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BioShock Infinite: it always starts with a lighthouse

Monday, 25 March 2013 11:59 GMT By Dave Cook

BioShock Infinite is one of the most controversial and politically-charged games VG247′s Dave Cook has ever played. It’s simply one of the best games of the generation.

BioShock Infinite

Developed by Irrational Games, BioShock Infinite is the true follow-up to the studio’s 2007 original.

Releasing March 26 on PC, PS3 and Xbox 360, BioShock Infinite also comes with a DLC season pass option. Check out what you get for your money here.

Publisher 2K Games released the game’s official TV spot last week. Watch it in full here.

The publisher also released a gameplay trailer that shows the district of Emporia torn apart by civil war. Watch it here for a good idea of how BioShock Infinite plays.

Humanity is capable of some truly despicable acts. One glance through the history books will reveal atrocities and inequality so inhumane you’ll start to question the true extent of man’s morality.

Pages dedicated to slavery, racial segregation and the rich-poor divide can’t be ignored and cannot be erased. These things actually happened, and they serve as the backbone to BioShock Infinite’s warped tale of arrogance, religious doctrine and turn-of-the-century change.

It’s one of the bravest games I’ve ever played. As you walk the sunny streets of Columbia’s floating paradise you’ll see posters depicting Chinese and African-Americans as demons. You’ll see people of colour working in chain-gangs. The ‘N word’ is used often.

At one point you’ll walk down a dank hallway. To the left is a dilapidated toilet marked “Irish and Coloureds only”. Take 40 paces along the corridor, and through the double doors you’ll be met with plush red carpets, leading to a pristine bathroom for white residents. Inside you’ll find an apologetic black man waiting to dry your hands.

Its shocking, but Irrational Games hasn’t done this just to outrage the games press or score spun headlines. The brazen bigotry exists to make a point. Much like the original BioShock’s Rapture, the imagery shows the folly of ignorance, and that every utopia is flawed at its core.

Ruled by Zachary ‘The Prophet’ Comstock, Columbia is a false heaven that weans its children on militaristic toys and propaganda, moulding them into soldiers who will live and die to serve its twisted ideals. Behind its carnival veneer lies a brutal underworld brimming with hypocrisy and death.

Then protagonist Booker DeWitt arrives in town, turning Comstock’s immaculate utopia of the sky on its axis, and leaving immeasurable death in his wake. He’s a deeply flawed man, someone you’ll spend all of the 12-hour campaign trying to understand.

After racking up some sizeable gambling debts DeWitt is forced to search Columbia for Elizabeth, a prodigal child who is said to lead the city to a new age of prosperity. Your first experience on the streets will probably see you wandering around in an amazed stupor. It’s a beautiful game.

No screen space is wasted as market vendors peddle their wares, airships drift lazily overhead, all set to a filter of red, white and blue confetti. It’s technically superb, even if some Xbox 360 textures look quite muddy up close, and like Rapture before it, Columbia feels so tangible that it’s a character in its own right.

There’s a real sense of dread that sustains for the duration. It burrows under your skin and refuses to eject, backed up by mystery at every turn. You already know this game has plot twists, but Irrational hangs evidence and misdirection in front of you that constantly keeps you guessing. It’s engaging, frequently powerful stuff.

On the mechanical side, BioShock Infinite handles well. There are stark similarities to the original game such as raiding containers for cash and food. Automated vending machines that dispense ammo and medi-kits, as well as upgrades for both your weapons and Vigor powers.

These supernatural tonics give Booker a range of powers such as Shock Jockey, which can be used to electrocute enemies or bodies of water. You can also use it to charge up switches and as with all Vigors, has an alt. fire mode that typically lets you lay down proximity traps.

There are eight Vigors in total and while they back up the gunplay well, they don’t feel as prominent as BioShock’s Plasmids. You can fight your way through most encounters without them, as they don’t do much damage to begin with.

Until you start buying upgrades they’re more useful for crowd management and as a finisher instead of an out-right means of attack. But even once you’ve paid to improve each Vigor, they still aren’t as destructive as you might like.

