God of War: Ascension has been updated to version 1.03, with a couple of major changes among the usual fixes. As promised, the difficulty of Chapter 28′s Trial of Archimedes section has been toned down, granting health and magic at the end of each section. More surprising is the addition of more multiplayer customisation options – eight new colours, and six “marks”. According to the PlayStation Blog, reported audio issues have not been corrected, but SCE Santa Monica promises to keep investigating, as well as working on upcoming DLC and a new weapon class.
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