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Gears of War Judgment: shut up and shoot something

Monday, 18 March 2013 04:08 GMT By Dave Cook

Gears of War: Judgment is an odd prequel that brings interesting ideas to the table. VG247′s Dave Cook plays People Can Fly’s first stab at the franchise to see if it stacks up with the core trilogy.

Gears of War: Judgment

A joint project between People Can Fly and Epic Games, Gears of War: Judgment is a prequel set many years before the first game.

Epic recently published Judgment’s official launch trailer. It’s full of attitude and you can watch it right here.

The game will receive two pieces of post-launch DLC. There’s a Haven map and Execution mode, get details on both here.

We’ve got a full list of Gears of War: Judgment achievements right here. Check them out.

Finally, Judgment will give players a season pass option. All of the game’s DLC can be yours for $20. Get the details here.

As I said last week in my God of War: Ascension appraisal, we’re in the middle of ‘safe season’.

It’s a time where – in the run up to next-gen – studios looking to keep franchises ticking over will release low-risk filler or prequels. The same goes for Gears of War: Judgment.

When Epic Games first announced Judgment I honestly thought it would explore what life was like in the early days of the Locust war.

In my mind we’d see civilians abandoning their homes, young recruits signing up to fight an enemy they didn’t fully understand, and the origin of resident wise-ass Damon Baird.

But it explores none of these things. In fact, I felt that it fell short as a narrative insight into the terrifying emergence of the Locust horde, offering only slight exposition into Baird’s character or his motivation beyond what you see on-screen.

I expected more, but maybe that’s my own fault when going into a series that talks in gunfire and the sound of chainsaw blades on flesh.

The campaign opens as Baird and the rest of Kilo Squad are captured and hauled into a courthouse. I won’t spoil why they’re in trouble, but it does involve their attempts to track and kill a Locust general named Karn. There’s a lot of collateral damage in the process, and it hasn’t gone down well with their superior Loomis.

Each act follows the testimony of a different Kilo Squad member, starting with Baird. It’s wafer-thin stuff, but I’d be off my nut to suggest that people play this series for story alone. Of course they don’t. So after having a little sulk about the lack of plot, I re-aligned my expectations and started getting into Judgment’s ramped-up combat and fresh ideas.

I quickly realised that yes, this game is actually a riot. If anything it’s a love-letter to the hardcore fans for sticking around all these years. It ups the enemy count considerably, increases the difficulty to a painful degree, and does everything it can to reduce you to a quivering wreck. You’ll certainly need your wits about you with this one.

The more I dwell on it, I think you need to view the game as a ‘best-of’ collection to fully grasp how it works. Each level can be completed in about five minutes or less, and although that sounds guff, each stage throws unique rule-sets, enemies and mechanics at you to keep things interesting. Judgment delivers a very different progression system to its predecessors.

One stage sees you battling Locust in a rich gated community, as a mansion’s automated defence system pounds you with gun-fire. In another you might be defending a priceless suit of armour in a war museum, while engaging enemies in a round of Horde mode. There’s even a stage with high wind that batters your squad about mercilessly.

All of this feeds into the games new star system. Just like mobile juggernaut Angry Birds, your performance is graded on a three-star system at the end of each small stage. Everything you do adds to your score tally, including gibs, executions, earning ribbons and medals, levelling up, headshots and more.

Touching Crimson Omen logos at the start of each segment lets you ‘Declassify’ the mission, which gives slightly more narrative – we’re talking two lines or thereabouts – and additional rules. So you may suddenly find yourself restricted to pistols only, suffering a severe ammo drought, facing double enemies, or becoming blinded by smoke grenades.

While this significantly increases the challenge, your star meter will fill much quicker. So there’s definitely a trade-off to be considered. There’s a tangible, strangely enjoyable pressure to keep your star rating up at all times, and it adds tension to each encounter.

Once you earn 40 of the available 125 stars you’ll unlock the second ‘Aftermath’ campaign. It takes place during Gears of War 3, and follows what Baird and Cole were up to while Marcus tussles with Queen Myrrah on Azura.