That said, you can also combine Vigor effects for added depth. Blasting a pack of guards with Bucking Bronco will cause them to hang in the air paralysed so you can then torch them with Devil’s Kiss, or blast them off the city’s edge with Undertow. There’s an element of strategy at play, even if it feels wafer-thin.

Then you have Elizabeth, the heart of BioShock Infinite’s plot. She’s a superb companion, and one you never have to coddle or worry about. Her AI is visibly smart as she seeks cover and tosses you useful items during a gun fight. You can also use her reality-warping powers to give DeWitt an edge in combat.

An example of this sees the pair trying to commandeer the late Lady Comstock’s airship. You’ll fight through a large sandbox area full of Skyhook rails and terrain that gives you freedom to proceed as you see fit. Elizabeth’s ability to open rips in reality called ‘Tears’ can change your approach further.

You can phase in ammo crates, health caches, ad hoc cover, auto-turrets and more. Summoning in Motorised Patriots – lumbering statues of George Washington and other founding fathers armed with hulking mini-guns – is a personal favourite. You’ll also have to fight your fair share of these monstrosities of course.

One monstrosity who is severely under-used is Songbird. You’re led to believe that Elizabeth’s mechanical guardian will block Booker’s rescue mission at every turn yet it rarely appears throughout the campaign. Resident Evil 3′s Nemesis it is not.

Other antagonists will hound you in Songbird’s place, such as leader of the Vox Populi rebel movement such as Daisy Fitzroy. She fights for the people, but wants to paint the streets red with the blood of the white upper class. She and Comstock are essentially a palette swap, both idealistic dictators on either side of the race divide vying for Columbia’s throne.

None of these players come close to matching the fractured psyche of BioShock’s Sander Cohen, or Andrew Ryan’s misplaced self-righteousness. In fact, BioShock Infinite’s final third trades words, characters and ideals for bullets and bombs. Its cast makes way for gunfights that seem to outstay their welcome.

The game falls into a similar trap as Dead Space 3, steadily shifting focus from pathos and immersion to walled off arenas full of enemies. Kill everyone in the area and you may proceed. It feels like filler compared to the incredible sights and symbolism that come before it.

There’s not enough time to drink in the geography during the closing hours. You’ll be too busy zipping along Skyhook rails volleying off RPG rounds at Handyman sentries, as flame troops hurl balls of flaming death at you. You’ll want the game to shift focus back to story-telling.

As the plot begins to wind down it returns to the same “delicious” question being asked throughout. Whatever answer you come up with is probably wrong, and when you come to understand the context of “Infinite” itself you’ll see everything in new light.

After the end credits roll you’ll have a million questions on your mind, but that’s not because the plot fails to tie everything together. Instead, this is a game that wants you to be sceptical, to distrust everything you see so that it can rail-road you with twists until the end. It wants you to think.

Although Rapture and its host of psychopaths, monsters and liars makes for a more engrossing experience, BioShock Infinite is a superb piece of story-telling that deserves to be played by all. It surpasses Levine’s original concept on many occasions, but just falls short of ascension.

It succeeds in shrouding everything in a deeper mystery than its predecessor. There are half-truths everywhere. But no matter which way the narrative shifts, or what you choose to do while playing BioShock Infinite, you’ll want to go back right back to where it all started and experience it again with clearer eyes.

You’ll want to go back to the lighthouse.

Disclosure: To assist with writing this article, 2K Games sent Dave an Xbox 360 copy of BioShock Infinite. No other merchandise or advertising was offered or accepted.

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32 Comments

  1. Edo

    “You’ll want to go back to the lighthouse.”Are you trying to tell us something Dave cause I don’t like spoilers even as subtle as this? :).How long is the game btw and which version did you play(sorry for not reading but as I said spoilers and all).

    #1 2 years ago
  2. Dave Cook

    @1 Nope, no spoilers man. I wouldn’t do that to you guys.

    it took me 12 hours on hard :)

    #2 2 years ago
  3. Edo

    @2 Interesting…maybe I should start on hard too,is it true that there is much less exploration than in Bioshock,cause that kind of worries me?

