed by Hotline Miami publisher Devolver Digital, who has itself produced other game-centred documentaries before, and […]

  • Metal Gear Solid movie in the works at Sony Pictures

    A Metal Gear Solid film is in the making at Sony Pictures. Deadline is reporting that Sony Pictures has closed a deal to make a film adaptation of Metal Gear Solid. The film will be written by Jay Basu, with Jordan Vogt-Roberts attached to direct. Michael De Luca is said to be heading production. There […]

  • Destiny: Inferno mode returns this week with Inferno Clash

    Inferno mode returns to Destiny this week. This time it’s Inferno Clash. The Inferno playlist will be back to The Crucible rotation in Destiny this week. Unlike last month’s Control, Clash will be the mode variant this time. The main changes Inferno brings to the game is the removal of the radar (mini-map), scoring is […]

  • Bladestorm: how 28 rogue ninja conquered Brittany

    The Hundred Years War wasn’t ended by the superior forces of the French cavalry: it was ninja. Bladestorm: Nightmare Battlefield sim. Take control of dozens of unit types. You play a mercenary, fighting for both France and England, usually at your own discretion. Unit variations liven things up; Lady Lancers replace Knights. Vikings replace Swords. […]

  • First Bloodborne speedrun is in, game finished in under 45 minutes

    Bloodborne has been out for less than a week in most parts of the world and the first speedrun record has already been achieved. YouTuber Oginam_tv managed to finish Bloodborne in under 50 minutes. Of course not without utilising more than his fair share of exploits, including level-skipping glitches, as well as the item duplication […]

  • Advanced Warfare Infection gameplay shows the new map, monsters, extraction mechanic

    We’ve got some new gameplay footage from Advanced Warfare’s Exo Zombies episode 2 – Infection. Arekkz went to L.A. this past weekend and played the new map that Infection brings to Exo Zombies mode in Advanced Warfare. The map is noticeably larger than that of the first episode, with more branching paths you can unlock. […]

  • Hotline Miami collector’s edition is close, 50% already achieved

    The Hotline Miami crowdfunding effort to produce a special collector’s edition is going strong with 50% of the target achieved. Gamer Network’s collector’s edition initiative has announced that funding for the Hotline Mimi Gamer’s Edition has reached 50% of its goal, with just over nine days to go. The collector’s edition is a one-of-a-kind bundle […]

  • Woah Dave will be an extra free PS+ game on PS4 in April

    Indie platformer Woah Dave will be made free to PlayStation Plus members on PlayStation 4 in April, but it’s not part of the month’s main Plus offering. Woah Dave is a “secret” April PlayStation Plus game, according to Sony. The game is a 2D platformer that received positive feedback when it was released on PS […]

  • Mortal Kombat X: three international tourneys announced, $100,000 prize pool

    Warner Bros. has announced a new series of Mortal Kombat X tournaments with a prize pool starting at $100,000. Mortal Kombat X Worldwide Competitive Program is a series of tournaments that kick off in April and allow players from the around the world participation. The tournaments are the Fatal 8 Exhibition Tournament, Mortal Kombat X […]

  • Project CARS to receive a free car every month, starting with the Lykan Hypersport

    The Lykan Hypersport, the supercar featured in one of Furious 7′s action set-pieces, will be a free download for Project CARS owners. To thank the fans for their patience throughout Project CARS development and several delays, developer Slightly Mad will be giving all owners one in-game car for free each month. The first car will […]

  • Leaked Halo Online gameplay shows weapons, maps, and more

    Gameplay from the upcoming, Russia only, Halo Online has leaked online and it looks like a mix of Halo 3 and Halo Reach. Microsoft announced last week that a free-to-play Halo game is in development at Saber Interactive. The game will be available in Russia only, at least on launch. YouTuber Noble, with the help […]

  • Get PlayStation 4 with the PS Camera and The Last of Us for $399

    US retailer Best Buy is offering a free PlayStation Camera with the purchase of The Last of Us PS4 bundle. If you’re in the US, Best Buy is having a very good deal on PlayStation 4 systems at the moment. If you buy The Last of Us PS4 bundle, you’ll automatically get the PS Camera […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC comes to PS4 in May

    Dragon Age: Inquisition Jaws of Hakkon DLC has been given a release window for PS3, PS4, and Xbox 360. Jaws of Hakkon, the first story add-on to Dragon Age: Inquisition was released last week on PC and Xbox One. The release was a complete surprise, as there was no prior announcement. What was also surprising […]

  • Watch Rainbow Six Siege developers stream new gameplay right now

    Rainbow Six Siege developers are about to livestream new gameplay footage. Come and watch with us. The livestream below starts at 7pm UK time/6pm GMT. Ubisoft will be showing new gameplay footage and will talk more about the operator system, which was revealed today. The footage will be from the PC alpha build. Expect more […]

  • Advanced Warfare Exo Zombie Infected trailer shows new weapons, massive enemy

    Call of Duty: Advanced Warfare Exo Zombies episode 2, Infected, has been shown off in a new trailer. The official trailer for Exo Zombies Infected is here with footage of the new gear and new enemies. All of which help set up the mess everyone’s making at Burger Town. John Malkovich and co are dropped […]

  • Rainbow Six Siege collector’s edition comes with a 120-page field manual

    Rainbow Six Siege will be getting a collector’s edition and it comes with a 120-page guide. The Rainbow Six Siege collector’s edition has been fully detailed. It’s called the “Art of Siege Edition” and will be available for PC, PlayStation 4, and Xbox One, priced £65. Here’s what you get: A copy of the game […]

  • Rainbow Six Siege trailer is all about the operators

    Rainbow Six Siege has a new trailer available explaining the operator system. Operators are what makes any Counter Terrorist Unit and you will get to choose each of them individually before assembling a team. Any operator you choose will not be available for others though, so planning ahead will be crucial. The new trailer shows […]

  • Spotify now available on PS3 and PS4, lets you play music in the background

    Spotify has arrived on PlayStation 3 and PlayStation 4. The Spotify app is now available in 42 countries on PSN. The app was part of last week’s firmware update and can be found under PlayStation Music. Anyone can download it, as it doesn’t require PlayStation Plus. You can use your PSN account to subscribe to […]

  • Let’s talk Battlefield Hardline weapon balance

    The weapon balance in Battlefield Hardline is causing a controversy among the players. Are some weapons too powerful, or are other not powerful enough? Westie has been playing Battlefield Hardline since it the day it came out and he has some opinions about the state of weapon balance as it stands right now. Westie also […]

  • UK Charts: Bloodborne enters at No. 2, Battlefield Hardline defends No. 1 spot

    Battlefield Hardline has defended the No. 1 spot in the UK Charts against Bloodborne’s impressive numbers. The UK Charts for the week ending March 28 show Battlefield Hardline continuing to hold the top spot despite dropping 43% in sales. Bloodborne achieved the No. 2 spot and came only 22,500 copies short of becoming number 1. […]

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]

  • What to expect from the Call of Duty Championship this weekend

    Just settling down to the Call of Duty Championship this weekend? Here’s a rundown of today’s matches and what else to expect over the next three days. The Call of Duty Championship is taking place in LA this weekend until Sunday, with 32 four-player teams battling it out for a prize pot of $1 million. […]

  • MLB 15 The Show video highlights improved graphics, updated grass patterns

    Sony has released a video for MLB 15 The Show which provides a look at graphical improvements made to the game. Along with the visual upgrade over MLB 14 The Show, the game contains new minor league stadiums, dynamic sun generated in real-time, and upgraded grass patterns which reflect each stadium’s unique look. MLB 15 […]