I’d say that the second campaign, while short, features more chatter among the squad and greater narrative exposition than the core Judgment plot. However, it doesn’t have the star system, so it feels like it loses out a little bit. Both are highly enjoyable however.

On top of these campaigns you have OverRun mode which sees COG and Locust fighting over control points. Then there’s Survival mode, which is essentially Horde but sees the COG defending an objective, a COG versus COG free-for-all mode and classic Versus play. You get a lot of content for your money.

It’s strange, but People Can Fly has definitely left its mark on this game. Consider that Bulletstorm was a shooter wrapped around a skill chaining mechanic, and you can see that Judgment’s star system bears some similarity. It’s violent, brash and keeps in line with the games that precede it.

Unlike God of War: Ascension, this is a prequel that tries something really different in its approach. There’s even a handful of new weapons in there, courtesy of the Union of Independent Republics faction. The Russian-themed ‘Booshka’ launcher fires, steel balls of bouncy, exploding death, while the Markza sniper rifle is a high-velocity thing of death. New content for the win.

Personally, the narrative is still a problem, even if it does disclose a few interesting nuggets towards the end. The characters don’t seem to give much insight beyond a few lines of exposition at the start and end of each stage.

Baird isn’t explored as much as I’d have liked, Sofia’s weak back-story involves an alleged affair with a superior, and Cole rarely shouts “Wooo!”, which makes me a little bit sad inside. The deepest character by far is newcomer Paduk, a UIR soldier who was permanently scarred by a COG Lightmass bomb during the Pendulum Wars.

He scoffs at the decadent nature of COG-controlled cities, comes from a poor, battle-hardened past, and wears a huge chip on his soldier. There’s an interesting story here, but it’s scarcely explored. I felt it was a wasted chance.

I also feel that a lot of gamers will really dislike this strange, bite-sized approach to Judgment’s level structure initially. It certainly took me a while to get used to, as the fragmentation kept me from feeling as immersed as I did in previous games. Once you get used to it however, you’ll love the way it increased the tension of each encounter.

But cheer up folks, because this is still a superb Gears of War game that ups the challenge and madness considerably. The exposition may be weak, but once the characters shut up, just switch your mind off, grab your Lancer and start shooting something. Oh, and bring friends.

Disclosure: To assist in writing this article, Microsoft sent Dave a copy of Gears of War: Judgment. The Xbox 360 exclusive launches on March 19 in the US and Australia, and March 22 in the UK and Europe.

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17 Comments

  1. G1GAHURTZ

    Sorry Dave, but I’ve always found it difficult to understand critics who put so much emphasis on the story in Gears.

    It’s probably my second favourite franchise after CoD, and with almost every release, people (reviewers/critics) seem to spend so much time focussing on how disappointed they are that they don’t get to know the inner-most personalities of the characters.

    So much so, that we had to have that ridiculous Dom/Maria nonsense forced down our throats, just to try and appease the ‘anti-manliness brigade’.

    It’s a game! Play it for the action. The intense action that almost no other game that I personally have played before can do a good job of replicating.

    Leave the tear-jerking soul discovery to The Shawshank Redemption, and let Gears deal with muscles, machines and big, bad guns!

    #1 2 years ago
  2. ShowUsYourLunch

    Loved Gears 1 and 2. 3 was a huge downer for me. What’s the Art direction like?

    #2 2 years ago
  3. Dave Cook

    @1 The Dom thing wasn’t that great I agree, but I felt purposeless in Judgment. I wasn’t looking for an epic tale, just more weight to give the action true motivation. They see the bad guy Karn in passing and instantly decide he’s the biggest threat to the world ever. Yet we never fully see what he’s capable of. It just all felt a bit weak to me. I wasn’t looking for much, just enough to make me care, like the games before it :)

    But I didn’t feel like I got that so as you say I turned off and got really into the action, which is superb.

    #3 2 years ago
  4. bitsnark

    @3 Doesn’t the game almost cheat in the whole “making you care” thing by the simple virtue of the fact that its a prequel in the first place?