    #3 2 years ago
  4. monkeygourmet

    Picking up my copy today, although I have a shitty metting to prepare for tommorow…

    Must resist playing till then… O_o

    Bioshock was basically my perfect setting for a game. Am a little bit worried I won’t really get on with this one.

    #4 2 years ago
  5. Dave Cook

    @3 Nah I wouldn’t say so I spent a lot of time rummaging for loot. It gets more fenced in towards the end due to the gunplay, but it’s mostly the same as the original.

    #5 2 years ago
  6. Dave Cook

    @4 I think Rapture is the stronger setting. I prefer Infinite’s plot and mystery though.

    #6 2 years ago
  7. monkeygourmet

    @6

    Im a sucker for diving history and anything to do with ocean exploration, so Rapture just blew me away! :)

    Glad the plot has had alot of work. To be honest, I was actually really worried this would get f**ked up what with all the delay’s and multiplayer fiasco.

    Im glad it’s turned out well in the end.

    #7 2 years ago
  8. Dave Cook

    @7 Let me know what you think once you play through it. Keen to see how people react to it.

    #8 2 years ago
  9. Edo

    @5 Thanks,that is good to know.

    #9 2 years ago
  10. Dave Cook

    @9 any time :)

    #10 2 years ago
  11. monkeygourmet

    @8

    Will do!

    Huge fan of the series, I even liked Bioshock 2,

    I find a harpoon gun usually makes any game better though! ;)

    #11 2 years ago
  12. Cobra951

    “Irish and Coloureds only”–is that a reference to Mel Brooks’ Blazing Saddles? Looks like an off-color joke anyway.

    This game doesn’t turn into “Django Infinite” does it? The woman wielding the revolvers, following what you wrote up to that point, made me wonder.

    #12 2 years ago
  13. Phoenixblight

    @12

    The leader of the rebellion is a black woman who was a slave which I figure is the woman with the revolvers.

    #13 2 years ago
  14. Dave Cook

    @13 Correct. Daisy Fitzroy.

    @12 possibly, but there are a lot of Irish and ethnic minorities (in Columbia they’re minorities anyway) in the slum district. It’s depressing.

    On the Django thing. No. Honestly, whatever you guess about the game will end up being wrong. It’s insanely well-written.

    #14 2 years ago
  15. Cobra951

    @14: Thanks. I can’t wait to grab this, but I’m going to have to. I’m going to be busy through the Easter weekend.

    #15 2 years ago
  16. Dave Cook

    @15 ah that sucks :( Well, seriously avoid spoilers.

    #16 2 years ago
  17. ActionGameKing

    Thanks for the spoiler-free review Dave. Unfortunately I won’t be able to get this immediately, so for the next few weeks I have to avoid spoilers like a madman! A.K.A Youtube comments and forum threads.

    #17 2 years ago
  18. Dave Cook

    @17 Yeah do it mate, try your best to avoid them It’ll be so worth it :)

    #18 2 years ago
  19. Kabby

    How does this game stand out if you thought the previous two were tedious tat?

    #19 2 years ago
  20. ActionGameKing

    BTW I have MG Rising, and just defeated Sundowner. The game is a blast, but more of a Viewtiful Joe experience than a Bayonetta one. Not really about combos, but just classic hand-eye co-ordination here. The camera is an issue, and the game rarely tells you about lock-on (or anything else for the casual gamer), but I see something special here like no other action game I’ve played. I think the potential on next-gen hardware is massive, hoping for a sequel. Going to go read your review for that again now that I’ve played a couple days worth of the game.

    #20 2 years ago
  21. Samoan Spider

    I’ve managed to clear up a huge amount of games just in time for my gaming calender to be clear. One thing I’ve noticed in all this, so many games have ridiculously low running times. With the 12 hours, are their diversions you missed or is this to be expected? I. Cannot. Wait.

    #21 2 years ago
  22. polygem

    shit. i suck at avoiding spoilers. countless times it happened to me. i just can´t resist to read/ watch stuff about a game i am interested in. i planned to play bioshock infinite in the summer, maybe even in the fall just before the next gen rolls out but there is probably zero chance not to get spoiled by then. maybe i´ll just pick it up for the weekend :)

    #22 2 years ago
  23. Dave Cook

    @19 define ‘tedious’ in that context mate, I’ll try my best to help :)

    #23 2 years ago
  24. Dave Cook

    @21 yeah you can miss a lot mate, you need to scavenge like mad.

    #24 2 years ago
  25. theevilaires

    Damn those screens alone just reek triple A quality. This is a game you instantly look at the back of the box and say yea I need to play this. Can’t wait to pick up my copy tomorrow.

    #25 2 years ago
  26. Dave Cook

    @25 visually it looks superb, until you get up close to some textures. I found the 360 build to be blurred out in many places. Take a step back though and it’s truly a sight to behold.

    #26 2 years ago
  27. Samoan Spider

    @24 Well that’s awesome. I’m the gaming equivalent of your local pikey so I should have a lot of fun with this ;)

    #27 2 years ago
  28. Dave Cook

    @27 oh yes, tons of loot :D

    #28 2 years ago
  29. Jet Black

    Up, Up, Down, Down, Left, Right, Left, Right, B and A = 1999… ;-)

    #29 2 years ago
  30. Cobra951

    @16: I’ll do my best to avoid spoilers. I even skipped some sentences in your review, and that’s mostly safe. :) I want the experience to be surprising and unexpected. I don’t even want to know much about abilities (vigors, I guess) ahead of time.

    #30 2 years ago
  31. Beta

    I love story driven games so I’m very much looking forward to rushing down to pick up my pre-order tomorrow :D

    Will try to do it in one sitting on normal to avoid spoilers.

    #31 2 years ago
  32. YoungZer0

    Just finished it. Maybe it’s because it’s so raw and I’ve Not really processed it all yet, but the ending left me feeling disappointed.

    Spoilers ahead

    It felt rushed.

    “Okay, so here’s how it works with the lighthouses and here’s who you really are and here’s how it ends. Die. Credits.”

    As if the developer was so busy cramming in as much combat in the end as possible and then went: “Oh shit, we forgot to tell the story.”

    Right around the end I tried to avoid combat, because it was getting boring. They definitely should’ve toned that down.

    I’m not really sure how I’m supposed to feel about the characters yet. Booker is way too broody at times, always saying his mysterious shit whenever godi’mterriblewithnamesELIZABETH asks him anything.

    “I’m dark, I did terrible things, you shouldn’t ask me too much, you’d be afraid of me. I’m gonna go and and listen to Linkin Park now while I cut myself.”

    And seriously, some of the plot points were predictable. As soon as he mentioned a baby I thought “What if this baby survived? What if it’s her? Wow! Would that mean that he might be Cockstick? Of course, that would make sense, that’s why he can see in the future! He did it all before.”

    And then you have the ending, where Booker tries his best to save Elizabeth so she wouldn’t become her other self.

    We’re supposed to believe that all is good now, that people can change, and that this change can impact the future. But then you find out that he’s actually Cockstick before his bath and he kills himself.

    Why can Elizabeth change, but not he? If he can kill himself, why can’t he simply avoid the rebirth? Just go home Booker, you’re drunk.

    Spoilers behind

    And what happened to the choices? You could choose one or two things at the beginning but they completely threw that concept over board even before you reached the middle of the game.

    And the environments can get pretty stale after a while. Though, I have to add that right around the time when I said “God, this is getting boring” Bo & El went to the slums. That was nice. Not too different though and very short.

    The game could also have benefited from some stealth gameplay mechanics. There are a lot of situations where the enemy has not spotted you yet, but you can’t really sneak past, or kill him silently.

    I expected much, much more from the game.

    #32 2 years ago

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    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

  • Azure Striker Gunvolt 2 in the works for 3DS

    Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

  • Life is Strange Episode 2 not delayed, says developer

    Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

  • First SteamVR game reveal is Job Simulator

    Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

  • HTC, Valve partner for Vive VR headset

    The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]