    I mean, if you were invested in the franchise beforehand, you’ll likely let a few things slide (such as a weak villain/lack of direction) where others might not because you just want to see what happened beforehand (doubly so with the additional unlockable campaign).

    #4 2 years ago
  5. Dave Cook

    @4 possibly, I just think there was scope to give real insight into the early days. It’s fine as it is, but it could have been more.

    Unless they’re going to do a Marcus and Dom prequel for next-gen? It wouldn’t surprise me.

    #5 2 years ago
  6. Francis O

    Dave, I’m really getting sick of these generic shooters. Gears of War was cool back when it came out, but how come they haven’t even tried to innovate in the single player campaign.

    I can tell by reading your piece, that your really don’t like the game. It seems your holding back exactly how you feel. Am I off here, or what?

    #6 2 years ago
  7. Dave Cook

    @6 No I do like it, the star mechanic is brilliant and keeps the tension up, the increased enemy count and difficulty is great, but in my mind the plot was a wasted chance.

    People say Gears was never about the plot, and yeah that’s probably true, but this game has an even weaker plot than the originals. That’s saying a lot I think. I just felt the whole campaign was safe and irrelevant to the core trilogy as to not step on Epic’s toes.

    I never got a chance to play co-op but I already know it’d be a riot. I can’t wait for the public to get on it :D

    #7 2 years ago
  8. polygem

    i totally loved the dom/ maria thing. it was great. it actually made me care about the characters in gears for the first time. it worked so well *because* those guys are over the top supermacho tough guys. they still have hearts. doms was broken. couldnt get fixed. he was desperate. no hope. locust kill everythjng you live for…it was simple but brilliant. it worked. at least for me. it didnt feel cheap. i could relate to dom and it was painfull to see markus after that scenario. he was down to his knees. he lost his best friend. he was shocked. he failed to help dom. there was no time. now hes dead. markus must go on now anyway. without him. a gears game actually made me kinda sad. one of my personal gaming highlights this gen.

    #8 2 years ago
  9. Dave Cook

    @8 Yep. There’s nothing even close to that in Judgment. But again I have to stress, the action is superb.

    #9 2 years ago
  10. Gajda

    Looking forward to this! :-)

    #10 2 years ago
  11. Docker Al

    Once again the multiplayer has no region based matchmaking so it isn’t worth a pinch of shit. I play from Australia and GOW3 consistently put me in games full of Asian and European players with the obvious and only possible result:unplayable lag. Why do we still get this garbage? Either game producers have learnt nothing from the success of COD and others, which do let you select your region, or they don’t give a shit about their paying customers.

    #11 2 years ago
  12. reask

    Most important question for me is this one Dave.

    Gears 3 disapointed me for 1 reason only. The difficulty.
    I played both 2 and 3 on the highest setting prior to finishing the game first time and whilst I struggled through 2 it was a walk in the park on 3.

    That really let me down as I tend to play games just the once and like a fair challenge but not too hard.
    I mean when I tried 3 on insane it was too hard yet the one below was too easy which totally spoiled it for me.

    I was just wondering how this compares to 3 on that point.

    #12 2 years ago
  13. Dave Cook

    @12 Judgment is harder yeah. Play on the top tier and it can be very tough, especially when you Declassify each mission.

    #13 2 years ago
  14. reask

    Thanks Dave.
    I just bought ascension yesterday and now this is out, looks like I will be looking to do a bit of overtime to make ends meet. :)

    #14 2 years ago
  15. Dave Cook

    @14 hah :) That’s the problem that happens every so often isn’t it? Too many games!

    #15 2 years ago
  16. polygem

    ^ i “only” bought ascension and re-bought a vita this month…but i also joined ps+ for the first time this month too: lots and lots of games i havent played yet. just when i thought i am finally making some progress wading through my backlog…but i wont complain about having too many great games to play :)

    #16 2 years ago
  17. YoungZer0

    @3: I totally get where you’re coming from. Guess what happens when I don’t see any reason to progress? I stop progressing.

    I had many games that I stopped playing because I didn’t feel motivated enough.

    #17 2 years ago

Comments are now closed on this article.

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  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]